SDL_sysjoystick.c
资源名称:NETVIDEO.rar [点击查看]
上传用户:sun1608
上传日期:2007-02-02
资源大小:6116k
文件大小:6k
源码类别:
流媒体/Mpeg4/MP4
开发平台:
Visual C++
- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Sam Lantinga
- slouken@libsdl.org
- */
- #ifdef SAVE_RCSID
- static char rcsid =
- "@(#) $Id: SDL_sysjoystick.c,v 1.3 2002/04/22 21:38:02 wmay Exp $";
- #endif
- /* This is the system specific header for the SDL joystick API */
- #include <stdio.h> /* For the definition of NULL */
- #include <libraries/lowlevel.h>
- #if defined(__SASC) || defined(STORMC4_WOS)
- #include <proto/exec.h>
- #include <proto/lowlevel.h>
- #include <proto/graphics.h>
- #else
- #include <inline/exec.h>
- #include <inline/lowlevel.h>
- #include <inline/graphics.h>
- #endif
- #include "mydebug.h"
- extern struct ExecBase *SysBase;
- extern struct GfxBase *GfxBase;
- #include <stdlib.h>
- #include "SDL_error.h"
- #include "SDL_joystick.h"
- #include "SDL_sysjoystick.h"
- #include "SDL_joystick_c.h"
- /* Function to scan the system for joysticks.
- * This function should set SDL_numjoysticks to the number of available
- * joysticks. Joystick 0 should be the system default joystick.
- * It should return 0, or -1 on an unrecoverable fatal error.
- */
- /* Amiga specific datas */
- struct Library *LowLevelBase=NULL;
- ULONG joybut[]=
- {
- JPF_BUTTON_RED,
- JPF_BUTTON_BLUE,
- JPF_BUTTON_PLAY,
- JPF_BUTTON_YELLOW,
- JPF_BUTTON_GREEN,
- JPF_BUTTON_FORWARD,
- JPF_BUTTON_REVERSE,
- };
- struct joystick_hwdata
- {
- ULONG joystate;
- };
- int SDL_SYS_JoystickInit(void)
- {
- if(!LowLevelBase)
- {
- if(LowLevelBase=OpenLibrary("lowlevel.library",37))
- return 2;
- }
- else
- return 2;
- D(bug("%ld joysticks available.n",SDL_numjoysticks));
- return 0;
- }
- /* Function to get the device-dependent name of a joystick */
- const char *SDL_SYS_JoystickName(int index)
- {
- if(index<2&&LowLevelBase)
- {
- switch(index)
- {
- case 0:
- return "Port 1 Amiga Joystick/Joypad";
- case 1:
- return "Port 2 Amiga Joystick/Joypad";
- }
- }
- SDL_SetError("No joystick available with that index");
- return(NULL);
- }
- /* Function to open a joystick for use.
- The joystick to open is specified by the index field of the joystick.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
- int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
- {
- ULONG temp,i;
- D(bug("Opening joystick %ldn",joystick->index));
- if(!(joystick->hwdata=malloc(sizeof(struct joystick_hwdata))))
- return -1;
- /* This loop is to check if the controller is a joypad */
- for(i=0;i<20;i++)
- {
- temp=ReadJoyPort(joystick->index^1); // fix to invert amiga joyports
- WaitTOF();
- }
- if((temp&JP_TYPE_MASK)==JP_TYPE_GAMECTLR)
- joystick->nbuttons=7;
- else
- joystick->nbuttons=3;
- joystick->nhats=0;
- joystick->nballs=0;
- joystick->naxes=2;
- joystick->hwdata->joystate=0L;
- return 0;
- }
- /* Function to update the state of a joystick - called as a device poll.
- * This function shouldn't update the joystick structure directly,
- * but instead should call SDL_PrivateJoystick*() to deliver events
- * and update joystick device state.
- */
- void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
- {
- ULONG data;
- int i;
- if(joystick->index<2)
- {
- data=ReadJoyPort(joystick->index);
- if(data&JP_DIRECTION_MASK)
- {
- if(data&JPF_JOY_DOWN)
- {
- if(!(joystick->hwdata->joystate&JPF_JOY_DOWN))
- SDL_PrivateJoystickAxis(joystick,0,127);
- }
- else if(data&JPF_JOY_UP)
- {
- if(!(joystick->hwdata->joystate&JPF_JOY_UP))
- SDL_PrivateJoystickAxis(joystick,0,-127);
- }
- else if(joystick->hwdata->joystate&(JPF_JOY_UP|JPF_JOY_DOWN))
- SDL_PrivateJoystickAxis(joystick,0,0);
- if(data&JPF_JOY_LEFT)
- {
- if(!(joystick->hwdata->joystate&JPF_JOY_LEFT))
- SDL_PrivateJoystickAxis(joystick,1,-127);
- }
- else if(data&JPF_JOY_RIGHT)
- {
- if(!(joystick->hwdata->joystate&JPF_JOY_RIGHT))
- SDL_PrivateJoystickAxis(joystick,1,127);
- }
- else if(joystick->hwdata->joystate&(JPF_JOY_LEFT|JPF_JOY_RIGHT))
- SDL_PrivateJoystickAxis(joystick,1,0);
- }
- else if(joystick->hwdata->joystate&(JPF_JOY_LEFT|JPF_JOY_RIGHT))
- {
- SDL_PrivateJoystickAxis(joystick,1,0);
- }
- else if(joystick->hwdata->joystate&(JPF_JOY_UP|JPF_JOY_DOWN))
- {
- SDL_PrivateJoystickAxis(joystick,0,0);
- }
- for(i=0;i<joystick->nbuttons;i++)
- {
- if( (data&joybut[i]) )
- {
- if(i==1)
- data&=(~(joybut[2]));
- if(!(joystick->hwdata->joystate&joybut[i]))
- SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED);
- }
- else if(joystick->hwdata->joystate&joybut[i])
- SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED);
- }
- joystick->hwdata->joystate=data;
- }
- return;
- }
- /* Function to close a joystick after use */
- void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
- {
- if(joystick->hwdata)
- free(joystick->hwdata);
- return;
- }
- /* Function to perform any system-specific joystick related cleanup */
- void SDL_SYS_JoystickQuit(void)
- {
- if(LowLevelBase)
- {
- CloseLibrary(LowLevelBase);
- LowLevelBase=NULL;
- SDL_numjoysticks=0;
- }
- return;
- }