SDL_ph_video.h
资源名称:NETVIDEO.rar [点击查看]
上传用户:sun1608
上传日期:2007-02-02
资源大小:6116k
文件大小:5k
源码类别:
流媒体/Mpeg4/MP4
开发平台:
Visual C++
- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Sam Lantinga
- slouken@libsdl.org
- */
- #ifndef _SDL_ph_video_h
- #define _SDL_ph_video_h
- #include "SDL_mouse.h"
- #include "SDL_sysvideo.h"
- #include "Ph.h"
- #include "Pt.h"
- #include <photon/Pg.h>
- #include <photon/PdDirect.h>
- #ifdef HAVE_OPENGL
- #include <photon/PdGL.h>
- #endif /* HAVE_OPENGL */
- /* Hidden "this" pointer for the video functions */
- #define _THIS SDL_VideoDevice *this
- #define PH_OGL_MAX_ATTRIBS 32
- #define SDLPH_PAL_NONE 0x00000000L
- #define SDLPH_PAL_EMULATE 0x00000001L
- #define SDLPH_PAL_SYSTEM 0x00000002L
- typedef union vidptr{
- uint8_t *volatile ptr8;
- uint16_t *volatile ptr16;
- uint32_t *volatile ptr32;
- } VidPtr_t;
- typedef struct {
- unsigned char *Y;
- unsigned char *V;
- unsigned char *U;
- }FRAMEDATA;
- #define EVENT_SIZE sizeof( PhEvent_t ) + 1000
- /* Private display data */
- struct SDL_PrivateVideoData {
- PgDisplaySettings_t mode_settings;
- PtWidget_t *Window; /* used to handle input events */
- PhImage_t *image; /* used to display image */
- #ifdef HAVE_OPENGL
- PdOpenGLContext_t* OGLContext; /* OpenGL context */
- #endif /* HAVE_OPENGL */
- PgColor_t ph_palette[_Pg_MAX_PALETTE];
- struct {
- PdDirectContext_t *direct_context;
- PdOffscreenContext_t *offscreen_context;
- VidPtr_t dc_ptr;
- FRAMEDATA *CurrentFrameData;
- FRAMEDATA *FrameData0;
- FRAMEDATA *FrameData1;
- int current;
- long Stride;
- long flags;
- } ocimage;
- PgHWCaps_t graphics_card_caps; /* Graphics card caps at the moment of start */
- int old_video_mode; /* Stored mode before fullscreen switch */
- int old_refresh_rate; /* Stored refresh rate befor fullscreen switch */
- /* The current width and height of the fullscreen mode */
- int current_w;
- int current_h;
- /* Support for internal mouse warping */
- struct {
- int x;
- int y;
- } mouse_last;
- struct {
- int numerator;
- int denominator;
- int threshold;
- } mouse_accel;
- int mouse_relative;
- WMcursor* BlankCursor;
- int depth; /* current visual depth (not bpp) */
- int desktopbpp; /* bpp of desktop at the moment of start */
- int desktoppal; /* palette mode emulation or system */
- int captionflag; /* caption setting flag */
- int use_vidmode;
- int currently_fullscreen;
- /* Automatic mode switching support (entering/leaving fullscreen) */
- Uint32 switch_waiting;
- Uint32 switch_time;
- /* Prevent too many XSync() calls */
- int blit_queued;
- PhEvent_t* event;
- };
- #define mode_settings (this->hidden->mode_settings)
- #define window (this->hidden->Window)
- #define oglctx (this->hidden->OGLContext)
- #define SDL_Image (this->hidden->image)
- #define OCImage (this->hidden->ocimage)
- #define old_video_mode (this->hidden->old_video_mode)
- #define old_refresh_rate (this->hidden->old_refresh_rate)
- #define graphics_card_caps (this->hidden->graphics_card_caps)
- #define desktopbpp (this->hidden->desktopbpp)
- #define desktoppal (this->hidden->desktoppal)
- #define ph_palette (this->hidden->ph_palette)
- /* Old variable names */
- #define current_w (this->hidden->current_w)
- #define current_h (this->hidden->current_h)
- #define mouse_last (this->hidden->mouse_last)
- #define mouse_accel (this->hidden->mouse_accel)
- #define mouse_relative (this->hidden->mouse_relative)
- #define saved_mode (this->hidden->saved_mode)
- #define saved_view (this->hidden->saved_view)
- #define use_vidmode (this->hidden->use_vidmode)
- #define currently_fullscreen (this->hidden->currently_fullscreen)
- #define switch_waiting (this->hidden->switch_waiting)
- #define switch_time (this->hidden->switch_time)
- #define blit_queued (this->hidden->blit_queued)
- #define event (this->hidden->event)
- #define SDL_BlankCursor (this->hidden->BlankCursor)
- #define captionflag (this->hidden->captionflag)
- #endif /* _SDL_x11video_h */