SDL_lowvideo.h
资源名称:NETVIDEO.rar [点击查看]
上传用户:sun1608
上传日期:2007-02-02
资源大小:6116k
文件大小:2k
源码类别:
流媒体/Mpeg4/MP4
开发平台:
Visual C++
- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Sam Lantinga
- slouken@libsdl.org
- */
- #ifdef SAVE_RCSID
- static char rcsid =
- "@(#) $Id: SDL_lowvideo.h,v 1.4 2002/04/22 21:38:04 wmay Exp $";
- #endif
- #ifndef _SDL_lowvideo_h
- #define _SDL_lowvideo_h
- #include "SDL_mouse.h"
- #include "SDL_sysvideo.h"
- /* Hidden "this" pointer for the video functions */
- #define _THIS SDL_VideoDevice *_this
- /* Private display data */
- struct SDL_PrivateVideoData {
- /* The main window */
- SDL_BWin *SDL_Win;
- /* The fullscreen mode list */
- display_mode saved_mode;
- #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
- int SDL_nummodes[NUM_MODELISTS];
- SDL_Rect **SDL_modelist[NUM_MODELISTS];
- /* A completely clear cursor */
- WMcursor *BlankCursor;
- /* Mouse state variables */
- uint32 last_buttons;
- BPoint last_point;
- /* Keyboard state variables */
- int key_flip;
- struct key_info keyinfo[2];
- };
- /* Old variable names */
- #define SDL_Win (_this->hidden->SDL_Win)
- #define saved_mode (_this->hidden->saved_mode)
- #define SDL_nummodes (_this->hidden->SDL_nummodes)
- #define SDL_modelist (_this->hidden->SDL_modelist)
- #define SDL_BlankCursor (_this->hidden->BlankCursor)
- #define last_buttons (_this->hidden->last_buttons)
- #define last_point (_this->hidden->last_point)
- #define key_flip (_this->hidden->key_flip)
- #define keyinfo (_this->hidden->keyinfo)
- #endif /* _SDL_lowvideo_h */