monitor.h
上传用户:rrhhcc
上传日期:2015-12-11
资源大小:54129k
文件大小:1k
- #ifndef nam_monitor_h
- #define nam_monitor_h
- class Animation;
- class NetView;
- class View;
- class Node;
- struct MonPacket {
- int id;
- };
- struct MonRoute {
- int src;
- int group;
- Node *node;
- };
- /*MonState is used when an Animation deletes itself, but it is likely
- that another animation will be created soon that should inherit the
- monitor*/
- #define MON_PACKET 1
- #define MON_ROUTE 2
- struct MonState {
- int type;
- union {
- MonPacket pkt;
- MonRoute route;
- };
- };
- class Monitor {
- public:
- Monitor(int mon, Animation *a, double size);
- ~Monitor();
- void update(double now, char *result, int len);
- inline Monitor *next() const { return next_; }
- void next(Monitor *next) { next_=next; }
- Animation *anim() const { return anim_; }
- void anim(Animation *a) { anim_=a;}
- void draw (View *nv, float x, float y);
- void size(double size);
- void draw_monitor(View *nv, float ymin, float ymax) const;
- int monitor_number() const {return mon_num_;}
- void delete_monitor_object(Animation *m);
- struct MonState *mon_state_;
- protected:
- Monitor* next_;
- int mon_num_;
- Animation *anim_;
- int paint_;
- float x_;
- float y_;
- double size_;
- char label_[20];
- };
- #endif