SDL_cursor_c.h
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上传用户:sun1608
上传日期:2007-02-02
资源大小:6116k
文件大小:2k
源码类别:
流媒体/Mpeg4/MP4
开发平台:
Visual C++
- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Sam Lantinga
- slouken@libsdl.org
- */
- #ifdef SAVE_RCSID
- static char rcsid =
- "@(#) $Id: SDL_cursor_c.h,v 1.4 2002/04/22 21:38:03 wmay Exp $";
- #endif
- /* Useful variables and functions from SDL_cursor.c */
- #include "SDL_mouse.h"
- extern int SDL_CursorInit(Uint32 flags);
- extern void SDL_CursorPaletteChanged(void);
- extern void SDL_DrawCursor(SDL_Surface *screen);
- extern void SDL_DrawCursorNoLock(SDL_Surface *screen);
- extern void SDL_EraseCursor(SDL_Surface *screen);
- extern void SDL_EraseCursorNoLock(SDL_Surface *screen);
- extern void SDL_UpdateCursor(SDL_Surface *screen);
- extern void SDL_ResetCursor(void);
- extern void SDL_MoveCursor(int x, int y);
- extern void SDL_CursorQuit(void);
- #define INLINE_MOUSELOCK
- #ifdef INLINE_MOUSELOCK
- /* Inline (macro) versions of the mouse lock functions */
- #include "SDL_mutex.h"
- extern SDL_mutex *SDL_cursorlock;
- #define SDL_LockCursor()
- do {
- if ( SDL_cursorlock ) {
- SDL_mutexP(SDL_cursorlock);
- }
- } while ( 0 )
- #define SDL_UnlockCursor()
- do {
- if ( SDL_cursorlock ) {
- SDL_mutexV(SDL_cursorlock);
- }
- } while ( 0 )
- #else
- extern void SDL_LockCursor(void);
- extern void SDL_UnlockCursor(void);
- #endif /* INLINE_MOUSELOCK */
- /* Only for low-level mouse cursor drawing */
- extern SDL_Cursor *SDL_cursor;
- extern void SDL_MouseRect(SDL_Rect *area);
- /* State definitions for the SDL cursor */
- #define CURSOR_VISIBLE 0x01
- #define CURSOR_USINGSW 0x10
- #define SHOULD_DRAWCURSOR(X)
- (((X)&(CURSOR_VISIBLE|CURSOR_USINGSW)) ==
- (CURSOR_VISIBLE|CURSOR_USINGSW))
- extern volatile int SDL_cursorstate;