SDL_vglvideo.h
资源名称:NETVIDEO.rar [点击查看]
上传用户:sun1608
上传日期:2007-02-02
资源大小:6116k
文件大小:2k
源码类别:
流媒体/Mpeg4/MP4
开发平台:
Visual C++
- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Sam Lantinga
- slouken@libsdl.org
- */
- #ifdef SAVE_RCSID
- static char rcsid =
- "@(#) $Id: SDL_vglvideo.h,v 1.3 2002/04/22 21:38:05 wmay Exp $";
- #endif
- #ifndef _SDL_vglvideo_h
- #define _SDL_vglvideo_h
- #include <sys/fbio.h>
- #include <sys/consio.h>
- #include <vgl.h>
- #include "SDL_mouse.h"
- #include "SDL_mutex.h"
- #include "SDL_sysvideo.h"
- /* Hidden "this" pointer for the video functions */
- #define _THIS SDL_VideoDevice *this
- typedef struct {
- int ModeId;
- int Depth;
- int Rmask;
- int Gmask;
- int Bmask;
- VGLBitmap ModeInfo;
- } VGLMode;
- /* Private display data */
- struct SDL_PrivateVideoData {
- #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
- int SDL_nummodes[NUM_MODELISTS];
- SDL_Rect **SDL_modelist[NUM_MODELISTS];
- SDL_mutex *hw_lock;
- VGLMode *VGLCurMode;
- int flip_page;
- byte *flip_address[2];
- };
- /* Old variable names */
- #define SDL_nummodes (this->hidden->SDL_nummodes)
- #define SDL_modelist (this->hidden->SDL_modelist)
- #define hw_lock (this->hidden->hw_lock)
- #define VGLCurMode (this->hidden->VGLCurMode)
- #define flip_page (this->hidden->flip_page)
- #define flip_address (this->hidden->flip_address)
- #endif /* _SDL_vglvideo_h */