smileydg.cpp
资源名称:COM 原理与应用.rar [点击查看]
上传用户:biuytresa
上传日期:2007-12-07
资源大小:721k
文件大小:7k
源码类别:
DNA
开发平台:
Visual C++
- // SmileyDg.cpp : implementation file
- //
- // This is a part of the Microsoft Foundation Classes C++ library.
- // Copyright (C) 1992-1998 Microsoft Corporation
- // All rights reserved.
- //
- // This source code is only intended as a supplement to the
- // Microsoft Foundation Classes Reference and related
- // electronic documentation provided with the library.
- // See these sources for detailed information regarding the
- // Microsoft Foundation Classes product.
- #include "stdafx.h"
- #include "Smiley.h"
- #include "SmileyDg.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CAboutDlg dialog used for App About
- class CAboutDlg : public CDialog
- {
- public:
- CAboutDlg();
- // Dialog Data
- //{{AFX_DATA(CAboutDlg)
- enum { IDD = IDD_ABOUTBOX };
- //}}AFX_DATA
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CAboutDlg)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- //{{AFX_MSG(CAboutDlg)
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
- {
- //{{AFX_DATA_INIT(CAboutDlg)
- //}}AFX_DATA_INIT
- }
- void CAboutDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CAboutDlg)
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
- //{{AFX_MSG_MAP(CAboutDlg)
- // No message handlers
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CSmileyDlg dialog
- CSmileyDlg::CSmileyDlg(CWnd* pParent /*=NULL*/)
- : CDialog(CSmileyDlg::IDD, pParent)
- {
- //{{AFX_DATA_INIT(CSmileyDlg)
- // NOTE: the ClassWizard will add member initialization here
- //}}AFX_DATA_INIT
- // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
- m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
- }
- void CSmileyDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CSmileyDlg)
- DDX_Control(pDX, IDC_SAD, m_ctlSad);
- DDX_Control(pDX, IDC_SMILECTRL1, m_ctlSmile);
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CSmileyDlg, CDialog)
- //{{AFX_MSG_MAP(CSmileyDlg)
- ON_WM_SYSCOMMAND()
- ON_WM_PAINT()
- ON_WM_QUERYDRAGICON()
- ON_WM_LBUTTONDBLCLK()
- ON_CONTROL(BN_CLICKED, IDC_SAD, OnSad)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CSmileyDlg Event Map
- BEGIN_EVENTSINK_MAP(CSmileyDlg, CDialog)
- ON_EVENT(CSmileyDlg, IDC_SMILECTRL1, DISPID_CLICKIN, OnClickIn, VTS_XPOS_PIXELS VTS_YPOS_PIXELS)
- ON_EVENT(CSmileyDlg, IDC_SMILECTRL1, DISPID_CLICKOUT, OnClickOut, VTS_NONE)
- END_EVENTSINK_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CSmileyDlg message handlers
- BOOL CSmileyDlg::OnInitDialog()
- {
- CDialog::OnInitDialog();
- // Add "About..." menu item to system menu.
- // IDM_ABOUTBOX must be in the system command range.
- ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
- ASSERT(IDM_ABOUTBOX < 0xF000);
- CMenu* pSysMenu = GetSystemMenu(FALSE);
- CString strAboutMenu;
- strAboutMenu.LoadString(IDS_ABOUTBOX);
- if (!strAboutMenu.IsEmpty())
- {
- pSysMenu->AppendMenu(MF_SEPARATOR);
- pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
- }
- // Set the icon for this dialog. The framework does this automatically
- // when the application's main window is not a dialog
- SetIcon(m_hIcon, TRUE); // Set big icon
- SetIcon(m_hIcon, FALSE); // Set small icon
- // Set the 'Caption' Property in the CSmileCtl OLE Control. The
- // SetWindowText API will take care of this for us.
- m_ctlSmile.SetWindowText(_T("Smile!"));
- // Set the Value of the Sad Check Button based upon the value of
- // the 'Sad' property in the CSmileCtl OLE Control.
- m_ctlSad.SetCheck(m_ctlSmile.GetSad());
- // Use the Control's BorderStyle stock property to put a border around
- // the control using the CWnd::ModifyStyle API.
- m_ctlSmile.ModifyStyle(0, WS_BORDER);
- return TRUE; // return TRUE unless you set the focus to a control
- }
- void CSmileyDlg::OnSysCommand(UINT nID, LPARAM lParam)
- {
- if ((nID & 0xFFF0) == IDM_ABOUTBOX)
- {
- CAboutDlg dlgAbout;
- dlgAbout.DoModal();
- }
- else
- {
- CDialog::OnSysCommand(nID, lParam);
- }
- }
- // If you add a minimize button to your dialog, you will need the code below
- // to draw the icon. For MFC applications using the document/view model,
- // this is automatically done for you by the framework.
- void CSmileyDlg::OnPaint()
- {
- if (IsIconic())
- {
- CPaintDC dc(this); // device context for painting
- SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
- // Center icon in client rectangle
- int cxIcon = GetSystemMetrics(SM_CXICON);
- int cyIcon = GetSystemMetrics(SM_CYICON);
- CRect rect;
- GetClientRect(&rect);
- int x = (rect.Width() - cxIcon + 1) / 2;
- int y = (rect.Height() - cyIcon + 1) / 2;
- // Draw the icon
- dc.DrawIcon(x, y, m_hIcon);
- }
- else
- {
- CDialog::OnPaint();
- }
- }
- // The system calls this to obtain the cursor to display while the user drags
- // the minimized window.
- HCURSOR CSmileyDlg::OnQueryDragIcon()
- {
- return (HCURSOR) m_hIcon;
- }
- void CSmileyDlg::OnLButtonDblClk(UINT, CPoint)
- {
- // Here the Container handles the WM_LBUTTONDBLCLK message where it can
- // do its own processing. In this case, it sets the BackColor and
- // ForeColor properties in the control. This handler is only called
- // when double clicks occur OUTSIDE the control. To handle double
- // clicks inside the control, have the control fire the stock DblClk
- // event and then process it in the CSmileyDlg EVENTSINK map.
- OLE_COLOR backClr = m_ctlSmile.GetBackColor();
- OLE_COLOR foreClr = m_ctlSmile.GetForeColor();
- // Reverse the Colors!
- m_ctlSmile.SetBackColor(foreClr);
- m_ctlSmile.SetForeColor(backClr);
- }
- /////////////////////////////////////////////////////////////////////////////
- // CSmileyDlg Command Handlers
- void CSmileyDlg::OnSad()
- {
- m_ctlSmile.SetSad((m_ctlSad.GetCheck() != 0));
- }
- /////////////////////////////////////////////////////////////////////////////
- // CSmileyDlg Event Handlers
- // These handlers are called when the user clicks with the mouse inside and
- // outside the 'face' on the CSmileyCtl OLE Control.
- BOOL CSmileyDlg::OnClickIn(OLE_XPOS_PIXELS, OLE_YPOS_PIXELS)
- {
- // We don't make use of the X and Y coordinates of the mouse click
- // passed to us by the event so we don't declare parameter variables
- // for them.
- // Call the 'Wink' Method in the CSmileCtl OLE Control
- m_ctlSmile.Wink(TRUE);
- return TRUE; // We handled the event. No need for futher processing
- }
- BOOL CSmileyDlg::OnClickOut()
- {
- // Call the 'Wink' Method in the CSmileCtl OLE Control
- m_ctlSmile.Wink(FALSE);
- return TRUE; // We handled the event. No need for futher processing
- }