SDL_lowvideo.h
资源名称:NETVIDEO.rar [点击查看]
上传用户:sun1608
上传日期:2007-02-02
资源大小:6116k
文件大小:3k
源码类别:
流媒体/Mpeg4/MP4
开发平台:
Visual C++
- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Sam Lantinga
- slouken@libsdl.org
- */
- #ifdef SAVE_RCSID
- static char rcsid =
- "@(#) $Id: SDL_lowvideo.h,v 1.4 2002/04/22 21:38:05 wmay Exp $";
- #endif
- #ifndef _SDL_lowvideo_h
- #define _SDL_lowvideo_h
- #include <windows.h>
- #include "SDL_sysvideo.h"
- /* Hidden "this" pointer for the video functions */
- #define _THIS SDL_VideoDevice *this
- #define WINDIB_FULLSCREEN()
- (
- SDL_VideoSurface &&
- ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) &&
- (((SDL_VideoSurface->flags & SDL_OPENGL ) == SDL_OPENGL ) ||
- (strcmp(this->name, "windib") == 0))
- )
- #define DDRAW_FULLSCREEN()
- (
- SDL_VideoSurface &&
- ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) &&
- ((SDL_VideoSurface->flags & SDL_OPENGL ) != SDL_OPENGL ) &&
- (strcmp(this->name, "directx") == 0)
- )
- #define DINPUT_FULLSCREEN() DDRAW_FULLSCREEN()
- /* The main window -- and a function to set it for the audio */
- extern const char *SDL_Appname;
- extern HINSTANCE SDL_Instance;
- extern HWND SDL_Window;
- extern const char *SDL_windowid;
- /* Variables and functions exported to other parts of the native video
- subsystem (SDL_sysevents.c)
- */
- /* Called by windows message loop when system palette is available */
- extern void (*WIN_RealizePalette)(_THIS);
- /* Called by windows message loop when the system palette changes */
- extern void (*WIN_PaletteChanged)(_THIS, HWND window);
- /* Called by windows message loop when a portion of the screen needs update */
- extern void (*WIN_WinPAINT)(_THIS, HDC hdc);
- /* Called by windows message loop when the message isn't handled */
- extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
- /* The window cursor (from SDL_sysmouse.c) */
- extern HCURSOR SDL_hcursor;
- /* The bounds of the window in screen coordinates */
- extern RECT SDL_bounds;
- /* Flag -- SDL is performing a resize, rather than the user */
- extern int SDL_resizing;
- /* Flag -- the mouse is in relative motion mode */
- extern int mouse_relative;
- /* The GDI fullscreen mode currently active */
- #ifndef NO_CHANGEDISPLAYSETTINGS
- extern DEVMODE SDL_fullscreen_mode;
- #endif
- /* The system gamma ramp for GDI modes */
- extern WORD *gamma_saved;
- /* This is really from SDL_dx5audio.c */
- extern void DX5_SoundFocus(HWND window);
- /* DJM: This is really from SDL_sysevents.c, we need it in
- GDL_CreateWindow as well */
- LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
- #endif /* SDL_lowvideo_h */