SDL_blit_A.c
资源名称:NETVIDEO.rar [点击查看]
上传用户:sun1608
上传日期:2007-02-02
资源大小:6116k
文件大小:20k
源码类别:
流媒体/Mpeg4/MP4
开发平台:
Visual C++
- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Sam Lantinga
- slouken@libsdl.org
- */
- #ifdef SAVE_RCSID
- static char rcsid =
- "@(#) $Id: SDL_blit_A.c,v 1.4 2002/04/22 21:38:03 wmay Exp $";
- #endif
- #include <stdio.h>
- #include "SDL_types.h"
- #include "SDL_video.h"
- #include "SDL_blit.h"
- /* Functions to perform alpha blended blitting */
- /* N->1 blending with per-surface alpha */
- static void BlitNto1SurfaceAlpha(SDL_BlitInfo *info)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- Uint8 *palmap = info->table;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- int srcbpp = srcfmt->BytesPerPixel;
- const unsigned A = srcfmt->alpha;
- while ( height-- ) {
- DUFFS_LOOP4(
- {
- Uint32 pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB);
- dR = dstfmt->palette->colors[*dst].r;
- dG = dstfmt->palette->colors[*dst].g;
- dB = dstfmt->palette->colors[*dst].b;
- ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
- dR &= 0xff;
- dG &= 0xff;
- dB &= 0xff;
- /* Pack RGB into 8bit pixel */
- if ( palmap == NULL ) {
- *dst =((dR>>5)<<(3+2))|
- ((dG>>5)<<(2))|
- ((dB>>6)<<(0));
- } else {
- *dst = palmap[((dR>>5)<<(3+2))|
- ((dG>>5)<<(2)) |
- ((dB>>6)<<(0))];
- }
- dst++;
- src += srcbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
- }
- /* N->1 blending with pixel alpha */
- static void BlitNto1PixelAlpha(SDL_BlitInfo *info)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- Uint8 *palmap = info->table;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- int srcbpp = srcfmt->BytesPerPixel;
- /* FIXME: fix alpha bit field expansion here too? */
- while ( height-- ) {
- DUFFS_LOOP4(
- {
- Uint32 pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned sA;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- DISEMBLE_RGBA(src,srcbpp,srcfmt,pixel,sR,sG,sB,sA);
- dR = dstfmt->palette->colors[*dst].r;
- dG = dstfmt->palette->colors[*dst].g;
- dB = dstfmt->palette->colors[*dst].b;
- ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
- dR &= 0xff;
- dG &= 0xff;
- dB &= 0xff;
- /* Pack RGB into 8bit pixel */
- if ( palmap == NULL ) {
- *dst =((dR>>5)<<(3+2))|
- ((dG>>5)<<(2))|
- ((dB>>6)<<(0));
- } else {
- *dst = palmap[((dR>>5)<<(3+2))|
- ((dG>>5)<<(2)) |
- ((dB>>6)<<(0)) ];
- }
- dst++;
- src += srcbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
- }
- /* colorkeyed N->1 blending with per-surface alpha */
- static void BlitNto1SurfaceAlphaKey(SDL_BlitInfo *info)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- Uint8 *palmap = info->table;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- int srcbpp = srcfmt->BytesPerPixel;
- Uint32 ckey = srcfmt->colorkey;
- const int A = srcfmt->alpha;
- while ( height-- ) {
- DUFFS_LOOP(
- {
- Uint32 pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB);
- if ( pixel != ckey ) {
- dR = dstfmt->palette->colors[*dst].r;
- dG = dstfmt->palette->colors[*dst].g;
- dB = dstfmt->palette->colors[*dst].b;
- ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
- dR &= 0xff;
- dG &= 0xff;
- dB &= 0xff;
- /* Pack RGB into 8bit pixel */
- if ( palmap == NULL ) {
- *dst =((dR>>5)<<(3+2))|
- ((dG>>5)<<(2)) |
- ((dB>>6)<<(0));
- } else {
- *dst = palmap[((dR>>5)<<(3+2))|
- ((dG>>5)<<(2)) |
- ((dB>>6)<<(0)) ];
- }
- }
- dst++;
- src += srcbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
- }
- /* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */
- static void BlitRGBtoRGBSurfaceAlpha128(SDL_BlitInfo *info)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- while(height--) {
- DUFFS_LOOP4({
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)
- + (s & d & 0x00010101)) | 0xff000000;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- }
- /* fast RGB888->(A)RGB888 blending with surface alpha */
- static void BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo *info)
- {
- unsigned alpha = info->src->alpha;
- if(alpha == 128) {
- BlitRGBtoRGBSurfaceAlpha128(info);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- while(height--) {
- DUFFS_LOOP4({
- Uint32 s;
- Uint32 d;
- Uint32 s1;
- Uint32 d1;
- s = *srcp;
- d = *dstp;
- s1 = s & 0xff00ff;
- d1 = d & 0xff00ff;
- d1 = (d1 + ((s1 - d1) * alpha >> 8))
- & 0xff00ff;
- s &= 0xff00;
- d &= 0xff00;
- d = (d + ((s - d) * alpha >> 8)) & 0xff00;
- *dstp = d1 | d | 0xff000000;
- ++srcp;
- ++dstp;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- }
- }
- /* fast ARGB888->(A)RGB888 blending with pixel alpha */
- static void BlitRGBtoRGBPixelAlpha(SDL_BlitInfo *info)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- while(height--) {
- DUFFS_LOOP4({
- Uint32 dalpha;
- Uint32 d;
- Uint32 s1;
- Uint32 d1;
- Uint32 s = *srcp;
- Uint32 alpha = s >> 24;
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if(alpha == SDL_ALPHA_OPAQUE) {
- *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000);
- } else {
- /*
- * take out the middle component (green), and process
- * the other two in parallel. One multiply less.
- */
- d = *dstp;
- dalpha = d & 0xff000000;
- s1 = s & 0xff00ff;
- d1 = d & 0xff00ff;
- d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff;
- s &= 0xff00;
- d &= 0xff00;
- d = (d + ((s - d) * alpha >> 8)) & 0xff00;
- *dstp = d1 | d | dalpha;
- }
- ++srcp;
- ++dstp;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- }
- /* 16bpp special case for per-surface alpha=50%: blend 2 pixels in parallel */
- /* blend a single 16 bit pixel at 50% */
- #define BLEND16_50(d, s, mask)
- ((((s & mask) + (d & mask)) >> 1) + (s & d & (~mask & 0xffff)))
- /* blend two 16 bit pixels at 50% */
- #define BLEND2x16_50(d, s, mask)
- (((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1)
- + (s & d & (~(mask | mask << 16))))
- static void Blit16to16SurfaceAlpha128(SDL_BlitInfo *info, Uint16 mask)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint16 *srcp = (Uint16 *)info->s_pixels;
- int srcskip = info->s_skip >> 1;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- while(height--) {
- if(((unsigned long)srcp ^ (unsigned long)dstp) & 2) {
- /*
- * Source and destination not aligned, pipeline it.
- * This is mostly a win for big blits but no loss for
- * small ones
- */
- Uint32 prev_sw;
- int w = width;
- /* handle odd destination */
- if((unsigned long)dstp & 2) {
- Uint16 d = *dstp, s = *srcp;
- *dstp = BLEND16_50(d, s, mask);
- dstp++;
- srcp++;
- w--;
- }
- srcp++; /* srcp is now 32-bit aligned */
- /* bootstrap pipeline with first halfword */
- prev_sw = ((Uint32 *)srcp)[-1];
- while(w > 1) {
- Uint32 sw, dw, s;
- sw = *(Uint32 *)srcp;
- dw = *(Uint32 *)dstp;
- if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
- s = (prev_sw << 16) + (sw >> 16);
- else
- s = (prev_sw >> 16) + (sw << 16);
- prev_sw = sw;
- *(Uint32 *)dstp = BLEND2x16_50(dw, s, mask);
- dstp += 2;
- srcp += 2;
- w -= 2;
- }
- /* final pixel if any */
- if(w) {
- Uint16 d = *dstp, s;
- if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
- s = prev_sw;
- else
- s = prev_sw >> 16;
- *dstp = BLEND16_50(d, s, mask);
- srcp++;
- dstp++;
- }
- srcp += srcskip - 1;
- dstp += dstskip;
- } else {
- /* source and destination are aligned */
- int w = width;
- /* first odd pixel? */
- if((unsigned long)srcp & 2) {
- Uint16 d = *dstp, s = *srcp;
- *dstp = BLEND16_50(d, s, mask);
- srcp++;
- dstp++;
- w--;
- }
- /* srcp and dstp are now 32-bit aligned */
- while(w > 1) {
- Uint32 sw = *(Uint32 *)srcp;
- Uint32 dw = *(Uint32 *)dstp;
- *(Uint32 *)dstp = BLEND2x16_50(dw, sw, mask);
- srcp += 2;
- dstp += 2;
- w -= 2;
- }
- /* last odd pixel? */
- if(w) {
- Uint16 d = *dstp, s = *srcp;
- *dstp = BLEND16_50(d, s, mask);
- srcp++;
- dstp++;
- }
- srcp += srcskip;
- dstp += dstskip;
- }
- }
- }
- /* fast RGB565->RGB565 blending with surface alpha */
- static void Blit565to565SurfaceAlpha(SDL_BlitInfo *info)
- {
- unsigned alpha = info->src->alpha;
- if(alpha == 128) {
- Blit16to16SurfaceAlpha128(info, 0xf7de);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint16 *srcp = (Uint16 *)info->s_pixels;
- int srcskip = info->s_skip >> 1;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- alpha >>= 3; /* downscale alpha to 5 bits */
- while(height--) {
- DUFFS_LOOP4({
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = d | d >> 16;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- }
- }
- /* fast RGB555->RGB555 blending with surface alpha */
- static void Blit555to555SurfaceAlpha(SDL_BlitInfo *info)
- {
- unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */
- if(alpha == 128) {
- Blit16to16SurfaceAlpha128(info, 0xfbde);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint16 *srcp = (Uint16 *)info->s_pixels;
- int srcskip = info->s_skip >> 1;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- alpha >>= 3; /* downscale alpha to 5 bits */
- while(height--) {
- DUFFS_LOOP4({
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = d | d >> 16;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- }
- }
- /* fast ARGB8888->RGB565 blending with pixel alpha */
- static void BlitARGBto565PixelAlpha(SDL_BlitInfo *info)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- while(height--) {
- DUFFS_LOOP4({
- Uint32 s = *srcp;
- unsigned alpha = s >> 27; /* downscale alpha to 5 bits */
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
- *dstp = (s >> 8 & 0xf800) + (s >> 5 & 0x7e0)
- + (s >> 3 & 0x1f);
- } else {
- Uint32 d = *dstp;
- /*
- * convert source and destination to G0RAB65565
- * and blend all components at the same time
- */
- s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800)
- + (s >> 3 & 0x1f);
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp = d | d >> 16;
- }
- srcp++;
- dstp++;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- }
- /* fast ARGB8888->RGB555 blending with pixel alpha */
- static void BlitARGBto555PixelAlpha(SDL_BlitInfo *info)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- while(height--) {
- DUFFS_LOOP4({
- unsigned alpha;
- Uint32 s = *srcp;
- alpha = s >> 27; /* downscale alpha to 5 bits */
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
- *dstp = (s >> 9 & 0x7c00) + (s >> 6 & 0x3e0)
- + (s >> 3 & 0x1f);
- } else {
- Uint32 d = *dstp;
- /*
- * convert source and destination to G0RAB65565
- * and blend all components at the same time
- */
- s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00)
- + (s >> 3 & 0x1f);
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp = d | d >> 16;
- }
- srcp++;
- dstp++;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- }
- /* General (slow) N->N blending with per-surface alpha */
- static void BlitNtoNSurfaceAlpha(SDL_BlitInfo *info)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- int srcbpp = srcfmt->BytesPerPixel;
- int dstbpp = dstfmt->BytesPerPixel;
- unsigned sA = srcfmt->alpha;
- unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
- while ( height-- ) {
- DUFFS_LOOP4(
- {
- Uint32 pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB);
- DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
- ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
- ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
- src += srcbpp;
- dst += dstbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
- }
- /* General (slow) colorkeyed N->N blending with per-surface alpha */
- static void BlitNtoNSurfaceAlphaKey(SDL_BlitInfo *info)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- Uint32 ckey = srcfmt->colorkey;
- int srcbpp = srcfmt->BytesPerPixel;
- int dstbpp = dstfmt->BytesPerPixel;
- unsigned sA = srcfmt->alpha;
- unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
- while ( height-- ) {
- DUFFS_LOOP4(
- {
- Uint32 pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- RETRIEVE_RGB_PIXEL(src, srcbpp, pixel);
- if(pixel != ckey) {
- RGB_FROM_PIXEL(pixel, srcfmt, sR, sG, sB);
- DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
- ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
- ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
- }
- src += srcbpp;
- dst += dstbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
- }
- /* General (slow) N->N blending with pixel alpha */
- static void BlitNtoNPixelAlpha(SDL_BlitInfo *info)
- {
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- int srcbpp;
- int dstbpp;
- /* Set up some basic variables */
- srcbpp = srcfmt->BytesPerPixel;
- dstbpp = dstfmt->BytesPerPixel;
- /* FIXME: for 8bpp source alpha, this doesn't get opaque values
- quite right. for <8bpp source alpha, it gets them very wrong
- (check all macros!)
- It is unclear whether there is a good general solution that doesn't
- need a branch (or a divide). */
- while ( height-- ) {
- DUFFS_LOOP4(
- {
- Uint32 pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- unsigned sA;
- unsigned dA;
- DISEMBLE_RGBA(src, srcbpp, srcfmt, pixel, sR, sG, sB, sA);
- DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
- ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
- ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
- src += srcbpp;
- dst += dstbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
- }
- SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int blit_index)
- {
- SDL_PixelFormat *sf = surface->format;
- SDL_PixelFormat *df = surface->map->dst->format;
- if(sf->Amask == 0) {
- if((surface->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
- if(df->BytesPerPixel == 1)
- return BlitNto1SurfaceAlphaKey;
- else
- return BlitNtoNSurfaceAlphaKey;
- } else {
- /* Per-surface alpha blits */
- switch(df->BytesPerPixel) {
- case 1:
- return BlitNto1SurfaceAlpha;
- case 2:
- if(surface->map->identity) {
- if(df->Gmask == 0x7e0)
- return Blit565to565SurfaceAlpha;
- else if(df->Gmask == 0x3e0)
- return Blit555to555SurfaceAlpha;
- }
- return BlitNtoNSurfaceAlpha;
- case 4:
- if(sf->Rmask == df->Rmask
- && sf->Gmask == df->Gmask
- && sf->Bmask == df->Bmask
- && (sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff
- && sf->BytesPerPixel == 4)
- return BlitRGBtoRGBSurfaceAlpha;
- else
- return BlitNtoNSurfaceAlpha;
- case 3:
- default:
- return BlitNtoNSurfaceAlpha;
- }
- }
- } else {
- /* Per-pixel alpha blits */
- switch(df->BytesPerPixel) {
- case 1:
- return BlitNto1PixelAlpha;
- case 2:
- if(sf->BytesPerPixel == 4 && sf->Amask == 0xff000000
- && sf->Gmask == 0xff00
- && ((sf->Rmask == 0xff && df->Rmask == 0x1f)
- || (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
- if(df->Gmask == 0x7e0)
- return BlitARGBto565PixelAlpha;
- else if(df->Gmask == 0x3e0)
- return BlitARGBto555PixelAlpha;
- }
- return BlitNtoNPixelAlpha;
- case 4:
- if(sf->Amask == 0xff000000
- && sf->Rmask == df->Rmask
- && sf->Gmask == df->Gmask
- && sf->Bmask == df->Bmask
- && sf->BytesPerPixel == 4)
- return BlitRGBtoRGBPixelAlpha;
- return BlitNtoNPixelAlpha;
- case 3:
- default:
- return BlitNtoNPixelAlpha;
- }
- }
- }