SDL_thread.h
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上传用户:sun1608
上传日期:2007-02-02
资源大小:6116k
文件大小:2k
源码类别:
流媒体/Mpeg4/MP4
开发平台:
Visual C++
- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Sam Lantinga
- slouken@libsdl.org
- */
- #ifdef SAVE_RCSID
- static char rcsid =
- "@(#) $Id: SDL_thread.h,v 1.4 2002/04/22 21:38:01 wmay Exp $";
- #endif
- #ifndef _SDL_thread_h
- #define _SDL_thread_h
- /* Header for the SDL thread management routines
- These are independent of the other SDL routines.
- */
- #include "SDL_main.h"
- #include "SDL_types.h"
- /* Thread synchronization primitives */
- #include "SDL_mutex.h"
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /* The SDL thread structure, defined in SDL_thread.c */
- struct SDL_Thread;
- typedef struct SDL_Thread SDL_Thread;
- /* Create a thread */
- extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data);
- /* Get the 32-bit thread identifier for the current thread */
- extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void);
- /* Get the 32-bit thread identifier for the specified thread,
- equivalent to SDL_ThreadID() if the specified thread is NULL.
- */
- extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread *thread);
- /* Wait for a thread to finish.
- The return code for the thread function is placed in the area
- pointed to by 'status', if 'status' is not NULL.
- */
- extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status);
- /* Forcefully kill a thread without worrying about its state */
- extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread *thread);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif /* _SDL_thread_h */