dbprj.plg
上传用户:swkcbjrc
上传日期:2016-04-02
资源大小:45277k
文件大小:2k
源码类别:

游戏

开发平台:

Visual C++

  1. <html>
  2. <body>
  3. <pre>
  4. <h1>Build Log</h1>
  5. <h3>
  6. --------------------Configuration: dbprj - Win32 Debug--------------------
  7. </h3>
  8. <h3>Command Lines</h3>
  9. Creating temporary file "C:DOCUME~1ADMINI~1LOCALS~1TempRSP29.tmp" with contents
  10. [
  11. /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Fp"Debug/dbprj.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c 
  12. "D:gamebook第2版cdromchapter14dbprjDBCheck.cpp"
  13. "D:gamebook第2版cdromchapter14dbprjdbprj.cpp"
  14. ]
  15. Creating command line "cl.exe @C:DOCUME~1ADMINI~1LOCALS~1TempRSP29.tmp" 
  16. Creating temporary file "C:DOCUME~1ADMINI~1LOCALS~1TempRSP2A.tmp" with contents
  17. [
  18. /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Fp"Debug/dbprj.pch" /Yc"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c 
  19. "D:gamebook第2版cdromchapter14dbprjStdAfx.cpp"
  20. ]
  21. Creating command line "cl.exe @C:DOCUME~1ADMINI~1LOCALS~1TempRSP2A.tmp" 
  22. Creating temporary file "C:DOCUME~1ADMINI~1LOCALS~1TempRSP2B.tmp" with contents
  23. [
  24. kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /pdb:"Debug/dbprj.pdb" /debug /machine:I386 /out:"Debug/dbprj.exe" /pdbtype:sept 
  25. ".DebugDBCheck.obj"
  26. ".Debugdbprj.obj"
  27. ".DebugStdAfx.obj"
  28. ]
  29. Creating command line "link.exe @C:DOCUME~1ADMINI~1LOCALS~1TempRSP2B.tmp"
  30. <h3>Output Window</h3>
  31. Compiling...
  32. StdAfx.cpp
  33. Compiling...
  34. DBCheck.cpp
  35. dbprj.cpp
  36. Generating Code...
  37. Linking...
  38. <h3>Results</h3>
  39. dbprj.exe - 0 error(s), 0 warning(s)
  40. </pre>
  41. </body>
  42. </html>