STHPLUS.dsp
资源名称:SthPlug.zip [点击查看]
上传用户:qzstjx
上传日期:2007-01-06
资源大小:84k
文件大小:5k
源码类别:
mpeg/mp3
开发平台:
Visual C++
- # Microsoft Developer Studio Project File - Name="STHPLUS" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 5.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
- CFG=STHPLUS - Win32 Release
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "STHPLUS.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "STHPLUS.mak" CFG="STHPLUS - Win32 Release"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "STHPLUS - Win32 Release" (based on
- "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "STHPLUS - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE
- # Begin Project
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=xicl5.exe
- MTL=midl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "STHPLUS - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir ".Release"
- # PROP BASE Intermediate_Dir ".Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir ".Release"
- # PROP Intermediate_Dir ".Release"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
- # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c
- # SUBTRACT CPP /YX
- # ADD BASE MTL /nologo /D "NDEBUG" /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x804 /d "NDEBUG"
- # ADD RSC /l 0x804 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=xilink5.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
- !ELSEIF "$(CFG)" == "STHPLUS - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir ".Debug"
- # PROP BASE Intermediate_Dir ".Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir ".Debug"
- # PROP Intermediate_Dir ".Debug"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
- # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FD /c
- # SUBTRACT CPP /YX
- # ADD BASE MTL /nologo /D "_DEBUG" /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x804 /d "_DEBUG"
- # ADD RSC /l 0x804 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=xilink5.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
- !ENDIF
- # Begin Target
- # Name "STHPLUS - Win32 Release"
- # Name "STHPLUS - Win32 Debug"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
- # Begin Source File
- SOURCE=.Sthplus.c
- # End Source File
- # Begin Source File
- SOURCE=.Sthplus.def
- # End Source File
- # Begin Source File
- SOURCE=.Sthplus.rc
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
- # Begin Source File
- SOURCE=.STHPLUS.H
- # End Source File
- # End Group
- # Begin Group "Resource Files"
- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
- # Begin Source File
- SOURCE=.Close.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpcur00002.cur
- # End Source File
- # Begin Source File
- SOURCE=.Bmpcur00003.cur
- # End Source File
- # Begin Source File
- SOURCE=.BmpFACE.bmp
- # End Source File
- # Begin Source File
- SOURCE=.FACE.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_0.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_1.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_10.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_2.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_3.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_4.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_5.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_6.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_7.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_8.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpT_9.bmp
- # End Source File
- # End Group
- # End Target
- # End Project