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ShowImageDlg.cpp
资源名称:ShowImage.rar [点击查看]
上传用户:yuquansen
上传日期:2008-01-12
资源大小:380k
文件大小:2k
源码类别:
Windows CE
开发平台:
Visual C++
- // ShowImageDlg.cpp : implementation file
- //
- #include "stdafx.h"
- #include "ShowImage.h"
- #include "ShowImageDlg.h"
- #include "voimage.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CShowImageDlg dialog
- CShowImageDlg::CShowImageDlg(CWnd* pParent /*=NULL*/)
- : CDialog(CShowImageDlg::IDD, pParent)
- {
- //{{AFX_DATA_INIT(CShowImageDlg)
- // NOTE: the ClassWizard will add member initialization here
- //}}AFX_DATA_INIT
- // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
- m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
- }
- void CShowImageDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CShowImageDlg)
- // NOTE: the ClassWizard will add DDX and DDV calls here
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CShowImageDlg, CDialog)
- //{{AFX_MSG_MAP(CShowImageDlg)
- ON_WM_PAINT()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CShowImageDlg message handlers
- BOOL CShowImageDlg::OnInitDialog()
- {
- CDialog::OnInitDialog();
- // Set the icon for this dialog. The framework does this automatically
- // when the application's main window is not a dialog
- SetIcon(m_hIcon, TRUE); // Set big icon
- SetIcon(m_hIcon, FALSE); // Set small icon
- CenterWindow(GetDesktopWindow()); // center to the hpc screen
- // TODO: Add extra initialization here
- return TRUE; // return TRUE unless you set the focus to a control
- }
- /*
- void CShowImageDlg::GetFocus()
- {
- CPaintDC dc(this); // device context for painting
- BOOL rec;
- CVOImage image;
- rec=image.Load (dc, L"\1.jpg");
- if(rec==FALSE) {
- AfxMessageBox(L"Can not open image file.");
- return;
- }
- image.Draw (dc, 0, 0);
- }
- */
- void CShowImageDlg::OnPaint()
- {
- CPaintDC dc(this); // device context for painting
- CVOImage image;
- image.Load (dc, L"\1.bmp");
- image.Draw (dc, 0, 0);
- }