egl.h
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上传日期:2008-01-21
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- #ifndef __egl_h_
- #define __egl_h_
- /*
- ** License Applicability. Except to the extent portions of this file are
- ** made subject to an alternative license as permitted in the SGI Free
- ** Software License B, Version 1.0 (the "License"), the contents of this
- ** file are subject only to the provisions of the License. You may not use
- ** this file except in compliance with the License. You may obtain a copy
- ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
- ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
- **
- ** http://oss.sgi.com/projects/FreeB
- **
- ** Note that, as provided in the License, the Software is distributed on an
- ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
- ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
- ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
- ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
- **
- ** Original Code. The Original Code is: OpenGL Sample Implementation,
- ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
- ** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
- ** Copyright in any portions created by third parties is as indicated
- ** elsewhere herein. All Rights Reserved.
- **
- ** Additional Notice Provisions: The application programming interfaces
- ** established by SGI in conjunction with the Original Code are The
- ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
- ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
- ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
- ** Window System(R) (Version 1.3), released October 19, 1998. This software
- ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
- ** published by SGI, but has not been independently verified as being
- ** compliant with the OpenGL(R) version 1.2.1 Specification.
- */
- #include <GLES/gl.h>
- #include <GLES/egltypes.h>
- /*
- ** egltypes.h is platform dependent. It defines:
- **
- ** - EGL types and resources
- ** - Native types
- ** - EGL and native handle values
- **
- ** EGL types and resources are to be typedef'ed with appropriate platform
- ** dependent resource handle types. EGLint must be an integer of at least
- ** 32-bit.
- **
- ** NativeDisplayType, NativeWindowType and NativePixmapType are to be
- ** replaced with corresponding types of the native window system in egl.h.
- **
- ** EGL and native handle values must match their types.
- **
- ** Example egltypes.h:
- */
- #if 0
- #include <sys/types.h>
- #include <native_window_system.h>
- /*
- ** Types and resources
- */
- typedef int EGLBoolean;
- typedef int32_t EGLint;
- typedef void *EGLDisplay;
- typedef void *EGLConfig;
- typedef void *EGLSurface;
- typedef void *EGLContext;
- /*
- ** EGL and native handle values
- */
- #define EGL_DEFAULT_DISPLAY ((NativeDisplayType)0)
- #define EGL_NO_CONTEXT ((EGLContext)0)
- #define EGL_NO_DISPLAY ((EGLDisplay)0)
- #define EGL_NO_SURFACE ((EGLSurface)0)
- #endif
- /*
- ** Versioning and extensions
- */
- #define EGL_VERSION_1_0 1
- #define EGL_VERSION_1_1 1
- /*
- ** Boolean
- */
- #define EGL_FALSE 0
- #define EGL_TRUE 1
- /*
- ** Errors
- */
- #define EGL_SUCCESS 0x3000
- #define EGL_NOT_INITIALIZED 0x3001
- #define EGL_BAD_ACCESS 0x3002
- #define EGL_BAD_ALLOC 0x3003
- #define EGL_BAD_ATTRIBUTE 0x3004
- #define EGL_BAD_CONFIG 0x3005
- #define EGL_BAD_CONTEXT 0x3006
- #define EGL_BAD_CURRENT_SURFACE 0x3007
- #define EGL_BAD_DISPLAY 0x3008
- #define EGL_BAD_MATCH 0x3009
- #define EGL_BAD_NATIVE_PIXMAP 0x300A
- #define EGL_BAD_NATIVE_WINDOW 0x300B
- #define EGL_BAD_PARAMETER 0x300C
- #define EGL_BAD_SURFACE 0x300D
- #define EGL_CONTEXT_LOST 0x300E
- /* 0x300F - 0x301F reserved for additional errors. */
- /*
- ** Config attributes
- */
- #define EGL_BUFFER_SIZE 0x3020
- #define EGL_ALPHA_SIZE 0x3021
- #define EGL_BLUE_SIZE 0x3022
- #define EGL_GREEN_SIZE 0x3023
- #define EGL_RED_SIZE 0x3024
- #define EGL_DEPTH_SIZE 0x3025
- #define EGL_STENCIL_SIZE 0x3026
- #define EGL_CONFIG_CAVEAT 0x3027
- #define EGL_CONFIG_ID 0x3028
- #define EGL_LEVEL 0x3029
- #define EGL_MAX_PBUFFER_HEIGHT 0x302A
- #define EGL_MAX_PBUFFER_PIXELS 0x302B
- #define EGL_MAX_PBUFFER_WIDTH 0x302C
- #define EGL_NATIVE_RENDERABLE 0x302D
- #define EGL_NATIVE_VISUAL_ID 0x302E
- #define EGL_NATIVE_VISUAL_TYPE 0x302F
- /*#define EGL_PRESERVED_RESOURCES 0x3030*/
- #define EGL_SAMPLES 0x3031
- #define EGL_SAMPLE_BUFFERS 0x3032
- #define EGL_SURFACE_TYPE 0x3033
- #define EGL_TRANSPARENT_TYPE 0x3034
- #define EGL_TRANSPARENT_BLUE_VALUE 0x3035
- #define EGL_TRANSPARENT_GREEN_VALUE 0x3036
- #define EGL_TRANSPARENT_RED_VALUE 0x3037
- #define EGL_NONE 0x3038 /* Also a config value */
- #define EGL_BIND_TO_TEXTURE_RGB 0x3039
- #define EGL_BIND_TO_TEXTURE_RGBA 0x303A
- #define EGL_MIN_SWAP_INTERVAL 0x303B
- #define EGL_MAX_SWAP_INTERVAL 0x303C
- /*
- ** Config values
- */
- #define EGL_DONT_CARE ((EGLint) -1)
- #define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
- #define EGL_NON_CONFORMANT_CONFIG 0x3051 /* " */
- #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
- #define EGL_NO_TEXTURE 0x305C /* EGL_TEXTURE_FORMAT/TARGET value */
- #define EGL_TEXTURE_RGB 0x305D /* EGL_TEXTURE_FORMAT value */
- #define EGL_TEXTURE_RGBA 0x305E /* " */
- #define EGL_TEXTURE_2D 0x305F /* EGL_TEXTURE_TARGET value */
- /*
- ** Config attribute mask bits
- */
- #define EGL_PBUFFER_BIT 0x01 /* EGL_SURFACE_TYPE mask bit */
- #define EGL_PIXMAP_BIT 0x02 /* " */
- #define EGL_WINDOW_BIT 0x04 /* " */
- /*
- ** String names
- */
- #define EGL_VENDOR 0x3053 /* eglQueryString target */
- #define EGL_VERSION 0x3054 /* " */
- #define EGL_EXTENSIONS 0x3055 /* " */
- /*
- ** Surface attributes
- */
- #define EGL_HEIGHT 0x3056
- #define EGL_WIDTH 0x3057
- #define EGL_LARGEST_PBUFFER 0x3058
- #define EGL_TEXTURE_FORMAT 0x3080 /* For pbuffers bound as textures */
- #define EGL_TEXTURE_TARGET 0x3081 /* " */
- #define EGL_MIPMAP_TEXTURE 0x3082 /* " */
- #define EGL_MIPMAP_LEVEL 0x3083 /* " */
- /*
- ** BindTexImage / ReleaseTexImage buffer target
- */
- #define EGL_BACK_BUFFER 0x3084
- /*
- ** Current surfaces
- */
- #define EGL_DRAW 0x3059
- #define EGL_READ 0x305A
- /*
- ** Engines
- */
- #define EGL_CORE_NATIVE_ENGINE 0x305B
- /* 0x305C-0x3FFFF reserved for future use */
- /*
- ** Functions
- */
- #ifdef __cplusplus
- extern "C" {
- #endif
- GLAPI EGLint APIENTRY eglGetError (void);
- GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display);
- GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
- GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy);
- GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
- GLAPI void (* APIENTRY eglGetProcAddress (const char *procname))();
- GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
- GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
- GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
- GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list);
- GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list);
- GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
- GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
- GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
- /* EGL 1.1 render-to-texture APIs */
- GLAPI EGLBoolean APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
- GLAPI EGLBoolean APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
- GLAPI EGLBoolean APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
- /* EGL 1.1 swap control API */
- GLAPI EGLBoolean APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
- GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list);
- GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
- GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
- GLAPI EGLContext APIENTRY eglGetCurrentContext (void);
- GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw);
- GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void);
- GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
- GLAPI EGLBoolean APIENTRY eglWaitGL (void);
- GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine);
- GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw);
- GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);
- #ifdef __cplusplus
- }
- #endif
- #endif /* ___egl_h_ */