F32_ASCII.c
上传用户:zbk8730
上传日期:2017-08-10
资源大小:12168k
文件大小:81k
- /*
- *********************************************************************************************************
- * uC/GUI
- * Universal graphic software for embedded applications
- *
- * (c) Copyright 2002, Micrium Inc., Weston, FL
- * (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
- *
- * 礐/GUI is protected by international copyright laws. Knowledge of the
- * source code may not be used to write a similar product. This file may
- * only be used in accordance with a license and should not be redistributed
- * in any way. We appreciate your understanding and fairness.
- *
- ----------------------------------------------------------------------
- File : F32_ASCII.C
- Purpose : ASCII character set, bold, high
- Height : 13
- ---------------------------END-OF-HEADER------------------------------
- */
- #include "GUI.H"
- #ifndef GUI_FLASH
- #define GUI_FLASH
- #endif
- /* The following line needs to be included in any file selecting the
- font. A good place would be GUIConf.H
- */
- extern GUI_FLASH const GUI_FONT GUI_Font32_ASCII;
- /* Start of unicode area <Basic Latin> */
- GUI_FLASH const unsigned char acFont32_ASCII_0020[ 32] = { /* code 0020 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_0021[ 32] = { /* code 0021 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_0022[ 64] = { /* code 0022 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XX___XX,________,
- _XX___XX,________,
- _XX___XX,________,
- _XX___XX,________,
- _XX___XX,________,
- _XX___XX,________,
- _XX___XX,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0023[ 64] = { /* code 0023 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XX_,___XX___,
- _____XX_,___XX___,
- ____XXX_,__XX____,
- ____XX__,__XX____,
- ____XX__,__XX____,
- ____XX__,__XX____,
- XXXXXXXX,XXXXXX__,
- XXXXXXXX,XXXXXX__,
- ___XX___,_XX_____,
- ___XX___,_XX_____,
- ___XX___,_XX_____,
- ___XX___,_XX_____,
- ___XX___,_XX_____,
- XXXXXXXX,XXXXXX__,
- XXXXXXXX,XXXXXX__,
- __XX____,XX______,
- __XX____,XX______,
- _XXX___X,XX______,
- _XX____X,X_______,
- _XX____X,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0024[ 64] = { /* code 0024 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _______X,________,
- ____XXXX,XX______,
- ___XXXXX,XXXX____,
- __XXX__X,__XXX___,
- _XXX___X,___XXX__,
- _XX____X,____XX__,
- _XX____X,________,
- _XX____X,________,
- __XX___X,________,
- __XXXXXX,________,
- ____XXXX,XXX_____,
- ______XX,XXXX____,
- _______X,__XXX___,
- _______X,___XXX__,
- _______X,____XX__,
- _XX____X,____XX__,
- _XX____X,____XX__,
- __XX___X,___XXX__,
- __XXX__X,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- _______X,________,
- _______X,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0025[ 96] = { /* code 0025 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ____XXXX,________,XX______,
- ___XXXXX,X______X,XX______,
- __XXX__X,XX_____X,X_______,
- __XX____,XX____XX,X_______,
- __XX____,XX____XX,________,
- __XX____,XX___XXX,________,
- __XX____,XX___XX_,________,
- __XXX__X,XX__XX__,________,
- ___XXXXX,X___XX__,________,
- ____XXXX,___XX___,________,
- ________,___XX___,XXXX____,
- ________,__XX___X,XXXXX___,
- ________,__XX__XX,X__XXX__,
- ________,_XX___XX,____XX__,
- ________,_XX___XX,____XX__,
- ________,XX____XX,____XX__,
- ________,XX____XX,____XX__,
- _______X,X_____XX,X__XXX__,
- _______X,X______X,XXXXX___,
- ______XX,________,XXXX____,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0026[ 96] = { /* code 0026 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ______XX,XXX_____,________,
- ____XXXX,XXXX____,________,
- ____XX__,__XXX___,________,
- ___XX___,___XX___,________,
- ___XX___,___XX___,________,
- ___XX___,___XX___,________,
- ____XX__,__XX____,________,
- ____XXX_,_XXX____,________,
- _____XXX,XXX_____,________,
- _____XXX,X_______,________,
- ___XXXXX,X_______,________,
- __XXX___,XX____X_,________,
- _XXX____,_XX__XXX,________,
- _XX_____,_XXX_XX_,________,
- _XX_____,__XXXXX_,________,
- _XX_____,___XXX__,________,
- _XXX____,___XXXX_,________,
- __XXX___,_XXXXXXX,________,
- ___XXXXX,XXXX__XX,X_______,
- ____XXXX,XX____XX,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0027[ 32] = { /* code 0027 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- _XX_____,
- _XX_____,
- _XX_____,
- _XX_____,
- _XX_____,
- _XX_____,
- _XX_____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_0028[ 64] = { /* code 0028 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,________,
- _____XX_,________,
- _____XX_,________,
- ____XX__,________,
- ____XX__,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ____XX__,________,
- ____XX__,________,
- _____XX_,________,
- _____XX_,________,
- ______XX,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0029[ 64] = { /* code 0029 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XX_____,________,
- __XX____,________,
- __XX____,________,
- ___XX___,________,
- ___XX___,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ___XX___,________,
- ___XX___,________,
- __XX____,________,
- __XX____,________,
- _XX_____,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_002A[ 64] = { /* code 002A */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XX_,________,
- _____XX_,________,
- __X__XX_,_X______,
- _XXXXXXX,XXX_____,
- ____XXXX,X_______,
- ____XXXX,________,
- ___XX__X,X_______,
- ___XX___,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_002B[ 64] = { /* code 002B */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_002C[ 32] = { /* code 002C */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- ___X____,
- ___X____,
- __XX____,
- __X_____,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_002D[ 64] = { /* code 002D */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,________,
- _XXXXXXX,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_002E[ 32] = { /* code 002E */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_002F[ 32] = { /* code 002F */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ______XX,
- ______XX,
- _____XX_,
- _____XX_,
- _____XX_,
- ____XX__,
- ____XX__,
- ____XX__,
- ___XXX__,
- ___XX___,
- ___XX___,
- ___XX___,
- __XX____,
- __XX____,
- __XX____,
- _XX_____,
- _XX_____,
- _XX_____,
- XXX_____,
- XX______,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_0030[ 64] = { /* code 0030 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- __XX____,___XX___,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- __XX____,___XX___,
- __XX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0031[ 64] = { /* code 0031 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,XX______,
- ________,XX______,
- _______X,XX______,
- ______XX,XX______,
- ____XXXX,XX______,
- ___XXXX_,XX______,
- ___XX___,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0032[ 64] = { /* code 0032 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXXX,XX______,
- ___XXXXX,XXX_____,
- __XXX___,_XXX____,
- _XX_____,__XXX___,
- _XX_____,___XX___,
- ________,___XX___,
- ________,___XX___,
- ________,___XX___,
- ________,__XX____,
- ________,__XX____,
- ________,_XX_____,
- ________,XX______,
- _______X,X_______,
- ______XX,________,
- _____XX_,________,
- ____XX__,________,
- ___XX___,________,
- __XX____,________,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0033[ 64] = { /* code 0033 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXXX,XX______,
- ___XXXXX,XXX_____,
- __XXX___,_XXX____,
- _XXX____,___XX___,
- _XX_____,___XX___,
- ________,___XX___,
- ________,___XX___,
- ________,_XXX____,
- ______XX,XXX_____,
- ______XX,XXXX____,
- ________,__XXX___,
- ________,___XXX__,
- ________,____XX__,
- ________,____XX__,
- ________,____XX__,
- _XX_____,____XX__,
- _XXX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0034[ 64] = { /* code 0034 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,__XX____,
- ________,_XXX____,
- ________,XXXX____,
- ________,XXXX____,
- _______X,X_XX____,
- ______XX,__XX____,
- _____XXX,__XX____,
- _____XX_,__XX____,
- ____XX__,__XX____,
- ___XXX__,__XX____,
- ___XX___,__XX____,
- __XX____,__XX____,
- _XXX____,__XX____,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- ________,__XX____,
- ________,__XX____,
- ________,__XX____,
- ________,__XX____,
- ________,__XX____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0035[ 64] = { /* code 0035 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XXXXX,XXXXX___,
- ___XXXXX,XXXXX___,
- __XXX___,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __X__XXX,XX______,
- _XXXXXXX,XXXX____,
- _XXXX___,__XXX___,
- _XX_____,___XX___,
- ________,____XX__,
- ________,____XX__,
- ________,____XX__,
- ________,____XX__,
- ________,____XX__,
- _XX_____,____XX__,
- _XXX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- ____XXXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0036[ 64] = { /* code 0036 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,XXX_____,
- ____XXXX,XXXX____,
- ___XXX__,__XXX___,
- __XXX___,___XXX__,
- __XX____,____XX__,
- __XX____,________,
- _XX_____,________,
- _XX__XXX,XX______,
- _XX_XXXX,XXXX____,
- _XXXX___,__XXX___,
- _XXX____,___XX___,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- __XX____,____XX__,
- __XX____,___XX___,
- ___XX___,__XXX___,
- ____XXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0037[ 64] = { /* code 0037 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- ________,___X____,
- ________,__XX____,
- ________,_XX_____,
- ________,_X______,
- ________,XX______,
- _______X,X_______,
- _______X,X_______,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0038[ 64] = { /* code 0038 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- ___XX___,__XX____,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- ___XX___,__XX____,
- ____XXXX,XXX_____,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- __XX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0039[ 64] = { /* code 0039 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXX_____,
- __XXX___,__XX____,
- __XX____,___XX___,
- _XX_____,____X___,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- __XX____,___XXX__,
- __XXX___,__XXXX__,
- ___XXXXX,XXX_XX__,
- _____XXX,X___XX__,
- ________,____XX__,
- ________,___XX___,
- _XX_____,___XX___,
- _XXX____,___XX___,
- __XXX___,_XXX____,
- ___XXXXX,XXX_____,
- ____XXXX,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_003A[ 32] = { /* code 003A */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_003B[ 32] = { /* code 003B */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ____X___,
- ____X___,
- ___XX___,
- ___X____,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_003C[ 64] = { /* code 003C */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,_____X__,
- ________,___XXX__,
- ________,_XXXX___,
- _______X,XXX_____,
- _____XXX,________,
- ___XXX__,________,
- __XX____,________,
- ___XXX__,________,
- _____XXX,________,
- _______X,XXX_____,
- ________,_XXXX___,
- ________,___XXX__,
- ________,_____X__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_003D[ 64] = { /* code 003D */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_003E[ 64] = { /* code 003E */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __X_____,________,
- __XXX___,________,
- ___XXXX_,________,
- _____XXX,X_______,
- ________,XXX_____,
- ________,__XXX___,
- ________,____XX__,
- ________,__XXX___,
- ________,XXX_____,
- _____XXX,X_______,
- ___XXXX_,________,
- __XXX___,________,
- __X_____,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_003F[ 64] = { /* code 003F */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XXX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- ________,____XX__,
- ________,___XXX__,
- ________,___XX___,
- ________,__XX____,
- ________,_XX_____,
- ________,XX______,
- _______X,XX______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- ________,________,
- ________,________,
- _______X,X_______,
- _______X,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0040[128] = { /* code 0040 */
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,__XXXXXX,XX______,________,
- ________,XXXXXXXX,XXXX____,________,
- ______XX,XX______,_XXXX___,________,
- _____XXX,________,___XXX__,________,
- ____XXX_,________,____XXX_,________,
- ___XXX__,__XXXX__,_XX__XXX,________,
- ___XX___,XXXXXXXX,_XX___XX,________,
- __XX___X,XX____XX,XXX___XX,X_______,
- __XX___X,X______X,XX_____X,X_______,
- __XX__XX,________,XX_____X,X_______,
- _XX___XX,________,XX_____X,X_______,
- _XX__XX_,________,XX_____X,X_______,
- _XX__XX_,________,XX_____X,X_______,
- _XX__XX_,________,XX____XX,X_______,
- _XX__XX_,_______X,X_____XX,________,
- _XX__XX_,_______X,X____XXX,________,
- _XX___XX,______XX,X____XX_,________,
- _XXX__XX,X___XXXX,X__XXX__,________,
- __XX___X,XXXXXX_X,XXXXX___,________,
- __XXX___,XXXXX___,XXXX____,________,
- ___XX___,________,________,XX______,
- ___XXX__,________,_______X,X_______,
- ____XXXX,________,_____XXX,________,
- _____XXX,XX______,___XXXX_,________,
- _______X,XXXXXXXX,XXXXX___,________,
- ________,__XXXXXX,XXX_____,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0041[ 96] = { /* code 0041 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XX______,________,
- _______X,XX______,________,
- ______XX,_XX_____,________,
- ______XX,_XX_____,________,
- _____XXX,_XXX____,________,
- _____XX_,__XX____,________,
- _____XX_,__XX____,________,
- ____XXX_,__XXX___,________,
- ____XX__,___XX___,________,
- ____XX__,___XX___,________,
- ___XX___,____XX__,________,
- ___XX___,____XX__,________,
- ___XXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XX_,________,
- _XXX____,_____XXX,________,
- _XX_____,______XX,________,
- _XX_____,______XX,________,
- XX______,_______X,X_______,
- XX______,_______X,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0042[ 96] = { /* code 0042 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXX___,________,
- __XXXXXX,XXXXXX__,________,
- __XX____,____XXX_,________,
- __XX____,_____XXX,________,
- __XX____,______XX,________,
- __XX____,______XX,________,
- __XX____,______XX,________,
- __XX____,_____XXX,________,
- __XX____,____XXX_,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XXX,________,
- __XX____,______XX,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,______XX,X_______,
- __XX____,_____XXX,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0043[ 96] = { /* code 0043 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,______XX,X_______,
- ___XXX__,_______X,XX______,
- __XXX___,________,XXX_____,
- __XX____,________,_XX_____,
- _XXX____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- __XX____,________,_XX_____,
- __XX____,________,XXX_____,
- __XXX___,________,XX______,
- ___XXX__,_______X,XX______,
- ____XXX_,_____XXX,X_______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0044[ 96] = { /* code 0044 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XXX,X_______,
- __XX____,_______X,X_______,
- __XX____,________,XX______,
- __XX____,________,XX______,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,XX______,
- __XX____,________,XX______,
- __XX____,_______X,X_______,
- __XX____,_____XXX,X_______,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0045[ 96] = { /* code 0045 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0046[ 96] = { /* code 0046 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXX__,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0047[ 96] = { /* code 0047 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,______XX,X_______,
- ___XXX__,_______X,XX______,
- __XXX___,________,XX______,
- __XX____,________,_XX_____,
- __XX____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- _XX_____,___XXXXX,XXX_____,
- _XX_____,___XXXXX,XXX_____,
- _XX_____,________,_XX_____,
- _XXX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XXX___,________,_XX_____,
- ___XXX__,________,XXX_____,
- ____XXXX,______XX,XX______,
- _____XXX,XXXXXXXX,X_______,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0048[ 96] = { /* code 0048 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0049[ 32] = { /* code 0049 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_004A[ 64] = { /* code 004A */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- ________,_XX_____,
- _XX_____,_XX_____,
- _XX_____,_XX_____,
- _XX_____,_XX_____,
- __XX____,XX______,
- __XXXXXX,XX______,
- ___XXXXX,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_004B[ 96] = { /* code 004B */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XX____,______XX,X_______,
- __XX____,_____XXX,________,
- __XX____,____XXX_,________,
- __XX____,___XXX__,________,
- __XX____,__XXX___,________,
- __XX____,_XXX____,________,
- __XX____,XXX_____,________,
- __XX___X,XX______,________,
- __XX__XX,XX______,________,
- __XX_XXX,XX______,________,
- __XXXXX_,XXX_____,________,
- __XXXX__,_XXX____,________,
- __XXX___,_XXX____,________,
- __XX____,__XXX___,________,
- __XX____,___XXX__,________,
- __XX____,____XXX_,________,
- __XX____,_____XX_,________,
- __XX____,_____XXX,________,
- __XX____,______XX,X_______,
- __XX____,_______X,XX______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_004C[ 64] = { /* code 004C */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XXXXXX,XXXXXX__,
- __XXXXXX,XXXXXX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_004D[ 96] = { /* code 004D */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ___XXX__,________,_XXX____,
- ___XXXX_,________,XXXX____,
- ___XXXX_,________,XXXX____,
- ___XXXX_,________,XXXX____,
- ___XX_XX,_______X,X_XX____,
- ___XX_XX,_______X,X_XX____,
- ___XX_XX,_______X,X_XX____,
- ___XX__X,X_____XX,__XX____,
- ___XX__X,X_____XX,__XX____,
- ___XX__X,X_____XX,__XX____,
- ___XX___,XX___XX_,__XX____,
- ___XX___,XX___XX_,__XX____,
- ___XX___,XX___XX_,__XX____,
- ___XX___,XXX_XXX_,__XX____,
- ___XX___,_XX_XX__,__XX____,
- ___XX___,_XX_XX__,__XX____,
- ___XX___,_XX_XX__,__XX____,
- ___XX___,__XXX___,__XX____,
- ___XX___,__XXX___,__XX____,
- ___XX___,__XXX___,__XX____,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_004E[ 96] = { /* code 004E */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXX___,_______X,X_______,
- __XXX___,_______X,X_______,
- __XXXX__,_______X,X_______,
- __XXXX__,_______X,X_______,
- __XX_XX_,_______X,X_______,
- __XX__XX,_______X,X_______,
- __XX__XX,_______X,X_______,
- __XX___X,X______X,X_______,
- __XX____,XX_____X,X_______,
- __XX____,XX_____X,X_______,
- __XX____,_XX____X,X_______,
- __XX____,_XX____X,X_______,
- __XX____,__XX___X,X_______,
- __XX____,___XX__X,X_______,
- __XX____,___XX__X,X_______,
- __XX____,____XX_X,X_______,
- __XX____,_____XXX,X_______,
- __XX____,_____XXX,X_______,
- __XX____,______XX,X_______,
- __XX____,______XX,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_004F[ 96] = { /* code 004F */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,_____XXX,X_______,
- ___XXX__,_______X,XX______,
- __XXX___,________,XXX_____,
- __XX____,________,_XX_____,
- _XXX____,________,_XXX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XXX____,________,_XXX____,
- __XX____,________,_XX_____,
- __XXX___,________,XXX_____,
- ___XXX__,_______X,XX______,
- ____XXXX,_____XXX,X_______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0050[ 96] = { /* code 0050 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXX___,________,
- __XXXXXX,XXXXXX__,________,
- __XX____,____XXX_,________,
- __XX____,_____XXX,________,
- __XX____,______XX,________,
- __XX____,______XX,________,
- __XX____,______XX,________,
- __XX____,______XX,________,
- __XX____,_____XXX,________,
- __XX____,____XXX_,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,XXXX____,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0051[ 96] = { /* code 0051 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,_____XXX,X_______,
- ___XXX__,_______X,XX______,
- __XXX___,________,XXX_____,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- __XX____,________,_XXX____,
- __XX____,________,_XX_____,
- __XXX___,___XXX__,XXX_____,
- ___XXX__,___XXXXX,XX______,
- ____XXXX,_____XXX,XX______,
- _____XXX,XXXXXXXX,XXX_____,
- _______X,XXXXXX__,_XXX____,
- ________,________,__XX____,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0052[ 96] = { /* code 0052 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXXXX,________,
- __XX____,______XX,X_______,
- __XX____,_______X,XX______,
- __XX____,________,XX______,
- __XX____,________,XX______,
- __XX____,________,XX______,
- __XX____,_______X,XX______,
- __XX____,______XX,X_______,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXX__,________,
- __XX____,__XXX___,________,
- __XX____,___XX___,________,
- __XX____,____XX__,________,
- __XX____,____XXX_,________,
- __XX____,_____XXX,________,
- __XX____,______XX,________,
- __XX____,_______X,X_______,
- __XX____,_______X,XX______,
- __XX____,________,XX______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0053[ 96] = { /* code 0053 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ______XX,XXXXX___,________,
- ____XXXX,XXXXXXX_,________,
- ___XXX__,____XXXX,________,
- __XXX___,______XX,________,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XXX___,________,________,
- ___XXX__,________,________,
- ___XXXXX,XXX_____,________,
- ____XXXX,XXXXXX__,________,
- ________,XXXXXXXX,________,
- ________,____XXXX,________,
- ________,______XX,X_______,
- _XX_____,_______X,X_______,
- _XX_____,_______X,X_______,
- _XXX____,_______X,X_______,
- __XXX___,______XX,________,
- ___XXX__,_____XXX,________,
- ____XXXX,XXXXXXX_,________,
- ______XX,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0054[ 64] = { /* code 0054 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- _______X,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0055[ 96] = { /* code 0055 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XXX___,______XX,X_______,
- ___XX___,______XX,________,
- ___XXXX_,____XXXX,________,
- ____XXXX,XXXXXXX_,________,
- ______XX,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0056[ 96] = { /* code 0056 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- XX______,_______X,X_______,
- XXX_____,______XX,X_______,
- _XX_____,______XX,________,
- _XX_____,______XX,________,
- _XXX____,_____XXX,________,
- __XX____,_____XX_,________,
- __XX____,_____XX_,________,
- ___XX___,____XX__,________,
- ___XX___,____XX__,________,
- ___XXX__,___XXX__,________,
- ____XX__,___XX___,________,
- ____XX__,___XX___,________,
- ____XXX_,__XXX___,________,
- _____XX_,__XX____,________,
- _____XX_,_XXX____,________,
- ______XX,_XX_____,________,
- ______XX,_XX_____,________,
- ______XX,XXX_____,________,
- _______X,XX______,________,
- _______X,XX______,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0057[128] = { /* code 0057 */
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- XX______,____XXX_,________,_XX_____,
- XX______,____XXX_,________,_XX_____,
- _XX_____,___XX_XX,________,XX______,
- _XX_____,___XX_XX,________,XX______,
- _XX_____,___XX_XX,________,XX______,
- _XX_____,__XX___X,X_______,XX______,
- __XX____,__XX___X,X______X,X_______,
- __XX____,__XX___X,X______X,X_______,
- __XX____,_XX_____,XX_____X,X_______,
- __XXX___,_XX_____,XX____XX,X_______,
- ___XX___,_XX_____,XX____XX,________,
- ___XX___,XXX_____,_XX___XX,________,
- ___XX___,XX______,_XX___XX,________,
- ___XXX__,XX______,_XX__XX_,________,
- ____XX_X,XX______,_XXX_XX_,________,
- ____XX_X,X_______,__XX_XX_,________,
- ____XX_X,X_______,__XX_XX_,________,
- _____XXX,X_______,__XXXX__,________,
- _____XXX,________,___XXX__,________,
- _____XXX,________,___XXX__,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0058[ 96] = { /* code 0058 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _XXX____,_____XXX,________,
- __XXX___,____XXX_,________,
- ___XX___,____XX__,________,
- ___XXX__,___XXX__,________,
- ____XXX_,__XXX___,________,
- _____XXX,_XXX____,________,
- _____XXX,_XXX____,________,
- ______XX,_XX_____,________,
- _______X,XX______,________,
- _______X,XX______,________,
- _______X,XX______,________,
- ______XX,_XX_____,________,
- _____XXX,_XXX____,________,
- ____XXX_,__XXX___,________,
- ____XXX_,__XXX___,________,
- ___XXX__,___XXX__,________,
- __XXX___,____XXX_,________,
- __XXX___,_____XX_,________,
- _XXX____,_____XXX,________,
- XXX_____,______XX,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0059[ 96] = { /* code 0059 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _XX_____,______XX,X_______,
- __XX____,_____XXX,________,
- ___XX___,_____XX_,________,
- ___XX___,____XXX_,________,
- ____XX__,____XX__,________,
- ____XXX_,___XXX__,________,
- _____XXX,__XXX___,________,
- ______XX,__XX____,________,
- ______XX,__XX____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_005A[ 96] = { /* code 005A */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _XXXXXXX,XXXXXXXX,________,
- _XXXXXXX,XXXXXXXX,________,
- ________,_____XX_,________,
- ________,____XX__,________,
- ________,___XX___,________,
- ________,__XXX___,________,
- ________,_XXX____,________,
- ________,_XX_____,________,
- ________,XX______,________,
- _______X,XX______,________,
- ______XX,X_______,________,
- ______XX,________,________,
- _____XX_,________,________,
- ____XX__,________,________,
- ___XXX__,________,________,
- __XXX___,________,________,
- __XX____,________,________,
- _XX_____,________,________,
- XXXXXXXX,XXXXXXXX,________,
- XXXXXXXX,XXXXXXXX,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_005B[ 32] = { /* code 005B */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XXXXX_,
- __XXXXX_,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XXXXX_,
- __XXXXX_,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_005C[ 32] = { /* code 005C */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- XX______,
- XX______,
- _XX_____,
- _XX_____,
- _XX_____,
- __XX____,
- __XX____,
- __XX____,
- __XXX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ____XX__,
- ____XX__,
- ____XX__,
- _____XX_,
- _____XX_,
- _____XX_,
- _____XXX,
- ______XX,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_005D[ 32] = { /* code 005D */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- _XXXXX__,
- _XXXXX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- ____XX__,
- _XXXXX__,
- _XXXXX__,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_005E[ 64] = { /* code 005E */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XX_,________,
- ____XXXX,________,
- ____XXXX,________,
- ___XX__X,X_______,
- ___XX__X,X_______,
- ___XX__X,X_______,
- __XX____,XX______,
- __XX____,XX______,
- __XX____,XX______,
- _XX_____,_XX_____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_005F[ 64] = { /* code 005F */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- XXXXXXXX,XXXXXXX_,
- XXXXXXXX,XXXXXXX_,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0060[ 64] = { /* code 0060 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXX____,________,
- __XXX___,________,
- ___XX___,________,
- ____XX__,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0061[ 64] = { /* code 0061 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXXX,XXX_____,
- __XXXXXX,XXXX____,
- __XX____,__XXX___,
- _XX_____,___XX___,
- ________,___XX___,
- ________,XXXXX___,
- ____XXXX,XXXXX___,
- __XXXXXX,X__XX___,
- __XX____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,__XXX___,
- _XXX____,XXXXX___,
- __XXXXXX,XX_XX___,
- ___XXXXX,X___XX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0062[ 64] = { /* code 0062 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX__XX,XX______,
- __XX_XXX,XXXX____,
- __XXXX__,__XXX___,
- __XXX___,___XX___,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,___XXX__,
- __XXX___,___XX___,
- __XXXX__,__XXX___,
- __XXXXXX,XXXX____,
- __XX__XX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0063[ 64] = { /* code 0063 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXX_____,
- __XXX___,_XXX____,
- __XX____,__XXX___,
- _XX_____,___XX___,
- _XX_____,________,
- _XX_____,________,
- _XX_____,________,
- _XX_____,________,
- _XX_____,___XX___,
- _XX_____,___XX___,
- __XX____,__XX____,
- __XXX___,_XXX____,
- ___XXXXX,XXX_____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0064[ 64] = { /* code 0064 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,___XX___,
- ________,___XX___,
- ________,___XX___,
- ________,___XX___,
- ________,___XX___,
- _____XXX,X__XX___,
- ___XXXXX,XX_XX___,
- __XXX___,_XXXX___,
- __XX____,__XXX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XXX____,___XX___,
- __XX____,__XXX___,
- __XXX___,_XXXX___,
- ___XXXXX,XXXXX___,
- _____XXX,X__XX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0065[ 64] = { /* code 0065 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- _XX_____,________,
- _XX_____,________,
- _XXX____,________,
- __XX____,____XX__,
- __XXXX__,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XXX_____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0066[ 32] = { /* code 0066 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ___XXXX_,
- __XXXXX_,
- __XX____,
- __XX____,
- __XX____,
- XXXXXXX_,
- XXXXXXX_,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_0067[ 64] = { /* code 0067 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,X__XX___,
- ___XXXXX,XX_XX___,
- __XXX___,_XXXX___,
- __XX____,__XXX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- __XX____,__XXX___,
- __XXX___,_XXXX___,
- ___XXXXX,XX_XX___,
- _____XXX,X__XX___,
- _XX_____,___XX___,
- _XX_____,__XXX___,
- _XXX____,_XXX____,
- __XXXXXX,XXX_____,
- ____XXXX,XX______,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0068[ 64] = { /* code 0068 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX__XX,XXX_____,
- __XXXXXX,XXXX____,
- __XXXX__,__XXX___,
- __XXX___,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0069[ 32] = { /* code 0069 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_006A[ 32] = { /* code 006A */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- XXX_____,
- XXX_____,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_006B[ 64] = { /* code 006B */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,___XXX__,
- __XX____,__XXX___,
- __XX____,_XXX____,
- __XX____,XXX_____,
- __XX___X,XX______,
- __XX_XXX,X_______,
- __XXXXXX,X_______,
- __XXXXXX,X_______,
- __XXX__X,XX______,
- __XX____,XXX_____,
- __XX____,XXX_____,
- __XX____,_XXX____,
- __XX____,__XX____,
- __XX____,__XXX___,
- __XX____,___XXX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_006C[ 32] = { /* code 006C */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_006D[ 96] = { /* code 006D */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XX__XX,XX____XX,XX______,
- __XX_XXX,XXX_XXXX,XXX_____,
- __XXXX__,_XXXXX__,_XXX____,
- __XXX___,__XXX___,__XX____,
- __XX____,__XX____,__XX____,
- __XX____,__XX____,__XX____,
- __XX____,__XX____,__XX____,
- __XX____,__XX____,__XX____,
- __XX____,__XX____,__XX____,
- __XX____,__XX____,__XX____,
- __XX____,__XX____,__XX____,
- __XX____,__XX____,__XX____,
- __XX____,__XX____,__XX____,
- __XX____,__XX____,__XX____,
- __XX____,__XX____,__XX____,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_006E[ 64] = { /* code 006E */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX__XX,XXX_____,
- __XXXXXX,XXXX____,
- __XXXX__,__XXX___,
- __XXX___,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_006F[ 64] = { /* code 006F */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XXX____,___XXX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXX____,___XXX__,
- __XX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0070[ 64] = { /* code 0070 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX__XX,XX______,
- __XX_XXX,XXXX____,
- __XXXX__,__XXX___,
- __XXX___,___XX___,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XXX___,___XX___,
- __XXXX__,__XXX___,
- __XX_XXX,XXXX____,
- __XX__XX,XX______,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0071[ 64] = { /* code 0071 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,X__XX___,
- ___XXXXX,XX_XX___,
- __XXX___,_XXXX___,
- __XX____,__XXX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XXX____,___XX___,
- __XX____,__XXX___,
- __XXX___,_XXXX___,
- ___XXXXX,XX_XX___,
- _____XXX,X__XX___,
- ________,___XX___,
- ________,___XX___,
- ________,___XX___,
- ________,___XX___,
- ________,___XX___,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0072[ 64] = { /* code 0072 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX_XXX,X_______,
- __XXXXXX,X_______,
- __XXX___,________,
- __XXX___,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0073[ 64] = { /* code 0073 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXXX,X_______,
- __XXXXXX,XXX_____,
- _XXX____,_XXX____,
- _XX_____,__XX____,
- _XX_____,________,
- _XXXX___,________,
- __XXXXXX,X_______,
- ___XXXXX,XXXX____,
- ______XX,XXXX____,
- ________,__XXX___,
- _XX_____,___XX___,
- _XXX____,___XX___,
- __XXX___,__XX____,
- ___XXXXX,XXXX____,
- ____XXXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0074[ 32] = { /* code 0074 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ___X____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- XXXXXXX_,
- XXXXXXX_,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XXXXX_,
- ___XXXX_,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_0075[ 64] = { /* code 0075 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,__XXX___,
- __XXX___,_XXXX___,
- ___XXXXX,XX_XX___,
- ____XXXX,X__XX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0076[ 64] = { /* code 0076 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- XX______,___XX___,
- XX______,___XX___,
- _XX_____,__XX____,
- _XX_____,__XX____,
- _XXX____,_XXX____,
- __XX____,_XX_____,
- __XXX___,_XX_____,
- ___XX___,XX______,
- ___XX___,XX______,
- ___XXX_X,X_______,
- ____XX_X,X_______,
- ____XX_X,X_______,
- _____XXX,________,
- _____XXX,________,
- ______X_,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0077[ 96] = { /* code 0077 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- XX______,_X______,_XX_____,
- XX______,XXX_____,_XX_____,
- XX______,XXX_____,_XX_____,
- _XX_____,X_X_____,XX______,
- _XX____X,X_XX____,XX______,
- _XX____X,X_XX___X,XX______,
- __XX___X,X_XX___X,X_______,
- __XX___X,___X___X,X_______,
- __XX__XX,___XX_XX,X_______,
- ___XX_XX,___XX_XX,________,
- ___XX_XX,___XX_XX,________,
- ____X_X_,____X_X_,________,
- ____XXX_,____XXX_,________,
- ____XXX_,____XXX_,________,
- _____X__,_____X__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0078[ 64] = { /* code 0078 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- XXX_____,__XX____,
- _XX_____,_XX_____,
- __XX____,XXX_____,
- __XXX___,XX______,
- ___XX__X,X_______,
- ____XXXX,X_______,
- ____XXXX,________,
- _____XX_,________,
- ____XXXX,________,
- ____XXXX,________,
- ___XX__X,X_______,
- __XXX__X,XX______,
- __XX____,XX______,
- _XX_____,_XX_____,
- XXX_____,_XXX____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_0079[ 64] = { /* code 0079 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XX_____,___XX___,
- _XX_____,___XX___,
- __XX____,__XX____,
- __XX____,__XX____,
- __XXX___,__XX____,
- ___XX___,_XX_____,
- ___XX___,_XX_____,
- ____XX__,_XX_____,
- ____XX__,XX______,
- ____XX__,XX______,
- _____XX_,XX______,
- _____XXX,X_______,
- _____XXX,X_______,
- ______XX,X_______,
- ______XX,________,
- ______XX,________,
- _____XX_,________,
- _____XX_,________,
- __XXXX__,________,
- __XXX___,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_007A[ 64] = { /* code 007A */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXX____,
- _XXXXXXX,XXXX____,
- ________,_XXX____,
- ________,XXX_____,
- _______X,XX______,
- ______XX,X_______,
- _____XXX,________,
- _____XXX,________,
- ____XXX_,________,
- ___XXX__,________,
- __XXX___,________,
- _XXX____,________,
- XXX_____,________,
- XXXXXXXX,XXXX____,
- XXXXXXXX,XXXX____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_007B[ 64] = { /* code 007B */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,X_______,
- _____XXX,X_______,
- ____XXX_,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ___XX___,________,
- _XXX____,________,
- _XXX____,________,
- ___XX___,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- ____XX__,________,
- _____XXX,X_______,
- ______XX,X_______,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_007C[ 32] = { /* code 007C */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- ________};
- GUI_FLASH const unsigned char acFont32_ASCII_007D[ 64] = { /* code 007D */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- XXX_____,________,
- XXXX____,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ____XX__,________,
- _____XXX,________,
- _____XXX,________,
- ____XX__,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- XXXX____,________,
- XXX_____,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_ASCII_007E[ 64] = { /* code 007E */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XXXX_,________,
- _XXXXXXX,XX___XX_,
- _XX____X,XXXXXXX_,
- _X______,_XXXX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const GUI_CHARINFO GUI_Font32_ASCII_CharInfo[95] = {
- { 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_0020 } /* code 0020 */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_0021 } /* code 0021 */
- ,{ 10, 10, 2, (void GUI_FLASH *)&acFont32_ASCII_0022 } /* code 0022 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0023 } /* code 0023 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0024 } /* code 0024 */
- ,{ 24, 24, 3, (void GUI_FLASH *)&acFont32_ASCII_0025 } /* code 0025 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_ASCII_0026 } /* code 0026 */
- ,{ 5, 5, 1, (void GUI_FLASH *)&acFont32_ASCII_0027 } /* code 0027 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_ASCII_0028 } /* code 0028 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_ASCII_0029 } /* code 0029 */
- ,{ 11, 11, 2, (void GUI_FLASH *)&acFont32_ASCII_002A } /* code 002A */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32_ASCII_002B } /* code 002B */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_002C } /* code 002C */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_ASCII_002D } /* code 002D */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_002E } /* code 002E */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_002F } /* code 002F */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0030 } /* code 0030 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0031 } /* code 0031 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0032 } /* code 0032 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0033 } /* code 0033 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0034 } /* code 0034 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0035 } /* code 0035 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0036 } /* code 0036 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0037 } /* code 0037 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0038 } /* code 0038 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0039 } /* code 0039 */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_003A } /* code 003A */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_003B } /* code 003B */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32_ASCII_003C } /* code 003C */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32_ASCII_003D } /* code 003D */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32_ASCII_003E } /* code 003E */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_003F } /* code 003F */
- ,{ 27, 27, 4, (void GUI_FLASH *)&acFont32_ASCII_0040 } /* code 0040 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_ASCII_0041 } /* code 0041 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_ASCII_0042 } /* code 0042 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32_ASCII_0043 } /* code 0043 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32_ASCII_0044 } /* code 0044 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_ASCII_0045 } /* code 0045 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32_ASCII_0046 } /* code 0046 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32_ASCII_0047 } /* code 0047 */
- ,{ 19, 19, 3, (void GUI_FLASH *)&acFont32_ASCII_0048 } /* code 0048 */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_0049 } /* code 0049 */
- ,{ 13, 13, 2, (void GUI_FLASH *)&acFont32_ASCII_004A } /* code 004A */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_ASCII_004B } /* code 004B */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_004C } /* code 004C */
- ,{ 23, 23, 3, (void GUI_FLASH *)&acFont32_ASCII_004D } /* code 004D */
- ,{ 19, 19, 3, (void GUI_FLASH *)&acFont32_ASCII_004E } /* code 004E */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32_ASCII_004F } /* code 004F */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32_ASCII_0050 } /* code 0050 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32_ASCII_0051 } /* code 0051 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32_ASCII_0052 } /* code 0052 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_ASCII_0053 } /* code 0053 */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32_ASCII_0054 } /* code 0054 */
- ,{ 19, 19, 3, (void GUI_FLASH *)&acFont32_ASCII_0055 } /* code 0055 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32_ASCII_0056 } /* code 0056 */
- ,{ 28, 28, 4, (void GUI_FLASH *)&acFont32_ASCII_0057 } /* code 0057 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32_ASCII_0058 } /* code 0058 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_ASCII_0059 } /* code 0059 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32_ASCII_005A } /* code 005A */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_005B } /* code 005B */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_005C } /* code 005C */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_005D } /* code 005D */
- ,{ 12, 12, 2, (void GUI_FLASH *)&acFont32_ASCII_005E } /* code 005E */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_005F } /* code 005F */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_ASCII_0060 } /* code 0060 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0061 } /* code 0061 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0062 } /* code 0062 */
- ,{ 14, 14, 2, (void GUI_FLASH *)&acFont32_ASCII_0063 } /* code 0063 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0064 } /* code 0064 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0065 } /* code 0065 */
- ,{ 7, 7, 1, (void GUI_FLASH *)&acFont32_ASCII_0066 } /* code 0066 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0067 } /* code 0067 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0068 } /* code 0068 */
- ,{ 6, 6, 1, (void GUI_FLASH *)&acFont32_ASCII_0069 } /* code 0069 */
- ,{ 6, 6, 1, (void GUI_FLASH *)&acFont32_ASCII_006A } /* code 006A */
- ,{ 14, 14, 2, (void GUI_FLASH *)&acFont32_ASCII_006B } /* code 006B */
- ,{ 6, 6, 1, (void GUI_FLASH *)&acFont32_ASCII_006C } /* code 006C */
- ,{ 22, 22, 3, (void GUI_FLASH *)&acFont32_ASCII_006D } /* code 006D */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_006E } /* code 006E */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_006F } /* code 006F */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0070 } /* code 0070 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0071 } /* code 0071 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_ASCII_0072 } /* code 0072 */
- ,{ 14, 14, 2, (void GUI_FLASH *)&acFont32_ASCII_0073 } /* code 0073 */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_ASCII_0074 } /* code 0074 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_ASCII_0075 } /* code 0075 */
- ,{ 13, 13, 2, (void GUI_FLASH *)&acFont32_ASCII_0076 } /* code 0076 */
- ,{ 19, 19, 3, (void GUI_FLASH *)&acFont32_ASCII_0077 } /* code 0077 */
- ,{ 12, 12, 2, (void GUI_FLASH *)&acFont32_ASCII_0078 } /* code 0078 */
- ,{ 14, 14, 2, (void GUI_FLASH *)&acFont32_ASCII_0079 } /* code 0079 */
- ,{ 13, 13, 2, (void GUI_FLASH *)&acFont32_ASCII_007A } /* code 007A */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_ASCII_007B } /* code 007B */
- ,{ 6, 6, 1, (void GUI_FLASH *)&acFont32_ASCII_007C } /* code 007C */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_ASCII_007D } /* code 007D */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32_ASCII_007E } /* code 007E */
- };
- GUI_FLASH const GUI_FONT_PROP GUI_Font32_ASCII_Prop1 = {
- 0x0020 /* first character */
- ,0x007E /* last character */
- ,&GUI_Font32_ASCII_CharInfo[ 0] /* address of first character */
- ,(void*)0 /* pointer to next GUI_FONT_PROP */
- };
- GUI_FLASH const GUI_FONT GUI_Font32_ASCII = {
- GUI_FONTTYPE_PROP /* type of font */
- ,32 /* height of font */
- ,32 /* space of font y */
- ,1 /* magnification x */
- ,1 /* magnification y */
- ,(void GUI_FLASH *)&GUI_Font32_ASCII_Prop1
- };