F32_1.c
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上传日期:2017-08-10
资源大小:12168k
文件大小:85k
- /*
- *********************************************************************************************************
- * uC/GUI
- * Universal graphic software for embedded applications
- *
- * (c) Copyright 2002, Micrium Inc., Weston, FL
- * (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
- *
- * 礐/GUI is protected by international copyright laws. Knowledge of the
- * source code may not be used to write a similar product. This file may
- * only be used in accordance with a license and should not be redistributed
- * in any way. We appreciate your understanding and fairness.
- *
- ----------------------------------------------------------------------
- File : F32_1.C
- Purpose : ISO 8859-1, West European Character Set, bold, high
- Height : 13
- ---------------------------END-OF-HEADER------------------------------
- */
- #include "GUI.H"
- #ifndef GUI_FLASH
- #define GUI_FLASH
- #endif
- extern GUI_FLASH const GUI_CHARINFO GUI_Font32_ASCII_CharInfo[95];
- /* The following line needs to be included in any file selecting the
- font. A good place would be GUIConf.H
- */
- extern GUI_FLASH const GUI_FONT GUI_Font32_1;
- /* Start of unicode area <Latin-1 Supplement> */
- GUI_FLASH const unsigned char acFont32_1_00A0[ 32] = { /* code 00A0 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00A1[ 32] = { /* code 00A1 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00A2[ 64] = { /* code 00A2 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,__X_____,
- ________,__X_____,
- ________,__X_____,
- ________,__X_____,
- ________,_X______,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,XXXX____,
- __XX____,X_XXX___,
- _XXX____,X__X____,
- _XX____X,________,
- _XX____X,________,
- _XX____X,________,
- _XX___X_,________,
- _XX___X_,___XX___,
- _XXX__X_,___XX___,
- __XXXX__,__XX____,
- __XXXX__,_XXX____,
- ___XXXXX,XXX_____,
- ____XXXX,X_______,
- ____X___,________,
- ____X___,________,
- ___X____,________,
- ___X____,________,
- ___X____,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00A3[ 64] = { /* code 00A3 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ____XXXX,XXX_____,
- ___XXX__,_XXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- XXXXXXXX,X_______,
- XXXXXXXX,X_______,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- ___XX___,________,
- __XX____,________,
- __X_____,________,
- _XXXXXXX,____X___,
- XXXXXXXX,XXXXXX__,
- _XX_____,XXXXX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00A4[ 64] = { /* code 00A4 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __X_____,____X___,
- _XXX_XXX,XX_XXX__,
- __XXXXXX,XXXXX___,
- ___XXX__,_XXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XXX___,__XXX___,
- ___XXX__,_XXX____,
- __XXXXXX,XXXXX___,
- _XXX_XXX,XX_XXX__,
- __X_____,____X___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00A5[ 64] = { /* code 00A5 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- XX______,____XX__,
- _XX_____,___XX___,
- _XX_____,___XX___,
- __XX____,__XX____,
- __XX____,__XX____,
- ___XX___,_XX_____,
- ____XX__,XX______,
- ____XX__,XX______,
- _____XXX,X_______,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- ______XX,________,
- ______XX,________,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00A6[ 32] = { /* code 00A6 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00A7[ 64] = { /* code 00A7 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXX_____,
- __XXX___,__XX____,
- __XX____,__XXX___,
- __XX____,___XX___,
- __XXX___,________,
- ___XXX__,________,
- ____XXXX,________,
- __XXXXXX,XX______,
- _XX____X,XXX_____,
- _XX_____,XXXXX___,
- _XX_____,__XXXX__,
- _XX_____,___XXX__,
- __XXX___,____XX__,
- __XXXXX_,____XX__,
- ____XXXX,X__XX___,
- ______XX,XXXX____,
- _______X,XXXX____,
- ________,_XXX____,
- ________,__XXX___,
- __XX____,___XX___,
- __XXX___,___XX___,
- ___XXX__,__XXX___,
- ____XXXX,XXXX____,
- _____XXX,XX______,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00A8[ 64] = { /* code 00A8 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XX__XX_,________,
- _XX__XX_,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00A9[ 96] = { /* code 00A9 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXX___,________,
- _____XXX,XXXXXXX_,________,
- ___XXXX_,_____XXX,X_______,
- __XXX___,_______X,XX______,
- __XX____,XXXXX___,XX______,
- _XX____X,XXXXXX__,_XX_____,
- _XX___XX,X___XXX_,_XX_____,
- XX___XXX,________,__XX____,
- XX___XX_,________,__XX____,
- XX___XX_,________,__XX____,
- XX___XX_,________,__XX____,
- XX___XX_,________,__XX____,
- XX___XXX,_____XX_,__XX____,
- _XX___XX,____XX__,_XX_____,
- _XX____X,XXXXXX__,_XX_____,
- __XX____,XXXX____,XX______,
- __XXX___,_______X,XX______,
- ___XXXX_,_____XXX,X_______,
- _____XXX,XXXXXXX_,________,
- _______X,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00AA[ 64] = { /* code 00AA */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XXXXX_,________,
- __XXXXXX,________,
- _XX___XX,________,
- ______XX,________,
- ___XXXXX,________,
- _XXXX_XX,________,
- _XX___XX,________,
- _XX__XXX,________,
- _XXXXXXX,________,
- __XXX_XX,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00AB[ 64] = { /* code 00AB */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,___XX___,
- _____XX_,__XX____,
- ____XX__,_XX_____,
- ____XX__,_XX_____,
- ___XX___,XX______,
- __XX___X,X_______,
- __XX___X,X_______,
- ___XX___,XX______,
- ____XX__,_XX_____,
- ____XX__,_XX_____,
- _____XX_,__XX____,
- ______XX,___XX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00AC[ 64] = { /* code 00AC */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- ________,____XX__,
- ________,____XX__,
- ________,____XX__,
- ________,____XX__,
- ________,____XX__,
- ________,____XX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00AD[ 64] = { /* code 00AD */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,________,
- _XXXXXXX,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00AE[ 96] = { /* code 00AE */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXX___,________,
- _____XXX,XXXXXXX_,________,
- ___XXXX_,_____XXX,X_______,
- __XXX___,_______X,XX______,
- __XX__XX,XXXXX___,XX______,
- _XX___XX,XXXXX___,_XX_____,
- _XX___XX,____XX__,_XX_____,
- XX____XX,____XX__,__XX____,
- XX____XX,____XX__,__XX____,
- XX____XX,XXXXXX__,__XX____,
- XX____XX,XXXXX___,__XX____,
- XX____XX,__XX____,__XX____,
- XX____XX,___XX___,__XX____,
- _XX___XX,____XX__,_XX_____,
- _XX___XX,____XX__,_XX_____,
- __XX__XX,_____XX_,XX______,
- __XXX___,_______X,XX______,
- ___XXXX_,_____XXX,X_______,
- _____XXX,XXXXXXX_,________,
- _______X,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00AF[ 64] = { /* code 00AF */
- ________,________,
- ________,________,
- ________,________,
- XXXXXXXX,XXXXXXX_,
- XXXXXXXX,XXXXXXX_,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00B0[ 64] = { /* code 00B0 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXX_,________,
- ___X___X,________,
- __X_____,X_______,
- __X_____,X_______,
- __X_____,X_______,
- ___X___X,________,
- ____XXX_,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00B1[ 64] = { /* code 00B1 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ______XX,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00B2[ 64] = { /* code 00B2 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XXXXX_,________,
- _XXXXXXX,________,
- XX____XX,________,
- ______XX,________,
- _____XX_,________,
- ____XX__,________,
- ___XX___,________,
- __XX____,________,
- _XXXXXXX,________,
- XXXXXXXX,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00B3[ 64] = { /* code 00B3 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XXXXX_,________,
- _XXXXXXX,________,
- XX____XX,________,
- ______XX,________,
- ____XX__,________,
- ______XX,________,
- ______XX,________,
- XX___XXX,________,
- _XXXXXX_,________,
- __XXXX__,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00B4[ 64] = { /* code 00B4 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,________,
- ____XXX_,________,
- ____XX__,________,
- ___XX___,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00B5[ 64] = { /* code 00B5 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XXX___,___XXX__,
- __XXXX__,__XXXX__,
- __XXXXXX,XXXXXX__,
- __XX_XXX,XX__XX__,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00B6[ 64] = { /* code 00B6 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XXXXX,XXXXXXX_,
- __XXXXXX,XXXXXXX_,
- _XXXXXXX,___XX___,
- XXXXXXXX,___XX___,
- XXXXXXXX,___XX___,
- XXXXXXXX,___XX___,
- XXXXXXXX,___XX___,
- XXXXXXXX,___XX___,
- _XXXXXXX,___XX___,
- __XXXXXX,___XX___,
- ___XXXXX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ______XX,___XX___,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00B7[ 32] = { /* code 00B7 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00B8[ 64] = { /* code 00B8 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XX___,________,
- __XXX___,________,
- ____XX__,________,
- ____XX__,________,
- XXXXXX__,________,
- XXXXX___,________};
- GUI_FLASH const unsigned char acFont32_1_00B9[ 64] = { /* code 00B9 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XX_,________,
- ___XXXX_,________,
- __XXXXX_,________,
- __X__XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- _____XX_,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00BA[ 64] = { /* code 00BA */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XXXX_,________,
- __XXXXXX,________,
- _XXX__XX,X_______,
- _XX____X,X_______,
- _XX____X,X_______,
- _XX____X,X_______,
- _XX____X,X_______,
- _XXX__XX,X_______,
- __XXXXXX,________,
- ___XXXX_,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00BB[ 64] = { /* code 00BB */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX___X,X_______,
- ___XX___,XX______,
- ____XX__,_XX_____,
- ____XX__,_XX_____,
- _____XX_,__XX____,
- ______XX,___XX___,
- ______XX,___XX___,
- _____XX_,__XX____,
- ____XX__,_XX_____,
- ____XX__,_XX_____,
- ___XX___,XX______,
- __XX___X,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00BC[ 96] = { /* code 00BC */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _____XX_,________,__XX____,
- ___XXXX_,________,_XX_____,
- __XXXXX_,________,XX______,
- __X__XX_,_______X,XX______,
- _____XX_,_______X,X_______,
- _____XX_,______XX,________,
- _____XX_,_____XXX,________,
- _____XX_,____XXX_,________,
- _____XX_,____XX__,________,
- _____XX_,___XX___,________,
- ________,__XXX___,___XX___,
- ________,__XX____,__XXX___,
- ________,_XX_____,_XXXX___,
- ________,XX______,_XXXX___,
- _______X,XX______,XX_XX___,
- _______X,X______X,X__XX___,
- ______XX,______XX,___XX___,
- _____XX_,______XX,XXXXXX__,
- ____XXX_,________,___XX___,
- ____XX__,________,___XX___,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00BD[ 96] = { /* code 00BD */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _____XX_,________,__XX____,
- ___XXXX_,________,_XX_____,
- __XXXXX_,________,XX______,
- __X__XX_,_______X,XX______,
- _____XX_,_______X,X_______,
- _____XX_,______XX,________,
- _____XX_,_____XX_,________,
- _____XX_,____XXX_,________,
- _____XX_,____XX__,________,
- _____XX_,___XX___,________,
- ________,__XX____,XXXXX___,
- ________,_XXX___X,XXXXXX__,
- ________,_XX___XX,____XX__,
- ________,XX______,____XX__,
- _______X,X_______,___XX___,
- ______XX,X_______,__XX____,
- ______XX,________,_XX_____,
- _____XX_,_______X,X_______,
- ____XX__,_______X,XXXXXX__,
- ___XXX__,______XX,XXXXXX__,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00BE[ 96] = { /* code 00BE */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXX_,________,__XX____,
- _XXXXXXX,________,_XX_____,
- XX____XX,________,XXX_____,
- ______XX,________,XX______,
- ____XX__,_______X,X_______,
- ______XX,______XX,________,
- ______XX,_____XXX,________,
- XX___XXX,_____XX_,________,
- _XXXXXX_,____XX__,________,
- __XXXX__,___XX___,________,
- ________,__XXX___,___XX___,
- ________,__XX____,__XXX___,
- ________,_XX_____,_XXXX___,
- ________,XX______,XXXXX___,
- _______X,XX______,XX_XX___,
- _______X,X______X,X__XX___,
- ______XX,______XX,___XX___,
- _____XXX,______XX,XXXXXX__,
- _____XX_,________,___XX___,
- ____XX__,________,___XX___,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00BF[ 96] = { /* code 00BF */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,X_______,________,
- _______X,X_______,________,
- ________,________,________,
- ________,________,________,
- _______X,X_______,________,
- _______X,X_______,________,
- _______X,X_______,________,
- ______XX,X_______,________,
- _____XXX,________,________,
- _____XX_,________,________,
- ____XX__,________,________,
- ___XX___,________,________,
- __XXX___,________,________,
- __XX____,________,________,
- __XX____,_____XX_,________,
- __XX____,_____XX_,________,
- __XXX___,____XX__,________,
- ___XXX__,___XXX__,________,
- ____XXXX,XXXXX___,________,
- ______XX,XXX_____,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00C0[ 96] = { /* code 00C0 */
- ______XX,X_______,________,
- _______X,XX______,________,
- ________,XX______,________,
- ________,_XX_____,________,
- ________,________,________,
- ________,________,________,
- _______X,XX______,________,
- _______X,XX______,________,
- ______XX,_XX_____,________,
- ______XX,_XX_____,________,
- _____XXX,_XXX____,________,
- _____XX_,__XX____,________,
- _____XX_,__XX____,________,
- ____XXX_,__XXX___,________,
- ____XX__,___XX___,________,
- ____XX__,___XX___,________,
- ___XX___,____XX__,________,
- ___XX___,____XX__,________,
- ___XXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XX_,________,
- _XXX____,_____XXX,________,
- _XX_____,______XX,________,
- _XX_____,______XX,________,
- XX______,_______X,X_______,
- XX______,_______X,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00C1[ 96] = { /* code 00C1 */
- ________,_XXX____,________,
- ________,XXX_____,________,
- ________,XX______,________,
- _______X,X_______,________,
- ________,________,________,
- ________,________,________,
- _______X,XX______,________,
- _______X,XX______,________,
- ______XX,_XX_____,________,
- ______XX,_XX_____,________,
- _____XXX,_XXX____,________,
- _____XX_,__XX____,________,
- _____XX_,__XX____,________,
- ____XXX_,__XXX___,________,
- ____XX__,___XX___,________,
- ____XX__,___XX___,________,
- ___XX___,____XX__,________,
- ___XX___,____XX__,________,
- ___XXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XX_,________,
- _XXX____,_____XXX,________,
- _XX_____,______XX,________,
- _XX_____,______XX,________,
- XX______,_______X,X_______,
- XX______,_______X,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00C2[ 96] = { /* code 00C2 */
- _______X,X_______,________,
- ______XX,XX______,________,
- _____XX_,_XX_____,________,
- _____XX_,_XX_____,________,
- ________,________,________,
- ________,________,________,
- _______X,XX______,________,
- _______X,XX______,________,
- ______XX,_XX_____,________,
- ______XX,_XX_____,________,
- _____XXX,_XXX____,________,
- _____XX_,__XX____,________,
- _____XX_,__XX____,________,
- ____XXX_,__XXX___,________,
- ____XX__,___XX___,________,
- ____XX__,___XX___,________,
- ___XX___,____XX__,________,
- ___XX___,____XX__,________,
- ___XXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XX_,________,
- _XXX____,_____XXX,________,
- _XX_____,______XX,________,
- _XX_____,______XX,________,
- XX______,_______X,X_______,
- XX______,_______X,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00C3[ 96] = { /* code 00C3 */
- ________,________,________,
- ______XX,X__XX___,________,
- _____XXX,XXXXX___,________,
- _____XX_,_XXX____,________,
- ________,________,________,
- ________,________,________,
- _______X,XX______,________,
- _______X,XX______,________,
- ______XX,_XX_____,________,
- ______XX,_XX_____,________,
- _____XXX,_XXX____,________,
- _____XX_,__XX____,________,
- _____XX_,__XX____,________,
- ____XXX_,__XXX___,________,
- ____XX__,___XX___,________,
- ____XX__,___XX___,________,
- ___XX___,____XX__,________,
- ___XX___,____XX__,________,
- ___XXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XX_,________,
- _XXX____,_____XXX,________,
- _XX_____,______XX,________,
- _XX_____,______XX,________,
- XX______,_______X,X_______,
- XX______,_______X,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00C4[ 96] = { /* code 00C4 */
- ________,________,________,
- ________,________,________,
- ______XX,__XX____,________,
- ______XX,__XX____,________,
- ________,________,________,
- ________,________,________,
- _______X,XX______,________,
- _______X,XX______,________,
- ______XX,_XX_____,________,
- ______XX,_XX_____,________,
- _____XXX,_XXX____,________,
- _____XX_,__XX____,________,
- _____XX_,__XX____,________,
- ____XXX_,__XXX___,________,
- ____XX__,___XX___,________,
- ____XX__,___XX___,________,
- ___XX___,____XX__,________,
- ___XX___,____XX__,________,
- ___XXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XX_,________,
- _XXX____,_____XXX,________,
- _XX_____,______XX,________,
- _XX_____,______XX,________,
- XX______,_______X,X_______,
- XX______,_______X,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00C5[ 96] = { /* code 00C5 */
- ________,________,________,
- ________,________,________,
- _______X,XX______,________,
- ______X_,__X_____,________,
- ______X_,__X_____,________,
- ______X_,__X_____,________,
- _______X,XX______,________,
- _______X,XX______,________,
- ______XX,_XX_____,________,
- ______XX,_XX_____,________,
- _____XXX,_XXX____,________,
- _____XX_,__XX____,________,
- _____XX_,__XX____,________,
- ____XXX_,__XXX___,________,
- ____XX__,___XX___,________,
- ____XX__,___XX___,________,
- ___XX___,____XX__,________,
- ___XX___,____XX__,________,
- ___XXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XX_,________,
- _XXX____,_____XXX,________,
- _XX_____,______XX,________,
- _XX_____,______XX,________,
- XX______,_______X,X_______,
- XX______,_______X,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00C6[128] = { /* code 00C6 */
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,_XXXXXXX,XXXXXXXX,XX______,
- ________,_XXXXXXX,XXXXXXXX,XX______,
- ________,XX___XX_,________,________,
- ________,XX___XX_,________,________,
- _______X,X____XX_,________,________,
- _______X,X____XX_,________,________,
- ______XX,_____XX_,________,________,
- ______XX,_____XX_,________,________,
- _____XX_,_____XX_,________,________,
- _____XX_,_____XXX,XXXXXXXX,X_______,
- ____XX__,_____XXX,XXXXXXXX,X_______,
- ____XX__,_____XX_,________,________,
- ___XXXXX,XXXXXXX_,________,________,
- ___XXXXX,XXXXXXX_,________,________,
- __XX____,_____XX_,________,________,
- __XX____,_____XX_,________,________,
- _XX_____,_____XX_,________,________,
- _XX_____,_____XX_,________,________,
- XX______,_____XXX,XXXXXXXX,XX______,
- XX______,_____XXX,XXXXXXXX,XX______,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00C7[ 96] = { /* code 00C7 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,______XX,X_______,
- ___XXX__,_______X,XX______,
- __XXX___,________,XXX_____,
- __XX____,________,_XX_____,
- _XXX____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- _XX_____,________,________,
- __XX____,________,_XX_____,
- __XX____,________,XXX_____,
- __XXX___,________,XX______,
- ___XXX__,_______X,XX______,
- ____XXX_,_____XXX,X_______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,_XX_____,________,
- ________,XXX_____,________,
- ________,__XX____,________,
- ________,__XX____,________,
- ______XX,XXXX____,________,
- ______XX,XXX_____,________};
- GUI_FLASH const unsigned char acFont32_1_00C8[ 96] = { /* code 00C8 */
- _______X,XX______,________,
- ________,XXX_____,________,
- ________,_XX_____,________,
- ________,__XX____,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00C9[ 96] = { /* code 00C9 */
- ________,__XXX___,________,
- ________,_XXX____,________,
- ________,_XX_____,________,
- ________,XX______,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00CA[ 96] = { /* code 00CA */
- ________,_XX_____,________,
- ________,XXXX____,________,
- _______X,X__XX___,________,
- _______X,X__XX___,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00CB[ 96] = { /* code 00CB */
- ________,________,________,
- ________,________,________,
- _______X,X__XX___,________,
- _______X,X__XX___,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00CC[ 32] = { /* code 00CC */
- _XXX____,
- __XXX___,
- ___XX___,
- ____XX__,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00CD[ 32] = { /* code 00CD */
- ____XXX_,
- ___XXX__,
- ___XX___,
- __XX____,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00CE[ 32] = { /* code 00CE */
- ___XX___,
- __XXXX__,
- _XX__XX_,
- _XX__XX_,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00CF[ 32] = { /* code 00CF */
- ________,
- ________,
- _XX__XX_,
- _XX__XX_,
- ________,
- ________,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00D0[ 96] = { /* code 00D0 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XXX,X_______,
- __XX____,_______X,X_______,
- __XX____,________,XX______,
- __XX____,________,XX______,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- XXXXXXXX,XX______,_XX_____,
- XXXXXXXX,XX______,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,_XX_____,
- __XX____,________,XX______,
- __XX____,________,XX______,
- __XX____,_______X,X_______,
- __XX____,_____XXX,X_______,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00D1[ 96] = { /* code 00D1 */
- ________,________,________,
- _______X,XX__XX__,________,
- ______XX,XXXXXX__,________,
- ______XX,__XXX___,________,
- ________,________,________,
- ________,________,________,
- __XXX___,_______X,X_______,
- __XXX___,_______X,X_______,
- __XXXX__,_______X,X_______,
- __XXXX__,_______X,X_______,
- __XX_XX_,_______X,X_______,
- __XX__XX,_______X,X_______,
- __XX__XX,_______X,X_______,
- __XX___X,X______X,X_______,
- __XX____,XX_____X,X_______,
- __XX____,XX_____X,X_______,
- __XX____,_XX____X,X_______,
- __XX____,_XX____X,X_______,
- __XX____,__XX___X,X_______,
- __XX____,___XX__X,X_______,
- __XX____,___XX__X,X_______,
- __XX____,____XX_X,X_______,
- __XX____,_____XXX,X_______,
- __XX____,_____XXX,X_______,
- __XX____,______XX,X_______,
- __XX____,______XX,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00D2[ 96] = { /* code 00D2 */
- ________,XXX_____,________,
- ________,_XXX____,________,
- ________,__XX____,________,
- ________,___XX___,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,_____XXX,X_______,
- ___XXX__,_______X,XX______,
- __XXX___,________,XXX_____,
- __XX____,________,_XX_____,
- _XXX____,________,_XXX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XXX____,________,_XXX____,
- __XX____,________,_XX_____,
- __XXX___,________,XXX_____,
- ___XXX__,_______X,XX______,
- ____XXXX,_____XXX,X_______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00D3[ 96] = { /* code 00D3 */
- ________,___XXX__,________,
- ________,__XXX___,________,
- ________,__XX____,________,
- ________,_XX_____,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,_____XXX,X_______,
- ___XXX__,_______X,XX______,
- __XXX___,________,XXX_____,
- __XX____,________,_XX_____,
- _XXX____,________,_XXX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XXX____,________,_XXX____,
- __XX____,________,_XX_____,
- __XXX___,________,XXX_____,
- ___XXX__,_______X,XX______,
- ____XXXX,_____XXX,X_______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00D4[ 96] = { /* code 00D4 */
- ________,__XX____,________,
- ________,_XXXX___,________,
- ________,XX__XX__,________,
- ________,XX__XX__,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,_____XXX,X_______,
- ___XXX__,_______X,XX______,
- __XXX___,________,XXX_____,
- __XX____,________,_XX_____,
- _XXX____,________,_XXX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XXX____,________,_XXX____,
- __XX____,________,_XX_____,
- __XXX___,________,XXX_____,
- ___XXX__,_______X,XX______,
- ____XXXX,_____XXX,X_______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00D5[ 96] = { /* code 00D5 */
- ________,________,________,
- _______X,XX__XX__,________,
- ______XX,XXXXXX__,________,
- ______XX,__XXX___,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,_____XXX,X_______,
- ___XXX__,_______X,XX______,
- __XXX___,________,XXX_____,
- __XX____,________,_XX_____,
- _XXX____,________,_XXX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XXX____,________,_XXX____,
- __XX____,________,_XX_____,
- __XXX___,________,XXX_____,
- ___XXX__,_______X,XX______,
- ____XXXX,_____XXX,X_______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00D6[ 96] = { /* code 00D6 */
- ________,________,________,
- ________,________,________,
- ________,XX__XX__,________,
- ________,XX__XX__,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,_____XXX,X_______,
- ___XXX__,_______X,XX______,
- __XXX___,________,XXX_____,
- __XX____,________,_XX_____,
- _XXX____,________,_XXX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XX_____,________,__XX____,
- _XXX____,________,_XXX____,
- __XX____,________,_XX_____,
- __XXX___,________,XXX_____,
- ___XXX__,_______X,XX______,
- ____XXXX,_____XXX,X_______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00D7[ 64] = { /* code 00D7 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XX___,____XX__,
- ___XXX__,___XXX__,
- ____XXX_,__XXX___,
- _____XXX,_XXX____,
- ______XX,XXX_____,
- _______X,XX______,
- ______XX,XXX_____,
- _____XXX,_XXX____,
- ____XXX_,__XXX___,
- ___XXX__,___XXX__,
- ___XX___,____XX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00D8[ 96] = { /* code 00D8 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,__XX____,
- _____XXX,XXXXXXX_,_XXX____,
- ____XXXX,_____XXX,XXX_____,
- ___XXX__,_______X,XX______,
- __XXX___,_______X,XX______,
- __XX____,______XX,_XX_____,
- __XX____,_____XX_,_XX_____,
- _XX_____,____XXX_,__XX____,
- _XX_____,___XXX__,__XX____,
- _XX_____,__XXX___,__XX____,
- _XX_____,_XXX____,__XX____,
- _XX_____,XXX_____,__XX____,
- _XX_____,XX______,__XX____,
- _XXX___X,X_______,_XXX____,
- __XX__XX,________,_XX_____,
- __XXXXX_,________,XXX_____,
- ___XXX__,_______X,XX______,
- ___XXXXX,_____XXX,X_______,
- __XXXXXX,XXXXXXXX,________,
- _XXX___X,XXXXXX__,________,
- __X_____,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00D9[ 96] = { /* code 00D9 */
- ______XX,X_______,________,
- _______X,XX______,________,
- ________,XX______,________,
- ________,_XX_____,________,
- ________,________,________,
- ________,________,________,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XXX___,______XX,X_______,
- ___XX___,______XX,________,
- ___XXXX_,____XXXX,________,
- ____XXXX,XXXXXXX_,________,
- ______XX,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00DA[ 96] = { /* code 00DA */
- ________,__XXX___,________,
- ________,_XXX____,________,
- ________,_XX_____,________,
- ________,XX______,________,
- ________,________,________,
- ________,________,________,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XXX___,______XX,X_______,
- ___XX___,______XX,________,
- ___XXXX_,____XXXX,________,
- ____XXXX,XXXXXXX_,________,
- ______XX,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00DB[ 96] = { /* code 00DB */
- ________,_XX_____,________,
- ________,XXXX____,________,
- _______X,X__XX___,________,
- _______X,X__XX___,________,
- ________,________,________,
- ________,________,________,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XXX___,______XX,X_______,
- ___XX___,______XX,________,
- ___XXXX_,____XXXX,________,
- ____XXXX,XXXXXXX_,________,
- ______XX,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00DC[ 96] = { /* code 00DC */
- ________,________,________,
- ________,________,________,
- _______X,X__XX___,________,
- _______X,X__XX___,________,
- ________,________,________,
- ________,________,________,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XXX___,______XX,X_______,
- ___XX___,______XX,________,
- ___XXXX_,____XXXX,________,
- ____XXXX,XXXXXXX_,________,
- ______XX,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00DD[ 96] = { /* code 00DD */
- ________,_XXX____,________,
- ________,XXX_____,________,
- ________,XX______,________,
- _______X,X_______,________,
- ________,________,________,
- ________,________,________,
- _XX_____,______XX,X_______,
- __XX____,_____XXX,________,
- ___XX___,_____XX_,________,
- ___XX___,____XXX_,________,
- ____XX__,____XX__,________,
- ____XXX_,___XXX__,________,
- _____XXX,__XXX___,________,
- ______XX,__XX____,________,
- ______XX,__XX____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,XX______,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00DE[ 96] = { /* code 00DE */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XXXXXX,XXXXX___,________,
- __XXXXXX,XXXXXXX_,________,
- __XX____,_____XXX,________,
- __XX____,______XX,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,_______X,X_______,
- __XX____,______XX,________,
- __XX____,_____XXX,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXX___,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- __XX____,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00DF[ 96] = { /* code 00DF */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _____XXX,XXX_____,________,
- ____XXXX,XXXX____,________,
- ___XXX__,__XXX___,________,
- __XXX___,___XX___,________,
- __XX____,___XX___,________,
- __XX____,___XX___,________,
- __XX____,__XX____,________,
- __XX____,__XX____,________,
- __XX____,_XX_____,________,
- __XX____,_XX_____,________,
- __XX____,_XXX____,________,
- __XX____,__XXX___,________,
- __XX____,___XXXX_,________,
- __XX____,_____XX_,________,
- __XX____,______XX,________,
- __XX____,______XX,________,
- __XX___X,X_____XX,________,
- __XX__XX,XX___XXX,________,
- __XX___X,XXXXXXX_,________,
- __XX____,_XXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00E0[ 64] = { /* code 00E0 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,________,
- ______XX,X_______,
- _______X,X_______,
- ________,XX______,
- ________,________,
- ____XXXX,XXX_____,
- __XXXXXX,XXXX____,
- __XX____,__XXX___,
- _XX_____,___XX___,
- ________,___XX___,
- ________,XXXXX___,
- ____XXXX,XXXXX___,
- __XXXXXX,X__XX___,
- __XX____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,__XXX___,
- _XXX____,XXXXX___,
- __XXXXXX,XX_XX___,
- ___XXXXX,X___XX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00E1[ 64] = { /* code 00E1 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,XXX_____,
- _______X,XX______,
- _______X,X_______,
- ______XX,________,
- ________,________,
- ____XXXX,XXX_____,
- __XXXXXX,XXXX____,
- __XX____,__XXX___,
- _XX_____,___XX___,
- ________,___XX___,
- ________,XXXXX___,
- ____XXXX,XXXXX___,
- __XXXXXX,X__XX___,
- __XX____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,__XXX___,
- _XXX____,XXXXX___,
- __XXXXXX,XX_XX___,
- ___XXXXX,X___XX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00E2[ 64] = { /* code 00E2 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,________,
- _____XXX,X_______,
- ____XX__,XX______,
- ____XX__,XX______,
- ________,________,
- ____XXXX,XXX_____,
- __XXXXXX,XXXX____,
- __XX____,__XXX___,
- _XX_____,___XX___,
- ________,___XX___,
- ________,XXXXX___,
- ____XXXX,XXXXX___,
- __XXXXXX,X__XX___,
- __XX____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,__XXX___,
- _XXX____,XXXXX___,
- __XXXXXX,XX_XX___,
- ___XXXXX,X___XX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00E3[ 64] = { /* code 00E3 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXX_,_XX_____,
- ___XXXXX,XXX_____,
- ___XX__X,XX______,
- ________,________,
- ____XXXX,XXX_____,
- __XXXXXX,XXXX____,
- __XX____,__XXX___,
- _XX_____,___XX___,
- ________,___XX___,
- ________,XXXXX___,
- ____XXXX,XXXXX___,
- __XXXXXX,X__XX___,
- __XX____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,__XXX___,
- _XXX____,XXXXX___,
- __XXXXXX,XX_XX___,
- ___XXXXX,X___XX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00E4[ 64] = { /* code 00E4 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XX_,_XX_____,
- _____XX_,_XX_____,
- ________,________,
- ____XXXX,XXX_____,
- __XXXXXX,XXXX____,
- __XX____,__XXX___,
- _XX_____,___XX___,
- ________,___XX___,
- ________,XXXXX___,
- ____XXXX,XXXXX___,
- __XXXXXX,X__XX___,
- __XX____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,__XXX___,
- _XXX____,XXXXX___,
- __XXXXXX,XX_XX___,
- ___XXXXX,X___XX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00E5[ 64] = { /* code 00E5 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,X_______,
- _____X__,_X______,
- _____X__,_X______,
- _____X__,_X______,
- ______XX,X_______,
- ________,________,
- ____XXXX,XXX_____,
- __XXXXXX,XXXX____,
- __XX____,__XXX___,
- _XX_____,___XX___,
- ________,___XX___,
- ________,XXXXX___,
- ____XXXX,XXXXX___,
- __XXXXXX,X__XX___,
- __XX____,___XX___,
- _XX_____,___XX___,
- _XX_____,___XX___,
- _XX_____,__XXX___,
- _XXX____,XXXXX___,
- __XXXXXX,XX_XX___,
- ___XXXXX,X___XX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00E6[ 96] = { /* code 00E6 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ____XXXX,XX____XX,XXX_____,
- __XXXXXX,XXXXXXXX,XXXXX___,
- __XX____,__XXXXX_,___XXX__,
- _XX_____,___XXX__,____XX__,
- ________,___XX___,_____XX_,
- ________,_XXXX___,_____XX_,
- ____XXXX,XXXXXXXX,XXXXXXX_,
- __XXXXXX,X__XXXXX,XXXXXXX_,
- __XX____,___XX___,________,
- _XX_____,___XX___,________,
- _XX_____,___XX___,_____XX_,
- _XX_____,__XXXX__,____XX__,
- _XXX____,_XX_XXX_,___XXX__,
- __XXXXXX,XX___XXX,XXXXX___,
- ___XXXXX,______XX,XXX_____,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00E7[ 64] = { /* code 00E7 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXX_____,
- __XXX___,_XXX____,
- __XX____,__XXX___,
- _XX_____,___XX___,
- _XX_____,________,
- _XX_____,________,
- _XX_____,________,
- _XX_____,________,
- _XX_____,___XX___,
- _XX_____,___XX___,
- __XX____,__XX____,
- __XXX___,_XXX____,
- ___XXXXX,XXX_____,
- _____XXX,XX______,
- ______XX,________,
- _____XXX,________,
- _______X,X_______,
- _______X,X_______,
- ___XXXXX,X_______,
- ___XXXXX,________};
- GUI_FLASH const unsigned char acFont32_1_00E8[ 64] = { /* code 00E8 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,________,
- ______XX,X_______,
- _______X,X_______,
- ________,XX______,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- _XX_____,________,
- _XX_____,________,
- _XXX____,________,
- __XX____,____XX__,
- __XXXX__,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XXX_____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00E9[ 64] = { /* code 00E9 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,XXX_____,
- _______X,XX______,
- _______X,X_______,
- ______XX,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- _XX_____,________,
- _XX_____,________,
- _XXX____,________,
- __XX____,____XX__,
- __XXXX__,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XXX_____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00EA[ 64] = { /* code 00EA */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _______X,X_______,
- ______XX,XX______,
- _____XX_,_XX_____,
- _____XX_,_XX_____,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- _XX_____,________,
- _XX_____,________,
- _XXX____,________,
- __XX____,____XX__,
- __XXXX__,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XXX_____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00EB[ 64] = { /* code 00EB */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XX_,_XX_____,
- _____XX_,_XX_____,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- _XX_____,________,
- _XX_____,________,
- _XXX____,________,
- __XX____,____XX__,
- __XXXX__,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XXX_____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00EC[ 32] = { /* code 00EC */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- XXX_____,
- _XXX____,
- __XX____,
- ___XX___,
- ________,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00ED[ 32] = { /* code 00ED */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ___XXX__,
- __XXX___,
- __XX____,
- _XX_____,
- ________,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00EE[ 32] = { /* code 00EE */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XX____,
- _XXXX___,
- XX__XX__,
- XX__XX__,
- ________,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00EF[ 32] = { /* code 00EF */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- XX__XX__,
- XX__XX__,
- ________,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32_1_00F0[ 64] = { /* code 00F0 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXXX,___X____,
- ______XX,XXXX____,
- ______XX,XX______,
- ____XXX_,XXX_____,
- ____X___,_XXX____,
- _____XXX,X_XX____,
- ___XXXXX,XXXXX___,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XXX____,___XXX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXX____,___XXX__,
- __XX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00F1[ 64] = { /* code 00F1 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,__XX____,
- ____XXXX,XXXX____,
- ____XX__,XXX_____,
- ________,________,
- __XX__XX,XXX_____,
- __XXXXXX,XXXX____,
- __XXXX__,__XXX___,
- __XXX___,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00F2[ 64] = { /* code 00F2 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,________,
- ______XX,X_______,
- _______X,X_______,
- ________,XX______,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XXX____,___XXX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXX____,___XXX__,
- __XX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00F3[ 64] = { /* code 00F3 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,XXX_____,
- _______X,XX______,
- _______X,X_______,
- ______XX,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XXX____,___XXX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXX____,___XXX__,
- __XX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00F4[ 64] = { /* code 00F4 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _______X,X_______,
- ______XX,XX______,
- _____XX_,_XX_____,
- _____XX_,_XX_____,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XXX____,___XXX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXX____,___XXX__,
- __XX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00F5[ 64] = { /* code 00F5 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,__XX____,
- ____XXXX,XXXX____,
- ____XX__,XXX_____,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XXX____,___XXX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXX____,___XXX__,
- __XX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00F6[ 64] = { /* code 00F6 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XX_,_XX_____,
- _____XX_,_XX_____,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXX___,__XXX___,
- __XX____,___XX___,
- _XXX____,___XXX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XX_____,____XX__,
- _XXX____,___XXX__,
- __XX____,___XX___,
- __XXX___,__XXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00F7[ 64] = { /* code 00F7 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,________,
- ______XX,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- ________,________,
- ________,________,
- ______XX,________,
- ______XX,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00F8[ 96] = { /* code 00F8 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,_____X__,________,
- _____XXX,XXXXXXX_,________,
- ___XXXXX,XXXXXX__,________,
- __XXX___,__XXXX__,________,
- __XX____,___XXX__,________,
- _XXX____,__XXXXX_,________,
- _XX_____,_XXX_XX_,________,
- _XX_____,XXX__XX_,________,
- _XX____X,XX___XX_,________,
- _XX___XX,X____XX_,________,
- _XX__XXX,_____XX_,________,
- _XX_XXX_,____XXX_,________,
- _XXXXX__,____XX__,________,
- __XXX___,__XXXX__,________,
- __XXXXXX,XXXXX___,________,
- _XX_XXXX,XXX_____,________,
- __X_____,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32_1_00F9[ 64] = { /* code 00F9 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXX_,________,
- _____XXX,________,
- ______XX,________,
- _______X,X_______,
- ________,________,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,__XXX___,
- __XXX___,_XXXX___,
- ___XXXXX,XX_XX___,
- ____XXXX,X__XX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00FA[ 64] = { /* code 00FA */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,XXX_____,
- _______X,XX______,
- _______X,X_______,
- ______XX,________,
- ________,________,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,__XXX___,
- __XXX___,_XXXX___,
- ___XXXXX,XX_XX___,
- ____XXXX,X__XX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00FB[ 64] = { /* code 00FB */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _______X,X_______,
- ______XX,XX______,
- _____XX_,_XX_____,
- _____XX_,_XX_____,
- ________,________,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,__XXX___,
- __XXX___,_XXXX___,
- ___XXXXX,XX_XX___,
- ____XXXX,X__XX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00FC[ 64] = { /* code 00FC */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XX__,XX______,
- ____XX__,XX______,
- ________,________,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,___XX___,
- __XX____,__XXX___,
- __XXX___,_XXXX___,
- ___XXXXX,XX_XX___,
- ____XXXX,X__XX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00FD[ 64] = { /* code 00FD */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _______X,XX______,
- ______XX,X_______,
- ______XX,________,
- _____XX_,________,
- ________,________,
- _XX_____,___XX___,
- _XX_____,___XX___,
- __XX____,__XX____,
- __XX____,__XX____,
- __XXX___,__XX____,
- ___XX___,_XX_____,
- ___XX___,_XX_____,
- ____XX__,_XX_____,
- ____XX__,XX______,
- ____XX__,XX______,
- _____XX_,XX______,
- _____XXX,X_______,
- _____XXX,X_______,
- ______XX,X_______,
- ______XX,________,
- ______XX,________,
- _____XX_,________,
- _____XX_,________,
- __XXXX__,________,
- __XXX___,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00FE[ 64] = { /* code 00FE */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX__XX,XX______,
- __XXXXXX,XXXX____,
- __XXXX__,__XXX___,
- __XXX___,___XX___,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,____XX__,
- __XX____,___XXX__,
- __XXX___,___XX___,
- __XXXX__,__XXX___,
- __XXXXXX,XXXX____,
- __XX__XX,XX______,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- __XX____,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32_1_00FF[ 64] = { /* code 00FF */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XX__,XX______,
- ____XX__,XX______,
- ________,________,
- _XX_____,___XX___,
- _XX_____,___XX___,
- __XX____,__XX____,
- __XX____,__XX____,
- __XXX___,__XX____,
- ___XX___,_XX_____,
- ___XX___,_XX_____,
- ____XX__,_XX_____,
- ____XX__,XX______,
- ____XX__,XX______,
- _____XX_,XX______,
- _____XXX,X_______,
- _____XXX,X_______,
- ______XX,X_______,
- ______XX,________,
- ______XX,________,
- _____XX_,________,
- _____XX_,________,
- __XXXX__,________,
- __XXX___,________,
- ________,________};
- GUI_FLASH const GUI_CHARINFO GUI_Font32_1_CharInfo[96] = {
- { 8, 8, 1, (void GUI_FLASH *)&acFont32_1_00A0 } /* code 00A0 */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_1_00A1 } /* code 00A1 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00A2 } /* code 00A2 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00A3 } /* code 00A3 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00A4 } /* code 00A4 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00A5 } /* code 00A5 */
- ,{ 6, 6, 1, (void GUI_FLASH *)&acFont32_1_00A6 } /* code 00A6 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00A7 } /* code 00A7 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_1_00A8 } /* code 00A8 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32_1_00A9 } /* code 00A9 */
- ,{ 10, 10, 2, (void GUI_FLASH *)&acFont32_1_00AA } /* code 00AA */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00AB } /* code 00AB */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32_1_00AC } /* code 00AC */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_1_00AD } /* code 00AD */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32_1_00AE } /* code 00AE */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00AF } /* code 00AF */
- ,{ 11, 11, 2, (void GUI_FLASH *)&acFont32_1_00B0 } /* code 00B0 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00B1 } /* code 00B1 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_1_00B2 } /* code 00B2 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_1_00B3 } /* code 00B3 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_1_00B4 } /* code 00B4 */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32_1_00B5 } /* code 00B5 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00B6 } /* code 00B6 */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_1_00B7 } /* code 00B7 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_1_00B8 } /* code 00B8 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32_1_00B9 } /* code 00B9 */
- ,{ 10, 10, 2, (void GUI_FLASH *)&acFont32_1_00BA } /* code 00BA */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00BB } /* code 00BB */
- ,{ 23, 23, 3, (void GUI_FLASH *)&acFont32_1_00BC } /* code 00BC */
- ,{ 23, 23, 3, (void GUI_FLASH *)&acFont32_1_00BD } /* code 00BD */
- ,{ 23, 23, 3, (void GUI_FLASH *)&acFont32_1_00BE } /* code 00BE */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32_1_00BF } /* code 00BF */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00C0 } /* code 00C0 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00C1 } /* code 00C1 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00C2 } /* code 00C2 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00C3 } /* code 00C3 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00C4 } /* code 00C4 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00C5 } /* code 00C5 */
- ,{ 27, 27, 4, (void GUI_FLASH *)&acFont32_1_00C6 } /* code 00C6 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32_1_00C7 } /* code 00C7 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00C8 } /* code 00C8 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00C9 } /* code 00C9 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00CA } /* code 00CA */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00CB } /* code 00CB */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_1_00CC } /* code 00CC */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_1_00CD } /* code 00CD */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_1_00CE } /* code 00CE */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32_1_00CF } /* code 00CF */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32_1_00D0 } /* code 00D0 */
- ,{ 19, 19, 3, (void GUI_FLASH *)&acFont32_1_00D1 } /* code 00D1 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32_1_00D2 } /* code 00D2 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32_1_00D3 } /* code 00D3 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32_1_00D4 } /* code 00D4 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32_1_00D5 } /* code 00D5 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32_1_00D6 } /* code 00D6 */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32_1_00D7 } /* code 00D7 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32_1_00D8 } /* code 00D8 */
- ,{ 19, 19, 3, (void GUI_FLASH *)&acFont32_1_00D9 } /* code 00D9 */
- ,{ 19, 19, 3, (void GUI_FLASH *)&acFont32_1_00DA } /* code 00DA */
- ,{ 19, 19, 3, (void GUI_FLASH *)&acFont32_1_00DB } /* code 00DB */
- ,{ 19, 19, 3, (void GUI_FLASH *)&acFont32_1_00DC } /* code 00DC */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00DD } /* code 00DD */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32_1_00DE } /* code 00DE */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32_1_00DF } /* code 00DF */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00E0 } /* code 00E0 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00E1 } /* code 00E1 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00E2 } /* code 00E2 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00E3 } /* code 00E3 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00E4 } /* code 00E4 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00E5 } /* code 00E5 */
- ,{ 24, 24, 3, (void GUI_FLASH *)&acFont32_1_00E6 } /* code 00E6 */
- ,{ 14, 14, 2, (void GUI_FLASH *)&acFont32_1_00E7 } /* code 00E7 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00E8 } /* code 00E8 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00E9 } /* code 00E9 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00EA } /* code 00EA */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00EB } /* code 00EB */
- ,{ 6, 6, 1, (void GUI_FLASH *)&acFont32_1_00EC } /* code 00EC */
- ,{ 6, 6, 1, (void GUI_FLASH *)&acFont32_1_00ED } /* code 00ED */
- ,{ 6, 6, 1, (void GUI_FLASH *)&acFont32_1_00EE } /* code 00EE */
- ,{ 6, 6, 1, (void GUI_FLASH *)&acFont32_1_00EF } /* code 00EF */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00F0 } /* code 00F0 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00F1 } /* code 00F1 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00F2 } /* code 00F2 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00F3 } /* code 00F3 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00F4 } /* code 00F4 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00F5 } /* code 00F5 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00F6 } /* code 00F6 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00F7 } /* code 00F7 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32_1_00F8 } /* code 00F8 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00F9 } /* code 00F9 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00FA } /* code 00FA */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00FB } /* code 00FB */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00FC } /* code 00FC */
- ,{ 14, 14, 2, (void GUI_FLASH *)&acFont32_1_00FD } /* code 00FD */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32_1_00FE } /* code 00FE */
- ,{ 14, 14, 2, (void GUI_FLASH *)&acFont32_1_00FF } /* code 00FF */
- };
- GUI_FLASH const GUI_FONT_PROP GUI_Font32_1_Prop2 = {
- 0x00A0 /* first character */
- ,0x00FF /* last character */
- ,&GUI_Font32_1_CharInfo[ 0] /* address of first character */
- ,(void*)0 /* pointer to next GUI_FONT_PROP */
- };
- GUI_FLASH const GUI_FONT_PROP GUI_Font32_1_Prop1 = {
- 0x0020 /* first character */
- ,0x007E /* last character */
- ,&GUI_Font32_ASCII_CharInfo[ 0] /* address of first character */
- ,(void GUI_FLASH *)&GUI_Font32_1_Prop2 /* pointer to next GUI_FONT_PROP */
- };
- GUI_FLASH const GUI_FONT GUI_Font32_1 = {
- GUI_FONTTYPE_PROP /* type of font */
- ,32 /* height of font */
- ,32 /* space of font y */
- ,1 /* magnification x */
- ,1 /* magnification y */
- ,(void GUI_FLASH *)&GUI_Font32_1_Prop1
- };