- # Microsoft Developer Studio Project File - Name="CButtonST_Demo" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Application" 0x0101
- CFG=CButtonST_Demo - Win32 Debug Unicode
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "CButtonST_Demo.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "CButtonST_Demo.mak" CFG="CButtonST_Demo - Win32 Debug Unicode"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "CButtonST_Demo - Win32 Release" (based on "Win32 (x86) Application")
- !MESSAGE "CButtonST_Demo - Win32 Debug" (based on "Win32 (x86) Application")
- !MESSAGE "CButtonST_Demo - Win32 Debug Unicode" (based on "Win32 (x86) Application")
- !MESSAGE "CButtonST_Demo - Win32 Release Unicode" (based on "Win32 (x86) Application")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "CButtonST_Demo - Win32 Release"
- # PROP BASE Use_MFC 5
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 5
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
- # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x410 /d "NDEBUG"
- # ADD RSC /l 0x410 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
- # ADD LINK32 /nologo /subsystem:windows /machine:I386
- !ELSEIF "$(CFG)" == "CButtonST_Demo - Win32 Debug"
- # PROP BASE Use_MFC 5
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 5
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /GZ /c
- # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x410 /d "_DEBUG"
- # ADD RSC /l 0x410 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
- # ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
- !ELSEIF "$(CFG)" == "CButtonST_Demo - Win32 Debug Unicode"
- # PROP BASE Use_MFC 5
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug Unicode"
- # PROP BASE Intermediate_Dir "Debug Unicode"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 5
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
- # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /Yu"stdafx.h" /FD /GZ /c
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x410 /d "_DEBUG"
- # ADD RSC /l 0x410 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
- # ADD LINK32 /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /debug /machine:I386 /pdbtype:sept
- !ELSEIF "$(CFG)" == "CButtonST_Demo - Win32 Release Unicode"
- # PROP BASE Use_MFC 5
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release Unicode"
- # PROP BASE Intermediate_Dir "Release Unicode"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 5
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
- # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /Yu"stdafx.h" /FD /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x410 /d "NDEBUG"
- # ADD RSC /l 0x410 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
- # ADD LINK32 /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /machine:I386
- !ENDIF
- # Begin Target
- # Name "CButtonST_Demo - Win32 Release"
- # Name "CButtonST_Demo - Win32 Debug"
- # Name "CButtonST_Demo - Win32 Debug Unicode"
- # Name "CButtonST_Demo - Win32 Release Unicode"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
- SOURCE=.BackgroundUtil.cpp
- # End Source File
- # Begin Source File
- SOURCE=.BCMenu.cpp
- # End Source File
- # Begin Source File
- SOURCE=.BkDialog.cpp
- # End Source File
- # Begin Source File
- SOURCE=.BtnST.cpp
- # End Source File
- # Begin Source File
- SOURCE=.CButtonST_Demo.cpp
- # End Source File
- # Begin Source File
- SOURCE=.CButtonST_Demo.rc
- # End Source File
- # Begin Source File
- SOURCE=.CButtonST_DemoDlg.cpp
- # End Source File
- # Begin Source File
- SOURCE=.CeXDib.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgAbout.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgAdvanced.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgBasic.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgShadeButtonST.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgTransparent.cpp
- # End Source File
- # Begin Source File
- SOURCE=.HyperLink.cpp
- # End Source File
- # Begin Source File
- SOURCE=.MyTabCtrl.cpp
- # End Source File
- # Begin Source File
- SOURCE=.ShadeButtonST.cpp
- # End Source File
- # Begin Source File
- SOURCE=.StdAfx.cpp
- # ADD CPP /Yc"stdafx.h"
- # End Source File
- # Begin Source File
- SOURCE=.WinXPButtonST.cpp
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter "h;hpp;hxx;hm;inl"
- # Begin Source File
- SOURCE=.BackgroundUtil.h
- # End Source File
- # Begin Source File
- SOURCE=.BCMenu.h
- # End Source File
- # Begin Source File
- SOURCE=.BkDialog.h
- # End Source File
- # Begin Source File
- SOURCE=.BtnST.h
- # End Source File
- # Begin Source File
- SOURCE=.CButtonST_Demo.h
- # End Source File
- # Begin Source File
- SOURCE=.CButtonST_DemoDlg.h
- # End Source File
- # Begin Source File
- SOURCE=.CeXDib.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgAbout.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgAdvanced.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgBasic.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgShadeButtonST.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgTransparent.h
- # End Source File
- # Begin Source File
- SOURCE=.HyperLink.h
- # End Source File
- # Begin Source File
- SOURCE=.MyTabCtrl.h
- # End Source File
- # Begin Source File
- SOURCE=.Resource.h
- # End Source File
- # Begin Source File
- SOURCE=.ShadeButtonST.h
- # End Source File
- # Begin Source File
- SOURCE=.StdAfx.h
- # End Source File
- # Begin Source File
- SOURCE=.WinXPButtonST.h
- # End Source File
- # End Group
- # Begin Group "Resource Files"
- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- # Begin Source File
- SOURCE=.resAbout.ico
- # End Source File
- # Begin Source File
- SOURCE=.resBaloon.ico
- # End Source File
- # Begin Source File
- SOURCE=.resBmpBack.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resCancel1_32x32x16.ico
- # End Source File
- # Begin Source File
- SOURCE=.resCancel3_32x32x256.ico
- # End Source File
- # Begin Source File
- SOURCE=.resCancel4_32x32x2.ico
- # End Source File
- # Begin Source File
- SOURCE=.resCannibal.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resCButtonST_Demo.ico
- # End Source File
- # Begin Source File
- SOURCE=.resCButtonST_Demo.rc2
- # End Source File
- # Begin Source File
- SOURCE=.resCDRom.ico
- # End Source File
- # Begin Source File
- SOURCE=.resClasses1_32x32x16.ico
- # End Source File
- # Begin Source File
- SOURCE=.resEagle.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resEOapp.ico
- # End Source File
- # Begin Source File
- SOURCE=.resExplorer.ico
- # End Source File
- # Begin Source File
- SOURCE=.resFace.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resHalloween1.ico
- # End Source File
- # Begin Source File
- SOURCE=.resHalloween2.ico
- # End Source File
- # Begin Source File
- SOURCE=.resHand.cur
- # End Source File
- # Begin Source File
- SOURCE=.resHelp.ico
- # End Source File
- # Begin Source File
- SOURCE=.resHelp2_32x32x256.ico
- # End Source File
- # Begin Source File
- SOURCE=.resIEDocument_48x48x256.ico
- # End Source File
- # Begin Source File
- SOURCE=".resJPEG Image.ico"
- # End Source File
- # Begin Source File
- SOURCE=".resKey manager.ico"
- # End Source File
- # Begin Source File
- SOURCE=.resLamp1.ico
- # End Source File
- # Begin Source File
- SOURCE=.resLamp2.ico
- # End Source File
- # Begin Source File
- SOURCE=.resLedOff.ico
- # End Source File
- # Begin Source File
- SOURCE=.resLedOn.ico
- # End Source File
- # Begin Source File
- SOURCE=.resLeft2_32x32x16.ico
- # End Source File
- # Begin Source File
- SOURCE=.resLeft6_32x32x256.ico
- # End Source File
- # Begin Source File
- SOURCE=.resLogOff.ico
- # End Source File
- # Begin Source File
- SOURCE=.resNo3_32x32x256.ico
- # End Source File
- # Begin Source File
- SOURCE=.resNo4_32x32x256.ico
- # End Source File
- # Begin Source File
- SOURCE=.resOk1_32x32x16.ico
- # End Source File
- # Begin Source File
- SOURCE=.resOk3_32x32x256.ico
- # End Source File
- # Begin Source File
- SOURCE=.resOk4_32x32x2.ico
- # End Source File
- # Begin Source File
- SOURCE=.resOpen.ico
- # End Source File
- # Begin Source File
- SOURCE=.resPalette.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resRazor_32x32x256.ico
- # End Source File
- # Begin Source File
- SOURCE=.resRight2_32x32x16.ico
- # End Source File
- # Begin Source File
- SOURCE=.resRight6_32x32x256.ico
- # End Source File
- # Begin Source File
- SOURCE=.resRun.ico
- # End Source File
- # Begin Source File
- SOURCE=.resSearch.ico
- # End Source File
- # Begin Source File
- SOURCE=.resSearch1.ico
- # End Source File
- # Begin Source File
- SOURCE=.resSearch2.ico
- # End Source File
- # Begin Source File
- SOURCE=.resSky.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resSound.ico
- # End Source File
- # Begin Source File
- SOURCE=.resSTLogo_Small.bmp
- # End Source File
- # Begin Source File
- SOURCE=.restoolbar.bmp
- # End Source File
- # Begin Source File
- SOURCE=.restoolbar1.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resTools4.ico
- # End Source File
- # Begin Source File
- SOURCE=.resWeb2.ico
- # End Source File
- # Begin Source File
- SOURCE=.resWinzip1.ico
- # End Source File
- # Begin Source File
- SOURCE=.resWinzip2.ico
- # End Source File
- # Begin Source File
- SOURCE=.resWorkgroup.ico
- # End Source File
- # End Group
- # End Target
- # End Project