ERROR.TXT
资源名称:Source.rar [点击查看]
上传用户:husern
上传日期:2018-01-20
资源大小:42486k
文件大小:49k
源码类别:
游戏
开发平台:
Visual C++
- Opening Error Output File (ERROR.TXT) on Wed Jan 08 21:59:29.576, 2003
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- Polygon 16-bit
- fixing poly material 100 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 101 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 102 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 103 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 104 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 105 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 106 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 107 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 108 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 109 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 110 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 111 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 112 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 113 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 114 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 115 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 116 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 117 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 118 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 119 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 120 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 121 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 122 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 123 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 124 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 125 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 126 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 127 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 128 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 129 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 130 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 131 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 132 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 133 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 134 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 135 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 136 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 137 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 138 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 139 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 140 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 141 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 142 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 143 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 144 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 145 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 146 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 147 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 148 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 149 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 150 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 151 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 152 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 153 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 154 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 155 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 156 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 157 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 158 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 159 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 160 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 161 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 162 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 163 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 164 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 165 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 166 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 167 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 168 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 169 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 170 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 171 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 172 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 173 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 174 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 175 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 176 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 177 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 178 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 179 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 180 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 181 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 182 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 183 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 184 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 185 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 186 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 187 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 188 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 189 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 190 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 191 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 192 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 193 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 194 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 195 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 196 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 197 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 198 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 199 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 200 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 201 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 202 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 203 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 204 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 205 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 206 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 207 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 208 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 209 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 210 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 211 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 212 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 213 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 214 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 215 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 216 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 217 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 218 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 219 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 220 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 221 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 222 from index 0 to index 0
- Polygon 16-bit
- fixing poly material 223 from index 0 to index 0
- Polygon 16-bit
- Material 0
- int state = 0
- int id = 0
- char name[64] =
- int attr = 64
- int r = 248
- int g = 255
- int b = 254
- int alpha = 255
- int color = 64
- float ka = 0.100000
- kd = 1.000000
- ks = 0.100000
- power = 0.000000
- char texture_file =
- Closing Error Output File.