DDCore.js
资源名称:ext-3.0.0.zip [点击查看]
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上传日期:2018-01-28
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中间件编程
开发平台:
JavaScript
- /*!
- * Ext JS Library 3.0.0
- * Copyright(c) 2006-2009 Ext JS, LLC
- * licensing@extjs.com
- * http://www.extjs.com/license
- */
- /*
- * These classes are derivatives of the similarly named classes in the YUI Library.
- * The original license:
- * Copyright (c) 2006, Yahoo! Inc. All rights reserved.
- * Code licensed under the BSD License:
- * http://developer.yahoo.net/yui/license.txt
- */
- (function() {
- var Event=Ext.EventManager;
- var Dom=Ext.lib.Dom;
- /**
- * @class Ext.dd.DragDrop
- * Defines the interface and base operation of items that that can be
- * dragged or can be drop targets. It was designed to be extended, overriding
- * the event handlers for startDrag, onDrag, onDragOver and onDragOut.
- * Up to three html elements can be associated with a DragDrop instance:
- * <ul>
- * <li>linked element: the element that is passed into the constructor.
- * This is the element which defines the boundaries for interaction with
- * other DragDrop objects.</li>
- * <li>handle element(s): The drag operation only occurs if the element that
- * was clicked matches a handle element. By default this is the linked
- * element, but there are times that you will want only a portion of the
- * linked element to initiate the drag operation, and the setHandleElId()
- * method provides a way to define this.</li>
- * <li>drag element: this represents the element that would be moved along
- * with the cursor during a drag operation. By default, this is the linked
- * element itself as in {@link Ext.dd.DD}. setDragElId() lets you define
- * a separate element that would be moved, as in {@link Ext.dd.DDProxy}.
- * </li>
- * </ul>
- * This class should not be instantiated until the onload event to ensure that
- * the associated elements are available.
- * The following would define a DragDrop obj that would interact with any
- * other DragDrop obj in the "group1" group:
- * <pre>
- * dd = new Ext.dd.DragDrop("div1", "group1");
- * </pre>
- * Since none of the event handlers have been implemented, nothing would
- * actually happen if you were to run the code above. Normally you would
- * override this class or one of the default implementations, but you can
- * also override the methods you want on an instance of the class...
- * <pre>
- * dd.onDragDrop = function(e, id) {
- * alert("dd was dropped on " + id);
- * }
- * </pre>
- * @constructor
- * @param {String} id of the element that is linked to this instance
- * @param {String} sGroup the group of related DragDrop objects
- * @param {object} config an object containing configurable attributes
- * Valid properties for DragDrop:
- * padding, isTarget, maintainOffset, primaryButtonOnly
- */
- Ext.dd.DragDrop = function(id, sGroup, config) {
- if(id) {
- this.init(id, sGroup, config);
- }
- };
- Ext.dd.DragDrop.prototype = {
- /**
- * Set to false to enable a DragDrop object to fire drag events while dragging
- * over its own Element. Defaults to true - DragDrop objects do not by default
- * fire drag events to themselves.
- * @property ignoreSelf
- * @type Boolean
- */
- /**
- * The id of the element associated with this object. This is what we
- * refer to as the "linked element" because the size and position of
- * this element is used to determine when the drag and drop objects have
- * interacted.
- * @property id
- * @type String
- */
- id: null,
- /**
- * Configuration attributes passed into the constructor
- * @property config
- * @type object
- */
- config: null,
- /**
- * The id of the element that will be dragged. By default this is same
- * as the linked element , but could be changed to another element. Ex:
- * Ext.dd.DDProxy
- * @property dragElId
- * @type String
- * @private
- */
- dragElId: null,
- /**
- * The ID of the element that initiates the drag operation. By default
- * this is the linked element, but could be changed to be a child of this
- * element. This lets us do things like only starting the drag when the
- * header element within the linked html element is clicked.
- * @property handleElId
- * @type String
- * @private
- */
- handleElId: null,
- /**
- * An object who's property names identify HTML tags to be considered invalid as drag handles.
- * A non-null property value identifies the tag as invalid. Defaults to the
- * following value which prevents drag operations from being initiated by <a> elements:<pre><code>
- {
- A: "A"
- }</code></pre>
- * @property invalidHandleTypes
- * @type Object
- */
- invalidHandleTypes: null,
- /**
- * An object who's property names identify the IDs of elements to be considered invalid as drag handles.
- * A non-null property value identifies the ID as invalid. For example, to prevent
- * dragging from being initiated on element ID "foo", use:<pre><code>
- {
- foo: true
- }</code></pre>
- * @property invalidHandleIds
- * @type Object
- */
- invalidHandleIds: null,
- /**
- * An Array of CSS class names for elements to be considered in valid as drag handles.
- * @property invalidHandleClasses
- * @type Array
- */
- invalidHandleClasses: null,
- /**
- * The linked element's absolute X position at the time the drag was
- * started
- * @property startPageX
- * @type int
- * @private
- */
- startPageX: 0,
- /**
- * The linked element's absolute X position at the time the drag was
- * started
- * @property startPageY
- * @type int
- * @private
- */
- startPageY: 0,
- /**
- * The group defines a logical collection of DragDrop objects that are
- * related. Instances only get events when interacting with other
- * DragDrop object in the same group. This lets us define multiple
- * groups using a single DragDrop subclass if we want.
- * @property groups
- * @type object An object in the format {'group1':true, 'group2':true}
- */
- groups: null,
- /**
- * Individual drag/drop instances can be locked. This will prevent
- * onmousedown start drag.
- * @property locked
- * @type boolean
- * @private
- */
- locked: false,
- /**
- * Lock this instance
- * @method lock
- */
- lock: function() { this.locked = true; },
- /**
- * When set to true, other DD objects in cooperating DDGroups do not receive
- * notification events when this DD object is dragged over them. Defaults to false.
- * @property moveOnly
- * @type boolean
- */
- moveOnly: false,
- /**
- * Unlock this instace
- * @method unlock
- */
- unlock: function() { this.locked = false; },
- /**
- * By default, all instances can be a drop target. This can be disabled by
- * setting isTarget to false.
- * @property isTarget
- * @type boolean
- */
- isTarget: true,
- /**
- * The padding configured for this drag and drop object for calculating
- * the drop zone intersection with this object.
- * @property padding
- * @type int[] An array containing the 4 padding values: [top, right, bottom, left]
- */
- padding: null,
- /**
- * Cached reference to the linked element
- * @property _domRef
- * @private
- */
- _domRef: null,
- /**
- * Internal typeof flag
- * @property __ygDragDrop
- * @private
- */
- __ygDragDrop: true,
- /**
- * Set to true when horizontal contraints are applied
- * @property constrainX
- * @type boolean
- * @private
- */
- constrainX: false,
- /**
- * Set to true when vertical contraints are applied
- * @property constrainY
- * @type boolean
- * @private
- */
- constrainY: false,
- /**
- * The left constraint
- * @property minX
- * @type int
- * @private
- */
- minX: 0,
- /**
- * The right constraint
- * @property maxX
- * @type int
- * @private
- */
- maxX: 0,
- /**
- * The up constraint
- * @property minY
- * @type int
- * @type int
- * @private
- */
- minY: 0,
- /**
- * The down constraint
- * @property maxY
- * @type int
- * @private
- */
- maxY: 0,
- /**
- * Maintain offsets when we resetconstraints. Set to true when you want
- * the position of the element relative to its parent to stay the same
- * when the page changes
- *
- * @property maintainOffset
- * @type boolean
- */
- maintainOffset: false,
- /**
- * Array of pixel locations the element will snap to if we specified a
- * horizontal graduation/interval. This array is generated automatically
- * when you define a tick interval.
- * @property xTicks
- * @type int[]
- */
- xTicks: null,
- /**
- * Array of pixel locations the element will snap to if we specified a
- * vertical graduation/interval. This array is generated automatically
- * when you define a tick interval.
- * @property yTicks
- * @type int[]
- */
- yTicks: null,
- /**
- * By default the drag and drop instance will only respond to the primary
- * button click (left button for a right-handed mouse). Set to true to
- * allow drag and drop to start with any mouse click that is propogated
- * by the browser
- * @property primaryButtonOnly
- * @type boolean
- */
- primaryButtonOnly: true,
- /**
- * The availabe property is false until the linked dom element is accessible.
- * @property available
- * @type boolean
- */
- available: false,
- /**
- * By default, drags can only be initiated if the mousedown occurs in the
- * region the linked element is. This is done in part to work around a
- * bug in some browsers that mis-report the mousedown if the previous
- * mouseup happened outside of the window. This property is set to true
- * if outer handles are defined.
- *
- * @property hasOuterHandles
- * @type boolean
- * @default false
- */
- hasOuterHandles: false,
- /**
- * Code that executes immediately before the startDrag event
- * @method b4StartDrag
- * @private
- */
- b4StartDrag: function(x, y) { },
- /**
- * Abstract method called after a drag/drop object is clicked
- * and the drag or mousedown time thresholds have beeen met.
- * @method startDrag
- * @param {int} X click location
- * @param {int} Y click location
- */
- startDrag: function(x, y) { /* override this */ },
- /**
- * Code that executes immediately before the onDrag event
- * @method b4Drag
- * @private
- */
- b4Drag: function(e) { },
- /**
- * Abstract method called during the onMouseMove event while dragging an
- * object.
- * @method onDrag
- * @param {Event} e the mousemove event
- */
- onDrag: function(e) { /* override this */ },
- /**
- * Abstract method called when this element fist begins hovering over
- * another DragDrop obj
- * @method onDragEnter
- * @param {Event} e the mousemove event
- * @param {String|DragDrop[]} id In POINT mode, the element
- * id this is hovering over. In INTERSECT mode, an array of one or more
- * dragdrop items being hovered over.
- */
- onDragEnter: function(e, id) { /* override this */ },
- /**
- * Code that executes immediately before the onDragOver event
- * @method b4DragOver
- * @private
- */
- b4DragOver: function(e) { },
- /**
- * Abstract method called when this element is hovering over another
- * DragDrop obj
- * @method onDragOver
- * @param {Event} e the mousemove event
- * @param {String|DragDrop[]} id In POINT mode, the element
- * id this is hovering over. In INTERSECT mode, an array of dd items
- * being hovered over.
- */
- onDragOver: function(e, id) { /* override this */ },
- /**
- * Code that executes immediately before the onDragOut event
- * @method b4DragOut
- * @private
- */
- b4DragOut: function(e) { },
- /**
- * Abstract method called when we are no longer hovering over an element
- * @method onDragOut
- * @param {Event} e the mousemove event
- * @param {String|DragDrop[]} id In POINT mode, the element
- * id this was hovering over. In INTERSECT mode, an array of dd items
- * that the mouse is no longer over.
- */
- onDragOut: function(e, id) { /* override this */ },
- /**
- * Code that executes immediately before the onDragDrop event
- * @method b4DragDrop
- * @private
- */
- b4DragDrop: function(e) { },
- /**
- * Abstract method called when this item is dropped on another DragDrop
- * obj
- * @method onDragDrop
- * @param {Event} e the mouseup event
- * @param {String|DragDrop[]} id In POINT mode, the element
- * id this was dropped on. In INTERSECT mode, an array of dd items this
- * was dropped on.
- */
- onDragDrop: function(e, id) { /* override this */ },
- /**
- * Abstract method called when this item is dropped on an area with no
- * drop target
- * @method onInvalidDrop
- * @param {Event} e the mouseup event
- */
- onInvalidDrop: function(e) { /* override this */ },
- /**
- * Code that executes immediately before the endDrag event
- * @method b4EndDrag
- * @private
- */
- b4EndDrag: function(e) { },
- /**
- * Fired when we are done dragging the object
- * @method endDrag
- * @param {Event} e the mouseup event
- */
- endDrag: function(e) { /* override this */ },
- /**
- * Code executed immediately before the onMouseDown event
- * @method b4MouseDown
- * @param {Event} e the mousedown event
- * @private
- */
- b4MouseDown: function(e) { },
- /**
- * Event handler that fires when a drag/drop obj gets a mousedown
- * @method onMouseDown
- * @param {Event} e the mousedown event
- */
- onMouseDown: function(e) { /* override this */ },
- /**
- * Event handler that fires when a drag/drop obj gets a mouseup
- * @method onMouseUp
- * @param {Event} e the mouseup event
- */
- onMouseUp: function(e) { /* override this */ },
- /**
- * Override the onAvailable method to do what is needed after the initial
- * position was determined.
- * @method onAvailable
- */
- onAvailable: function () {
- },
- /**
- * Provides default constraint padding to "constrainTo" elements (defaults to {left: 0, right:0, top:0, bottom:0}).
- * @type Object
- */
- defaultPadding : {left:0, right:0, top:0, bottom:0},
- /**
- * Initializes the drag drop object's constraints to restrict movement to a certain element.
- *
- * Usage:
- <pre><code>
- var dd = new Ext.dd.DDProxy("dragDiv1", "proxytest",
- { dragElId: "existingProxyDiv" });
- dd.startDrag = function(){
- this.constrainTo("parent-id");
- };
- </code></pre>
- * Or you can initalize it using the {@link Ext.Element} object:
- <pre><code>
- Ext.get("dragDiv1").initDDProxy("proxytest", {dragElId: "existingProxyDiv"}, {
- startDrag : function(){
- this.constrainTo("parent-id");
- }
- });
- </code></pre>
- * @param {Mixed} constrainTo The element to constrain to.
- * @param {Object/Number} pad (optional) Pad provides a way to specify "padding" of the constraints,
- * and can be either a number for symmetrical padding (4 would be equal to {left:4, right:4, top:4, bottom:4}) or
- * an object containing the sides to pad. For example: {right:10, bottom:10}
- * @param {Boolean} inContent (optional) Constrain the draggable in the content box of the element (inside padding and borders)
- */
- constrainTo : function(constrainTo, pad, inContent){
- if(typeof pad == "number"){
- pad = {left: pad, right:pad, top:pad, bottom:pad};
- }
- pad = pad || this.defaultPadding;
- var b = Ext.get(this.getEl()).getBox();
- var ce = Ext.get(constrainTo);
- var s = ce.getScroll();
- var c, cd = ce.dom;
- if(cd == document.body){
- c = { x: s.left, y: s.top, width: Ext.lib.Dom.getViewWidth(), height: Ext.lib.Dom.getViewHeight()};
- }else{
- var xy = ce.getXY();
- c = {x : xy[0]+s.left, y: xy[1]+s.top, width: cd.clientWidth, height: cd.clientHeight};
- }
- var topSpace = b.y - c.y;
- var leftSpace = b.x - c.x;
- this.resetConstraints();
- this.setXConstraint(leftSpace - (pad.left||0), // left
- c.width - leftSpace - b.width - (pad.right||0), //right
- this.xTickSize
- );
- this.setYConstraint(topSpace - (pad.top||0), //top
- c.height - topSpace - b.height - (pad.bottom||0), //bottom
- this.yTickSize
- );
- },
- /**
- * Returns a reference to the linked element
- * @method getEl
- * @return {HTMLElement} the html element
- */
- getEl: function() {
- if (!this._domRef) {
- this._domRef = Ext.getDom(this.id);
- }
- return this._domRef;
- },
- /**
- * Returns a reference to the actual element to drag. By default this is
- * the same as the html element, but it can be assigned to another
- * element. An example of this can be found in Ext.dd.DDProxy
- * @method getDragEl
- * @return {HTMLElement} the html element
- */
- getDragEl: function() {
- return Ext.getDom(this.dragElId);
- },
- /**
- * Sets up the DragDrop object. Must be called in the constructor of any
- * Ext.dd.DragDrop subclass
- * @method init
- * @param id the id of the linked element
- * @param {String} sGroup the group of related items
- * @param {object} config configuration attributes
- */
- init: function(id, sGroup, config) {
- this.initTarget(id, sGroup, config);
- Event.on(this.id, "mousedown", this.handleMouseDown, this);
- // Event.on(this.id, "selectstart", Event.preventDefault);
- },
- /**
- * Initializes Targeting functionality only... the object does not
- * get a mousedown handler.
- * @method initTarget
- * @param id the id of the linked element
- * @param {String} sGroup the group of related items
- * @param {object} config configuration attributes
- */
- initTarget: function(id, sGroup, config) {
- // configuration attributes
- this.config = config || {};
- // create a local reference to the drag and drop manager
- this.DDM = Ext.dd.DDM;
- // initialize the groups array
- this.groups = {};
- // assume that we have an element reference instead of an id if the
- // parameter is not a string
- if (typeof id !== "string") {
- id = Ext.id(id);
- }
- // set the id
- this.id = id;
- // add to an interaction group
- this.addToGroup((sGroup) ? sGroup : "default");
- // We don't want to register this as the handle with the manager
- // so we just set the id rather than calling the setter.
- this.handleElId = id;
- // the linked element is the element that gets dragged by default
- this.setDragElId(id);
- // by default, clicked anchors will not start drag operations.
- this.invalidHandleTypes = { A: "A" };
- this.invalidHandleIds = {};
- this.invalidHandleClasses = [];
- this.applyConfig();
- this.handleOnAvailable();
- },
- /**
- * Applies the configuration parameters that were passed into the constructor.
- * This is supposed to happen at each level through the inheritance chain. So
- * a DDProxy implentation will execute apply config on DDProxy, DD, and
- * DragDrop in order to get all of the parameters that are available in
- * each object.
- * @method applyConfig
- */
- applyConfig: function() {
- // configurable properties:
- // padding, isTarget, maintainOffset, primaryButtonOnly
- this.padding = this.config.padding || [0, 0, 0, 0];
- this.isTarget = (this.config.isTarget !== false);
- this.maintainOffset = (this.config.maintainOffset);
- this.primaryButtonOnly = (this.config.primaryButtonOnly !== false);
- },
- /**
- * Executed when the linked element is available
- * @method handleOnAvailable
- * @private
- */
- handleOnAvailable: function() {
- this.available = true;
- this.resetConstraints();
- this.onAvailable();
- },
- /**
- * Configures the padding for the target zone in px. Effectively expands
- * (or reduces) the virtual object size for targeting calculations.
- * Supports css-style shorthand; if only one parameter is passed, all sides
- * will have that padding, and if only two are passed, the top and bottom
- * will have the first param, the left and right the second.
- * @method setPadding
- * @param {int} iTop Top pad
- * @param {int} iRight Right pad
- * @param {int} iBot Bot pad
- * @param {int} iLeft Left pad
- */
- setPadding: function(iTop, iRight, iBot, iLeft) {
- // this.padding = [iLeft, iRight, iTop, iBot];
- if (!iRight && 0 !== iRight) {
- this.padding = [iTop, iTop, iTop, iTop];
- } else if (!iBot && 0 !== iBot) {
- this.padding = [iTop, iRight, iTop, iRight];
- } else {
- this.padding = [iTop, iRight, iBot, iLeft];
- }
- },
- /**
- * Stores the initial placement of the linked element.
- * @method setInitPosition
- * @param {int} diffX the X offset, default 0
- * @param {int} diffY the Y offset, default 0
- */
- setInitPosition: function(diffX, diffY) {
- var el = this.getEl();
- if (!this.DDM.verifyEl(el)) {
- return;
- }
- var dx = diffX || 0;
- var dy = diffY || 0;
- var p = Dom.getXY( el );
- this.initPageX = p[0] - dx;
- this.initPageY = p[1] - dy;
- this.lastPageX = p[0];
- this.lastPageY = p[1];
- this.setStartPosition(p);
- },
- /**
- * Sets the start position of the element. This is set when the obj
- * is initialized, the reset when a drag is started.
- * @method setStartPosition
- * @param pos current position (from previous lookup)
- * @private
- */
- setStartPosition: function(pos) {
- var p = pos || Dom.getXY( this.getEl() );
- this.deltaSetXY = null;
- this.startPageX = p[0];
- this.startPageY = p[1];
- },
- /**
- * Add this instance to a group of related drag/drop objects. All
- * instances belong to at least one group, and can belong to as many
- * groups as needed.
- * @method addToGroup
- * @param sGroup {string} the name of the group
- */
- addToGroup: function(sGroup) {
- this.groups[sGroup] = true;
- this.DDM.regDragDrop(this, sGroup);
- },
- /**
- * Remove's this instance from the supplied interaction group
- * @method removeFromGroup
- * @param {string} sGroup The group to drop
- */
- removeFromGroup: function(sGroup) {
- if (this.groups[sGroup]) {
- delete this.groups[sGroup];
- }
- this.DDM.removeDDFromGroup(this, sGroup);
- },
- /**
- * Allows you to specify that an element other than the linked element
- * will be moved with the cursor during a drag
- * @method setDragElId
- * @param id {string} the id of the element that will be used to initiate the drag
- */
- setDragElId: function(id) {
- this.dragElId = id;
- },
- /**
- * Allows you to specify a child of the linked element that should be
- * used to initiate the drag operation. An example of this would be if
- * you have a content div with text and links. Clicking anywhere in the
- * content area would normally start the drag operation. Use this method
- * to specify that an element inside of the content div is the element
- * that starts the drag operation.
- * @method setHandleElId
- * @param id {string} the id of the element that will be used to
- * initiate the drag.
- */
- setHandleElId: function(id) {
- if (typeof id !== "string") {
- id = Ext.id(id);
- }
- this.handleElId = id;
- this.DDM.regHandle(this.id, id);
- },
- /**
- * Allows you to set an element outside of the linked element as a drag
- * handle
- * @method setOuterHandleElId
- * @param id the id of the element that will be used to initiate the drag
- */
- setOuterHandleElId: function(id) {
- if (typeof id !== "string") {
- id = Ext.id(id);
- }
- Event.on(id, "mousedown",
- this.handleMouseDown, this);
- this.setHandleElId(id);
- this.hasOuterHandles = true;
- },
- /**
- * Remove all drag and drop hooks for this element
- * @method unreg
- */
- unreg: function() {
- Event.un(this.id, "mousedown",
- this.handleMouseDown);
- this._domRef = null;
- this.DDM._remove(this);
- },
- destroy : function(){
- this.unreg();
- },
- /**
- * Returns true if this instance is locked, or the drag drop mgr is locked
- * (meaning that all drag/drop is disabled on the page.)
- * @method isLocked
- * @return {boolean} true if this obj or all drag/drop is locked, else
- * false
- */
- isLocked: function() {
- return (this.DDM.isLocked() || this.locked);
- },
- /**
- * Fired when this object is clicked
- * @method handleMouseDown
- * @param {Event} e
- * @param {Ext.dd.DragDrop} oDD the clicked dd object (this dd obj)
- * @private
- */
- handleMouseDown: function(e, oDD){
- if (this.primaryButtonOnly && e.button != 0) {
- return;
- }
- if (this.isLocked()) {
- return;
- }
- this.DDM.refreshCache(this.groups);
- var pt = new Ext.lib.Point(Ext.lib.Event.getPageX(e), Ext.lib.Event.getPageY(e));
- if (!this.hasOuterHandles && !this.DDM.isOverTarget(pt, this) ) {
- } else {
- if (this.clickValidator(e)) {
- // set the initial element position
- this.setStartPosition();
- this.b4MouseDown(e);
- this.onMouseDown(e);
- this.DDM.handleMouseDown(e, this);
- this.DDM.stopEvent(e);
- } else {
- }
- }
- },
- clickValidator: function(e) {
- var target = e.getTarget();
- return ( this.isValidHandleChild(target) &&
- (this.id == this.handleElId ||
- this.DDM.handleWasClicked(target, this.id)) );
- },
- /**
- * Allows you to specify a tag name that should not start a drag operation
- * when clicked. This is designed to facilitate embedding links within a
- * drag handle that do something other than start the drag.
- * @method addInvalidHandleType
- * @param {string} tagName the type of element to exclude
- */
- addInvalidHandleType: function(tagName) {
- var type = tagName.toUpperCase();
- this.invalidHandleTypes[type] = type;
- },
- /**
- * Lets you to specify an element id for a child of a drag handle
- * that should not initiate a drag
- * @method addInvalidHandleId
- * @param {string} id the element id of the element you wish to ignore
- */
- addInvalidHandleId: function(id) {
- if (typeof id !== "string") {
- id = Ext.id(id);
- }
- this.invalidHandleIds[id] = id;
- },
- /**
- * Lets you specify a css class of elements that will not initiate a drag
- * @method addInvalidHandleClass
- * @param {string} cssClass the class of the elements you wish to ignore
- */
- addInvalidHandleClass: function(cssClass) {
- this.invalidHandleClasses.push(cssClass);
- },
- /**
- * Unsets an excluded tag name set by addInvalidHandleType
- * @method removeInvalidHandleType
- * @param {string} tagName the type of element to unexclude
- */
- removeInvalidHandleType: function(tagName) {
- var type = tagName.toUpperCase();
- // this.invalidHandleTypes[type] = null;
- delete this.invalidHandleTypes[type];
- },
- /**
- * Unsets an invalid handle id
- * @method removeInvalidHandleId
- * @param {string} id the id of the element to re-enable
- */
- removeInvalidHandleId: function(id) {
- if (typeof id !== "string") {
- id = Ext.id(id);
- }
- delete this.invalidHandleIds[id];
- },
- /**
- * Unsets an invalid css class
- * @method removeInvalidHandleClass
- * @param {string} cssClass the class of the element(s) you wish to
- * re-enable
- */
- removeInvalidHandleClass: function(cssClass) {
- for (var i=0, len=this.invalidHandleClasses.length; i<len; ++i) {
- if (this.invalidHandleClasses[i] == cssClass) {
- delete this.invalidHandleClasses[i];
- }
- }
- },
- /**
- * Checks the tag exclusion list to see if this click should be ignored
- * @method isValidHandleChild
- * @param {HTMLElement} node the HTMLElement to evaluate
- * @return {boolean} true if this is a valid tag type, false if not
- */
- isValidHandleChild: function(node) {
- var valid = true;
- // var n = (node.nodeName == "#text") ? node.parentNode : node;
- var nodeName;
- try {
- nodeName = node.nodeName.toUpperCase();
- } catch(e) {
- nodeName = node.nodeName;
- }
- valid = valid && !this.invalidHandleTypes[nodeName];
- valid = valid && !this.invalidHandleIds[node.id];
- for (var i=0, len=this.invalidHandleClasses.length; valid && i<len; ++i) {
- valid = !Ext.fly(node).hasClass(this.invalidHandleClasses[i]);
- }
- return valid;
- },
- /**
- * Create the array of horizontal tick marks if an interval was specified
- * in setXConstraint().
- * @method setXTicks
- * @private
- */
- setXTicks: function(iStartX, iTickSize) {
- this.xTicks = [];
- this.xTickSize = iTickSize;
- var tickMap = {};
- for (var i = this.initPageX; i >= this.minX; i = i - iTickSize) {
- if (!tickMap[i]) {
- this.xTicks[this.xTicks.length] = i;
- tickMap[i] = true;
- }
- }
- for (i = this.initPageX; i <= this.maxX; i = i + iTickSize) {
- if (!tickMap[i]) {
- this.xTicks[this.xTicks.length] = i;
- tickMap[i] = true;
- }
- }
- this.xTicks.sort(this.DDM.numericSort) ;
- },
- /**
- * Create the array of vertical tick marks if an interval was specified in
- * setYConstraint().
- * @method setYTicks
- * @private
- */
- setYTicks: function(iStartY, iTickSize) {
- this.yTicks = [];
- this.yTickSize = iTickSize;
- var tickMap = {};
- for (var i = this.initPageY; i >= this.minY; i = i - iTickSize) {
- if (!tickMap[i]) {
- this.yTicks[this.yTicks.length] = i;
- tickMap[i] = true;
- }
- }
- for (i = this.initPageY; i <= this.maxY; i = i + iTickSize) {
- if (!tickMap[i]) {
- this.yTicks[this.yTicks.length] = i;
- tickMap[i] = true;
- }
- }
- this.yTicks.sort(this.DDM.numericSort) ;
- },
- /**
- * By default, the element can be dragged any place on the screen. Use
- * this method to limit the horizontal travel of the element. Pass in
- * 0,0 for the parameters if you want to lock the drag to the y axis.
- * @method setXConstraint
- * @param {int} iLeft the number of pixels the element can move to the left
- * @param {int} iRight the number of pixels the element can move to the
- * right
- * @param {int} iTickSize optional parameter for specifying that the
- * element
- * should move iTickSize pixels at a time.
- */
- setXConstraint: function(iLeft, iRight, iTickSize) {
- this.leftConstraint = iLeft;
- this.rightConstraint = iRight;
- this.minX = this.initPageX - iLeft;
- this.maxX = this.initPageX + iRight;
- if (iTickSize) { this.setXTicks(this.initPageX, iTickSize); }
- this.constrainX = true;
- },
- /**
- * Clears any constraints applied to this instance. Also clears ticks
- * since they can't exist independent of a constraint at this time.
- * @method clearConstraints
- */
- clearConstraints: function() {
- this.constrainX = false;
- this.constrainY = false;
- this.clearTicks();
- },
- /**
- * Clears any tick interval defined for this instance
- * @method clearTicks
- */
- clearTicks: function() {
- this.xTicks = null;
- this.yTicks = null;
- this.xTickSize = 0;
- this.yTickSize = 0;
- },
- /**
- * By default, the element can be dragged any place on the screen. Set
- * this to limit the vertical travel of the element. Pass in 0,0 for the
- * parameters if you want to lock the drag to the x axis.
- * @method setYConstraint
- * @param {int} iUp the number of pixels the element can move up
- * @param {int} iDown the number of pixels the element can move down
- * @param {int} iTickSize optional parameter for specifying that the
- * element should move iTickSize pixels at a time.
- */
- setYConstraint: function(iUp, iDown, iTickSize) {
- this.topConstraint = iUp;
- this.bottomConstraint = iDown;
- this.minY = this.initPageY - iUp;
- this.maxY = this.initPageY + iDown;
- if (iTickSize) { this.setYTicks(this.initPageY, iTickSize); }
- this.constrainY = true;
- },
- /**
- * resetConstraints must be called if you manually reposition a dd element.
- * @method resetConstraints
- * @param {boolean} maintainOffset
- */
- resetConstraints: function() {
- // Maintain offsets if necessary
- if (this.initPageX || this.initPageX === 0) {
- // figure out how much this thing has moved
- var dx = (this.maintainOffset) ? this.lastPageX - this.initPageX : 0;
- var dy = (this.maintainOffset) ? this.lastPageY - this.initPageY : 0;
- this.setInitPosition(dx, dy);
- // This is the first time we have detected the element's position
- } else {
- this.setInitPosition();
- }
- if (this.constrainX) {
- this.setXConstraint( this.leftConstraint,
- this.rightConstraint,
- this.xTickSize );
- }
- if (this.constrainY) {
- this.setYConstraint( this.topConstraint,
- this.bottomConstraint,
- this.yTickSize );
- }
- },
- /**
- * Normally the drag element is moved pixel by pixel, but we can specify
- * that it move a number of pixels at a time. This method resolves the
- * location when we have it set up like this.
- * @method getTick
- * @param {int} val where we want to place the object
- * @param {int[]} tickArray sorted array of valid points
- * @return {int} the closest tick
- * @private
- */
- getTick: function(val, tickArray) {
- if (!tickArray) {
- // If tick interval is not defined, it is effectively 1 pixel,
- // so we return the value passed to us.
- return val;
- } else if (tickArray[0] >= val) {
- // The value is lower than the first tick, so we return the first
- // tick.
- return tickArray[0];
- } else {
- for (var i=0, len=tickArray.length; i<len; ++i) {
- var next = i + 1;
- if (tickArray[next] && tickArray[next] >= val) {
- var diff1 = val - tickArray[i];
- var diff2 = tickArray[next] - val;
- return (diff2 > diff1) ? tickArray[i] : tickArray[next];
- }
- }
- // The value is larger than the last tick, so we return the last
- // tick.
- return tickArray[tickArray.length - 1];
- }
- },
- /**
- * toString method
- * @method toString
- * @return {string} string representation of the dd obj
- */
- toString: function() {
- return ("DragDrop " + this.id);
- }
- };
- })();
- /**
- * The drag and drop utility provides a framework for building drag and drop
- * applications. In addition to enabling drag and drop for specific elements,
- * the drag and drop elements are tracked by the manager class, and the
- * interactions between the various elements are tracked during the drag and
- * the implementing code is notified about these important moments.
- */
- // Only load the library once. Rewriting the manager class would orphan
- // existing drag and drop instances.
- if (!Ext.dd.DragDropMgr) {
- /**
- * @class Ext.dd.DragDropMgr
- * DragDropMgr is a singleton that tracks the element interaction for
- * all DragDrop items in the window. Generally, you will not call
- * this class directly, but it does have helper methods that could
- * be useful in your DragDrop implementations.
- * @singleton
- */
- Ext.dd.DragDropMgr = function() {
- var Event = Ext.EventManager;
- return {
- /**
- * Two dimensional Array of registered DragDrop objects. The first
- * dimension is the DragDrop item group, the second the DragDrop
- * object.
- * @property ids
- * @type {string: string}
- * @private
- * @static
- */
- ids: {},
- /**
- * Array of element ids defined as drag handles. Used to determine
- * if the element that generated the mousedown event is actually the
- * handle and not the html element itself.
- * @property handleIds
- * @type {string: string}
- * @private
- * @static
- */
- handleIds: {},
- /**
- * the DragDrop object that is currently being dragged
- * @property dragCurrent
- * @type DragDrop
- * @private
- * @static
- **/
- dragCurrent: null,
- /**
- * the DragDrop object(s) that are being hovered over
- * @property dragOvers
- * @type Array
- * @private
- * @static
- */
- dragOvers: {},
- /**
- * the X distance between the cursor and the object being dragged
- * @property deltaX
- * @type int
- * @private
- * @static
- */
- deltaX: 0,
- /**
- * the Y distance between the cursor and the object being dragged
- * @property deltaY
- * @type int
- * @private
- * @static
- */
- deltaY: 0,
- /**
- * Flag to determine if we should prevent the default behavior of the
- * events we define. By default this is true, but this can be set to
- * false if you need the default behavior (not recommended)
- * @property preventDefault
- * @type boolean
- * @static
- */
- preventDefault: true,
- /**
- * Flag to determine if we should stop the propagation of the events
- * we generate. This is true by default but you may want to set it to
- * false if the html element contains other features that require the
- * mouse click.
- * @property stopPropagation
- * @type boolean
- * @static
- */
- stopPropagation: true,
- /**
- * Internal flag that is set to true when drag and drop has been
- * intialized
- * @property initialized
- * @private
- * @static
- */
- initialized: false,
- /**
- * All drag and drop can be disabled.
- * @property locked
- * @private
- * @static
- */
- locked: false,
- /**
- * Called the first time an element is registered.
- * @method init
- * @private
- * @static
- */
- init: function() {
- this.initialized = true;
- },
- /**
- * In point mode, drag and drop interaction is defined by the
- * location of the cursor during the drag/drop
- * @property POINT
- * @type int
- * @static
- */
- POINT: 0,
- /**
- * In intersect mode, drag and drop interaction is defined by the
- * overlap of two or more drag and drop objects.
- * @property INTERSECT
- * @type int
- * @static
- */
- INTERSECT: 1,
- /**
- * The current drag and drop mode. Default: POINT
- * @property mode
- * @type int
- * @static
- */
- mode: 0,
- /**
- * Runs method on all drag and drop objects
- * @method _execOnAll
- * @private
- * @static
- */
- _execOnAll: function(sMethod, args) {
- for (var i in this.ids) {
- for (var j in this.ids[i]) {
- var oDD = this.ids[i][j];
- if (! this.isTypeOfDD(oDD)) {
- continue;
- }
- oDD[sMethod].apply(oDD, args);
- }
- }
- },
- /**
- * Drag and drop initialization. Sets up the global event handlers
- * @method _onLoad
- * @private
- * @static
- */
- _onLoad: function() {
- this.init();
- Event.on(document, "mouseup", this.handleMouseUp, this, true);
- Event.on(document, "mousemove", this.handleMouseMove, this, true);
- Event.on(window, "unload", this._onUnload, this, true);
- Event.on(window, "resize", this._onResize, this, true);
- // Event.on(window, "mouseout", this._test);
- },
- /**
- * Reset constraints on all drag and drop objs
- * @method _onResize
- * @private
- * @static
- */
- _onResize: function(e) {
- this._execOnAll("resetConstraints", []);
- },
- /**
- * Lock all drag and drop functionality
- * @method lock
- * @static
- */
- lock: function() { this.locked = true; },
- /**
- * Unlock all drag and drop functionality
- * @method unlock
- * @static
- */
- unlock: function() { this.locked = false; },
- /**
- * Is drag and drop locked?
- * @method isLocked
- * @return {boolean} True if drag and drop is locked, false otherwise.
- * @static
- */
- isLocked: function() { return this.locked; },
- /**
- * Location cache that is set for all drag drop objects when a drag is
- * initiated, cleared when the drag is finished.
- * @property locationCache
- * @private
- * @static
- */
- locationCache: {},
- /**
- * Set useCache to false if you want to force object the lookup of each
- * drag and drop linked element constantly during a drag.
- * @property useCache
- * @type boolean
- * @static
- */
- useCache: true,
- /**
- * The number of pixels that the mouse needs to move after the
- * mousedown before the drag is initiated. Default=3;
- * @property clickPixelThresh
- * @type int
- * @static
- */
- clickPixelThresh: 3,
- /**
- * The number of milliseconds after the mousedown event to initiate the
- * drag if we don't get a mouseup event. Default=1000
- * @property clickTimeThresh
- * @type int
- * @static
- */
- clickTimeThresh: 350,
- /**
- * Flag that indicates that either the drag pixel threshold or the
- * mousdown time threshold has been met
- * @property dragThreshMet
- * @type boolean
- * @private
- * @static
- */
- dragThreshMet: false,
- /**
- * Timeout used for the click time threshold
- * @property clickTimeout
- * @type Object
- * @private
- * @static
- */
- clickTimeout: null,
- /**
- * The X position of the mousedown event stored for later use when a
- * drag threshold is met.
- * @property startX
- * @type int
- * @private
- * @static
- */
- startX: 0,
- /**
- * The Y position of the mousedown event stored for later use when a
- * drag threshold is met.
- * @property startY
- * @type int
- * @private
- * @static
- */
- startY: 0,
- /**
- * Each DragDrop instance must be registered with the DragDropMgr.
- * This is executed in DragDrop.init()
- * @method regDragDrop
- * @param {DragDrop} oDD the DragDrop object to register
- * @param {String} sGroup the name of the group this element belongs to
- * @static
- */
- regDragDrop: function(oDD, sGroup) {
- if (!this.initialized) { this.init(); }
- if (!this.ids[sGroup]) {
- this.ids[sGroup] = {};
- }
- this.ids[sGroup][oDD.id] = oDD;
- },
- /**
- * Removes the supplied dd instance from the supplied group. Executed
- * by DragDrop.removeFromGroup, so don't call this function directly.
- * @method removeDDFromGroup
- * @private
- * @static
- */
- removeDDFromGroup: function(oDD, sGroup) {
- if (!this.ids[sGroup]) {
- this.ids[sGroup] = {};
- }
- var obj = this.ids[sGroup];
- if (obj && obj[oDD.id]) {
- delete obj[oDD.id];
- }
- },
- /**
- * Unregisters a drag and drop item. This is executed in
- * DragDrop.unreg, use that method instead of calling this directly.
- * @method _remove
- * @private
- * @static
- */
- _remove: function(oDD) {
- for (var g in oDD.groups) {
- if (g && this.ids[g] && this.ids[g][oDD.id]) {
- delete this.ids[g][oDD.id];
- }
- }
- delete this.handleIds[oDD.id];
- },
- /**
- * Each DragDrop handle element must be registered. This is done
- * automatically when executing DragDrop.setHandleElId()
- * @method regHandle
- * @param {String} sDDId the DragDrop id this element is a handle for
- * @param {String} sHandleId the id of the element that is the drag
- * handle
- * @static
- */
- regHandle: function(sDDId, sHandleId) {
- if (!this.handleIds[sDDId]) {
- this.handleIds[sDDId] = {};
- }
- this.handleIds[sDDId][sHandleId] = sHandleId;
- },
- /**
- * Utility function to determine if a given element has been
- * registered as a drag drop item.
- * @method isDragDrop
- * @param {String} id the element id to check
- * @return {boolean} true if this element is a DragDrop item,
- * false otherwise
- * @static
- */
- isDragDrop: function(id) {
- return ( this.getDDById(id) ) ? true : false;
- },
- /**
- * Returns the drag and drop instances that are in all groups the
- * passed in instance belongs to.
- * @method getRelated
- * @param {DragDrop} p_oDD the obj to get related data for
- * @param {boolean} bTargetsOnly if true, only return targetable objs
- * @return {DragDrop[]} the related instances
- * @static
- */
- getRelated: function(p_oDD, bTargetsOnly) {
- var oDDs = [];
- for (var i in p_oDD.groups) {
- for (var j in this.ids[i]) {
- var dd = this.ids[i][j];
- if (! this.isTypeOfDD(dd)) {
- continue;
- }
- if (!bTargetsOnly || dd.isTarget) {
- oDDs[oDDs.length] = dd;
- }
- }
- }
- return oDDs;
- },
- /**
- * Returns true if the specified dd target is a legal target for
- * the specifice drag obj
- * @method isLegalTarget
- * @param {DragDrop} the drag obj
- * @param {DragDrop} the target
- * @return {boolean} true if the target is a legal target for the
- * dd obj
- * @static
- */
- isLegalTarget: function (oDD, oTargetDD) {
- var targets = this.getRelated(oDD, true);
- for (var i=0, len=targets.length;i<len;++i) {
- if (targets[i].id == oTargetDD.id) {
- return true;
- }
- }
- return false;
- },
- /**
- * My goal is to be able to transparently determine if an object is
- * typeof DragDrop, and the exact subclass of DragDrop. typeof
- * returns "object", oDD.constructor.toString() always returns
- * "DragDrop" and not the name of the subclass. So for now it just
- * evaluates a well-known variable in DragDrop.
- * @method isTypeOfDD
- * @param {Object} the object to evaluate
- * @return {boolean} true if typeof oDD = DragDrop
- * @static
- */
- isTypeOfDD: function (oDD) {
- return (oDD && oDD.__ygDragDrop);
- },
- /**
- * Utility function to determine if a given element has been
- * registered as a drag drop handle for the given Drag Drop object.
- * @method isHandle
- * @param {String} id the element id to check
- * @return {boolean} true if this element is a DragDrop handle, false
- * otherwise
- * @static
- */
- isHandle: function(sDDId, sHandleId) {
- return ( this.handleIds[sDDId] &&
- this.handleIds[sDDId][sHandleId] );
- },
- /**
- * Returns the DragDrop instance for a given id
- * @method getDDById
- * @param {String} id the id of the DragDrop object
- * @return {DragDrop} the drag drop object, null if it is not found
- * @static
- */
- getDDById: function(id) {
- for (var i in this.ids) {
- if (this.ids[i][id]) {
- return this.ids[i][id];
- }
- }
- return null;
- },
- /**
- * Fired after a registered DragDrop object gets the mousedown event.
- * Sets up the events required to track the object being dragged
- * @method handleMouseDown
- * @param {Event} e the event
- * @param oDD the DragDrop object being dragged
- * @private
- * @static
- */
- handleMouseDown: function(e, oDD) {
- if(Ext.QuickTips){
- Ext.QuickTips.disable();
- }
- if(this.dragCurrent){
- // the original browser mouseup wasn't handled (e.g. outside FF browser window)
- // so clean up first to avoid breaking the next drag
- this.handleMouseUp(e);
- }
- this.currentTarget = e.getTarget();
- this.dragCurrent = oDD;
- var el = oDD.getEl();
- // track start position
- this.startX = e.getPageX();
- this.startY = e.getPageY();
- this.deltaX = this.startX - el.offsetLeft;
- this.deltaY = this.startY - el.offsetTop;
- this.dragThreshMet = false;
- this.clickTimeout = setTimeout(
- function() {
- var DDM = Ext.dd.DDM;
- DDM.startDrag(DDM.startX, DDM.startY);
- },
- this.clickTimeThresh );
- },
- /**
- * Fired when either the drag pixel threshol or the mousedown hold
- * time threshold has been met.
- * @method startDrag
- * @param x {int} the X position of the original mousedown
- * @param y {int} the Y position of the original mousedown
- * @static
- */
- startDrag: function(x, y) {
- clearTimeout(this.clickTimeout);
- if (this.dragCurrent) {
- this.dragCurrent.b4StartDrag(x, y);
- this.dragCurrent.startDrag(x, y);
- }
- this.dragThreshMet = true;
- },
- /**
- * Internal function to handle the mouseup event. Will be invoked
- * from the context of the document.
- * @method handleMouseUp
- * @param {Event} e the event
- * @private
- * @static
- */
- handleMouseUp: function(e) {
- if(Ext.QuickTips){
- Ext.QuickTips.enable();
- }
- if (! this.dragCurrent) {
- return;
- }
- clearTimeout(this.clickTimeout);
- if (this.dragThreshMet) {
- this.fireEvents(e, true);
- } else {
- }
- this.stopDrag(e);
- this.stopEvent(e);
- },
- /**
- * Utility to stop event propagation and event default, if these
- * features are turned on.
- * @method stopEvent
- * @param {Event} e the event as returned by this.getEvent()
- * @static
- */
- stopEvent: function(e){
- if(this.stopPropagation) {
- e.stopPropagation();
- }
- if (this.preventDefault) {
- e.preventDefault();
- }
- },
- /**
- * Internal function to clean up event handlers after the drag
- * operation is complete
- * @method stopDrag
- * @param {Event} e the event
- * @private
- * @static
- */
- stopDrag: function(e) {
- // Fire the drag end event for the item that was dragged
- if (this.dragCurrent) {
- if (this.dragThreshMet) {
- this.dragCurrent.b4EndDrag(e);
- this.dragCurrent.endDrag(e);
- }
- this.dragCurrent.onMouseUp(e);
- }
- this.dragCurrent = null;
- this.dragOvers = {};
- },
- /**
- * Internal function to handle the mousemove event. Will be invoked
- * from the context of the html element.
- *
- * @TODO figure out what we can do about mouse events lost when the
- * user drags objects beyond the window boundary. Currently we can
- * detect this in internet explorer by verifying that the mouse is
- * down during the mousemove event. Firefox doesn't give us the
- * button state on the mousemove event.
- * @method handleMouseMove
- * @param {Event} e the event
- * @private
- * @static
- */
- handleMouseMove: function(e) {
- if (! this.dragCurrent) {
- return true;
- }
- // var button = e.which || e.button;
- // check for IE mouseup outside of page boundary
- if (Ext.isIE && (e.button !== 0 && e.button !== 1 && e.button !== 2)) {
- this.stopEvent(e);
- return this.handleMouseUp(e);
- }
- if (!this.dragThreshMet) {
- var diffX = Math.abs(this.startX - e.getPageX());
- var diffY = Math.abs(this.startY - e.getPageY());
- if (diffX > this.clickPixelThresh ||
- diffY > this.clickPixelThresh) {
- this.startDrag(this.startX, this.startY);
- }
- }
- if (this.dragThreshMet) {
- this.dragCurrent.b4Drag(e);
- this.dragCurrent.onDrag(e);
- if(!this.dragCurrent.moveOnly){
- this.fireEvents(e, false);
- }
- }
- this.stopEvent(e);
- return true;
- },
- /**
- * Iterates over all of the DragDrop elements to find ones we are
- * hovering over or dropping on
- * @method fireEvents
- * @param {Event} e the event
- * @param {boolean} isDrop is this a drop op or a mouseover op?
- * @private
- * @static
- */
- fireEvents: function(e, isDrop) {
- var dc = this.dragCurrent;
- // If the user did the mouse up outside of the window, we could
- // get here even though we have ended the drag.
- if (!dc || dc.isLocked()) {
- return;
- }
- var pt = e.getPoint();
- // cache the previous dragOver array
- var oldOvers = [];
- var outEvts = [];
- var overEvts = [];
- var dropEvts = [];
- var enterEvts = [];
- // Check to see if the object(s) we were hovering over is no longer
- // being hovered over so we can fire the onDragOut event
- for (var i in this.dragOvers) {
- var ddo = this.dragOvers[i];
- if (! this.isTypeOfDD(ddo)) {
- continue;
- }
- if (! this.isOverTarget(pt, ddo, this.mode)) {
- outEvts.push( ddo );
- }
- oldOvers[i] = true;
- delete this.dragOvers[i];
- }
- for (var sGroup in dc.groups) {
- if ("string" != typeof sGroup) {
- continue;
- }
- for (i in this.ids[sGroup]) {
- var oDD = this.ids[sGroup][i];
- if (! this.isTypeOfDD(oDD)) {
- continue;
- }
- if (oDD.isTarget && !oDD.isLocked() && ((oDD != dc) || (dc.ignoreSelf === false))) {
- if (this.isOverTarget(pt, oDD, this.mode)) {
- // look for drop interactions
- if (isDrop) {
- dropEvts.push( oDD );
- // look for drag enter and drag over interactions
- } else {
- // initial drag over: dragEnter fires
- if (!oldOvers[oDD.id]) {
- enterEvts.push( oDD );
- // subsequent drag overs: dragOver fires
- } else {
- overEvts.push( oDD );
- }
- this.dragOvers[oDD.id] = oDD;
- }
- }
- }
- }
- }
- if (this.mode) {
- if (outEvts.length) {
- dc.b4DragOut(e, outEvts);
- dc.onDragOut(e, outEvts);
- }
- if (enterEvts.length) {
- dc.onDragEnter(e, enterEvts);
- }
- if (overEvts.length) {
- dc.b4DragOver(e, overEvts);
- dc.onDragOver(e, overEvts);
- }
- if (dropEvts.length) {
- dc.b4DragDrop(e, dropEvts);
- dc.onDragDrop(e, dropEvts);
- }
- } else {
- // fire dragout events
- var len = 0;
- for (i=0, len=outEvts.length; i<len; ++i) {
- dc.b4DragOut(e, outEvts[i].id);
- dc.onDragOut(e, outEvts[i].id);
- }
- // fire enter events
- for (i=0,len=enterEvts.length; i<len; ++i) {
- // dc.b4DragEnter(e, oDD.id);
- dc.onDragEnter(e, enterEvts[i].id);
- }
- // fire over events
- for (i=0,len=overEvts.length; i<len; ++i) {
- dc.b4DragOver(e, overEvts[i].id);
- dc.onDragOver(e, overEvts[i].id);
- }
- // fire drop events
- for (i=0, len=dropEvts.length; i<len; ++i) {
- dc.b4DragDrop(e, dropEvts[i].id);
- dc.onDragDrop(e, dropEvts[i].id);
- }
- }
- // notify about a drop that did not find a target
- if (isDrop && !dropEvts.length) {
- dc.onInvalidDrop(e);
- }
- },
- /**
- * Helper function for getting the best match from the list of drag
- * and drop objects returned by the drag and drop events when we are
- * in INTERSECT mode. It returns either the first object that the
- * cursor is over, or the object that has the greatest overlap with
- * the dragged element.
- * @method getBestMatch
- * @param {DragDrop[]} dds The array of drag and drop objects
- * targeted
- * @return {DragDrop} The best single match
- * @static
- */
- getBestMatch: function(dds) {
- var winner = null;
- // Return null if the input is not what we expect
- //if (!dds || !dds.length || dds.length == 0) {
- // winner = null;
- // If there is only one item, it wins
- //} else if (dds.length == 1) {
- var len = dds.length;
- if (len == 1) {
- winner = dds[0];
- } else {
- // Loop through the targeted items
- for (var i=0; i<len; ++i) {
- var dd = dds[i];
- // If the cursor is over the object, it wins. If the
- // cursor is over multiple matches, the first one we come
- // to wins.
- if (dd.cursorIsOver) {
- winner = dd;
- break;
- // Otherwise the object with the most overlap wins
- } else {
- if (!winner ||
- winner.overlap.getArea() < dd.overlap.getArea()) {
- winner = dd;
- }
- }
- }
- }
- return winner;
- },
- /**
- * Refreshes the cache of the top-left and bottom-right points of the
- * drag and drop objects in the specified group(s). This is in the
- * format that is stored in the drag and drop instance, so typical
- * usage is:
- * <code>
- * Ext.dd.DragDropMgr.refreshCache(ddinstance.groups);
- * </code>
- * Alternatively:
- * <code>
- * Ext.dd.DragDropMgr.refreshCache({group1:true, group2:true});
- * </code>
- * @TODO this really should be an indexed array. Alternatively this
- * method could accept both.
- * @method refreshCache
- * @param {Object} groups an associative array of groups to refresh
- * @static
- */
- refreshCache: function(groups) {
- for (var sGroup in groups) {
- if ("string" != typeof sGroup) {
- continue;
- }
- for (var i in this.ids[sGroup]) {
- var oDD = this.ids[sGroup][i];
- if (this.isTypeOfDD(oDD)) {
- // if (this.isTypeOfDD(oDD) && oDD.isTarget) {
- var loc = this.getLocation(oDD);
- if (loc) {
- this.locationCache[oDD.id] = loc;
- } else {
- delete this.locationCache[oDD.id];
- // this will unregister the drag and drop object if
- // the element is not in a usable state
- // oDD.unreg();
- }
- }
- }
- }
- },
- /**
- * This checks to make sure an element exists and is in the DOM. The
- * main purpose is to handle cases where innerHTML is used to remove
- * drag and drop objects from the DOM. IE provides an 'unspecified
- * error' when trying to access the offsetParent of such an element
- * @method verifyEl
- * @param {HTMLElement} el the element to check
- * @return {boolean} true if the element looks usable
- * @static
- */
- verifyEl: function(el) {
- if (el) {
- var parent;
- if(Ext.isIE){
- try{
- parent = el.offsetParent;
- }catch(e){}
- }else{
- parent = el.offsetParent;
- }
- if (parent) {
- return true;
- }
- }
- return false;
- },
- /**
- * Returns a Region object containing the drag and drop element's position
- * and size, including the padding configured for it
- * @method getLocation
- * @param {DragDrop} oDD the drag and drop object to get the
- * location for
- * @return {Ext.lib.Region} a Region object representing the total area
- * the element occupies, including any padding
- * the instance is configured for.
- * @static
- */
- getLocation: function(oDD) {
- if (! this.isTypeOfDD(oDD)) {
- return null;
- }
- var el = oDD.getEl(), pos, x1, x2, y1, y2, t, r, b, l;
- try {
- pos= Ext.lib.Dom.getXY(el);
- } catch (e) { }
- if (!pos) {
- return null;
- }
- x1 = pos[0];
- x2 = x1 + el.offsetWidth;
- y1 = pos[1];
- y2 = y1 + el.offsetHeight;
- t = y1 - oDD.padding[0];
- r = x2 + oDD.padding[1];
- b = y2 + oDD.padding[2];
- l = x1 - oDD.padding[3];
- return new Ext.lib.Region( t, r, b, l );
- },
- /**
- * Checks the cursor location to see if it over the target
- * @method isOverTarget
- * @param {Ext.lib.Point} pt The point to evaluate
- * @param {DragDrop} oTarget the DragDrop object we are inspecting
- * @return {boolean} true if the mouse is over the target
- * @private
- * @static
- */
- isOverTarget: function(pt, oTarget, intersect) {
- // use cache if available
- var loc = this.locationCache[oTarget.id];
- if (!loc || !this.useCache) {
- loc = this.getLocation(oTarget);
- this.locationCache[oTarget.id] = loc;
- }
- if (!loc) {
- return false;
- }
- oTarget.cursorIsOver = loc.contains( pt );
- // DragDrop is using this as a sanity check for the initial mousedown
- // in this case we are done. In POINT mode, if the drag obj has no
- // contraints, we are also done. Otherwise we need to evaluate the
- // location of the target as related to the actual location of the
- // dragged element.
- var dc = this.dragCurrent;
- if (!dc || !dc.getTargetCoord ||
- (!intersect && !dc.constrainX && !dc.constrainY)) {
- return oTarget.cursorIsOver;
- }
- oTarget.overlap = null;
- // Get the current location of the drag element, this is the
- // location of the mouse event less the delta that represents
- // where the original mousedown happened on the element. We
- // need to consider constraints and ticks as well.
- var pos = dc.getTargetCoord(pt.x, pt.y);
- var el = dc.getDragEl();
- var curRegion = new Ext.lib.Region( pos.y,
- pos.x + el.offsetWidth,
- pos.y + el.offsetHeight,
- pos.x );
- var overlap = curRegion.intersect(loc);
- if (overlap) {
- oTarget.overlap = overlap;
- return (intersect) ? true : oTarget.cursorIsOver;
- } else {
- return false;
- }
- },
- /**
- * unload event handler
- * @method _onUnload
- * @private
- * @static
- */
- _onUnload: function(e, me) {
- Ext.dd.DragDropMgr.unregAll();
- },
- /**
- * Cleans up the drag and drop events and objects.
- * @method unregAll
- * @private
- * @static
- */
- unregAll: function() {
- if (this.dragCurrent) {
- this.stopDrag();
- this.dragCurrent = null;
- }
- this._execOnAll("unreg", []);
- for (var i in this.elementCache) {
- delete this.elementCache[i];
- }
- this.elementCache = {};
- this.ids = {};
- },
- /**
- * A cache of DOM elements
- * @property elementCache
- * @private
- * @static
- */
- elementCache: {},
- /**
- * Get the wrapper for the DOM element specified
- * @method getElWrapper
- * @param {String} id the id of the element to get
- * @return {Ext.dd.DDM.ElementWrapper} the wrapped element
- * @private
- * @deprecated This wrapper isn't that useful
- * @static
- */
- getElWrapper: function(id) {
- var oWrapper = this.elementCache[id];
- if (!oWrapper || !oWrapper.el) {
- oWrapper = this.elementCache[id] =
- new this.ElementWrapper(Ext.getDom(id));
- }
- return oWrapper;
- },
- /**
- * Returns the actual DOM element
- * @method getElement
- * @param {String} id the id of the elment to get
- * @return {Object} The element
- * @deprecated use Ext.lib.Ext.getDom instead
- * @static
- */
- getElement: function(id) {
- return Ext.getDom(id);
- },
- /**
- * Returns the style property for the DOM element (i.e.,
- * document.getElById(id).style)
- * @method getCss
- * @param {String} id the id of the elment to get
- * @return {Object} The style property of the element
- * @deprecated use Ext.lib.Dom instead
- * @static
- */
- getCss: function(id) {
- var el = Ext.getDom(id);
- return (el) ? el.style : null;
- },
- /**
- * Inner class for cached elements
- * @class DragDropMgr.ElementWrapper
- * @for DragDropMgr
- * @private
- * @deprecated
- */
- ElementWrapper: function(el) {
- /**
- * The element
- * @property el
- */
- this.el = el || null;
- /**
- * The element id
- * @property id
- */
- this.id = this.el && el.id;
- /**
- * A reference to the style property
- * @property css
- */
- this.css = this.el && el.style;
- },
- /**
- * Returns the X position of an html element
- * @method getPosX
- * @param el the element for which to get the position
- * @return {int} the X coordinate
- * @for DragDropMgr
- * @deprecated use Ext.lib.Dom.getX instead
- * @static
- */
- getPosX: function(el) {
- return Ext.lib.Dom.getX(el);
- },
- /**
- * Returns the Y position of an html element
- * @method getPosY
- * @param el the element for which to get the position
- * @return {int} the Y coordinate
- * @deprecated use Ext.lib.Dom.getY instead
- * @static
- */
- getPosY: function(el) {
- return Ext.lib.Dom.getY(el);
- },
- /**
- * Swap two nodes. In IE, we use the native method, for others we
- * emulate the IE behavior
- * @method swapNode
- * @param n1 the first node to swap
- * @param n2 the other node to swap
- * @static
- */
- swapNode: function(n1, n2) {
- if (n1.swapNode) {
- n1.swapNode(n2);
- } else {
- var p = n2.parentNode;
- var s = n2.nextSibling;
- if (s == n1) {
- p.insertBefore(n1, n2);
- } else if (n2 == n1.nextSibling) {
- p.insertBefore(n2, n1);
- } else {
- n1.parentNode.replaceChild(n2, n1);
- p.insertBefore(n1, s);
- }
- }
- },
- /**
- * Returns the current scroll position
- * @method getScroll
- * @private
- * @static
- */
- getScroll: function () {
- var t, l, dde=document.documentElement, db=document.body;
- if (dde && (dde.scrollTop || dde.scrollLeft)) {
- t = dde.scrollTop;
- l = dde.scrollLeft;
- } else if (db) {
- t = db.scrollTop;
- l = db.scrollLeft;
- } else {
- }
- return { top: t, left: l };
- },
- /**
- * Returns the specified element style property
- * @method getStyle
- * @param {HTMLElement} el the element
- * @param {string} styleProp the style property
- * @return {string} The value of the style property
- * @deprecated use Ext.lib.Dom.getStyle
- * @static
- */
- getStyle: function(el, styleProp) {
- return Ext.fly(el).getStyle(styleProp);
- },
- /**
- * Gets the scrollTop
- * @method getScrollTop
- * @return {int} the document's scrollTop
- * @static
- */
- getScrollTop: function () { return this.getScroll().top; },
- /**
- * Gets the scrollLeft
- * @method getScrollLeft
- * @return {int} the document's scrollTop
- * @static
- */
- getScrollLeft: function () { return this.getScroll().left; },
- /**
- * Sets the x/y position of an element to the location of the
- * target element.
- * @method moveToEl
- * @param {HTMLElement} moveEl The element to move
- * @param {HTMLElement} targetEl The position reference element
- * @static
- */
- moveToEl: function (moveEl, targetEl) {
- var aCoord = Ext.lib.Dom.getXY(targetEl);
- Ext.lib.Dom.setXY(moveEl, aCoord);
- },
- /**
- * Numeric array sort function
- * @method numericSort
- * @static
- */
- numericSort: function(a, b) { return (a - b); },
- /**
- * Internal counter
- * @property _timeoutCount
- * @private
- * @static
- */
- _timeoutCount: 0,
- /**
- * Trying to make the load order less important. Without this we get
- * an error if this file is loaded before the Event Utility.
- * @method _addListeners
- * @private
- * @static
- */
- _addListeners: function() {
- var DDM = Ext.dd.DDM;
- if ( Ext.lib.Event && document ) {
- DDM._onLoad();
- } else {
- if (DDM._timeoutCount > 2000) {
- } else {
- setTimeout(DDM._addListeners, 10);
- if (document && document.body) {
- DDM._timeoutCount += 1;
- }
- }
- }
- },
- /**
- * Recursively searches the immediate parent and all child nodes for
- * the handle element in order to determine wheter or not it was
- * clicked.
- * @method handleWasClicked
- * @param node the html element to inspect
- * @static
- */
- handleWasClicked: function(node, id) {
- if (this.isHandle(id, node.id)) {
- return true;
- } else {
- // check to see if this is a text node child of the one we want
- var p = node.parentNode;
- while (p) {
- if (this.isHandle(id, p.id)) {
- return true;
- } else {
- p = p.parentNode;
- }
- }
- }
- return false;
- }
- };
- }();
- // shorter alias, save a few bytes
- Ext.dd.DDM = Ext.dd.DragDropMgr;
- Ext.dd.DDM._addListeners();
- }
- /**
- * @class Ext.dd.DD
- * A DragDrop implementation where the linked element follows the
- * mouse cursor during a drag.
- * @extends Ext.dd.DragDrop
- * @constructor
- * @param {String} id the id of the linked element
- * @param {String} sGroup the group of related DragDrop items
- * @param {object} config an object containing configurable attributes
- * Valid properties for DD:
- * scroll
- */
- Ext.dd.DD = function(id, sGroup, config) {
- if (id) {
- this.init(id, sGroup, config);
- }
- };
- Ext.extend(Ext.dd.DD, Ext.dd.DragDrop, {
- /**
- * When set to true, the utility automatically tries to scroll the browser
- * window when a drag and drop element is dragged near the viewport boundary.
- * Defaults to true.
- * @property scroll
- * @type boolean
- */
- scroll: true,
- /**
- * Sets the pointer offset to the distance between the linked element's top
- * left corner and the location the element was clicked
- * @method autoOffset
- * @param {int} iPageX the X coordinate of the click
- * @param {int} iPageY the Y coordinate of the click
- */
- autoOffset: function(iPageX, iPageY) {
- var x = iPageX - this.startPageX;
- var y = iPageY - this.startPageY;
- this.setDelta(x, y);
- },
- /**
- * Sets the pointer offset. You can call this directly to force the
- * offset to be in a particular location (e.g., pass in 0,0 to set it
- * to the center of the object)
- * @method setDelta
- * @param {int} iDeltaX the distance from the left
- * @param {int} iDeltaY the distance from the top
- */
- setDelta: function(iDeltaX, iDeltaY) {
- this.deltaX = iDeltaX;
- this.deltaY = iDeltaY;
- },
- /**
- * Sets the drag element to the location of the mousedown or click event,
- * maintaining the cursor location relative to the location on the element
- * that was clicked. Override this if you want to place the element in a
- * location other than where the cursor is.
- * @method setDragElPos
- * @param {int} iPageX the X coordinate of the mousedown or drag event
- * @param {int} iPageY the Y coordinate of the mousedown or drag event
- */
- setDragElPos: function(iPageX, iPageY) {
- // the first time we do this, we are going to check to make sure
- // the element has css positioning
- var el = this.getDragEl();
- this.alignElWithMouse(el, iPageX, iPageY);
- },
- /**
- * Sets the element to the location of the mousedown or click event,
- * maintaining the cursor location relative to the location on the element
- * that was clicked. Override this if you want to place the element in a
- * location other than where the cursor is.
- * @method alignElWithMouse
- * @param {HTMLElement} el the element to move
- * @param {int} iPageX the X coordinate of the mousedown or drag event
- * @param {int} iPageY the Y coordinate of the mousedown or drag event
- */
- alignElWithMouse: function(el, iPageX, iPageY) {
- var oCoord = this.getTargetCoord(iPageX, iPageY);
- var fly = el.dom ? el : Ext.fly(el, '_dd');
- if (!this.deltaSetXY) {
- var aCoord = [oCoord.x, oCoord.y];
- fly.setXY(aCoord);
- var newLeft = fly.getLeft(true);
- var newTop = fly.getTop(true);
- this.deltaSetXY = [ newLeft - oCoord.x, newTop - oCoord.y ];
- } else {
- fly.setLeftTop(oCoord.x + this.deltaSetXY[0], oCoord.y + this.deltaSetXY[1]);
- }
- this.cachePosition(oCoord.x, oCoord.y);
- this.autoScroll(oCoord.x, oCoord.y, el.offsetHeight, el.offsetWidth);
- return oCoord;
- },
- /**
- * Saves the most recent position so that we can reset the constraints and
- * tick marks on-demand. We need to know this so that we can calculate the
- * number of pixels the element is offset from its original position.
- * @method cachePosition
- * @param iPageX the current x position (optional, this just makes it so we
- * don't have to look it up again)
- * @param iPageY the current y position (optional, this just makes it so we
- * don't have to look it up again)
- */
- cachePosition: function(iPageX, iPageY) {
- if (iPageX) {
- this.lastPageX = iPageX;
- this.lastPageY = iPageY;
- } else {
- var aCoord = Ext.lib.Dom.getXY(this.getEl());
- this.lastPageX = aCoord[0];
- this.lastPageY = aCoord[1];
- }
- },
- /**
- * Auto-scroll the window if the dragged object has been moved beyond the
- * visible window boundary.
- * @method autoScroll
- * @param {int} x the drag element's x position
- * @param {int} y the drag element's y position
- * @param {int} h the height of the drag element
- * @param {int} w the width of the drag element
- * @private
- */
- autoScroll: function(x, y, h, w) {
- if (this.scroll) {
- // The client height
- var clientH = Ext.lib.Dom.getViewHeight();
- // The client width
- var clientW = Ext.lib.Dom.getViewWidth();
- // The amt scrolled down
- var st = this.DDM.getScrollTop();
- // The amt scrolled right
- var sl = this.DDM.getScrollLeft();
- // Location of the bottom of the element
- var bot = h + y;
- // Location of the right of the element
- var right = w + x;
- // The distance from the cursor to the bottom of the visible area,
- // adjusted so that we don't scroll if the cursor is beyond the
- // element drag constraints
- var toBot = (clientH + st - y - this.deltaY);
- // The distance from the cursor to the right of the visible area
- var toRight = (clientW + sl - x - this.deltaX);
- // How close to the edge the cursor must be before we scroll
- // var thresh = (document.all) ? 100 : 40;
- var thresh = 40;
- // How many pixels to scroll per autoscroll op. This helps to reduce
- // clunky scrolling. IE is more sensitive about this ... it needs this
- // value to be higher.
- var scrAmt = (document.all) ? 80 : 30;
- // Scroll down if we are near the bottom of the visible page and the
- // obj extends below the crease
- if ( bot > clientH && toBot < thresh ) {
- window.scrollTo(sl, st + scrAmt);
- }
- // Scroll up if the window is scrolled down and the top of the object
- // goes above the top border
- if ( y < st && st > 0 && y - st < thresh ) {
- window.scrollTo(sl, st - scrAmt);
- }
- // Scroll right if the obj is beyond the right border and the cursor is
- // near the border.
- if ( right > clientW && toRight < thresh ) {
- window.scrollTo(sl + scrAmt, st);
- }
- // Scroll left if the window has been scrolled to the right and the obj
- // extends past the left border
- if ( x < sl && sl > 0 && x - sl < thresh ) {
- window.scrollTo(sl - scrAmt, st);
- }
- }
- },
- /**
- * Finds the location the element should be placed if we want to move
- * it to where the mouse location less the click offset would place us.
- * @method getTargetCoord
- * @param {int} iPageX the X coordinate of the click
- * @param {int} iPageY the Y coordinate of the click
- * @return an object that contains the coordinates (Object.x and Object.y)
- * @private
- */
- getTargetCoord: function(iPageX, iPageY) {
- var x = iPageX - this.deltaX;
- var y = iPageY - this.deltaY;
- if (this.constrainX) {
- if (x < this.minX) { x = this.minX; }
- if (x > this.maxX) { x = this.maxX; }
- }
- if (this.constrainY) {
- if (y < this.minY) { y = this.minY; }
- if (y > this.maxY) { y = this.maxY; }
- }
- x = this.getTick(x, this.xTicks);
- y = this.getTick(y, this.yTicks);
- return {x:x, y:y};
- },
- /**
- * Sets up config options specific to this class. Overrides
- * Ext.dd.DragDrop, but all versions of this method through the
- * inheritance chain are called
- */
- applyConfig: function() {
- Ext.dd.DD.superclass.applyConfig.call(this);
- this.scroll = (this.config.scroll !== false);
- },
- /**
- * Event that fires prior to the onMouseDown event. Overrides
- * Ext.dd.DragDrop.
- */
- b4MouseDown: function(e) {
- // this.resetConstraints();
- this.autoOffset(e.getPageX(),
- e.getPageY());
- },
- /**
- * Event that fires prior to the onDrag event. Overrides
- * Ext.dd.DragDrop.
- */
- b4Drag: function(e) {
- this.setDragElPos(e.getPageX(),
- e.getPageY());
- },
- toString: function() {
- return ("DD " + this.id);
- }
- //////////////////////////////////////////////////////////////////////////
- // Debugging ygDragDrop events that can be overridden
- //////////////////////////////////////////////////////////////////////////
- /*
- startDrag: function(x, y) {
- },
- onDrag: function(e) {
- },
- onDragEnter: function(e, id) {
- },
- onDragOver: function(e, id) {
- },
- onDragOut: function(e, id) {
- },
- onDragDrop: function(e, id) {
- },
- endDrag: function(e) {
- }
- */
- });
- /**
- * @class Ext.dd.DDProxy
- * A DragDrop implementation that inserts an empty, bordered div into
- * the document that follows the cursor during drag operations. At the time of
- * the click, the frame div is resized to the dimensions of the linked html
- * element, and moved to the exact location of the linked element.
- *
- * References to the "frame" element refer to the single proxy element that
- * was created to be dragged in place of all DDProxy elements on the
- * page.
- *
- * @extends Ext.dd.DD
- * @constructor
- * @param {String} id the id of the linked html element
- * @param {String} sGroup the group of related DragDrop objects
- * @param {object} config an object containing configurable attributes
- * Valid properties for DDProxy in addition to those in DragDrop:
- * resizeFrame, centerFrame, dragElId
- */
- Ext.dd.DDProxy = function(id, sGroup, config) {
- if (id) {
- this.init(id, sGroup, config);
- this.initFrame();
- }
- };
- /**
- * The default drag frame div id
- * @property Ext.dd.DDProxy.dragElId
- * @type String
- * @static
- */
- Ext.dd.DDProxy.dragElId = "ygddfdiv";
- Ext.extend(Ext.dd.DDProxy, Ext.dd.DD, {
- /**
- * By default we resize the drag frame to be the same size as the element
- * we want to drag (this is to get the frame effect). We can turn it off
- * if we want a different behavior.
- * @property resizeFrame
- * @type boolean
- */
- resizeFrame: true,
- /**
- * By default the frame is positioned exactly where the drag element is, so
- * we use the cursor offset provided by Ext.dd.DD. Another option that works only if
- * you do not have constraints on the obj is to have the drag frame centered
- * around the cursor. Set centerFrame to true for this effect.
- * @property centerFrame
- * @type boolean
- */
- centerFrame: false,
- /**
- * Creates the proxy element if it does not yet exist
- * @method createFrame
- */
- createFrame: function() {
- var self = this;
- var body = document.body;
- if (!body || !body.firstChild) {
- setTimeout( function() { self.createFrame(); }, 50 );
- return;
- }
- var div = this.getDragEl();
- if (!div) {
- div = document.createElement("div");
- div.id = this.dragElId;
- var s = div.style;
- s.position = "absolute";
- s.visibility = "hidden";
- s.cursor = "move";
- s.border = "2px solid #aaa";
- s.zIndex = 999;
- // appendChild can blow up IE if invoked prior to the window load event
- // while rendering a table. It is possible there are other scenarios
- // that would cause this to happen as well.
- body.insertBefore(div, body.firstChild);
- }
- },
- /**
- * Initialization for the drag frame element. Must be called in the
- * constructor of all subclasses
- * @method initFrame
- */
- initFrame: function() {
- this.createFrame();
- },
- applyConfig: function() {
- Ext.dd.DDProxy.superclass.applyConfig.call(this);
- this.resizeFrame = (this.config.resizeFrame !== false);
- this.centerFrame = (this.config.centerFrame);
- this.setDragElId(this.config.dragElId || Ext.dd.DDProxy.dragElId);
- },
- /**
- * Resizes the drag frame to the dimensions of the clicked object, positions
- * it over the object, and finally displays it
- * @method showFrame
- * @param {int} iPageX X click position
- * @param {int} iPageY Y click position
- * @private
- */
- showFrame: function(iPageX, iPageY) {
- var el = this.getEl();
- var dragEl = this.getDragEl();
- var s = dragEl.style;
- this._resizeProxy();
- if (this.centerFrame) {
- this.setDelta( Math.round(parseInt(s.width, 10)/2),
- Math.round(parseInt(s.height, 10)/2) );
- }
- this.setDragElPos(iPageX, iPageY);
- Ext.fly(dragEl).show();
- },
- /**
- * The proxy is automatically resized to the dimensions of the linked
- * element when a drag is initiated, unless resizeFrame is set to false
- * @method _resizeProxy
- * @private
- */
- _resizeProxy: function() {
- if (this.resizeFrame) {
- var el = this.getEl();
- Ext.fly(this.getDragEl()).setSize(el.offsetWidth, el.offsetHeight);
- }
- },
- // overrides Ext.dd.DragDrop
- b4MouseDown: function(e) {
- var x = e.getPageX();
- var y = e.getPageY();
- this.autoOffset(x, y);
- this.setDragElPos(x, y);
- },
- // overrides Ext.dd.DragDrop
- b4StartDrag: function(x, y) {
- // show the drag frame
- this.showFrame(x, y);
- },
- // overrides Ext.dd.DragDrop
- b4EndDrag: function(e) {
- Ext.fly(this.getDragEl()).hide();
- },
- // overrides Ext.dd.DragDrop
- // By default we try to move the element to the last location of the frame.
- // This is so that the default behavior mirrors that of Ext.dd.DD.
- endDrag: function(e) {
- var lel = this.getEl();
- var del = this.getDragEl();
- // Show the drag frame briefly so we can get its position
- del.style.visibility = "";
- this.beforeMove();
- // Hide the linked element before the move to get around a Safari
- // rendering bug.
- lel.style.visibility = "hidden";
- Ext.dd.DDM.moveToEl(lel, del);
- del.style.visibility = "hidden";
- lel.style.visibility = "";
- this.afterDrag();
- },
- beforeMove : function(){
- },
- afterDrag : function(){
- },
- toString: function() {
- return ("DDProxy " + this.id);
- }
- });
- /**
- * @class Ext.dd.DDTarget
- * A DragDrop implementation that does not move, but can be a drop
- * target. You would get the same result by simply omitting implementation
- * for the event callbacks, but this way we reduce the processing cost of the
- * event listener and the callbacks.
- * @extends Ext.dd.DragDrop
- * @constructor
- * @param {String} id the id of the element that is a drop target
- * @param {String} sGroup the group of related DragDrop objects
- * @param {object} config an object containing configurable attributes
- * Valid properties for DDTarget in addition to those in
- * DragDrop:
- * none
- */
- Ext.dd.DDTarget = function(id, sGroup, config) {
- if (id) {
- this.initTarget(id, sGroup, config);
- }
- };
- // Ext.dd.DDTarget.prototype = new Ext.dd.DragDrop();
- Ext.extend(Ext.dd.DDTarget, Ext.dd.DragDrop, {
- toString: function() {
- return ("DDTarget " + this.id);
- }
- });