ProgressBar.js
资源名称:ext-3.0.0.zip [点击查看]
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上传日期:2018-01-28
资源大小:10124k
文件大小:12k
源码类别:
中间件编程
开发平台:
JavaScript
- /*! * Ext JS Library 3.0.0 * Copyright(c) 2006-2009 Ext JS, LLC * licensing@extjs.com * http://www.extjs.com/license */ /**
- * @class Ext.ProgressBar
- * @extends Ext.BoxComponent
- * <p>An updateable progress bar component. The progress bar supports two different modes: manual and automatic.</p>
- * <p>In manual mode, you are responsible for showing, updating (via {@link #updateProgress}) and clearing the
- * progress bar as needed from your own code. This method is most appropriate when you want to show progress
- * throughout an operation that has predictable points of interest at which you can update the control.</p>
- * <p>In automatic mode, you simply call {@link #wait} and let the progress bar run indefinitely, only clearing it
- * once the operation is complete. You can optionally have the progress bar wait for a specific amount of time
- * and then clear itself. Automatic mode is most appropriate for timed operations or asynchronous operations in
- * which you have no need for indicating intermediate progress.</p>
- * @cfg {Float} value A floating point value between 0 and 1 (e.g., .5, defaults to 0)
- * @cfg {String} text The progress bar text (defaults to '')
- * @cfg {Mixed} textEl The element to render the progress text to (defaults to the progress
- * bar's internal text element)
- * @cfg {String} id The progress bar element's id (defaults to an auto-generated id)
- * @xtype progress
- */
- Ext.ProgressBar = Ext.extend(Ext.BoxComponent, {
- /**
- * @cfg {String} baseCls
- * The base CSS class to apply to the progress bar's wrapper element (defaults to 'x-progress')
- */
- baseCls : 'x-progress',
- /**
- * @cfg {Boolean} animate
- * True to animate the progress bar during transitions (defaults to false)
- */
- animate : false,
- // private
- waitTimer : null,
- // private
- initComponent : function(){
- Ext.ProgressBar.superclass.initComponent.call(this);
- this.addEvents(
- /**
- * @event update
- * Fires after each update interval
- * @param {Ext.ProgressBar} this
- * @param {Number} The current progress value
- * @param {String} The current progress text
- */
- "update"
- );
- },
- // private
- onRender : function(ct, position){
- var tpl = new Ext.Template(
- '<div class="{cls}-wrap">',
- '<div class="{cls}-inner">',
- '<div class="{cls}-bar">',
- '<div class="{cls}-text">',
- '<div> </div>',
- '</div>',
- '</div>',
- '<div class="{cls}-text {cls}-text-back">',
- '<div> </div>',
- '</div>',
- '</div>',
- '</div>'
- );
- this.el = position ? tpl.insertBefore(position, {cls: this.baseCls}, true)
- : tpl.append(ct, {cls: this.baseCls}, true);
- if(this.id){
- this.el.dom.id = this.id;
- }
- var inner = this.el.dom.firstChild;
- this.progressBar = Ext.get(inner.firstChild);
- if(this.textEl){
- //use an external text el
- this.textEl = Ext.get(this.textEl);
- delete this.textTopEl;
- }else{
- //setup our internal layered text els
- this.textTopEl = Ext.get(this.progressBar.dom.firstChild);
- var textBackEl = Ext.get(inner.childNodes[1]);
- this.textTopEl.setStyle("z-index", 99).addClass('x-hidden');
- this.textEl = new Ext.CompositeElement([this.textTopEl.dom.firstChild, textBackEl.dom.firstChild]);
- this.textEl.setWidth(inner.offsetWidth);
- }
- this.progressBar.setHeight(inner.offsetHeight);
- },
- // private
- afterRender : function(){
- Ext.ProgressBar.superclass.afterRender.call(this);
- if(this.value){
- this.updateProgress(this.value, this.text);
- }else{
- this.updateText(this.text);
- }
- },
- /**
- * Updates the progress bar value, and optionally its text. If the text argument is not specified,
- * any existing text value will be unchanged. To blank out existing text, pass ''. Note that even
- * if the progress bar value exceeds 1, it will never automatically reset -- you are responsible for
- * determining when the progress is complete and calling {@link #reset} to clear and/or hide the control.
- * @param {Float} value (optional) A floating point value between 0 and 1 (e.g., .5, defaults to 0)
- * @param {String} text (optional) The string to display in the progress text element (defaults to '')
- * @param {Boolean} animate (optional) Whether to animate the transition of the progress bar. If this value is
- * not specified, the default for the class is used (default to false)
- * @return {Ext.ProgressBar} this
- */
- updateProgress : function(value, text, animate){
- this.value = value || 0;
- if(text){
- this.updateText(text);
- }
- if(this.rendered){
- var w = Math.floor(value*this.el.dom.firstChild.offsetWidth);
- this.progressBar.setWidth(w, animate === true || (animate !== false && this.animate));
- if(this.textTopEl){
- //textTopEl should be the same width as the bar so overflow will clip as the bar moves
- this.textTopEl.removeClass('x-hidden').setWidth(w);
- }
- }
- this.fireEvent('update', this, value, text);
- return this;
- },
- /**
- * Initiates an auto-updating progress bar. A duration can be specified, in which case the progress
- * bar will automatically reset after a fixed amount of time and optionally call a callback function
- * if specified. If no duration is passed in, then the progress bar will run indefinitely and must
- * be manually cleared by calling {@link #reset}. The wait method accepts a config object with
- * the following properties:
- * <pre>
- Property Type Description
- ---------- ------------ ----------------------------------------------------------------------
- duration Number The length of time in milliseconds that the progress bar should
- run before resetting itself (defaults to undefined, in which case it
- will run indefinitely until reset is called)
- interval Number The length of time in milliseconds between each progress update
- (defaults to 1000 ms)
- animate Boolean Whether to animate the transition of the progress bar. If this value is
- not specified, the default for the class is used.
- increment Number The number of progress update segments to display within the progress
- bar (defaults to 10). If the bar reaches the end and is still
- updating, it will automatically wrap back to the beginning.
- text String Optional text to display in the progress bar element (defaults to '').
- fn Function A callback function to execute after the progress bar finishes auto-
- updating. The function will be called with no arguments. This function
- will be ignored if duration is not specified since in that case the
- progress bar can only be stopped programmatically, so any required function
- should be called by the same code after it resets the progress bar.
- scope Object The scope that is passed to the callback function (only applies when
- duration and fn are both passed).
- </pre>
- *
- * Example usage:
- * <pre><code>
- var p = new Ext.ProgressBar({
- renderTo: 'my-el'
- });
- //Wait for 5 seconds, then update the status el (progress bar will auto-reset)
- p.wait({
- interval: 100, //bar will move fast!
- duration: 5000,
- increment: 15,
- text: 'Updating...',
- scope: this,
- fn: function(){
- Ext.fly('status').update('Done!');
- }
- });
- //Or update indefinitely until some async action completes, then reset manually
- p.wait();
- myAction.on('complete', function(){
- p.reset();
- Ext.fly('status').update('Done!');
- });
- </code></pre>
- * @param {Object} config (optional) Configuration options
- * @return {Ext.ProgressBar} this
- */
- wait : function(o){
- if(!this.waitTimer){
- var scope = this;
- o = o || {};
- this.updateText(o.text);
- this.waitTimer = Ext.TaskMgr.start({
- run: function(i){
- var inc = o.increment || 10;
- this.updateProgress(((((i+inc)%inc)+1)*(100/inc))*0.01, null, o.animate);
- },
- interval: o.interval || 1000,
- duration: o.duration,
- onStop: function(){
- if(o.fn){
- o.fn.apply(o.scope || this);
- }
- this.reset();
- },
- scope: scope
- });
- }
- return this;
- },
- /**
- * Returns true if the progress bar is currently in a {@link #wait} operation
- * @return {Boolean} True if waiting, else false
- */
- isWaiting : function(){
- return this.waitTimer !== null;
- },
- /**
- * Updates the progress bar text. If specified, textEl will be updated, otherwise the progress
- * bar itself will display the updated text.
- * @param {String} text (optional) The string to display in the progress text element (defaults to '')
- * @return {Ext.ProgressBar} this
- */
- updateText : function(text){
- this.text = text || ' ';
- if(this.rendered){
- this.textEl.update(this.text);
- }
- return this;
- },
- /**
- * Synchronizes the inner bar width to the proper proportion of the total componet width based
- * on the current progress {@link #value}. This will be called automatically when the ProgressBar
- * is resized by a layout, but if it is rendered auto width, this method can be called from
- * another resize handler to sync the ProgressBar if necessary.
- */
- syncProgressBar : function(){
- if(this.value){
- this.updateProgress(this.value, this.text);
- }
- return this;
- },
- /**
- * Sets the size of the progress bar.
- * @param {Number} width The new width in pixels
- * @param {Number} height The new height in pixels
- * @return {Ext.ProgressBar} this
- */
- setSize : function(w, h){
- Ext.ProgressBar.superclass.setSize.call(this, w, h);
- if(this.textTopEl){
- var inner = this.el.dom.firstChild;
- this.textEl.setSize(inner.offsetWidth, inner.offsetHeight);
- }
- this.syncProgressBar();
- return this;
- },
- /**
- * Resets the progress bar value to 0 and text to empty string. If hide = true, the progress
- * bar will also be hidden (using the {@link #hideMode} property internally).
- * @param {Boolean} hide (optional) True to hide the progress bar (defaults to false)
- * @return {Ext.ProgressBar} this
- */
- reset : function(hide){
- this.updateProgress(0);
- if(this.textTopEl){
- this.textTopEl.addClass('x-hidden');
- }
- if(this.waitTimer){
- this.waitTimer.onStop = null; //prevent recursion
- Ext.TaskMgr.stop(this.waitTimer);
- this.waitTimer = null;
- }
- if(hide === true){
- this.hide();
- }
- return this;
- }
- });
- Ext.reg('progress', Ext.ProgressBar);