ServerType10.pm
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上传日期:2018-11-18
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- #########################################################################
- # OpenKore - Network subsystem
- # This module contains functions for sending messages to the server.
- #
- # This software is open source, licensed under the GNU General Public
- # License, version 2.
- # Basically, this means that you're allowed to modify and distribute
- # this software. However, if you distribute modified versions, you MUST
- # also distribute the source code.
- # See http://www.gnu.org/licenses/gpl.html for the full license.
- #########################################################################
- # vRO (Vietnam)
- # Note that as of February 2007, vRO uses server type 13 instead of 10,
- # so this server type is obsolete at the moment.
- # Servertype overview: http://www.openkore.com/wiki/index.php/ServerType
- package Network::Send::ServerType10;
- use strict;
- use Globals qw($accountID $sessionID $sessionID2 $accountSex $char $charID %config %guild @chars $masterServer $syncSync $net);
- use Network::Send::ServerType0;
- use base qw(Network::Send::ServerType0);
- use Log qw(message warning error debug);
- use I18N qw(stringToBytes);
- use Utils qw(getTickCount getHex getCoordString);
- sub new {
- my ($class) = @_;
- return $class->SUPER::new(@_);
- }
- sub sendAttack {
- my ($self, $monID, $flag) = @_;
- my $msg;
- my %args;
- $args{monID} = $monID;
- $args{flag} = $flag;
- Plugins::callHook('packet_pre/sendAttack', %args);
- if ($args{return}) {
- $self->sendToServer($args{msg});
- return;
- }
- $msg = pack("C2 x3", 0x89, 0x00, 0x00, 0x00, 0x00). $monID. pack("x9 C1", $flag);
- $self->sendToServer($msg);
- debug "Sent attack: ".getHex($monID)."n", "sendPacket", 2;
- }
- sub sendDrop {
- my ($self, $index, $amount) = @_;
- my $msg = pack("C2 v1 v1", 0x89, 0x00, $index, $amount);
- $self->sendToServer($msg);
- debug "Sent drop: $index x $amountn", "sendPacket", 2;
- }
- sub sendGetPlayerInfo {
- my ($self, $ID) = @_;
- my $msg = pack("C*", 0xF5, 0x00) . $ID . pack("C*", 0x00, 0x00, 0x00);
- $self->sendToServer($msg);
- debug "Sent get player info: ID - ".getHex($ID)."n", "sendPacket", 2;
- }
- sub sendItemUse {
- my ($self, $ID, $targetID) = @_;
- my $msg = pack("C*", 0x9F, 0x00) . $targetID . pack("v",$ID);
- $self->sendToServer($msg);
- debug "Item Use: $IDn", "sendPacket", 2;
- }
- sub sendLook {
- my ($self, $body, $head) = @_;
- my $msg = pack("C*", 0x90, 0x01, $body, $head, 0x00);
- $self->sendToServer($msg);
- debug "Sent look: $body $headn", "sendPacket", 2;
- $char->{look}{head} = $head;
- $char->{look}{body} = $body;
- }
- sub sendMapLogin {
- my ($self, $accountID, $charID, $sessionID, $sex) = @_;
- my $msg = pack("C*",0x9b, 0x00, 0x00) .
- $accountID .
- $charID .
- $sessionID .
- pack("C*",0x35, 0x32, 0x61, 0x00) .
- pack("V", getTickCount()) .
- pack("C*",0x35, 0x00) .
- pack("C*", $sex) .
- pack("C*", 0x35, 0x36, 0x00);
- $self->sendToServer($msg);
- }
- sub sendMove {
- my $self = shift;
- my $x = int scalar shift;
- my $y = int scalar shift;
- my $msg = pack("C*", 0x13, 0x01, 0x61, 0x38, 0x39, 0x34, 0x00) .
- getCoordString($x, $y, 1) . pack("C*", 0x39, 0x32, 0x00);
- $self->sendToServer($msg);
- debug "Sent move to: $x, $yn", "sendPacket", 2;
- }
- sub sendSkillUseLoc {
- my ($self, $ID, $lv, $x, $y) = @_;
- my $msg = pack("C*", 0xA7, 0x00) . pack("v", $lv) . pack("v*", $ID) . pack("v*", $x) . pack("x4") . pack("v*", $y);
- $self->sendToServer($msg);
- debug "Skill Use on Location: $ID, ($x, $y)n", "sendPacket", 2;
- }
- sub sendStorageAdd {
- my ($self, $index, $amount) = @_;
- my $msg = pack("C*", 0x7E, 0x00) . pack("v", $index) . pack("C*", 0x00) . pack("V", $amount);
- $self->sendToServer($msg);
- debug "Sent Storage Add: $index x $amountn", "sendPacket", 2;
- }
- sub sendStorageGet {
- my ($self, $index, $amount) = @_;
- my $msg = pack("C*", 0xF7, 0x00) . pack("v", $index) . pack("x12") . pack("V*", $amount);
- $self->sendToServer($msg);
- debug "Sent Storage Get: $index x $amountn", "sendPacket", 2;
- }
- sub sendSync {
- my ($self, $initialSync) = @_;
- # XKore mode 1 lets the client take care of syncing.
- return if ($self->{net}->version == 1);
- my $msg = pack("C*", 0xF3, 0x00, 0x00);
- $msg .= pack("V", getTickCount());
- $msg .= pack("C*", 0x39, 0x63, 0x62, 0x00);
- $self->sendToServer($msg);
- debug "Sent Syncn", "sendPacket", 2;
- }
- sub sendTake {
- my $self = shift;
- my $itemID = shift; # $itemID = long
- my $msg = pack("C*", 0x16, 0x01) . $itemID;
- $self->sendToServer($msg);
- debug "Sent taken", "sendPacket", 2;
- }
- sub sendSit {
- my $self = shift;
- my $msg;
- $msg = pack("C2 x16 C1", 0x89, 0x00, 0x02);
- $self->sendToServer($msg);
- debug "Sittingn", "sendPacket", 2;
- }
- sub sendSkillUse {
- my ($self, $ID, $lv, $targetID) = @_;
- my $msg;
-
- $msg = pack("C2 x4 v1 x2 v1 x9", 0x13, 0x01, $lv, $ID) . $targetID;
-
- $self->sendToServer($msg);
- debug "Skill Use: $IDn", "sendPacket", 2;
- }
- sub sendStand {
- my $self = shift;
- my $msg;
-
- $msg = pack("C2 x16 C1", 0x89, 0x00, 0x03);
-
- $self->sendToServer($msg);
- debug "Standingn", "sendPacket", 2;
- }
- 1;