Socket.cpp
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上传日期:2018-11-18
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文件大小:4k
- /*
- * OpenKore C++ Standard Library
- * Copyright (C) 2006,2007 VCL
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
- * MA 02110-1301 USA
- */
- // Do not compile this file independently, it's supposed to be automatically
- // included by another source file.
- #include "Socket.h"
- namespace OSL {
- namespace _Intern {
- static void
- initWinSock() {
- WORD version;
- WSADATA data;
- version = MAKEWORD(2, 2);
- WSAStartup(version, &data);
- }
- /**
- * @internal
- * An internal class which implements WinSocket's input stream.
- */
- class InStream: public InputStream {
- private:
- SOCKET fd;
- bool closed;
- bool m_eof;
- public:
- InStream(SOCKET fd) {
- this->fd = fd;
- m_eof = false;
- closed = false;
- }
- virtual void
- close() {
- if (!closed) {
- shutdown(fd, SD_RECEIVE);
- closed = true;
- }
- }
- virtual bool
- eof() const throw(IOException) {
- return m_eof;
- }
- virtual int
- read(char *buffer, unsigned int size) throw(IOException) {
- assert(buffer != NULL);
- assert(size > 0);
- if (m_eof) {
- return -1;
- }
- ssize_t result = ::recv(fd, buffer, size, 0);
- if (result == SOCKET_ERROR) {
- throw IOException("Unable to receive data.", WSAGetLastError());
- } else if (result == 0) {
- m_eof = true;
- return -1;
- } else {
- return result;
- }
- }
- };
- /**
- * @internal
- * An internal class which implements WinSocket's output stream.
- */
- class OutStream: public OutputStream {
- private:
- SOCKET fd;
- bool closed;
- public:
- OutStream(SOCKET fd) {
- this->fd = fd;
- closed = false;
- }
- virtual void
- close() {
- if (!closed) {
- shutdown(fd, SD_RECEIVE);
- closed = true;
- }
- }
- virtual void
- flush() throw(IOException) {
- }
- virtual unsigned int
- write(const char *data, unsigned int size) throw(IOException) {
- assert(data != NULL);
- assert(size > 0);
- ssize_t result = ::send(fd, data, size, 0);
- if (result == SOCKET_ERROR) {
- throw IOException("Unable to send data.", WSAGetLastError());
- }
- return result;
- }
- };
- WinSocket::WinSocket(const char *address, unsigned short port) {
- fd = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
- if (fd == INVALID_SOCKET) {
- char message[100];
- int error = WSAGetLastError();
- snprintf(message, sizeof(message),
- "Cannot create socket. (error %d)",
- error);
- throw SocketException(message, error);
- }
- struct hostent *ent;
- char *ip;
- ent = gethostbyname(address);
- if (ent == NULL) {
- char message[200];
- int error = WSAGetLastError();
- snprintf(message, sizeof(message),
- "Host %s not found.",
- address);
- closesocket(fd);
- throw HostNotFoundException(message, error);
- }
- ip = inet_ntoa(*(struct in_addr *)*ent->h_addr_list);
- sockaddr_in addr;
- addr.sin_family = AF_INET;
- addr.sin_port = htons(port);
- addr.sin_addr.s_addr = inet_addr(ip);
- if (connect(fd, (const struct sockaddr *) &addr, sizeof(addr)) == SOCKET_ERROR) {
- char message[300];
- int error = WSAGetLastError();
- snprintf(message, sizeof(message),
- "Cannot connect to %s:%d: error %d",
- address, port, error);
- closesocket(fd);
- throw SocketException(message, error);
- }
- in = new InStream(fd);
- out = new OutStream(fd);
- }
- WinSocket::WinSocket(SOCKET sock) {
- assert(sock != INVALID_SOCKET);
- fd = sock;
- in = new InStream(fd);
- out = new OutStream(fd);
- }
- WinSocket::~WinSocket() {
- in->close();
- in->unref();
- out->close();
- out->unref();
- closesocket(fd);
- }
- InputStream *
- WinSocket::getInputStream() const {
- return in;
- }
- OutputStream *
- WinSocket::getOutputStream() const {
- return out;
- }
- } // namespace _Intern
- } // namespace OSL