VisImSrcLib.dsp
资源名称:VisSDK.rar [点击查看]
上传用户:weixiumei
上传日期:2008-05-15
资源大小:1769k
文件大小:5k
源码类别:
人物传记/成功经验
开发平台:
Visual C++
- # Microsoft Developer Studio Project File - Name="VisImSrcLib" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Static Library" 0x0104
- CFG=VisImSrcLib - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "VisImSrcLib.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "VisImSrcLib.mak" CFG="VisImSrcLib - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "VisImSrcLib - Win32 Release" (based on "Win32 (x86) Static Library")
- !MESSAGE "VisImSrcLib - Win32 Debug" (based on "Win32 (x86) Static Library")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- CPP=cl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "VisImSrcLib - Win32 Release"
- # PROP BASE Use_MFC 2
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "..Lib"
- # PROP Intermediate_Dir "RelLib"
- # PROP Target_Dir ""
- F90=fl32.exe
- # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
- # ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "VIS_SDK_LIBS" /YX"VisImSrcPch.h" /Fd"..Lib/VisImSrcLib" /FD /c
- # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo
- !ELSEIF "$(CFG)" == "VisImSrcLib - Win32 Debug"
- # PROP BASE Use_MFC 2
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "..Lib"
- # PROP Intermediate_Dir "DbgLib"
- # PROP Target_Dir ""
- F90=fl32.exe
- # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /GZ /c
- # ADD CPP /nologo /MDd /W3 /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "VIS_SDK_LIBS" /YX"VisImSrcPch.h" /Fd"..Lib/VisImSrcLibDB" /FD /GZ /c
- # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /out:"..LibVisImSrcLibDB.lib"
- !ENDIF
- # Begin Target
- # Name "VisImSrcLib - Win32 Release"
- # Name "VisImSrcLib - Win32 Debug"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
- SOURCE=.VisConvertCbitToCbit.cpp
- !IF "$(CFG)" == "VisImSrcLib - Win32 Release"
- !ELSEIF "$(CFG)" == "VisImSrcLib - Win32 Debug"
- # SUBTRACT CPP /X /u
- !ENDIF
- # End Source File
- # Begin Source File
- SOURCE=.VisConvertRGB.cpp
- # End Source File
- # Begin Source File
- SOURCE=.VisConvertYUV.cpp
- # End Source File
- # Begin Source File
- SOURCE=.VisDlgListSz.cpp
- # End Source File
- # Begin Source File
- SOURCE=.VisImageFromImSrcFrame.cpp
- # End Source File
- # Begin Source File
- SOURCE=.VisImageSource.cpp
- # End Source File
- # Begin Source File
- SOURCE=.VisImSrcGUIDs.cpp
- # End Source File
- # Begin Source File
- SOURCE=.VisImSrcProj.cpp
- # End Source File
- # Begin Source File
- SOURCE=.VisSequenceList.cpp
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter "h;hpp;hxx;hm;inl"
- # Begin Source File
- SOURCE=.Resource.h
- # End Source File
- # Begin Source File
- SOURCE=.VisConvertCbitToCbit.h
- # End Source File
- # Begin Source File
- SOURCE=.VisConvertCbitToCbit.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisConvertRGB.h
- # End Source File
- # Begin Source File
- SOURCE=.VisConvertRGB.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisConvertYUV.h
- # End Source File
- # Begin Source File
- SOURCE=.VisConvertYUV.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisDlgListSz.h
- # End Source File
- # Begin Source File
- SOURCE=.VisImageFromImSrcFrame.h
- # End Source File
- # Begin Source File
- SOURCE=.VisImageFromImSrcFrame.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisImagePump.h
- # End Source File
- # Begin Source File
- SOURCE=.VisImagePump.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisImageSource.h
- # End Source File
- # Begin Source File
- SOURCE=.VisImageSource.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisImEncoding.h
- # End Source File
- # Begin Source File
- SOURCE=.VisImEncoding.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisImSrcConst.h
- # End Source File
- # Begin Source File
- SOURCE=.VisImSrcIFace.h
- # End Source File
- # Begin Source File
- SOURCE=.VisImSrcNoMFC.h
- # End Source File
- # Begin Source File
- SOURCE=.VisImSrcNoMFC.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisImSrcProj.h
- # End Source File
- # Begin Source File
- SOURCE=.VisListSz.h
- # End Source File
- # Begin Source File
- SOURCE=.VisListSz.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisOLEHelp.h
- # End Source File
- # Begin Source File
- SOURCE=.VisSequenceList.h
- # End Source File
- # Begin Source File
- SOURCE=.VisSequenceList.inl
- # End Source File
- # End Group
- # End Target
- # End Project