VisMatrix.dsp
资源名称:VisSDK.rar [点击查看]
上传用户:weixiumei
上传日期:2008-05-15
资源大小:1769k
文件大小:6k
源码类别:
人物传记/成功经验
开发平台:
Visual C++
- # Microsoft Developer Studio Project File - Name="VisMatrix" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
- CFG=VisMatrix - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "VisMatrix.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "VisMatrix.mak" CFG="VisMatrix - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "VisMatrix - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "VisMatrix - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "VisMatrix - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "VisMatri"
- # PROP BASE Intermediate_Dir "VisMatri"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "..Lib"
- # PROP Intermediate_Dir "Release"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- F90=fl32.exe
- LIB32=link.exe -lib
- # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
- # ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "VIS_MATRIX_BUILD" /D "VIS_INCLUDE_SDSTREAM" /YX"VisMatrixPch.h" /FD /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
- # ADD BASE RSC /l 0x409 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /base:"0x64200000" /subsystem:windows /dll /pdb:"..bin/VisMatrix.pdb" /machine:I386 /out:"..bin/VisMatrix.dll"
- # SUBTRACT LINK32 /pdb:none
- !ELSEIF "$(CFG)" == "VisMatrix - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "VisMatr0"
- # PROP BASE Intermediate_Dir "VisMatr0"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "..Lib"
- # PROP Intermediate_Dir "Debug"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- F90=fl32.exe
- LIB32=link.exe -lib
- # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
- # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "VIS_MATRIX_BUILD" /D "VIS_INCLUDE_SDSTREAM" /YX"VisMatrixPch.h" /Fd"Debug/VisMatrixDB" /FD /GZ /c
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
- # ADD BASE RSC /l 0x409 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /base:"0x64200000" /subsystem:windows /dll /incremental:no /pdb:"..bin/VisMatrixDB.pdb" /debug /machine:I386 /out:"..bin/VisMatrixDB.dll"
- # SUBTRACT LINK32 /pdb:none
- !ENDIF
- # Begin Target
- # Name "VisMatrix - Win32 Release"
- # Name "VisMatrix - Win32 Debug"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
- SOURCE=.VisCovariance.cpp
- # End Source File
- # Begin Source File
- SOURCE=.VisDMatrix.cpp
- # End Source File
- # Begin Source File
- SOURCE=.VisMatrix.rc
- # End Source File
- # Begin Source File
- SOURCE=.VisMatrixDLL.cpp
- # End Source File
- # Begin Source File
- SOURCE=.VisTransform4x4.cpp
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter "h;hpp;hxx;hm"
- # Begin Group "Inline Header Files"
- # PROP Default_Filter "inl"
- # Begin Source File
- SOURCE=.VisDMatrix.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisLuciformSDIO.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisLuciformWrappers.inl
- # End Source File
- # Begin Source File
- SOURCE=.VisTransform4x4.inl
- # End Source File
- # End Group
- # Begin Source File
- SOURCE=.Resource.h
- # End Source File
- # Begin Source File
- SOURCE=.VisCovariance.h
- # End Source File
- # Begin Source File
- SOURCE=.VisDMatrix.h
- # End Source File
- # Begin Source File
- SOURCE=..incVisLineSegment.h
- # End Source File
- # Begin Source File
- SOURCE=..incVisLuciform.h
- # End Source File
- # Begin Source File
- SOURCE=.VisLuciformTypedefs.h
- # End Source File
- # Begin Source File
- SOURCE=.VisLuciformWrappers.h
- # End Source File
- # Begin Source File
- SOURCE=..incVisMatrix.h
- # End Source File
- # Begin Source File
- SOURCE=.VisMatrixPch.h
- # End Source File
- # Begin Source File
- SOURCE=.VisMatrixProj.h
- # End Source File
- # Begin Source File
- SOURCE=.VisTransform4x4.h
- # End Source File
- # End Group
- # Begin Group "Resource Files"
- # PROP Default_Filter ""
- # Begin Source File
- SOURCE=.VisMatrix.rc2
- # End Source File
- # End Group
- # Begin Source File
- SOURCE=.ReadMe.txt
- # End Source File
- # End Target
- # End Project