SpeechSampleDlg.cpp
资源名称:cspeech.zip [点击查看]
上传用户:zhaopin
上传日期:2007-01-07
资源大小:79k
文件大小:4k
源码类别:
语音合成与识别
开发平台:
Visual C++
- // SpeechSampleDlg.cpp : implementation file
- //
- #include "stdafx.h"
- #include "SpeechSample.h"
- #include "SpeechSampleDlg.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CSpeechSampleDlg dialog
- CSpeechSampleDlg::CSpeechSampleDlg(CWnd* pParent /*=NULL*/)
- : CDialog(CSpeechSampleDlg::IDD, pParent), m_speech(this)
- {
- //{{AFX_DATA_INIT(CSpeechSampleDlg)
- // NOTE: the ClassWizard will add member initialization here
- //}}AFX_DATA_INIT
- // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
- m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
- }
- void CSpeechSampleDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CSpeechSampleDlg)
- // NOTE: the ClassWizard will add DDX and DDV calls here
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CSpeechSampleDlg, CDialog)
- //{{AFX_MSG_MAP(CSpeechSampleDlg)
- ON_WM_PAINT()
- ON_WM_QUERYDRAGICON()
- ON_BN_CLICKED(IDSPEAK, OnSpeak)
- ON_BN_CLICKED(IDVOICE, OnVoice)
- ON_WM_CLOSE()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CSpeechSampleDlg message handlers
- BOOL CSpeechSampleDlg::OnInitDialog()
- {
- CDialog::OnInitDialog();
- if (!m_speech.Init())
- return FALSE;
- // Set the icon for this dialog. The framework does this automatically
- // when the application's main window is not a dialog
- SetIcon(m_hIcon, TRUE); // Set big icon
- SetIcon(m_hIcon, FALSE); // Set small icon
- // TODO: Add extra initialization here
- return TRUE; // return TRUE unless you set the focus to a control
- }
- // If you add a minimize button to your dialog, you will need the code below
- // to draw the icon. For MFC applications using the document/view model,
- // this is automatically done for you by the framework.
- void CSpeechSampleDlg::OnPaint()
- {
- if (IsIconic())
- {
- CPaintDC dc(this); // device context for painting
- SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
- // Center icon in client rectangle
- int cxIcon = GetSystemMetrics(SM_CXICON);
- int cyIcon = GetSystemMetrics(SM_CYICON);
- CRect rect;
- GetClientRect(&rect);
- int x = (rect.Width() - cxIcon + 1) / 2;
- int y = (rect.Height() - cyIcon + 1) / 2;
- // Draw the icon
- dc.DrawIcon(x, y, m_hIcon);
- }
- else
- {
- CDialog::OnPaint();
- }
- }
- // The system calls this to obtain the cursor to display while the user drags
- // the minimized window.
- HCURSOR CSpeechSampleDlg::OnQueryDragIcon()
- {
- return (HCURSOR) m_hIcon;
- }
- void CSpeechSampleDlg::OnSpeak()
- {
- CString text;
- CEdit* editCtrl = (CEdit*) GetDlgItem(IDC_SPEAKEDIT);
- editCtrl->GetWindowText(text);
- m_speech.Say(text);
- }
- void CSpeechSampleDlg::OnVoice()
- {
- }
- void CSpeechSampleDlg::OnClose()
- {
- CDialog::OnClose();
- m_speech.Terminate();
- }
- void CSpeechSampleDlg::OnOK()
- {
- m_speech.Terminate();
- CDialog::OnOK();
- }
- // CSampleSpeech
- BOOL CSampleSpeech::OnAudioStart (timestamp_t qTimeStamp)
- {
- CButton* speakButton = (CButton*) m_dialog->GetDlgItem(IDSPEAK);
- CButton* voiceButton = (CButton*) m_dialog->GetDlgItem(IDVOICE);
- CButton* exitButton = (CButton*) m_dialog->GetDlgItem(IDOK);
- speakButton->EnableWindow(FALSE);
- voiceButton->EnableWindow(FALSE);
- exitButton->EnableWindow(FALSE);
- return TRUE;
- }
- BOOL CSampleSpeech::OnAudioStop (timestamp_t qTimeStamp)
- {
- CButton* speakButton = (CButton*) m_dialog->GetDlgItem(IDSPEAK);
- CButton* voiceButton = (CButton*) m_dialog->GetDlgItem(IDVOICE);
- CButton* exitButton = (CButton*) m_dialog->GetDlgItem(IDOK);
- speakButton->EnableWindow(TRUE);
- voiceButton->EnableWindow(TRUE);
- exitButton->EnableWindow(TRUE);
- return TRUE;
- }