CSpeech.dsp
资源名称:cspeech.zip [点击查看]
上传用户:zhaopin
上传日期:2007-01-07
资源大小:79k
文件大小:3k
源码类别:
语音合成与识别
开发平台:
Visual C++
- # Microsoft Developer Studio Project File - Name="CSpeech" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 5.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Static Library" 0x0104
- CFG=CSpeech - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "CSpeech.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "CSpeech.mak" CFG="CSpeech - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "CSpeech - Win32 Release" (based on "Win32 (x86) Static Library")
- !MESSAGE "CSpeech - Win32 Debug" (based on "Win32 (x86) Static Library")
- !MESSAGE
- # Begin Project
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- !IF "$(CFG)" == "CSpeech - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 2
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
- # ADD CPP /nologo /MD /W3 /GX /O2 /I "e:microsoft speech sdkinclude" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo
- !ELSEIF "$(CFG)" == "CSpeech - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 2
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
- # ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /I "e:microsoft speech sdkinclude" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo
- !ENDIF
- # Begin Target
- # Name "CSpeech - Win32 Release"
- # Name "CSpeech - Win32 Debug"
- # Begin Source File
- SOURCE=.cspeech.cpp
- # End Source File
- # Begin Source File
- SOURCE=.cspeech.h
- # End Source File
- # End Target
- # End Project