- # Microsoft Developer Studio Project File - Name="Heaven" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
- CFG=Heaven - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "Heaven.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "Heaven.mak" CFG="Heaven - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "Heaven - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "Heaven - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""$/SwordOnline/Sources/MultiServer/Heaven", VTNAAAAA"
- # PROP Scc_LocalPath "."
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "Heaven - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HEAVEN_EXPORTS" /YX /FD /c
- # ADD CPP /nologo /MT /W3 /GX /O2 /I "..Common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HEAVEN_EXPORTS" /YX /FD /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x804 /d "NDEBUG"
- # ADD RSC /l 0x804 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /map /debug /machine:I386
- # Begin Special Build Tool
- SOURCE="$(InputPath)"
- PostBuild_Cmds=md ......binclientrelease copy releaseheaven.dll ........binclientheaven.dll copy releaseheaven.dll ........binclientreleaseheaven.dll copy releaseheaven.pdb ........binclientreleaseheaven.pdb copy releaseheaven.map ........binclientreleaseheaven.map md ......binserverrelease copy releaseheaven.dll ........binserverheaven.dll copy releaseheaven.dll ........binserverreleaseheaven.dll copy releaseheaven.pdb ........binserverreleaseheaven.pdb copy releaseheaven.map ........binserverreleaseheaven.map
- # End Special Build Tool
- !ELSEIF "$(CFG)" == "Heaven - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HEAVEN_EXPORTS" /YX /FD /GZ /c
- # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..Common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HEAVEN_EXPORTS" /FR /YX /FD /GZ /c
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x804 /d "_DEBUG"
- # ADD RSC /l 0x804 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /map /debug /machine:I386 /pdbtype:sept
- # Begin Special Build Tool
- SOURCE="$(InputPath)"
- PostBuild_Cmds=md ......binclientdebug copy debugheaven.dll ........binclientheaven.dll copy debugheaven.dll ........binclientdebugheaven.dll md ......binserverdebug copy debugheaven.dll ........binserverheaven.dll copy debugheaven.dll ........binserverdebugheaven.dll
- # End Special Build Tool
- !ENDIF
- # Begin Target
- # Name "Heaven - Win32 Release"
- # Name "Heaven - Win32 Debug"
- # Begin Group "DLL Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
- SOURCE=.Heaven.cpp
- # End Source File
- # Begin Source File
- SOURCE=.IServer.cpp
- # End Source File
- # End Group
- # Begin Group "DLL Header Files"
- # PROP Default_Filter "h;hpp;hxx;hm;inl"
- # Begin Source File
- SOURCE=.Heaven.def
- # End Source File
- # End Group
- # Begin Group "Resource Files"
- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- # End Group
- # Begin Group "IOCPServer"
- # PROP Default_Filter ""
- # Begin Group "Source Files"
- # PROP Default_Filter ""
- # Begin Source File
- SOURCE=.ServerStage.cpp
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter ""
- # Begin Source File
- SOURCE=.ServerStage.h
- # End Source File
- # End Group
- # End Group
- # Begin Group "Interface"
- # PROP Default_Filter ""
- # Begin Source File
- SOURCE=.InterfaceHeavenInterface.h
- # End Source File
- # Begin Source File
- SOURCE=.InterfaceIServer.h
- # End Source File
- # End Group
- # Begin Group "Lib"
- # PROP Default_Filter ""
- # Begin Group "Debug"
- # PROP Default_Filter ""
- # Begin Source File
- SOURCE=......Libdebugcommon.lib
- !IF "$(CFG)" == "Heaven - Win32 Release"
- # PROP Exclude_From_Build 1
- !ELSEIF "$(CFG)" == "Heaven - Win32 Debug"
- !ENDIF
- # End Source File
- # End Group
- # Begin Group "Release"
- # PROP Default_Filter ""
- # Begin Source File
- SOURCE=......Libreleasecommon.lib
- !IF "$(CFG)" == "Heaven - Win32 Release"
- !ELSEIF "$(CFG)" == "Heaven - Win32 Debug"
- # PROP Exclude_From_Build 1
- !ENDIF
- # End Source File
- # End Group
- # End Group
- # Begin Source File
- SOURCE=.Interface.txt
- # End Source File
- # End Target
- # End Project