Exception.h
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- /********************************************************************
- created: 2003/02/13
- file base: Exception
- file ext: h
- author: liupeng
-
- purpose: Header file for CException class
- *********************************************************************/
- #ifndef __INCLUDE_EXCEPTION_H__
- #define __INCLUDE_EXCEPTION_H__
- #if defined (_MSC_VER) && (_MSC_VER >= 1020)
- #pragma once
- #endif
- #pragma warning(disable: 4201) // nameless struct/union
- #ifndef _WINDOWS_
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
- #undef WIN32_LEAN_AND_MEAN
- #endif
- #include "tstring.h"
- #pragma warning(disable: 4201)
- /*
- * namespace OnlineGameLib::Win32
- */
- namespace OnlineGameLib {
- namespace Win32 {
- /*
- * CException
- */
- class CException
- {
- public:
-
- CException( const _tstring &where, const _tstring &message );
-
- virtual ~CException() {}
-
- virtual _tstring GetWhere() const;
- virtual _tstring GetMessage() const;
- void MessageBox( HWND hWnd = NULL ) const;
- protected:
-
- const _tstring m_where;
- const _tstring m_message;
- };
- } // End of namespace OnlineGameLib
- } // End of namespace Win32
- #endif //__INCLUDE_EXCEPTION_H__