lobject.h
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上传日期:2019-04-29
资源大小:56270k
文件大小:5k
- /*
- ** $Id: lobject.h,v 1.82 2000/10/30 17:49:19 roberto Exp $
- ** Type definitions for Lua objects
- ** See Copyright Notice in lua.h
- */
- #ifndef lobject_h
- #define lobject_h
- #include "llimits.h"
- #include "lua.h"
- #ifdef LUA_DEBUG
- #undef NDEBUG
- #include <assert.h>
- #define LUA_INTERNALERROR(s) assert(((void)s,0))
- #define LUA_ASSERT(c,s) assert(((void)s,(c)))
- #else
- #define LUA_INTERNALERROR(s) /* empty */
- #define LUA_ASSERT(c,s) /* empty */
- #endif
- #ifdef LUA_DEBUG
- /* to avoid warnings, and make sure value is really unused */
- #define UNUSED(x) (x=0, (void)(x))
- #else
- #define UNUSED(x) ((void)(x)) /* to avoid warnings */
- #endif
- /* mark for closures active in the stack */
- #define LUA_TMARK 6
- /* tags for values visible from Lua == first user-created tag */
- #define NUM_TAGS 6
- /* check whether `t' is a mark */
- #define is_T_MARK(t) ((t) == LUA_TMARK)
- typedef union {
- struct TString *ts; /* LUA_TSTRING, LUA_TUSERDATA */
- struct Closure *cl; /* LUA_TFUNCTION */
- struct Hash *a; /* LUA_TTABLE */
- struct CallInfo *i; /* LUA_TLMARK */
- Number n; /* LUA_TNUMBER */
- } Value;
- /* Macros to access values */
- #define ttype(o) ((o)->ttype)
- #define nvalue(o) ((o)->value.n)
- #define tsvalue(o) ((o)->value.ts)
- #define clvalue(o) ((o)->value.cl)
- #define hvalue(o) ((o)->value.a)
- #define infovalue(o) ((o)->value.i)
- #define svalue(o) (tsvalue(o)->str)
- typedef struct lua_TObject {
- int ttype;
- Value value;
- } TObject;
- /*
- ** String headers for string table
- */
- /*
- ** most `malloc' libraries allocate memory in blocks of 8 bytes. TSPACK
- ** tries to make sizeof(TString) a multiple of this granularity, to reduce
- ** waste of space.
- */
- #define TSPACK ((int)sizeof(int))
- typedef struct TString {
- union {
- struct { /* for strings */
- unsigned long hash;
- int constindex; /* hint to reuse constants */
- } s;
- struct { /* for userdata */
- int tag;
- void *value;
- } d;
- } u;
- size_t len;
- struct TString *nexthash; /* chain for hash table */
- int marked;
- char str[TSPACK]; /* variable length string!! must be the last field! */
- } TString;
- /*
- ** Function Prototypes
- */
- typedef struct Proto {
- Number *knum; /* Number numbers used by the function */
- int nknum; /* size of `knum' */
- struct TString **kstr; /* strings used by the function */
- int nkstr; /* size of `kstr' */
- struct Proto **kproto; /* functions defined inside the function */
- int nkproto; /* size of `kproto' */
- Instruction *code;
- int ncode; /* size of `code'; when 0 means an incomplete `Proto' */
- short numparams;
- short is_vararg;
- short maxstacksize;
- short marked;
- struct Proto *next;
- /* debug information */
- int *lineinfo; /* map from opcodes to source lines */
- int nlineinfo; /* size of `lineinfo' */
- int nlocvars;
- struct LocVar *locvars; /* information about local variables */
- int lineDefined;
- TString *source;
- } Proto;
- typedef struct LocVar {
- TString *varname;
- int startpc; /* first point where variable is active */
- int endpc; /* first point where variable is dead */
- } LocVar;
- /*
- ** Closures
- */
- typedef struct Closure {
- union {
- lua_CFunction c; /* C functions */
- struct Proto *l; /* Lua functions */
- } f;
- struct Closure *next;
- struct Closure *mark; /* marked closures (point to itself when not marked) */
- short isC; /* 0 for Lua functions, 1 for C functions */
- short nupvalues;
- TObject upvalue[1];
- } Closure;
- #define iscfunction(o) (ttype(o) == LUA_TFUNCTION && clvalue(o)->isC)
- typedef struct Node {
- TObject key;
- TObject val;
- struct Node *next; /* for chaining */
- } Node;
- typedef struct Hash {
- Node *node;
- int htag;
- int size;
- Node *firstfree; /* this position is free; all positions after it are full */
- struct Hash *next;
- struct Hash *mark; /* marked tables (point to itself when not marked) */
- } Hash;
- /* unmarked tables and closures are represented by pointing `mark' to
- ** themselves
- */
- #define ismarked(x) ((x)->mark != (x))
- /*
- ** informations about a call (for debugging)
- */
- typedef struct CallInfo {
- struct Closure *func; /* function being called */
- const Instruction **pc; /* current pc of called function */
- int lastpc; /* last pc traced */
- int line; /* current line */
- int refi; /* current index in `lineinfo' */
- } CallInfo;
- extern const TObject luaO_nilobject;
- extern const char *const luaO_typenames[];
- #define luaO_typename(o) (luaO_typenames[ttype(o)])
- lint32 luaO_power2 (lint32 n);
- char *luaO_openspace (lua_State *L, size_t n);
- int luaO_equalObj (const TObject *t1, const TObject *t2);
- int luaO_str2d (const char *s, Number *result);
- void luaO_verror (lua_State *L, const char *fmt, ...);
- void luaO_chunkid (char *out, const char *source, int len);
- #endif
-