AuDevCod.h
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- //------------------------------------------------------------------------------
- // File: AudEvCod.h
- //
- // Desc: List of Audio device error event codes and the expected params.
- //
- // Copyright (c) 1999 - 2000, Microsoft Corporation. All rights reserved.
- //------------------------------------------------------------------------------
- #ifndef __AUDEVCOD__
- #define __AUDEVCOD__
- #define EC_SND_DEVICE_ERROR_BASE 0x0200
- typedef enum _tagSND_DEVICE_ERROR {
- SNDDEV_ERROR_Open=1,
- SNDDEV_ERROR_Close=2,
- SNDDEV_ERROR_GetCaps=3,
- SNDDEV_ERROR_PrepareHeader=4,
- SNDDEV_ERROR_UnprepareHeader=5,
- SNDDEV_ERROR_Reset=6,
- SNDDEV_ERROR_Restart=7,
- SNDDEV_ERROR_GetPosition=8,
- SNDDEV_ERROR_Write=9,
- SNDDEV_ERROR_Pause=10,
- SNDDEV_ERROR_Stop=11,
- SNDDEV_ERROR_Start=12,
- SNDDEV_ERROR_AddBuffer=13,
- SNDDEV_ERROR_Query=14,
- } SNDDEV_ERR;
- // Sound device error event codes
- // ==============================
- //
- // All audio device error events are always passed on to the application, and are
- // never processed by the filter graph
- #define EC_SNDDEV_IN_ERROR (EC_SND_DEVICE_ERROR_BASE + 0x00)
- #define EC_SNDDEV_OUT_ERROR (EC_SND_DEVICE_ERROR_BASE + 0x01)
- // Parameters: ( DWORD, DWORD)
- // lParam1 is an enum SND_DEVICE_ERROR which notifies the app how the device was
- // being accessed when the failure occurred.
- //
- // lParam2 is the error returned from the sound device call.
- //
- #endif // __AUDEVCOD__