WinCon.h
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- /*++ BUILD Version: 0002 // Increment this if a change has global effects
- Copyright (c) Microsoft Corporation. All rights reserved.
- Module Name:
- wincon.h
- Abstract:
- This module contains the public data structures, data types,
- and procedures exported by the NT console subsystem.
- Created:
- 26-Oct-1990
- Revision History:
- --*/
- #ifndef _WINCON_
- #define _WINCON_
- #ifdef __cplusplus
- extern "C" {
- #endif
- typedef struct _COORD {
- SHORT X;
- SHORT Y;
- } COORD, *PCOORD;
- typedef struct _SMALL_RECT {
- SHORT Left;
- SHORT Top;
- SHORT Right;
- SHORT Bottom;
- } SMALL_RECT, *PSMALL_RECT;
- typedef struct _KEY_EVENT_RECORD {
- BOOL bKeyDown;
- WORD wRepeatCount;
- WORD wVirtualKeyCode;
- WORD wVirtualScanCode;
- union {
- WCHAR UnicodeChar;
- CHAR AsciiChar;
- } uChar;
- DWORD dwControlKeyState;
- } KEY_EVENT_RECORD, *PKEY_EVENT_RECORD;
- //
- // ControlKeyState flags
- //
- #define RIGHT_ALT_PRESSED 0x0001 // the right alt key is pressed.
- #define LEFT_ALT_PRESSED 0x0002 // the left alt key is pressed.
- #define RIGHT_CTRL_PRESSED 0x0004 // the right ctrl key is pressed.
- #define LEFT_CTRL_PRESSED 0x0008 // the left ctrl key is pressed.
- #define SHIFT_PRESSED 0x0010 // the shift key is pressed.
- #define NUMLOCK_ON 0x0020 // the numlock light is on.
- #define SCROLLLOCK_ON 0x0040 // the scrolllock light is on.
- #define CAPSLOCK_ON 0x0080 // the capslock light is on.
- #define ENHANCED_KEY 0x0100 // the key is enhanced.
- #define NLS_DBCSCHAR 0x00010000 // DBCS for JPN: SBCS/DBCS mode.
- #define NLS_ALPHANUMERIC 0x00000000 // DBCS for JPN: Alphanumeric mode.
- #define NLS_KATAKANA 0x00020000 // DBCS for JPN: Katakana mode.
- #define NLS_HIRAGANA 0x00040000 // DBCS for JPN: Hiragana mode.
- #define NLS_ROMAN 0x00400000 // DBCS for JPN: Roman/Noroman mode.
- #define NLS_IME_CONVERSION 0x00800000 // DBCS for JPN: IME conversion.
- #define NLS_IME_DISABLE 0x20000000 // DBCS for JPN: IME enable/disable.
- typedef struct _MOUSE_EVENT_RECORD {
- COORD dwMousePosition;
- DWORD dwButtonState;
- DWORD dwControlKeyState;
- DWORD dwEventFlags;
- } MOUSE_EVENT_RECORD, *PMOUSE_EVENT_RECORD;
- //
- // ButtonState flags
- //
- #define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
- #define RIGHTMOST_BUTTON_PRESSED 0x0002
- #define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
- #define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
- #define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
- //
- // EventFlags
- //
- #define MOUSE_MOVED 0x0001
- #define DOUBLE_CLICK 0x0002
- #define MOUSE_WHEELED 0x0004
- typedef struct _WINDOW_BUFFER_SIZE_RECORD {
- COORD dwSize;
- } WINDOW_BUFFER_SIZE_RECORD, *PWINDOW_BUFFER_SIZE_RECORD;
- typedef struct _MENU_EVENT_RECORD {
- UINT dwCommandId;
- } MENU_EVENT_RECORD, *PMENU_EVENT_RECORD;
- typedef struct _FOCUS_EVENT_RECORD {
- BOOL bSetFocus;
- } FOCUS_EVENT_RECORD, *PFOCUS_EVENT_RECORD;
- typedef struct _INPUT_RECORD {
- WORD EventType;
- union {
- KEY_EVENT_RECORD KeyEvent;
- MOUSE_EVENT_RECORD MouseEvent;
- WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
- MENU_EVENT_RECORD MenuEvent;
- FOCUS_EVENT_RECORD FocusEvent;
- } Event;
- } INPUT_RECORD, *PINPUT_RECORD;
- //
- // EventType flags:
- //
- #define KEY_EVENT 0x0001 // Event contains key event record
- #define MOUSE_EVENT 0x0002 // Event contains mouse event record
- #define WINDOW_BUFFER_SIZE_EVENT 0x0004 // Event contains window change event record
- #define MENU_EVENT 0x0008 // Event contains menu event record
- #define FOCUS_EVENT 0x0010 // event contains focus change
- typedef struct _CHAR_INFO {
- union {
- WCHAR UnicodeChar;
- CHAR AsciiChar;
- } Char;
- WORD Attributes;
- } CHAR_INFO, *PCHAR_INFO;
- //
- // Attributes flags:
- //
- #define FOREGROUND_BLUE 0x0001 // text color contains blue.
- #define FOREGROUND_GREEN 0x0002 // text color contains green.
- #define FOREGROUND_RED 0x0004 // text color contains red.
- #define FOREGROUND_INTENSITY 0x0008 // text color is intensified.
- #define BACKGROUND_BLUE 0x0010 // background color contains blue.
- #define BACKGROUND_GREEN 0x0020 // background color contains green.
- #define BACKGROUND_RED 0x0040 // background color contains red.
- #define BACKGROUND_INTENSITY 0x0080 // background color is intensified.
- #define COMMON_LVB_LEADING_BYTE 0x0100 // Leading Byte of DBCS
- #define COMMON_LVB_TRAILING_BYTE 0x0200 // Trailing Byte of DBCS
- #define COMMON_LVB_GRID_HORIZONTAL 0x0400 // DBCS: Grid attribute: top horizontal.
- #define COMMON_LVB_GRID_LVERTICAL 0x0800 // DBCS: Grid attribute: left vertical.
- #define COMMON_LVB_GRID_RVERTICAL 0x1000 // DBCS: Grid attribute: right vertical.
- #define COMMON_LVB_REVERSE_VIDEO 0x4000 // DBCS: Reverse fore/back ground attribute.
- #define COMMON_LVB_UNDERSCORE 0x8000 // DBCS: Underscore.
- #define COMMON_LVB_SBCSDBCS 0x0300 // SBCS or DBCS flag.
- typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
- COORD dwSize;
- COORD dwCursorPosition;
- WORD wAttributes;
- SMALL_RECT srWindow;
- COORD dwMaximumWindowSize;
- } CONSOLE_SCREEN_BUFFER_INFO, *PCONSOLE_SCREEN_BUFFER_INFO;
- typedef struct _CONSOLE_CURSOR_INFO {
- DWORD dwSize;
- BOOL bVisible;
- } CONSOLE_CURSOR_INFO, *PCONSOLE_CURSOR_INFO;
- typedef struct _CONSOLE_FONT_INFO {
- DWORD nFont;
- COORD dwFontSize;
- } CONSOLE_FONT_INFO, *PCONSOLE_FONT_INFO;
- #if(_WIN32_WINNT >= 0x0500)
- typedef struct _CONSOLE_SELECTION_INFO {
- DWORD dwFlags;
- COORD dwSelectionAnchor;
- SMALL_RECT srSelection;
- } CONSOLE_SELECTION_INFO, *PCONSOLE_SELECTION_INFO;
- //
- // Selection flags
- //
- #define CONSOLE_NO_SELECTION 0x0000
- #define CONSOLE_SELECTION_IN_PROGRESS 0x0001 // selection has begun
- #define CONSOLE_SELECTION_NOT_EMPTY 0x0002 // non-null select rectangle
- #define CONSOLE_MOUSE_SELECTION 0x0004 // selecting with mouse
- #define CONSOLE_MOUSE_DOWN 0x0008 // mouse is down
- #endif /* _WIN32_WINNT >= 0x0500 */
- //
- // typedef for ctrl-c handler routines
- //
- typedef
- BOOL
- (WINAPI *PHANDLER_ROUTINE)(
- DWORD CtrlType
- );
- #define CTRL_C_EVENT 0
- #define CTRL_BREAK_EVENT 1
- #define CTRL_CLOSE_EVENT 2
- // 3 is reserved!
- // 4 is reserved!
- #define CTRL_LOGOFF_EVENT 5
- #define CTRL_SHUTDOWN_EVENT 6
- //
- // Input Mode flags:
- //
- #define ENABLE_PROCESSED_INPUT 0x0001
- #define ENABLE_LINE_INPUT 0x0002
- #define ENABLE_ECHO_INPUT 0x0004
- #define ENABLE_WINDOW_INPUT 0x0008
- #define ENABLE_MOUSE_INPUT 0x0010
- //
- // Output Mode flags:
- //
- #define ENABLE_PROCESSED_OUTPUT 0x0001
- #define ENABLE_WRAP_AT_EOL_OUTPUT 0x0002
- //
- // direct API definitions.
- //
- WINBASEAPI
- BOOL
- WINAPI
- PeekConsoleInputA(
- IN HANDLE hConsoleInput,
- OUT PINPUT_RECORD lpBuffer,
- IN DWORD nLength,
- OUT LPDWORD lpNumberOfEventsRead
- );
- WINBASEAPI
- BOOL
- WINAPI
- PeekConsoleInputW(
- IN HANDLE hConsoleInput,
- OUT PINPUT_RECORD lpBuffer,
- IN DWORD nLength,
- OUT LPDWORD lpNumberOfEventsRead
- );
- #ifdef UNICODE
- #define PeekConsoleInput PeekConsoleInputW
- #else
- #define PeekConsoleInput PeekConsoleInputA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- ReadConsoleInputA(
- IN HANDLE hConsoleInput,
- OUT PINPUT_RECORD lpBuffer,
- IN DWORD nLength,
- OUT LPDWORD lpNumberOfEventsRead
- );
- WINBASEAPI
- BOOL
- WINAPI
- ReadConsoleInputW(
- IN HANDLE hConsoleInput,
- OUT PINPUT_RECORD lpBuffer,
- IN DWORD nLength,
- OUT LPDWORD lpNumberOfEventsRead
- );
- #ifdef UNICODE
- #define ReadConsoleInput ReadConsoleInputW
- #else
- #define ReadConsoleInput ReadConsoleInputA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- WriteConsoleInputA(
- IN HANDLE hConsoleInput,
- IN CONST INPUT_RECORD *lpBuffer,
- IN DWORD nLength,
- OUT LPDWORD lpNumberOfEventsWritten
- );
- WINBASEAPI
- BOOL
- WINAPI
- WriteConsoleInputW(
- IN HANDLE hConsoleInput,
- IN CONST INPUT_RECORD *lpBuffer,
- IN DWORD nLength,
- OUT LPDWORD lpNumberOfEventsWritten
- );
- #ifdef UNICODE
- #define WriteConsoleInput WriteConsoleInputW
- #else
- #define WriteConsoleInput WriteConsoleInputA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- ReadConsoleOutputA(
- IN HANDLE hConsoleOutput,
- OUT PCHAR_INFO lpBuffer,
- IN COORD dwBufferSize,
- IN COORD dwBufferCoord,
- IN OUT PSMALL_RECT lpReadRegion
- );
- WINBASEAPI
- BOOL
- WINAPI
- ReadConsoleOutputW(
- IN HANDLE hConsoleOutput,
- OUT PCHAR_INFO lpBuffer,
- IN COORD dwBufferSize,
- IN COORD dwBufferCoord,
- IN OUT PSMALL_RECT lpReadRegion
- );
- #ifdef UNICODE
- #define ReadConsoleOutput ReadConsoleOutputW
- #else
- #define ReadConsoleOutput ReadConsoleOutputA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- WriteConsoleOutputA(
- IN HANDLE hConsoleOutput,
- IN CONST CHAR_INFO *lpBuffer,
- IN COORD dwBufferSize,
- IN COORD dwBufferCoord,
- IN OUT PSMALL_RECT lpWriteRegion
- );
- WINBASEAPI
- BOOL
- WINAPI
- WriteConsoleOutputW(
- IN HANDLE hConsoleOutput,
- IN CONST CHAR_INFO *lpBuffer,
- IN COORD dwBufferSize,
- IN COORD dwBufferCoord,
- IN OUT PSMALL_RECT lpWriteRegion
- );
- #ifdef UNICODE
- #define WriteConsoleOutput WriteConsoleOutputW
- #else
- #define WriteConsoleOutput WriteConsoleOutputA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- ReadConsoleOutputCharacterA(
- IN HANDLE hConsoleOutput,
- OUT LPSTR lpCharacter,
- IN DWORD nLength,
- IN COORD dwReadCoord,
- OUT LPDWORD lpNumberOfCharsRead
- );
- WINBASEAPI
- BOOL
- WINAPI
- ReadConsoleOutputCharacterW(
- IN HANDLE hConsoleOutput,
- OUT LPWSTR lpCharacter,
- IN DWORD nLength,
- IN COORD dwReadCoord,
- OUT LPDWORD lpNumberOfCharsRead
- );
- #ifdef UNICODE
- #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
- #else
- #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- ReadConsoleOutputAttribute(
- IN HANDLE hConsoleOutput,
- OUT LPWORD lpAttribute,
- IN DWORD nLength,
- IN COORD dwReadCoord,
- OUT LPDWORD lpNumberOfAttrsRead
- );
- WINBASEAPI
- BOOL
- WINAPI
- WriteConsoleOutputCharacterA(
- IN HANDLE hConsoleOutput,
- IN LPCSTR lpCharacter,
- IN DWORD nLength,
- IN COORD dwWriteCoord,
- OUT LPDWORD lpNumberOfCharsWritten
- );
- WINBASEAPI
- BOOL
- WINAPI
- WriteConsoleOutputCharacterW(
- IN HANDLE hConsoleOutput,
- IN LPCWSTR lpCharacter,
- IN DWORD nLength,
- IN COORD dwWriteCoord,
- OUT LPDWORD lpNumberOfCharsWritten
- );
- #ifdef UNICODE
- #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
- #else
- #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- WriteConsoleOutputAttribute(
- IN HANDLE hConsoleOutput,
- IN CONST WORD *lpAttribute,
- IN DWORD nLength,
- IN COORD dwWriteCoord,
- OUT LPDWORD lpNumberOfAttrsWritten
- );
- WINBASEAPI
- BOOL
- WINAPI
- FillConsoleOutputCharacterA(
- IN HANDLE hConsoleOutput,
- IN CHAR cCharacter,
- IN DWORD nLength,
- IN COORD dwWriteCoord,
- OUT LPDWORD lpNumberOfCharsWritten
- );
- WINBASEAPI
- BOOL
- WINAPI
- FillConsoleOutputCharacterW(
- IN HANDLE hConsoleOutput,
- IN WCHAR cCharacter,
- IN DWORD nLength,
- IN COORD dwWriteCoord,
- OUT LPDWORD lpNumberOfCharsWritten
- );
- #ifdef UNICODE
- #define FillConsoleOutputCharacter FillConsoleOutputCharacterW
- #else
- #define FillConsoleOutputCharacter FillConsoleOutputCharacterA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- FillConsoleOutputAttribute(
- IN HANDLE hConsoleOutput,
- IN WORD wAttribute,
- IN DWORD nLength,
- IN COORD dwWriteCoord,
- OUT LPDWORD lpNumberOfAttrsWritten
- );
- WINBASEAPI
- BOOL
- WINAPI
- GetConsoleMode(
- IN HANDLE hConsoleHandle,
- OUT LPDWORD lpMode
- );
- WINBASEAPI
- BOOL
- WINAPI
- GetNumberOfConsoleInputEvents(
- IN HANDLE hConsoleInput,
- OUT LPDWORD lpNumberOfEvents
- );
- WINBASEAPI
- BOOL
- WINAPI
- GetConsoleScreenBufferInfo(
- IN HANDLE hConsoleOutput,
- OUT PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo
- );
- WINBASEAPI
- COORD
- WINAPI
- GetLargestConsoleWindowSize(
- IN HANDLE hConsoleOutput
- );
- WINBASEAPI
- BOOL
- WINAPI
- GetConsoleCursorInfo(
- IN HANDLE hConsoleOutput,
- OUT PCONSOLE_CURSOR_INFO lpConsoleCursorInfo
- );
- #if(_WIN32_WINNT >= 0x0500)
- WINBASEAPI
- BOOL
- WINAPI
- GetCurrentConsoleFont(
- IN HANDLE hConsoleOutput,
- IN BOOL bMaximumWindow,
- OUT PCONSOLE_FONT_INFO lpConsoleCurrentFont
- );
- WINBASEAPI
- COORD
- WINAPI
- GetConsoleFontSize(
- IN HANDLE hConsoleOutput,
- IN DWORD nFont
- );
- WINBASEAPI
- BOOL
- WINAPI
- GetConsoleSelectionInfo(
- OUT PCONSOLE_SELECTION_INFO lpConsoleSelectionInfo
- );
- #endif /* _WIN32_WINNT >= 0x0500 */
- WINBASEAPI
- BOOL
- WINAPI
- GetNumberOfConsoleMouseButtons(
- OUT LPDWORD lpNumberOfMouseButtons
- );
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleMode(
- IN HANDLE hConsoleHandle,
- IN DWORD dwMode
- );
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleActiveScreenBuffer(
- IN HANDLE hConsoleOutput
- );
- WINBASEAPI
- BOOL
- WINAPI
- FlushConsoleInputBuffer(
- IN HANDLE hConsoleInput
- );
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleScreenBufferSize(
- IN HANDLE hConsoleOutput,
- IN COORD dwSize
- );
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleCursorPosition(
- IN HANDLE hConsoleOutput,
- IN COORD dwCursorPosition
- );
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleCursorInfo(
- IN HANDLE hConsoleOutput,
- IN CONST CONSOLE_CURSOR_INFO *lpConsoleCursorInfo
- );
- WINBASEAPI
- BOOL
- WINAPI
- ScrollConsoleScreenBufferA(
- IN HANDLE hConsoleOutput,
- IN CONST SMALL_RECT *lpScrollRectangle,
- IN CONST SMALL_RECT *lpClipRectangle,
- IN COORD dwDestinationOrigin,
- IN CONST CHAR_INFO *lpFill
- );
- WINBASEAPI
- BOOL
- WINAPI
- ScrollConsoleScreenBufferW(
- IN HANDLE hConsoleOutput,
- IN CONST SMALL_RECT *lpScrollRectangle,
- IN CONST SMALL_RECT *lpClipRectangle,
- IN COORD dwDestinationOrigin,
- IN CONST CHAR_INFO *lpFill
- );
- #ifdef UNICODE
- #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
- #else
- #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleWindowInfo(
- IN HANDLE hConsoleOutput,
- IN BOOL bAbsolute,
- IN CONST SMALL_RECT *lpConsoleWindow
- );
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleTextAttribute(
- IN HANDLE hConsoleOutput,
- IN WORD wAttributes
- );
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleCtrlHandler(
- IN PHANDLER_ROUTINE HandlerRoutine,
- IN BOOL Add
- );
- WINBASEAPI
- BOOL
- WINAPI
- GenerateConsoleCtrlEvent(
- IN DWORD dwCtrlEvent,
- IN DWORD dwProcessGroupId
- );
- WINBASEAPI
- BOOL
- WINAPI
- AllocConsole( VOID );
- WINBASEAPI
- BOOL
- WINAPI
- FreeConsole( VOID );
- #if(_WIN32_WINNT >= 0x0500)
- WINBASEAPI
- BOOL
- WINAPI
- AttachConsole(
- IN DWORD dwProcessId
- );
- #endif /* _WIN32_WINNT >= 0x0500 */
- WINBASEAPI
- DWORD
- WINAPI
- GetConsoleTitleA(
- OUT LPSTR lpConsoleTitle,
- IN DWORD nSize
- );
- WINBASEAPI
- DWORD
- WINAPI
- GetConsoleTitleW(
- OUT LPWSTR lpConsoleTitle,
- IN DWORD nSize
- );
- #ifdef UNICODE
- #define GetConsoleTitle GetConsoleTitleW
- #else
- #define GetConsoleTitle GetConsoleTitleA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleTitleA(
- IN LPCSTR lpConsoleTitle
- );
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleTitleW(
- IN LPCWSTR lpConsoleTitle
- );
- #ifdef UNICODE
- #define SetConsoleTitle SetConsoleTitleW
- #else
- #define SetConsoleTitle SetConsoleTitleA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- ReadConsoleA(
- IN HANDLE hConsoleInput,
- OUT LPVOID lpBuffer,
- IN DWORD nNumberOfCharsToRead,
- OUT LPDWORD lpNumberOfCharsRead,
- IN LPVOID lpReserved
- );
- WINBASEAPI
- BOOL
- WINAPI
- ReadConsoleW(
- IN HANDLE hConsoleInput,
- OUT LPVOID lpBuffer,
- IN DWORD nNumberOfCharsToRead,
- OUT LPDWORD lpNumberOfCharsRead,
- IN LPVOID lpReserved
- );
- #ifdef UNICODE
- #define ReadConsole ReadConsoleW
- #else
- #define ReadConsole ReadConsoleA
- #endif // !UNICODE
- WINBASEAPI
- BOOL
- WINAPI
- WriteConsoleA(
- IN HANDLE hConsoleOutput,
- IN CONST VOID *lpBuffer,
- IN DWORD nNumberOfCharsToWrite,
- OUT LPDWORD lpNumberOfCharsWritten,
- IN LPVOID lpReserved
- );
- WINBASEAPI
- BOOL
- WINAPI
- WriteConsoleW(
- IN HANDLE hConsoleOutput,
- IN CONST VOID *lpBuffer,
- IN DWORD nNumberOfCharsToWrite,
- OUT LPDWORD lpNumberOfCharsWritten,
- IN LPVOID lpReserved
- );
- #ifdef UNICODE
- #define WriteConsole WriteConsoleW
- #else
- #define WriteConsole WriteConsoleA
- #endif // !UNICODE
- #define CONSOLE_TEXTMODE_BUFFER 1
- WINBASEAPI
- HANDLE
- WINAPI
- CreateConsoleScreenBuffer(
- IN DWORD dwDesiredAccess,
- IN DWORD dwShareMode,
- IN CONST SECURITY_ATTRIBUTES *lpSecurityAttributes,
- IN DWORD dwFlags,
- IN LPVOID lpScreenBufferData
- );
- WINBASEAPI
- UINT
- WINAPI
- GetConsoleCP( VOID );
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleCP(
- IN UINT wCodePageID
- );
- WINBASEAPI
- UINT
- WINAPI
- GetConsoleOutputCP( VOID );
- WINBASEAPI
- BOOL
- WINAPI
- SetConsoleOutputCP(
- IN UINT wCodePageID
- );
- #if(_WIN32_WINNT >= 0x0500)
- #define CONSOLE_FULLSCREEN 1 // fullscreen console
- #define CONSOLE_FULLSCREEN_HARDWARE 2 // console owns the hardware
- WINBASEAPI
- BOOL
- APIENTRY
- GetConsoleDisplayMode(
- OUT LPDWORD lpModeFlags
- );
- WINBASEAPI
- HWND
- APIENTRY
- GetConsoleWindow(
- VOID
- );
- #endif /* _WIN32_WINNT >= 0x0500 */
- #if(_WIN32_WINNT >= 0x0501)
- WINBASEAPI
- DWORD
- APIENTRY
- GetConsoleProcessList(
- OUT LPDWORD lpdwProcessList,
- IN DWORD dwProcessCount);
- #endif /* _WIN32_WINNT >= 0x0501 */
- #ifdef __cplusplus
- }
- #endif
- #endif // _WINCON_