- #include "TetrisApplication.h"
- // DLL entry point, return that everything is ok
- GLDEF_C TInt E32Dll(TDllReason /*aReason*/)
- {
- return KErrNone;
- }
- // Create an application, and return a pointer to it
- EXPORT_C CApaApplication* NewApplication()
- {
- return (new CTetrisApplication);
- }