CONST.C
资源名称:mercwsrc.zip [点击查看]
上传用户:kesirui
上传日期:2007-01-07
资源大小:263k
文件大小:44k
源码类别:
Internet/网络编程
开发平台:
WINDOWS
- /***************************************************************************
- * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
- * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
- * *
- * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
- * Chastain, Michael Quan, and Mitchell Tse. *
- * *
- * In order to use any part of this Merc Diku Mud, you must comply with *
- * both the original Diku license in 'license.doc' as well the Merc *
- * license in 'license.txt'. In particular, you may not remove either of *
- * these copyright notices. *
- * *
- * Much time and thought has gone into this software and you are *
- * benefitting. We hope that you share your changes too. What goes *
- * around, comes around. *
- ***************************************************************************/
- #if defined(macintosh)
- #include <types.h>
- #else
- #include <sys/types.h>
- #endif
- #include <stdio.h>
- #include <time.h>
- #include "merc.h"
- /*
- * Class table.
- */
- const struct class_type class_table [MAX_CLASS] =
- {
- {
- "Mag", APPLY_INT, OBJ_VNUM_SCHOOL_DAGGER,
- 3018, 95, 18, 10, 6, 8, TRUE
- },
- {
- "Cle", APPLY_WIS, OBJ_VNUM_SCHOOL_MACE,
- 3003, 95, 18, 12, 7, 10, TRUE
- },
- {
- "Thi", APPLY_DEX, OBJ_VNUM_SCHOOL_DAGGER,
- 3028, 85, 18, 8, 8, 13, FALSE
- },
- {
- "War", APPLY_STR, OBJ_VNUM_SCHOOL_SWORD,
- 3022, 85, 18, 6, 11, 15, FALSE
- },
- {
- "Psi", APPLY_WIS, OBJ_VNUM_SCHOOL_DAGGER,
- 3151, 95, 18, 9, 6, 9, TRUE
- }
- };
- #define CLASS_MAGE 0
- #define CLASS_CLERIC 1
- #define CLASS_THIEF 2
- #define CLASS_WARRIOR 3
- #define CLASS_PSIONICIST 4
- /*
- * Titles.
- */
- char * const title_table [MAX_CLASS][MAX_LEVEL+1][2] =
- {
- {
- { "Man", "Woman" },
- { "Apprentice of Magic", "Apprentice of Magic" },
- { "Spell Student", "Spell Student" },
- { "Scholar of Magic", "Scholar of Magic" },
- { "Delver in Spells", "Delveress in Spells" },
- { "Medium of Magic", "Medium of Magic" },
- { "Scribe of Magic", "Scribess of Magic" },
- { "Seer", "Seeress" },
- { "Sage", "Sage" },
- { "Illusionist", "Illusionist" },
- { "Abjurer", "Abjuress" },
- { "Invoker", "Invoker" },
- { "Enchanter", "Enchantress" },
- { "Conjurer", "Conjuress" },
- { "Magician", "Witch" },
- { "Creator", "Creator" },
- { "Savant", "Savant" },
- { "Magus", "Craftess" },
- { "Wizard", "Wizard" },
- { "Warlock", "War Witch" },
- { "Sorcerer", "Sorceress" },
- { "Elder Sorcerer", "Elder Sorceress" },
- { "Grand Sorcerer", "Grand Sorceress" },
- { "Great Sorcerer", "Great Sorceress" },
- { "Golem Maker", "Golem Maker" },
- { "Greater Golem Maker", "Greater Golem Maker" },
- { "Maker of Stones", "Maker of Stones", },
- { "Maker of Potions", "Maker of Potions", },
- { "Maker of Scrolls", "Maker of Scrolls", },
- { "Maker of Wands", "Maker of Wands", },
- { "Maker of Staves", "Maker of Staves", },
- { "Demon Summoner", "Demon Summoner" },
- { "Greater Demon Summoner", "Greater Demon Summoner" },
- { "Dragon Charmer", "Dragon Charmer" },
- { "Greater Dragon Charmer", "Greater Dragon Charmer" },
- { "Master of all Magic", "Master of all Magic" },
- { "Mage Hero", "Mage Heroine" },
- { "Angel of Magic", "Angel of Magic" },
- { "Deity of Magic", "Deity of Magic" },
- { "Supremity of Magic", "Supremity of Magic" },
- { "Implementor", "Implementress" }
- },
- {
- { "Man", "Woman" },
- { "Believer", "Believer" },
- { "Attendant", "Attendant" },
- { "Acolyte", "Acolyte" },
- { "Novice", "Novice" },
- { "Missionary", "Missionary" },
- { "Adept", "Adept" },
- { "Deacon", "Deaconess" },
- { "Vicar", "Vicaress" },
- { "Priest", "Priestess" },
- { "Minister", "Lady Minister" },
- { "Canon", "Canon" },
- { "Levite", "Levitess" },
- { "Curate", "Curess" },
- { "Monk", "Nun" },
- { "Healer", "Healess" },
- { "Chaplain", "Chaplain" },
- { "Expositor", "Expositress" },
- { "Bishop", "Bishop" },
- { "Arch Bishop", "Arch Lady of the Church" },
- { "Patriarch", "Matriarch" },
- { "Elder Patriarch", "Elder Matriarch" },
- { "Grand Patriarch", "Grand Matriarch" },
- { "Great Patriarch", "Great Matriarch" },
- { "Demon Killer", "Demon Killer" },
- { "Greater Demon Killer", "Greater Demon Killer" },
- { "Cardinal of the Sea", "Cardinal of the Sea" },
- { "Cardinal of the Earth", "Cardinal of the Earth" },
- { "Cardinal of the Air", "Cardinal of the Air" },
- { "Cardinal of the Ether", "Cardinal of the Ether" },
- { "Cardinal of the Heavens", "Cardinal of the Heavens" },
- { "Avatar of an Immortal", "Avatar of an Immortal" },
- { "Avatar of a Deity", "Avatar of a Deity" },
- { "Avatar of a Supremity", "Avatar of a Supremity" },
- { "Avatar of an Implementor", "Avatar of an Implementor" },
- { "Master of all Divinity", "Mistress of all Divinity" },
- { "Holy Hero", "Holy Heroine" },
- { "Angel", "Angel" },
- { "Deity", "Deity" },
- { "Supreme Master", "Supreme Mistress" },
- { "Implementor", "Implementress" }
- },
- {
- { "Man", "Woman" },
- { "Pilferer", "Pilferess" },
- { "Footpad", "Footpad" },
- { "Filcher", "Filcheress" },
- { "Pick-Pocket", "Pick-Pocket" },
- { "Sneak", "Sneak" },
- { "Pincher", "Pincheress" },
- { "Cut-Purse", "Cut-Purse" },
- { "Snatcher", "Snatcheress" },
- { "Sharper", "Sharpress" },
- { "Rogue", "Rogue" },
- { "Robber", "Robber" },
- { "Magsman", "Magswoman" },
- { "Highwayman", "Highwaywoman" },
- { "Burglar", "Burglaress" },
- { "Thief", "Thief" },
- { "Knifer", "Knifer" },
- { "Quick-Blade", "Quick-Blade" },
- { "Killer", "Murderess" },
- { "Brigand", "Brigand" },
- { "Cut-Throat", "Cut-Throat" },
- { "Spy", "Spy" },
- { "Grand Spy", "Grand Spy" },
- { "Master Spy", "Master Spy" },
- { "Assassin", "Assassin" },
- { "Greater Assassin", "Greater Assassin" },
- { "Master of Vision", "Mistress of Vision" },
- { "Master of Hearing", "Mistress of Hearing" },
- { "Master of Smell", "Mistress of Smell" },
- { "Master of Taste", "Mistress of Taste" },
- { "Master of Touch", "Mistress of Touch" },
- { "Crime Lord", "Crime Mistress" },
- { "Infamous Crime Lord", "Infamous Crime Mistress" },
- { "Greater Crime Lord", "Greater Crime Mistress" },
- { "Master Crime Lord", "Master Crime Mistress" },
- { "Godfather", "Godmother" },
- { "Assassin Hero", "Assassin Heroine" },
- { "Angel of Death", "Angel of Death" },
- { "Deity of Assassins", "Deity of Assassins" },
- { "Supreme Master", "Supreme Mistress" },
- { "Implementor", "Implementress" }
- },
- {
- { "Man", "Woman" },
- { "Swordpupil", "Swordpupil" },
- { "Recruit", "Recruit" },
- { "Sentry", "Sentress" },
- { "Fighter", "Fighter" },
- { "Soldier", "Soldier" },
- { "Warrior", "Warrior" },
- { "Veteran", "Veteran" },
- { "Swordsman", "Swordswoman" },
- { "Fencer", "Fenceress" },
- { "Combatant", "Combatess" },
- { "Hero", "Heroine" },
- { "Myrmidon", "Myrmidon" },
- { "Swashbuckler", "Swashbuckleress" },
- { "Mercenary", "Mercenaress" },
- { "Swordmaster", "Swordmistress" },
- { "Lieutenant", "Lieutenant" },
- { "Champion", "Lady Champion" },
- { "Dragoon", "Lady Dragoon" },
- { "Cavalier", "Lady Cavalier" },
- { "Knight", "Lady Knight" },
- { "Grand Knight", "Grand Knight" },
- { "Master Knight", "Master Knight" },
- { "Paladin", "Paladin" },
- { "Grand Paladin", "Grand Paladin" },
- { "Demon Slayer", "Demon Slayer" },
- { "Greater Demon Slayer", "Greater Demon Slayer" },
- { "Dragon Slayer", "Dragon Slayer" },
- { "Greater Dragon Slayer", "Greater Dragon Slayer" },
- { "Underlord", "Underlord" },
- { "Overlord", "Overlord" },
- { "Baron of Thunder", "Baroness of Thunder" },
- { "Baron of Storms", "Baroness of Storms" },
- { "Baron of Tornadoes", "Baroness of Tornadoes" },
- { "Baron of Hurricanes", "Baroness of Hurricanes" },
- { "Baron of Meteors", "Baroness of Meteors" },
- { "Knight Hero", "Knight Heroine" },
- { "Angel of War", "Angel of War" },
- { "Deity of War", "Deity of War" },
- { "Supreme Master of War", "Supreme Mistress of War" },
- { "Implementor", "Implementress" }
- },
- {
- { "Man", "Woman" },
- { "Psychic", "Psychic", },
- { "Medium", "Medium", },
- { "Gypsy", "Gypsy", },
- { "Meditator", "Meditator", },
- { "Mind Prober", "Mind Prober", },
- { "Soul Searcher", "Soul Searcher", },
- { "Astral Voyager", "Astral Voyager", },
- { "Seeker", "Seeker", },
- { "Empath", "Empath", },
- { "Mind Reader", "Mind Reader" },
- { "Telepath", "Telepath", },
- { "Mental Adept", "Mental Adept", },
- { "Spoonbender", "Spoonbender", },
- { "Perceptive", "Perceptive", },
- { "Clever", "Clever", },
- { "Wise", "Wise", },
- { "Genius", "Genius", },
- { "Oracle", "Oracle", },
- { "Soothsayer", "Soothsayer", },
- { "Truthteller", "Truthteller", },
- { "Sage", "Sage", },
- { "Master Psychic", "Mistress Psychic", },
- { "Master Meditator", "Mistress Meditator", },
- { "Master Empath", "Mistress Empath", },
- { "Master Clairvoyant", "Mistress Clairvoyant", },
- { "Master Mind Reader", "Mistress Mind Reader", },
- { "Master Telepath", "Mistress Telepath", },
- { "Master Spoonbender", "Mistress Spoonbender", },
- { "Grand Master Psychic", "Grand Mistress Psychic", },
- { "Grand Master Meditator", "Grand Mistress Meditator", },
- { "Grand Master Empath", "Grand Mistress Empath", },
- { "Grand Master Clairvoyant", "Grand Mistress Clairvoyant", },
- { "Grand Master Mind Reader", "Grand Mistress Mind Reader", },
- { "Grand Master Telepath", "Grand Mistress Telepath", },
- { "Grand Master Spoonbender", "Grand Mistress Spoonbender", },
- { "Psionicist Hero", "Psionicist Herione", },
- { "Psionicist Angel", "Psionicist Angel" },
- { "Deity of Psionics", "Deity of Psionics" },
- { "Supreme Psionicst", "Supreme Psionicist" },
- { "Implementor", "Implementress" }
- }
- };
- /*
- * Race table.
- */
- const struct race_type race_table [MAX_RACE] =
- {
- {
- "Hum", "Human", 0, 0, 0, 0, 0, 3044, 3001,
- (1<<CLASS_MAGE)|(1<<CLASS_CLERIC)|(1<<CLASS_THIEF)|(1<<CLASS_WARRIOR),
- 0
- },
- {
- "Dwa", "Dwarf", 0, 0, 0, 0, 1, 4765, 4749,
- (1<<CLASS_THIEF)|(1<<CLASS_WARRIOR)|(1<<CLASS_PSIONICIST),
- AFF_INFRARED
- },
- {
- "Ogr", "Ogre", 1, -2, -1, 0, 1, 3044, 3001, //7701, 7712,
- (1<<CLASS_THIEF)|(1<<CLASS_WARRIOR),
- AFF_INFRARED
- },
- {
- "Aar", "Aarakocran", 0, 0, 0, 1, 0, 5618, 5604,
- (1<<CLASS_THIEF)|(1<<CLASS_WARRIOR),
- AFF_FLYING
- },
- {
- "Gno", "Gnome", -1, 0, 1, 0, 0, 3044, 3001, //4257, 4248,
- (1<<CLASS_THIEF)|(1<<CLASS_WARRIOR)|(1<<CLASS_CLERIC)|(1<<CLASS_PSIONICIST),
- AFF_INFRARED
- }
- };
- /*
- * Attribute bonus tables.
- */
- const struct str_app_type str_app [26] =
- {
- { -5, -4, 0, 0 }, /* 0 */
- { -5, -4, 3, 1 }, /* 1 */
- { -3, -2, 3, 2 },
- { -3, -1, 10, 3 }, /* 3 */
- { -2, -1, 25, 4 },
- { -2, -1, 55, 5 }, /* 5 */
- { -1, 0, 80, 6 },
- { -1, 0, 90, 7 },
- { 0, 0, 100, 8 },
- { 0, 0, 100, 9 },
- { 0, 0, 115, 10 }, /* 10 */
- { 0, 0, 115, 11 },
- { 0, 0, 140, 12 },
- { 0, 0, 140, 13 }, /* 13 */
- { 0, 1, 170, 14 },
- { 1, 1, 170, 15 }, /* 15 */
- { 1, 2, 195, 16 },
- { 2, 3, 220, 22 },
- { 2, 4, 250, 25 }, /* 18 */
- { 3, 5, 400, 30 },
- { 3, 6, 500, 35 }, /* 20 */
- { 4, 7, 600, 40 },
- { 5, 7, 700, 45 },
- { 6, 8, 800, 50 },
- { 8, 10, 900, 55 },
- { 10, 12, 999, 60 } /* 25 */
- };
- const struct int_app_type int_app [26] =
- {
- { 3 }, /* 0 */
- { 5 }, /* 1 */
- { 7 },
- { 8 }, /* 3 */
- { 9 },
- { 10 }, /* 5 */
- { 11 },
- { 12 },
- { 13 },
- { 15 },
- { 17 }, /* 10 */
- { 19 },
- { 22 },
- { 25 },
- { 28 },
- { 31 }, /* 15 */
- { 34 },
- { 37 },
- { 40 }, /* 18 */
- { 44 },
- { 49 }, /* 20 */
- { 55 },
- { 60 },
- { 70 },
- { 85 },
- { 99 } /* 25 */
- };
- const struct wis_app_type wis_app [26] =
- {
- { 0 }, /* 0 */
- { 0 }, /* 1 */
- { 0 },
- { 0 }, /* 3 */
- { 0 },
- { 1 }, /* 5 */
- { 1 },
- { 1 },
- { 1 },
- { 2 },
- { 2 }, /* 10 */
- { 2 },
- { 2 },
- { 2 },
- { 2 },
- { 3 }, /* 15 */
- { 3 },
- { 4 },
- { 4 }, /* 18 */
- { 5 },
- { 5 }, /* 20 */
- { 6 },
- { 7 },
- { 7 },
- { 7 },
- { 8 } /* 25 */
- };
- const struct dex_app_type dex_app [26] =
- {
- { 60 }, /* 0 */
- { 50 }, /* 1 */
- { 50 },
- { 40 },
- { 30 },
- { 20 }, /* 5 */
- { 10 },
- { 0 },
- { 0 },
- { 0 },
- { 0 }, /* 10 */
- { 0 },
- { 0 },
- { 0 },
- { 0 },
- { - 10 }, /* 15 */
- { - 15 },
- { - 20 },
- { - 30 },
- { - 40 },
- { - 50 }, /* 20 */
- { - 65 },
- { - 75 },
- { - 90 },
- { -105 },
- { -120 } /* 25 */
- };
- const struct con_app_type con_app [26] =
- {
- { -4, 20 }, /* 0 */
- { -3, 25 }, /* 1 */
- { -2, 30 },
- { -2, 35 }, /* 3 */
- { -1, 40 },
- { -1, 45 }, /* 5 */
- { -1, 50 },
- { 0, 55 },
- { 0, 60 },
- { 0, 65 },
- { 0, 70 }, /* 10 */
- { 0, 75 },
- { 0, 80 },
- { 0, 85 },
- { 0, 88 },
- { 1, 90 }, /* 15 */
- { 2, 95 },
- { 2, 97 },
- { 3, 99 }, /* 18 */
- { 3, 99 },
- { 4, 99 }, /* 20 */
- { 4, 99 },
- { 5, 99 },
- { 6, 99 },
- { 7, 99 },
- { 8, 99 } /* 25 */
- };
- /*
- * Liquid properties.
- * Used in world.obj.
- */
- const struct liq_type liq_table [LIQ_MAX] =
- {
- { "water", "clear", { 0, 1, 10 } }, /* 0 */
- { "beer", "amber", { 3, 2, 5 } },
- { "wine", "rose", { 5, 2, 5 } },
- { "ale", "brown", { 2, 2, 5 } },
- { "dark ale", "dark", { 1, 2, 5 } },
- { "whisky", "golden", { 6, 1, 4 } }, /* 5 */
- { "lemonade", "pink", { 0, 1, 8 } },
- { "firebreather", "boiling", { 10, 0, 0 } },
- { "local specialty", "everclear", { 3, 3, 3 } },
- { "slime mold juice", "green", { 0, 4, -8 } },
- { "milk", "white", { 0, 3, 6 } }, /* 10 */
- { "tea", "tan", { 0, 1, 6 } },
- { "coffee", "black", { 0, 1, 6 } },
- { "blood", "red", { 0, 2, -1 } },
- { "salt water", "clear", { 0, 1, -2 } },
- { "cola", "cherry", { 0, 1, 5 } } /* 15 */
- };
- /*
- * The skill and spell table.
- * Slot numbers must never be changed as they appear in #OBJECTS sections.
- */
- #define SLOT(n) n
- const struct skill_type skill_table [MAX_SKILL] =
- {
- /*
- * Magic spells.
- */
- {
- "reserved", { 99, 99, 99, 99, 99 },
- 0, TAR_IGNORE, POS_STANDING,
- NULL, SLOT( 0), 0, 0,
- "", ""
- },
- {
- "acid blast", { 20, 37, 37, 37, 37 },
- spell_acid_blast, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(70), 20, 12,
- "acid blast", "!Acid Blast!"
- },
- {
- "armor", { 5, 1, 37, 37, 37 },
- spell_armor, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT( 1), 5, 12,
- "", "You feel less protected."
- },
- {
- "bless", { 37, 5, 37, 37, 37 },
- spell_bless, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT( 3), 5, 12,
- "", "You feel less righteous."
- },
- {
- "blindness", { 8, 5, 37, 37, 37 },
- spell_blindness, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- &gsn_blindness, SLOT( 4), 5, 12,
- "", "You can see again."
- },
- {
- "burning hands", { 5, 37, 37, 37, 37 },
- spell_burning_hands, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT( 5), 15, 12,
- "burning hands", "!Burning Hands!"
- },
- {
- "call lightning", { 37, 12, 37, 37, 37 },
- spell_call_lightning, TAR_IGNORE, POS_FIGHTING,
- NULL, SLOT( 6), 15, 12,
- "lightning bolt", "!Call Lightning!"
- },
- {
- "cause critical", { 37, 9, 37, 37, 37 },
- spell_cause_critical, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(63), 20, 12,
- "spell", "!Cause Critical!"
- },
- {
- "cause light", { 37, 1, 37, 37, 37 },
- spell_cause_light, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(62), 15, 12,
- "spell", "!Cause Light!"
- },
- {
- "cause serious", { 37, 5, 37, 37, 37 },
- spell_cause_serious, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(64), 17, 12,
- "spell", "!Cause Serious!"
- },
- {
- "change sex", { 37, 37, 37, 37, 37 },
- spell_change_sex, TAR_CHAR_DEFENSIVE, POS_FIGHTING,
- NULL, SLOT(82), 15, 12,
- "", "Your body feels familiar again."
- },
- {
- "charm person", { 14, 37, 37, 37, 37 },
- spell_charm_person, TAR_CHAR_OFFENSIVE, POS_STANDING,
- &gsn_charm_person, SLOT( 7), 5, 12,
- "", "You feel more self-confident."
- },
- {
- "chill touch", { 3, 37, 37, 37, 37 },
- spell_chill_touch, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT( 8), 15, 12,
- "chilling touch", "You feel less cold."
- },
- {
- "colour spray", { 11, 37, 37, 37, 37 },
- spell_colour_spray, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(10), 15, 12,
- "colour spray", "!Colour Spray!"
- },
- {
- "continual light", { 4, 2, 37, 37, 37 },
- spell_continual_light, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(57), 7, 12,
- "", "!Continual Light!"
- },
- {
- "control weather", { 10, 13, 37, 37, 37 },
- spell_control_weather, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(11), 25, 12,
- "", "!Control Weather!"
- },
- {
- "create food", { 37, 3, 37, 37, 37 },
- spell_create_food, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(12), 5, 12,
- "", "!Create Food!"
- },
- {
- "create spring", { 10, 37, 37, 37, 37 },
- spell_create_spring, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(80), 20, 12,
- "", "!Create Spring!"
- },
- {
- "create water", { 37, 2, 37, 37, 37 },
- spell_create_water, TAR_OBJ_INV, POS_STANDING,
- NULL, SLOT(13), 5, 12,
- "", "!Create Water!"
- },
- {
- "cure blindness", { 37, 4, 37, 37, 37 },
- spell_cure_blindness, TAR_CHAR_DEFENSIVE, POS_FIGHTING,
- NULL, SLOT(14), 5, 12,
- "", "!Cure Blindness!"
- },
- {
- "cure critical", { 37, 9, 37, 37, 37 },
- spell_cure_critical, TAR_CHAR_DEFENSIVE, POS_FIGHTING,
- NULL, SLOT(15), 20, 12,
- "", "!Cure Critical!"
- },
- {
- "cure light", { 37, 1, 37, 37, 37 },
- spell_cure_light, TAR_CHAR_DEFENSIVE, POS_FIGHTING,
- NULL, SLOT(16), 10, 12,
- "", "!Cure Light!"
- },
- {
- "cure poison", { 37, 9, 37, 37, 37 },
- spell_cure_poison, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(43), 5, 12,
- "", "!Cure Poison!"
- },
- {
- "cure serious", { 37, 5, 37, 37, 37 },
- spell_cure_serious, TAR_CHAR_DEFENSIVE, POS_FIGHTING,
- NULL, SLOT(61), 15, 12,
- "", "!Cure Serious!"
- },
- {
- "curse", { 12, 12, 37, 37, 37 },
- spell_curse, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- &gsn_curse, SLOT(17), 20, 12,
- "curse", "The curse wears off."
- },
- {
- "deafness", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(52), 15, 12,
- "", "!Deafness!"
- },
- {
- "detect evil", { 37, 4, 37, 37, 37 },
- spell_detect_evil, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(18), 5, 12,
- "", "The red in your vision disappears."
- },
- {
- "detect hidden", { 37, 7, 37, 37, 37 },
- spell_detect_hidden, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(44), 5, 12,
- "", "You feel less aware of your suroundings."
- },
- {
- "detect invis", { 2, 5, 37, 37, 37 },
- spell_detect_invis, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(19), 5, 12,
- "", "You no longer see invisible objects."
- },
- {
- "detect magic", { 2, 3, 37, 37, 37 },
- spell_detect_magic, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(20), 5, 12,
- "", "The detect magic wears off."
- },
- {
- "detect poison", { 37, 5, 37, 37, 37 },
- spell_detect_poison, TAR_OBJ_INV, POS_STANDING,
- NULL, SLOT(21), 5, 12,
- "", "!Detect Poison!"
- },
- {
- "dispel evil", { 37, 10, 37, 37, 37 },
- spell_dispel_evil, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(22), 15, 12,
- "dispel evil", "!Dispel Evil!"
- },
- {
- "dispel magic", { 26, 31, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_OFFENSIVE, POS_STANDING,
- NULL, SLOT(59), 15, 12,
- "", "!Dispel Magic!"
- },
- {
- "earthquake", { 37, 7, 37, 37, 37 },
- spell_earthquake, TAR_IGNORE, POS_FIGHTING,
- NULL, SLOT(23), 15, 12,
- "earthquake", "!Earthquake!"
- },
- {
- "enchant weapon", { 12, 37, 37, 37, 37 },
- spell_enchant_weapon, TAR_OBJ_INV, POS_STANDING,
- NULL, SLOT(24), 100, 24,
- "", "!Enchant Weapon!"
- },
- {
- "energy drain", { 13, 37, 37, 37, 37 },
- spell_energy_drain, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(25), 35, 12,
- "energy drain", "!Energy Drain!"
- },
- {
- "faerie fire", { 4, 2, 37, 37, 37 },
- spell_faerie_fire, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(72), 5, 12,
- "faerie fire", "The pink aura around you fades away."
- },
- {
- "faerie fog", { 10, 14, 37, 37, 37 },
- spell_faerie_fog, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(73), 12, 12,
- "faerie fog", "!Faerie Fog!"
- },
- {
- "fireball", { 15, 37, 37, 37, 37 },
- spell_fireball, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(26), 15, 12,
- "fireball", "!Fireball!"
- },
- {
- "flamestrike", { 37, 13, 37, 37, 37 },
- spell_flamestrike, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(65), 20, 12,
- "flamestrike", "!Flamestrike!"
- },
- {
- "fly", { 7, 12, 37, 37, 37 },
- spell_fly, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(56), 10, 18,
- "", "You slowly float to the ground."
- },
- {
- "gate", { 37, 37, 37, 37, 37 },
- spell_gate, TAR_CHAR_DEFENSIVE, POS_FIGHTING,
- NULL, SLOT(83), 50, 12,
- "", "!Gate!"
- },
- {
- "giant strength", { 7, 37, 37, 37, 37 },
- spell_giant_strength, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(39), 20, 12,
- "", "You feel weaker."
- },
- {
- "harm", { 37, 15, 37, 37, 37 },
- spell_harm, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(27), 35, 12,
- "harm spell", "!Harm!"
- },
- {
- "heal", { 37, 14, 37, 37, 37 },
- spell_heal, TAR_CHAR_DEFENSIVE, POS_FIGHTING,
- NULL, SLOT(28), 50, 12,
- "", "!Heal!"
- },
- {
- "identify", { 10, 10, 37, 37, 37 },
- spell_identify, TAR_OBJ_INV, POS_STANDING,
- NULL, SLOT(53), 12, 24,
- "", "!Identify!"
- },
- {
- "infravision", { 6, 9, 37, 37, 37 },
- spell_infravision, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(77), 5, 18,
- "", "You no longer see in the dark."
- },
- {
- "invis", { 4, 37, 37, 37, 37 },
- spell_invis, TAR_CHAR_DEFENSIVE, POS_STANDING,
- &gsn_invis, SLOT(29), 5, 12,
- "", "You are no longer invisible."
- },
- {
- "know alignment", { 8, 5, 37, 37, 37 },
- spell_know_alignment, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(58), 9, 12,
- "", "!Know Alignment!"
- },
- {
- "lightning bolt", { 9, 37, 37, 37, 37 },
- spell_lightning_bolt, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(30), 15, 12,
- "lightning bolt", "!Lightning Bolt!"
- },
- {
- "locate object", { 6, 10, 37, 37, 37 },
- spell_locate_object, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(31), 20, 18,
- "", "!Locate Object!"
- },
- {
- "magic missile", { 1, 37, 37, 37, 37 },
- spell_magic_missile, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(32), 15, 12,
- "magic missile", "!Magic Missile!"
- },
- // @@@
- {
- "make purse", { 37, 37, 37, 37, 37 },
- spell_make_purse, TAR_OBJ_INV, POS_STANDING,
- NULL, SLOT(50), 100, 24,
- "", "!Make Purse!"
- },
- {
- "mass invis", { 15, 17, 37, 37, 37 },
- spell_mass_invis, TAR_IGNORE, POS_STANDING,
- &gsn_mass_invis, SLOT(69), 20, 24,
- "", "!Mass Invis!"
- },
- {
- "pass door", { 18, 37, 37, 37, 37 },
- spell_pass_door, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(74), 20, 12,
- "", "You feel solid again."
- },
- {
- "poison", { 37, 8, 37, 37, 37 },
- spell_poison, TAR_CHAR_OFFENSIVE, POS_STANDING,
- &gsn_poison, SLOT(33), 10, 12,
- "poison", "You feel less sick."
- },
- {
- "protection", { 37, 6, 37, 37, 37 },
- spell_protection, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(34), 5, 12,
- "", "You feel less protected."
- },
- {
- "refresh", { 5, 3, 37, 37, 37 },
- spell_refresh, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(81), 12, 18,
- "refresh", "!Refresh!"
- },
- {
- "remove curse", { 37, 12, 37, 37, 37 },
- spell_remove_curse, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(35), 5, 12,
- "", "!Remove Curse!"
- },
- {
- "sanctuary", { 37, 13, 37, 37, 37 },
- spell_sanctuary, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(36), 75, 12,
- "", "The white aura around your body fades."
- },
- {
- "shield", { 13, 37, 37, 37, 37 },
- spell_shield, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(67), 12, 18,
- "", "Your force shield shimmers then fades away."
- },
- {
- "shocking grasp", { 7, 37, 37, 37, 37 },
- spell_shocking_grasp, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(37), 15, 12,
- "shocking grasp", "!Shocking Grasp!"
- },
- {
- "silence", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(112), 15, 12,
- "", "!Silence!"
- },
- {
- "sleep", { 14, 37, 37, 37, 37 },
- spell_sleep, TAR_CHAR_OFFENSIVE, POS_STANDING,
- &gsn_sleep, SLOT(38), 15, 12,
- "", "You feel less tired."
- },
- {
- "stone skin", { 17, 37, 37, 37, 37 },
- spell_stone_skin, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(66), 12, 18,
- "", "Your skin feels soft again."
- },
- {
- "summon", { 37, 8, 37, 37, 37 },
- spell_summon, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(40), 50, 12,
- "", "!Summon!"
- },
- {
- "teleport", { 8, 37, 37, 37, 37 },
- spell_teleport, TAR_CHAR_SELF, POS_FIGHTING,
- NULL, SLOT( 2), 35, 12,
- "", "!Teleport!"
- },
- {
- "vampiric touch", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(85), 15, 12,
- "", "!Vampiric Touch!"
- },
- {
- "ventriloquate", { 1, 37, 37, 37, 37 },
- spell_ventriloquate, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(41), 5, 12,
- "", "!Ventriloquate!"
- },
- {
- "weaken", { 7, 37, 37, 37, 37 },
- spell_weaken, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(68), 20, 12,
- "spell", "You feel stronger."
- },
- {
- "word of recall", { 37, 37, 37, 37, 37 },
- spell_word_of_recall, TAR_CHAR_SELF, POS_RESTING,
- NULL, SLOT(42), 5, 12,
- "", "!Word of Recall!"
- },
- /*
- * Dragon breath
- */
- {
- "acid breath", { 33, 37, 37, 37, 37 },
- spell_acid_breath, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(200), 0, 4,
- "blast of acid", "!Acid Breath!"
- },
- {
- "fire breath", { 34, 37, 37, 37, 37 },
- spell_fire_breath, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(201), 0, 4,
- "blast of flame", "!Fire Breath!"
- },
- {
- "frost breath", { 31, 37, 37, 37, 37 },
- spell_frost_breath, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(202), 0, 4,
- "blast of frost", "!Frost Breath!"
- },
- {
- "gas breath", { 35, 37, 37, 37, 37 },
- spell_gas_breath, TAR_IGNORE, POS_FIGHTING,
- NULL, SLOT(203), 0, 4,
- "blast of gas", "!Gas Breath!"
- },
- {
- "lightning breath", { 32, 37, 37, 37, 37 },
- spell_lightning_breath, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(204), 0, 4,
- "blast of lightning", "!Lightning Breath!"
- },
- /*
- * Fighter and thief skills.
- */
- {
- "backstab", { 37, 37, 1, 37, 37 },
- spell_null, TAR_IGNORE, POS_STANDING,
- &gsn_backstab, SLOT( 0), 0, 24,
- "backstab", "!Backstab!"
- },
- {
- "disarm", { 37, 37, 10, 37, 37 },
- spell_null, TAR_IGNORE, POS_FIGHTING,
- &gsn_disarm, SLOT( 0), 0, 24,
- "", "!Disarm!"
- },
- {
- "dodge", { 37, 37, 1, 37, 37 },
- spell_null, TAR_IGNORE, POS_FIGHTING,
- &gsn_dodge, SLOT( 0), 0, 0,
- "", "!Dodge!"
- },
- {
- "enhanced damage", { 37, 37, 37, 1, 37 },
- spell_null, TAR_IGNORE, POS_FIGHTING,
- &gsn_enhanced_damage, SLOT( 0), 0, 0,
- "", "!Enhanced Damage!"
- },
- {
- "hide", { 37, 37, 1, 37, 37 },
- spell_null, TAR_IGNORE, POS_RESTING,
- &gsn_hide, SLOT( 0), 0, 12,
- "", "!Hide!"
- },
- {
- "kick", { 37, 37, 37, 1, 37 },
- spell_null, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- &gsn_kick, SLOT( 0), 0, 8,
- "kick", "!Kick!"
- },
- {
- "parry", { 37, 37, 37, 1, 37 },
- spell_null, TAR_IGNORE, POS_FIGHTING,
- &gsn_parry, SLOT( 0), 0, 0,
- "", "!Parry!"
- },
- {
- "peek", { 37, 37, 1, 37, 37 },
- spell_null, TAR_IGNORE, POS_STANDING,
- &gsn_peek, SLOT( 0), 0, 0,
- "", "!Peek!"
- },
- {
- "pick lock", { 37, 37, 1, 37, 37 },
- spell_null, TAR_IGNORE, POS_STANDING,
- &gsn_pick_lock, SLOT( 0), 0, 12,
- "", "!Pick!"
- },
- {
- "rescue", { 37, 37, 37, 1, 37 },
- spell_null, TAR_IGNORE, POS_FIGHTING,
- &gsn_rescue, SLOT( 0), 0, 12,
- "", "!Rescue!"
- },
- {
- "second attack", { 37, 37, 1, 1, 37 },
- spell_null, TAR_IGNORE, POS_FIGHTING,
- &gsn_second_attack, SLOT( 0), 0, 0,
- "", "!Second Attack!"
- },
- {
- "sneak", { 37, 37, 1, 37, 37 },
- spell_null, TAR_IGNORE, POS_STANDING,
- &gsn_sneak, SLOT( 0), 0, 12,
- "", NULL
- },
- {
- "steal", { 37, 37, 1, 37, 37 },
- spell_null, TAR_IGNORE, POS_STANDING,
- &gsn_steal, SLOT( 0), 0, 24,
- "", "!Steal!"
- },
- {
- "third attack", { 37, 37, 37, 1, 37 },
- spell_null, TAR_IGNORE, POS_FIGHTING,
- &gsn_third_attack, SLOT( 0), 0, 0,
- "", "!Third Attack!"
- },
- /*
- * Spells for mega1.are from Glop/Erkenbrand.
- */
- {
- "general purpose", { 37, 37, 37, 37, 37 },
- spell_general_purpose, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(205), 0, 12,
- "general purpose ammo", "!General Purpose Ammo!"
- },
- {
- "high explosive", { 37, 37, 37, 37, 37 },
- spell_high_explosive, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(206), 0, 12,
- "high explosive ammo", "!High Explosive Ammo!"
- },
- /*
- * Psionicist spell/skill definitions
- * Psi class conceived, created, and coded by Thelonius (EnvyMud)
- */
- {
- "adrenaline control", { 37, 37, 37, 37, 10 },
- spell_adrenaline_control, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(500), 6, 12,
- "", "The adrenaline rush wears off."
- },
- {
- "agitation", { 37, 37, 37, 37, 6 },
- spell_agitation, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(501), 10, 12,
- "agitation", "!Agitation!"
- },
- {
- "aura sight", { 37, 37, 37, 37, 14 },
- spell_aura_sight, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(502), 9, 12,
- "", "!Aura Sight!"
- },
- {
- "awe", { 37, 37, 37, 37, 21 },
- spell_awe, TAR_CHAR_DEFENSIVE, POS_FIGHTING,
- NULL, SLOT(503), 35, 12,
- "", "!Awe!"
- },
- {
- "ballistic attack", { 37, 37, 37, 37, 1 },
- spell_ballistic_attack, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(504), 5, 12,
- "ballistic attack", "!Ballistic Attack!"
- },
- {
- "biofeedback", { 37, 37, 37, 37, 18 },
- spell_biofeedback, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(505), 75, 12,
- "", "Your biofeedback is no longer effective."
- },
- {
- "cell adjustment", { 37, 37, 37, 37, 11 },
- spell_cell_adjustment, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(506), 8, 12,
- "", "!Cell Adjustment!"
- },
- {
- "chameleon power", { 37, 37, 37, 37, 6 },
- spell_null, TAR_IGNORE, POS_STANDING,
- &gsn_chameleon, SLOT(507), 0, 12,
- "", "!Chameleon Power!"
- },
- {
- "combat mind", { 37, 37, 37, 37, 15 },
- spell_combat_mind, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(508), 15, 12,
- "", "Your battle sense has faded."
- },
- {
- "complete healing", { 37, 37, 37, 37, 28 },
- spell_complete_healing, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(509), 100, 12,
- "", "!Complete Healing!"
- },
- {
- "control flames", { 37, 37, 37, 37, 8 },
- spell_control_flames, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(510), 15, 12,
- "tongue of flame", "!Control Flames!"
- },
- {
- "create sound", { 37, 37, 37, 37, 2 },
- spell_create_sound, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(511), 5, 12,
- "", "!Create Sound!"
- },
- {
- "death field", { 37, 37, 37, 37, 30 },
- spell_death_field, TAR_IGNORE, POS_FIGHTING,
- NULL, SLOT(512), 200, 18,
- "field of death", "!Death Field!"
- },
- {
- "detonate", { 37, 37, 37, 37, 20 },
- spell_detonate, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(513), 35, 24,
- "detonation", "!Detonate!"
- },
- {
- "disintegrate", { 37, 37, 37, 37, 27 },
- spell_disintegrate, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(514), 150, 18,
- "disintegration", "!Disintegrate!"
- },
- {
- "displacement", { 37, 37, 37, 37, 9 },
- spell_displacement, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(515), 10, 12,
- "", "You are no longer displaced."
- },
- {
- "domination", { 37, 37, 37, 37, 16 },
- spell_domination, TAR_CHAR_OFFENSIVE, POS_STANDING,
- &gsn_domination, SLOT(516), 5, 12,
- "", "You regain control of your body."
- },
- {
- "ectoplasmic form", { 37, 37, 37, 37, 19 },
- spell_ectoplasmic_form, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(517), 20, 12,
- "", "You feel solid again."
- },
- {
- "ego whip", { 37, 37, 37, 37, 13 },
- spell_ego_whip, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(518), 20, 12,
- "", "You feel more confident."
- },
- {
- "energy containment", { 37, 37, 37, 37, 10 },
- spell_energy_containment, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(519), 10, 12,
- "", "You no longer absorb energy."
- },
- {
- "enhance armor", { 37, 37, 37, 37, 15 },
- spell_enhance_armor, TAR_OBJ_INV, POS_STANDING,
- NULL, SLOT(520), 100, 24,
- "", "!Enhance Armor!"
- },
- {
- "enhanced strength", { 37, 37, 37, 37, 7 },
- spell_enhanced_strength, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(521), 20, 12,
- "", "You no longer feel so HUGE."
- },
- {
- "flesh armor", { 37, 37, 37, 37, 11 },
- spell_flesh_armor, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(522), 15, 12,
- "", "Your skin returns to normal."
- },
- {
- "heighten senses", { 37, 37, 37, 37, 3 },
- spell_null, TAR_CHAR_SELF, POS_STANDING,
- &gsn_heighten, SLOT(523), 0, 0,
- "", "Your senses return to normal."
- },
- {
- "inertial barrier", { 37, 37, 37, 37, 19 },
- spell_inertial_barrier, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(524), 40, 24,
- "", "Your inertial barrier dissipates."
- },
- {
- "inflict pain", { 37, 37, 37, 37, 5 },
- spell_inflict_pain, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(525), 10, 12,
- "mindpower", "!Inflict Pain!"
- },
- {
- "intellect fortress", { 37, 37, 37, 37, 12 },
- spell_intellect_fortress, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(526), 25, 24,
- "", "Your intellectual fortress crumbles."
- },
- {
- "lend health", { 37, 37, 37, 37, 10 },
- spell_lend_health, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(527), 10, 12,
- "", "!Lend Health!"
- },
- {
- "levitation", { 37, 37, 37, 37, 3 },
- spell_levitation, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(528), 10, 18,
- "", "You slowly float to the ground."
- },
- {
- "mental barrier", { 37, 37, 37, 37, 6 },
- spell_mental_barrier, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(529), 8, 12,
- "", "Your mental barrier breaks down."
- },
- {
- "mind thrust", { 37, 37, 37, 37, 2 },
- spell_mind_thrust, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(530), 8, 12,
- "mind thrust", "!Mind Thrust!"
- },
- {
- "project force", { 37, 37, 37, 37, 9 },
- spell_project_force, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(531), 18, 12,
- "projected force", "!Project Force!"
- },
- {
- "psionic blast", { 37, 37, 37, 37, 17 },
- spell_psionic_blast, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(532), 25, 12,
- "psionic blast", "!Psionic Blast!"
- },
- {
- "psychic crush", { 37, 37, 37, 37, 8 },
- spell_psychic_crush, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(533), 15, 18,
- "psychic crush", "!Psychic Crush!"
- },
- {
- "psychic drain", { 37, 37, 37, 37, 4 },
- spell_psychic_drain, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(534), 20, 12,
- "", "You no longer feel drained."
- },
- {
- "psychic healing", { 37, 37, 37, 37, 5 },
- spell_psychic_healing, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(535), 20, 12,
- "", "!Psychic Healing!"
- },
- {
- "shadow form", { 37, 37, 37, 37, 2 },
- spell_null, TAR_IGNORE, POS_STANDING,
- &gsn_shadow, SLOT(536), 0, 12,
- "", "You no longer move in the shadows."
- },
- {
- "share strength", { 37, 37, 37, 37, 11 },
- spell_share_strength, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(537), 8, 12,
- "", "You no longer share strength with another."
- },
- {
- "thought shield", { 37, 37, 37, 37, 1 },
- spell_thought_shield, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(538), 5, 12,
- "", "You no longer feel so protected."
- },
- {
- "ultrablast", { 37, 37, 37, 37, 25 },
- spell_ultrablast, TAR_IGNORE, POS_FIGHTING,
- NULL, SLOT(539), 75, 24,
- "ultrablast", "!Ultrablast!"
- }
- #if 1 // @@@
- ,
- /*
- * These spells are to allow TFC zones to load for testing. They all call
- * spell_dispel_magic, which says 'unimplemented' or something...
- */
- {
- "cause disease", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_OFFENSIVE, POS_STANDING,
- NULL, SLOT(105), 15, 12,
- "", "!Cause Disease!"
- },
- {
- "cure disease", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_DEFENSIVE, POS_STANDING,
- NULL, SLOT(104), 15, 12,
- "", "!Cause Disease!"
- },
- {
- "detect good", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(9), 15, 12,
- "", "The blue in your vision disappears"
- },
- {
- "dispel good", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_OFFENSIVE, POS_FIGHTING,
- NULL, SLOT(37), 15, 12,
- "dispel good", "!Dispel Good!"
- },
- {
- "jump", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_SELF, POS_FIGHTING,
- NULL, SLOT(47), 15, 12,
- "", "!Jump!"
- },
- {
- "protection good", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(45), 15, 12,
- "", "!Protection Good!"
- },
- {
- "tongues", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(98), 15, 12,
- "", "!Tongues!"
- },
- {
- "true seeing", { 37, 37, 37, 37, 37 },
- spell_dispel_magic, TAR_CHAR_SELF, POS_STANDING,
- NULL, SLOT(103), 15, 12,
- "", "You see less true <cackle>"
- },
- {
- "animate dead", { 37, 37, 37, 37, 37 },
- spell_animate_dead, TAR_IGNORE, POS_STANDING,
- NULL, SLOT(97), 5, 12,
- "", "!Animate Dead!"
- },
- #endif
- };