drawbmp.dsp
资源名称:wx_demo.zip [点击查看]
上传用户:s2588lin
上传日期:2007-01-07
资源大小:306k
文件大小:8k
源码类别:
其他智力游戏
开发平台:
Visual C++
- # Microsoft Developer Studio Project File - Name="drawbmp" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Application" 0x0101
- CFG=drawbmp - Win32 Release
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "drawbmp.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "drawbmp.mak" CFG="drawbmp - Win32 Release"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "drawbmp - Win32 Release" (based on "Win32 (x86) Application")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 1
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
- # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x804 /d "NDEBUG"
- # ADD RSC /l 0x804 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
- # ADD LINK32 ddraw.lib dxguid.lib dinput.lib /nologo /subsystem:windows /pdb:none /machine:I386 /opt:noicf
- # Begin Target
- # Name "drawbmp - Win32 Release"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
- SOURCE=.drawbmp.cpp
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter "h;hpp;hxx;hm;inl"
- # Begin Source File
- SOURCE=.main.h
- # End Source File
- # End Group
- # Begin Group "Resource Files"
- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- # Begin Source File
- SOURCE=.Bmpmovebitmap70.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmoveBoard.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovebus0000.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovebus0005.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovebus0010.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovebus0015.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovebus0020.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovebus0025.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovebus0030.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovebus0035.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmoveBusdl.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmoveBusDown.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmoveBusdr.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmovebusleft.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmovebusright.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmoveBusul.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmoveBusUp.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmoveBusur.BMP
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveCrack.bmp
- # End Source File
- # Begin Source File
- SOURCE=.draw.rc
- # End Source File
- # Begin Source File
- SOURCE=.bmpmovehouse1.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmoveicon1.ico
- # End Source File
- # Begin Source File
- SOURCE=".bmpmoveman copy.bmp"
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0000.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0002.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0004.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0006.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0008.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0010.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0012.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0014.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0016.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0018.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0020.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0022.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0024.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0026.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0028.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0030.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0032.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0034.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0036.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovemissle0038.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmovepyramid.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_00.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_01.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_02.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_03.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_04.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_05.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_06.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_07.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_08.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_09.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_10.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_11.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_12.bmp
- # End Source File
- # Begin Source File
- SOURCE=.BmpmoveShell_explode_13.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmovesignal0.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmovesignal1.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmovesignal2.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovetank0000.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovetank0005.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovetank0010.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovetank0015.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovetank0020.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovetank0025.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovetank0030.bmp
- # End Source File
- # Begin Source File
- SOURCE=.Bmpmovetank0035.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmovetower.bmp
- # End Source File
- # Begin Source File
- SOURCE=.bmpmovewater.bmp
- # End Source File
- # End Group
- # End Target
- # End Project