thread.c
资源名称:vlc-1.0.5.zip [点击查看]
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上传日期:2020-07-06
资源大小:29949k
文件大小:19k
源码类别:
midi
开发平台:
Unix_Linux
- /*****************************************************************************
- * thread.c : Playlist management functions
- *****************************************************************************
- * Copyright © 1999-2008 the VideoLAN team
- * $Id: eacfd379f37ff5b52fd86a79efa340e543b574de $
- *
- * Authors: Samuel Hocevar <sam@zoy.org>
- * Clément Stenac <zorglub@videolan.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
- #ifdef HAVE_CONFIG_H
- # include "config.h"
- #endif
- #include <vlc_common.h>
- #include <vlc_es.h>
- #include <vlc_input.h>
- #include <vlc_interface.h>
- #include <vlc_playlist.h>
- #include "stream_output/stream_output.h"
- #include "playlist_internal.h"
- /*****************************************************************************
- * Local prototypes
- *****************************************************************************/
- static void *Thread ( void * );
- /*****************************************************************************
- * Main functions for the global thread
- *****************************************************************************/
- /**
- * Create the main playlist threads.
- * Additionally to the playlist, this thread controls :
- * - Statistics
- * - VLM
- * param p_parent
- * return an object with a started thread
- */
- void playlist_Activate( playlist_t *p_playlist )
- {
- /* */
- playlist_private_t *p_sys = pl_priv(p_playlist);
- /* Fetcher */
- p_sys->p_fetcher = playlist_fetcher_New( p_playlist );
- if( !p_sys->p_fetcher )
- msg_Err( p_playlist, "cannot create playlist fetcher" );
- /* Preparse */
- p_sys->p_preparser = playlist_preparser_New( p_playlist, p_sys->p_fetcher );
- if( !p_sys->p_preparser )
- msg_Err( p_playlist, "cannot create playlist preparser" );
- /* Start the playlist thread */
- if( vlc_clone( &p_sys->thread, Thread, p_playlist,
- VLC_THREAD_PRIORITY_LOW ) )
- {
- msg_Err( p_playlist, "cannot spawn playlist thread" );
- }
- msg_Dbg( p_playlist, "Activated" );
- }
- void playlist_Deactivate( playlist_t *p_playlist )
- {
- /* */
- playlist_private_t *p_sys = pl_priv(p_playlist);
- msg_Dbg( p_playlist, "Deactivate" );
- vlc_object_kill( p_playlist );
- PL_LOCK;
- vlc_cond_signal( &p_sys->signal );
- PL_UNLOCK;
- vlc_join( p_sys->thread, NULL );
- assert( !p_sys->p_input );
- PL_LOCK;
- playlist_preparser_t *p_preparser = p_sys->p_preparser;
- playlist_fetcher_t *p_fetcher = p_sys->p_fetcher;
- p_sys->p_preparser = NULL;
- p_sys->p_fetcher = NULL;
- PL_UNLOCK;
- if( p_preparser )
- playlist_preparser_Delete( p_preparser );
- if( p_fetcher )
- playlist_fetcher_Delete( p_fetcher );
- /* release input resources */
- if( p_sys->p_input_resource )
- input_resource_Delete( p_sys->p_input_resource );
- p_sys->p_input_resource = NULL;
- /* */
- playlist_MLDump( p_playlist );
- PL_LOCK;
- /* Release the current node */
- set_current_status_node( p_playlist, NULL );
- /* Release the current item */
- set_current_status_item( p_playlist, NULL );
- PL_UNLOCK;
- msg_Dbg( p_playlist, "Deactivated" );
- }
- /* */
- /* Input Callback */
- static int InputEvent( vlc_object_t *p_this, char const *psz_cmd,
- vlc_value_t oldval, vlc_value_t newval, void *p_data )
- {
- VLC_UNUSED(p_this); VLC_UNUSED(psz_cmd); VLC_UNUSED(oldval);
- playlist_t *p_playlist = p_data;
- if( newval.i_int != INPUT_EVENT_STATE &&
- newval.i_int != INPUT_EVENT_DEAD )
- return VLC_SUCCESS;
- PL_LOCK;
- /* XXX: signaling while not changing any parameter... suspicious... */
- vlc_cond_signal( &pl_priv(p_playlist)->signal );
- PL_UNLOCK;
- return VLC_SUCCESS;
- }
- static void UpdateActivity( playlist_t *p_playlist, int i_delta )
- {
- PL_ASSERT_LOCKED;
- const int i_activity = var_GetInteger( p_playlist, "activity" ) ;
- var_SetInteger( p_playlist, "activity", i_activity + i_delta );
- }
- /**
- * Synchronise the current index of the playlist
- * to match the index of the current item.
- *
- * param p_playlist the playlist structure
- * param p_cur the current playlist item
- * return nothing
- */
- static void ResyncCurrentIndex( playlist_t *p_playlist, playlist_item_t *p_cur )
- {
- PL_ASSERT_LOCKED;
- PL_DEBUG( "resyncing on %s", PLI_NAME( p_cur ) );
- /* Simply resync index */
- int i;
- p_playlist->i_current_index = -1;
- for( i = 0 ; i< p_playlist->current.i_size; i++ )
- {
- if( ARRAY_VAL( p_playlist->current, i ) == p_cur )
- {
- p_playlist->i_current_index = i;
- break;
- }
- }
- PL_DEBUG( "%s is at %i", PLI_NAME( p_cur ), p_playlist->i_current_index );
- }
- static void ResetCurrentlyPlaying( playlist_t *p_playlist,
- playlist_item_t *p_cur )
- {
- playlist_private_t *p_sys = pl_priv(p_playlist);
- stats_TimerStart( p_playlist, "Items array build",
- STATS_TIMER_PLAYLIST_BUILD );
- PL_DEBUG( "rebuilding array of current - root %s",
- PLI_NAME( p_sys->status.p_node ) );
- ARRAY_RESET( p_playlist->current );
- p_playlist->i_current_index = -1;
- for( playlist_item_t *p_next = NULL; ; )
- {
- /** FIXME: this is *slow* */
- p_next = playlist_GetNextLeaf( p_playlist,
- p_sys->status.p_node,
- p_next, true, false );
- if( !p_next )
- break;
- if( p_next == p_cur )
- p_playlist->i_current_index = p_playlist->current.i_size;
- ARRAY_APPEND( p_playlist->current, p_next);
- }
- PL_DEBUG("rebuild done - %i items, index %i", p_playlist->current.i_size,
- p_playlist->i_current_index);
- if( var_GetBool( p_playlist, "random" ) )
- {
- /* Shuffle the array */
- srand( (unsigned int)mdate() );
- for( int j = p_playlist->current.i_size - 1; j > 0; j-- )
- {
- int i = rand() % (j+1); /* between 0 and j */
- playlist_item_t *p_tmp;
- /* swap the two items */
- p_tmp = ARRAY_VAL(p_playlist->current, i);
- ARRAY_VAL(p_playlist->current,i) = ARRAY_VAL(p_playlist->current,j);
- ARRAY_VAL(p_playlist->current,j) = p_tmp;
- }
- }
- p_sys->b_reset_currently_playing = false;
- stats_TimerStop( p_playlist, STATS_TIMER_PLAYLIST_BUILD );
- }
- /**
- * Start the input for an item
- *
- * param p_playlist the playlist object
- * param p_item the item to play
- * return nothing
- */
- static int PlayItem( playlist_t *p_playlist, playlist_item_t *p_item )
- {
- playlist_private_t *p_sys = pl_priv(p_playlist);
- input_item_t *p_input = p_item->p_input;
- PL_ASSERT_LOCKED;
- msg_Dbg( p_playlist, "creating new input thread" );
- p_input->i_nb_played++;
- set_current_status_item( p_playlist, p_item );
- p_sys->status.i_status = PLAYLIST_RUNNING;
- UpdateActivity( p_playlist, DEFAULT_INPUT_ACTIVITY );
- assert( p_sys->p_input == NULL );
- input_thread_t *p_input_thread = input_Create( p_playlist, p_input, NULL, p_sys->p_input_resource );
- if( p_input_thread )
- {
- p_sys->p_input = p_input_thread;
- var_AddCallback( p_input_thread, "intf-event", InputEvent, p_playlist );
- if( input_Start( p_sys->p_input ) )
- {
- vlc_object_release( p_input_thread );
- p_sys->p_input = p_input_thread = NULL;
- }
- }
- p_sys->p_input_resource = NULL;
- char *psz_uri = input_item_GetURI( p_item->p_input );
- if( psz_uri && ( !strncmp( psz_uri, "directory:", 10 ) ||
- !strncmp( psz_uri, "vlc:", 4 ) ) )
- {
- free( psz_uri );
- return VLC_SUCCESS;
- }
- free( psz_uri );
- /* TODO store art policy in playlist private data */
- if( var_GetInteger( p_playlist, "album-art" ) == ALBUM_ART_WHEN_PLAYED )
- {
- bool b_has_art;
- char *psz_arturl, *psz_name;
- psz_arturl = input_item_GetArtURL( p_input );
- psz_name = input_item_GetName( p_input );
- /* p_input->p_meta should not be null after a successfull CreateThread */
- b_has_art = !EMPTY_STR( psz_arturl );
- if( !b_has_art || strncmp( psz_arturl, "attachment://", 13 ) )
- {
- PL_DEBUG( "requesting art for %s", psz_name );
- playlist_AskForArtEnqueue( p_playlist, p_input, pl_Locked );
- }
- free( psz_arturl );
- free( psz_name );
- }
- PL_UNLOCK;
- var_SetInteger( p_playlist, "item-current", p_input->i_id );
- PL_LOCK;
- return VLC_SUCCESS;
- }
- /**
- * Compute the next playlist item depending on
- * the playlist course mode (forward, backward, random, view,...).
- *
- * param p_playlist the playlist object
- * return nothing
- */
- static playlist_item_t *NextItem( playlist_t *p_playlist )
- {
- playlist_private_t *p_sys = pl_priv(p_playlist);
- playlist_item_t *p_new = NULL;
- /* Handle quickly a few special cases */
- /* No items to play */
- if( p_playlist->items.i_size == 0 )
- {
- msg_Info( p_playlist, "playlist is empty" );
- return NULL;
- }
- /* Start the real work */
- if( p_sys->request.b_request )
- {
- p_new = p_sys->request.p_item;
- int i_skip = p_sys->request.i_skip;
- PL_DEBUG( "processing request item %s node %s skip %i",
- PLI_NAME( p_sys->request.p_item ),
- PLI_NAME( p_sys->request.p_node ), i_skip );
- if( p_sys->request.p_node &&
- p_sys->request.p_node != get_current_status_node( p_playlist ) )
- {
- set_current_status_node( p_playlist, p_sys->request.p_node );
- p_sys->request.p_node = NULL;
- p_sys->b_reset_currently_playing = true;
- }
- /* If we are asked for a node, go to it's first child */
- if( i_skip == 0 && ( p_new == NULL || p_new->i_children != -1 ) )
- {
- i_skip++;
- if( p_new != NULL )
- {
- p_new = playlist_GetNextLeaf( p_playlist, p_new, NULL, true, false );
- for( int i = 0; i < p_playlist->current.i_size; i++ )
- {
- if( p_new == ARRAY_VAL( p_playlist->current, i ) )
- {
- p_playlist->i_current_index = i;
- i_skip = 0;
- }
- }
- }
- }
- if( p_sys->b_reset_currently_playing )
- /* A bit too bad to reset twice ... */
- ResetCurrentlyPlaying( p_playlist, p_new );
- else if( p_new )
- ResyncCurrentIndex( p_playlist, p_new );
- else
- p_playlist->i_current_index = -1;
- if( p_playlist->current.i_size && (i_skip > 0) )
- {
- if( p_playlist->i_current_index < -1 )
- p_playlist->i_current_index = -1;
- for( int i = i_skip; i > 0 ; i-- )
- {
- p_playlist->i_current_index++;
- if( p_playlist->i_current_index >= p_playlist->current.i_size )
- {
- PL_DEBUG( "looping - restarting at beginning of node" );
- p_playlist->i_current_index = 0;
- }
- }
- p_new = ARRAY_VAL( p_playlist->current,
- p_playlist->i_current_index );
- }
- else if( p_playlist->current.i_size && (i_skip < 0) )
- {
- for( int i = i_skip; i < 0 ; i++ )
- {
- p_playlist->i_current_index--;
- if( p_playlist->i_current_index <= -1 )
- {
- PL_DEBUG( "looping - restarting at end of node" );
- p_playlist->i_current_index = p_playlist->current.i_size-1;
- }
- }
- p_new = ARRAY_VAL( p_playlist->current,
- p_playlist->i_current_index );
- }
- /* Clear the request */
- p_sys->request.b_request = false;
- }
- /* "Automatic" item change ( next ) */
- else
- {
- bool b_loop = var_GetBool( p_playlist, "loop" );
- bool b_repeat = var_GetBool( p_playlist, "repeat" );
- bool b_playstop = var_GetBool( p_playlist, "play-and-stop" );
- /* Repeat and play/stop */
- if( b_repeat && get_current_status_item( p_playlist ) )
- {
- msg_Dbg( p_playlist,"repeating item" );
- return get_current_status_item( p_playlist );
- }
- if( b_playstop )
- {
- msg_Dbg( p_playlist,"stopping (play and stop)" );
- return NULL;
- }
- /* */
- if( get_current_status_item( p_playlist ) )
- {
- playlist_item_t *p_parent = get_current_status_item( p_playlist );
- while( p_parent )
- {
- if( p_parent->i_flags & PLAYLIST_SKIP_FLAG )
- {
- msg_Dbg( p_playlist, "blocking item, stopping") ;
- return NULL;
- }
- p_parent = p_parent->p_parent;
- }
- }
- PL_DEBUG( "changing item without a request (current %i/%i)",
- p_playlist->i_current_index, p_playlist->current.i_size );
- /* Cant go to next from current item */
- if( get_current_status_item( p_playlist ) &&
- get_current_status_item( p_playlist )->i_flags & PLAYLIST_SKIP_FLAG )
- return NULL;
- if( p_sys->b_reset_currently_playing )
- ResetCurrentlyPlaying( p_playlist,
- get_current_status_item( p_playlist ) );
- p_playlist->i_current_index++;
- assert( p_playlist->i_current_index <= p_playlist->current.i_size );
- if( p_playlist->i_current_index == p_playlist->current.i_size )
- {
- if( !b_loop || p_playlist->current.i_size == 0 )
- return NULL;
- p_playlist->i_current_index = 0;
- }
- PL_DEBUG( "using item %i", p_playlist->i_current_index );
- if ( p_playlist->current.i_size == 0 )
- return NULL;
- p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index );
- /* The new item can't be autoselected */
- if( p_new != NULL && p_new->i_flags & PLAYLIST_SKIP_FLAG )
- return NULL;
- }
- return p_new;
- }
- static int LoopInput( playlist_t *p_playlist )
- {
- playlist_private_t *p_sys = pl_priv(p_playlist);
- input_thread_t *p_input = p_sys->p_input;
- if( !p_input )
- return VLC_EGENERIC;
- if( ( p_sys->request.b_request || !vlc_object_alive( p_playlist ) ) && !p_input->b_die )
- {
- PL_DEBUG( "incoming request - stopping current input" );
- input_Stop( p_input, true );
- }
- /* This input is dead. Remove it ! */
- if( p_input->b_dead )
- {
- PL_DEBUG( "dead input" );
- assert( p_sys->p_input_resource == NULL );
- p_sys->p_input_resource = input_DetachResource( p_input );
- PL_UNLOCK;
- /* We can unlock as we return VLC_EGENERIC (no event will be lost) */
- /* input_resource_t must be manipulated without playlist lock */
- if( !var_CreateGetBool( p_input, "sout-keep" ) )
- input_resource_TerminateSout( p_sys->p_input_resource );
- /* The DelCallback must be issued without playlist lock */
- var_DelCallback( p_input, "intf-event", InputEvent, p_playlist );
- PL_LOCK;
- p_sys->p_input = NULL;
- vlc_thread_join( p_input );
- vlc_object_release( p_input );
- UpdateActivity( p_playlist, -DEFAULT_INPUT_ACTIVITY );
- return VLC_EGENERIC;
- }
- /* This input is dying, let it do */
- else if( p_input->b_die )
- {
- PL_DEBUG( "dying input" );
- }
- /* This input has finished, ask it to die ! */
- else if( p_input->b_error || p_input->b_eof )
- {
- PL_DEBUG( "finished input" );
- input_Stop( p_input, false );
- }
- return VLC_SUCCESS;
- }
- static void LoopRequest( playlist_t *p_playlist )
- {
- playlist_private_t *p_sys = pl_priv(p_playlist);
- assert( !p_sys->p_input );
- /* No input. Several cases
- * - No request, running status -> start new item
- * - No request, stopped status -> collect garbage
- * - Request, running requested -> start new item
- * - Request, stopped requested -> collect garbage
- */
- const int i_status = p_sys->request.b_request ?
- p_sys->request.i_status : p_sys->status.i_status;
- if( i_status == PLAYLIST_STOPPED || !vlc_object_alive( p_playlist ) )
- {
- p_sys->status.i_status = PLAYLIST_STOPPED;
- if( p_sys->p_input_resource &&
- input_resource_HasVout( p_sys->p_input_resource ) )
- {
- /* XXX We can unlock if we don't issue the wait as we will be
- * call again without anything else done between the calls */
- PL_UNLOCK;
- /* input_resource_t must be manipulated without playlist lock */
- input_resource_TerminateVout( p_sys->p_input_resource );
- PL_LOCK;
- }
- else
- {
- if( vlc_object_alive( p_playlist ) )
- vlc_cond_wait( &p_sys->signal, &p_sys->lock );
- }
- return;
- }
- playlist_item_t *p_item = NextItem( p_playlist );
- if( p_item )
- {
- msg_Dbg( p_playlist, "starting new item" );
- PlayItem( p_playlist, p_item );
- return;
- }
- msg_Dbg( p_playlist, "nothing to play" );
- p_sys->status.i_status = PLAYLIST_STOPPED;
- if( var_GetBool( p_playlist, "play-and-exit" ) )
- {
- msg_Info( p_playlist, "end of playlist, exiting" );
- libvlc_Quit( p_playlist->p_libvlc );
- }
- }
- /**
- * Run the main control thread itself
- */
- static void *Thread ( void *data )
- {
- playlist_t *p_playlist = data;
- playlist_private_t *p_sys = pl_priv(p_playlist);
- playlist_Lock( p_playlist );
- while( vlc_object_alive( p_playlist ) || p_sys->p_input )
- {
- /* FIXME: what's that ! */
- if( p_sys->b_reset_currently_playing &&
- mdate() - p_sys->last_rebuild_date > 30000 ) // 30 ms
- {
- ResetCurrentlyPlaying( p_playlist,
- get_current_status_item( p_playlist ) );
- p_sys->last_rebuild_date = mdate();
- }
- /* If there is an input, check that it doesn't need to die. */
- while( !LoopInput( p_playlist ) )
- vlc_cond_wait( &p_sys->signal, &p_sys->lock );
- LoopRequest( p_playlist );
- }
- playlist_Unlock( p_playlist );
- return NULL;
- }