panoramix.c
资源名称:vlc-1.0.5.zip [点击查看]
上传用户:kjfoods
上传日期:2020-07-06
资源大小:29949k
文件大小:91k
源码类别:
midi
开发平台:
Unix_Linux
- /*****************************************************************************
- * panoramix.c : Wall panoramic video with edge blending plugin for vlc
- *****************************************************************************
- * Copyright (C) 2000, 2001, 2002, 2003 VideoLAN
- * $Id: 73c92814fbbafb454b33f6cafdfe91fd6845aa51 $
- *
- * Authors: Cedric Cocquebert <cedric.cocquebert@supelec.fr>
- * based on Samuel Hocevar <sam@zoy.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
- *****************************************************************************/
- /*****************************************************************************
- * Preamble
- *****************************************************************************/
- #ifdef HAVE_CONFIG_H
- # include "config.h"
- #endif
- #include <vlc_common.h>
- #include <vlc_plugin.h>
- #include <vlc_vout.h>
- #include <assert.h>
- #include "filter_common.h"
- // add by cedric.cocquebert@supelec.fr
- #define OVERLAP 2350
- #ifdef OVERLAP
- #include <math.h>
- // OS CODE DEPENDENT to get display dimensions
- #ifdef WIN32
- #include <windows.h>
- #else
- #include <X11/Xlib.h>
- #endif
- #define GAMMA 1
- // #define PACKED_YUV 1
- #define F2(a) ((a)*(a))
- #define F4(a,b,x) ((a)*(F2(x))+((b)*(x)))
- #define ACCURACY 1000
- #define RATIO_MAX 2500
- #define CLIP_01(a) (a < 0.0 ? 0.0 : (a > 1.0 ? 1.0 : a))
- // #define CLIP_0A(a) (a < 0.0 ? 0.0 : (a > ACCURACY ? ACCURACY : a))
- #endif
- /*****************************************************************************
- * Local prototypes
- *****************************************************************************/
- static int Create ( vlc_object_t * );
- static void Destroy ( vlc_object_t * );
- static int Init ( vout_thread_t * );
- static void End ( vout_thread_t * );
- #ifdef PACKED_YUV
- static void RenderPackedYUV ( vout_thread_t *, picture_t * );
- #endif
- static void RenderPlanarYUV ( vout_thread_t *, picture_t * );
- static void RenderPackedRGB ( vout_thread_t *, picture_t * );
- static void RemoveAllVout ( vout_thread_t *p_vout );
- static int MouseEvent( vlc_object_t *, char const *,
- vlc_value_t, vlc_value_t, void * );
- static int FullscreenEventUp( vlc_object_t *, char const *,
- vlc_value_t, vlc_value_t, void * );
- static int FullscreenEventDown( vlc_object_t *, char const *,
- vlc_value_t, vlc_value_t, void * );
- /*****************************************************************************
- * Module descriptor
- *****************************************************************************/
- #define COLS_TEXT N_("Number of columns")
- #define COLS_LONGTEXT N_("Select the number of horizontal video windows in "
- "which to split the video")
- #define ROWS_TEXT N_("Number of rows")
- #define ROWS_LONGTEXT N_("Select the number of vertical video windows in "
- "which to split the video")
- #define ACTIVE_TEXT N_("Active windows")
- #define ACTIVE_LONGTEXT N_("Comma separated list of active windows, "
- "defaults to all")
- #define CFG_PREFIX "panoramix-"
- vlc_module_begin ()
- set_description( N_("Panoramix: wall with overlap video filter") )
- set_shortname( N_("Panoramix" ))
- set_capability( "video filter", 0 )
- set_category( CAT_VIDEO )
- set_subcategory( SUBCAT_VIDEO_VFILTER )
- add_integer( CFG_PREFIX "cols", -1, NULL,
- COLS_TEXT, COLS_LONGTEXT, true )
- add_integer( CFG_PREFIX "rows", -1, NULL,
- ROWS_TEXT, ROWS_LONGTEXT, true )
- #ifdef OVERLAP
- #define OFFSET_X_TEXT N_("Offset X offset (automatic compensation)")
- #define OFFSET_X_LONGTEXT N_("Select if you want an automatic offset in horizontal (in case of misalignment due to autoratio control)")
- add_bool( CFG_PREFIX "offset-x", 1, NULL, OFFSET_X_TEXT, OFFSET_X_LONGTEXT, true )
- #define LENGTH_TEXT N_("length of the overlapping area (in %)")
- #define LENGTH_LONGTEXT N_("Select in percent the length of the blended zone")
- add_integer_with_range( CFG_PREFIX "bz-length", 100, 0, 100, NULL, LENGTH_TEXT, LENGTH_LONGTEXT, true )
- #define HEIGHT_TEXT N_("height of the overlapping area (in %)")
- #define HEIGHT_LONGTEXT N_("Select in percent the height of the blended zone (case of 2x2 wall)")
- add_integer_with_range( CFG_PREFIX "bz-height", 100, 0, 100, NULL, HEIGHT_TEXT, HEIGHT_LONGTEXT, true )
- #define ATTENUATION_TEXT N_("Attenuation")
- #define ATTENUATION_LONGTEXT N_("Check this option if you want attenuate blended zone by this plug-in (if option is unchecked, attenuate is made by opengl)")
- add_bool( CFG_PREFIX "attenuate", 1, NULL, ATTENUATION_TEXT, ATTENUATION_LONGTEXT, false )
- #define BEGIN_TEXT N_("Attenuation, begin (in %)")
- #define BEGIN_LONGTEXT N_("Select in percent the Lagrange coeff of the beginning blended zone")
- add_integer_with_range( CFG_PREFIX "bz-begin", 0, 0, 100, NULL, BEGIN_TEXT, BEGIN_LONGTEXT, true )
- #define MIDDLE_TEXT N_("Attenuation, middle (in %)")
- #define MIDDLE_LONGTEXT N_("Select in percent the Lagrange coeff of the middle of blended zone")
- add_integer_with_range( CFG_PREFIX "bz-middle", 50, 0, 100, NULL, MIDDLE_TEXT, MIDDLE_LONGTEXT, false )
- #define END_TEXT N_("Attenuation, end (in %)")
- #define END_LONGTEXT N_("Select in percent the Lagrange coeff of the end of blended zone")
- add_integer_with_range( CFG_PREFIX "bz-end", 100, 0, 100, NULL, END_TEXT, END_LONGTEXT, true )
- #define MIDDLE_POS_TEXT N_("middle position (in %)")
- #define MIDDLE_POS_LONGTEXT N_("Select in percent (50 is center) the position of the middle point (Lagrange) of blended zone")
- add_integer_with_range( CFG_PREFIX "bz-middle-pos", 50, 1, 99, NULL, MIDDLE_POS_TEXT, MIDDLE_POS_LONGTEXT, false )
- #ifdef GAMMA
- #define RGAMMA_TEXT N_("Gamma (Red) correction")
- #define RGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Red or Y component)")
- add_float_with_range( CFG_PREFIX "bz-gamma-red", 1, 0, 5, NULL, RGAMMA_TEXT, RGAMMA_LONGTEXT, true )
- #define GGAMMA_TEXT N_("Gamma (Green) correction")
- #define GGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Green or U component)")
- add_float_with_range( CFG_PREFIX "bz-gamma-green", 1, 0, 5, NULL, GGAMMA_TEXT, GGAMMA_LONGTEXT, true )
- #define BGAMMA_TEXT N_("Gamma (Blue) correction")
- #define BGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Blue or V component)")
- add_float_with_range( CFG_PREFIX "bz-gamma-blue", 1, 0, 5, NULL, BGAMMA_TEXT, BGAMMA_LONGTEXT, true )
- #endif
- #define RGAMMA_BC_TEXT N_("Black Crush for Red")
- #define RGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Red or Y component)")
- #define GGAMMA_BC_TEXT N_("Black Crush for Green")
- #define GGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Green or U component)")
- #define BGAMMA_BC_TEXT N_("Black Crush for Blue")
- #define BGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Blue or V component)")
- #define RGAMMA_WC_TEXT N_("White Crush for Red")
- #define RGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Red or Y component)")
- #define GGAMMA_WC_TEXT N_("White Crush for Green")
- #define GGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Green or U component)")
- #define BGAMMA_WC_TEXT N_("White Crush for Blue")
- #define BGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Blue or V component)")
- #define RGAMMA_BL_TEXT N_("Black Level for Red")
- #define RGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Red or Y component)")
- #define GGAMMA_BL_TEXT N_("Black Level for Green")
- #define GGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Green or U component)")
- #define BGAMMA_BL_TEXT N_("Black Level for Blue")
- #define BGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Blue or V component)")
- #define RGAMMA_WL_TEXT N_("White Level for Red")
- #define RGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Red or Y component)")
- #define GGAMMA_WL_TEXT N_("White Level for Green")
- #define GGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Green or U component)")
- #define BGAMMA_WL_TEXT N_("White Level for Blue")
- #define BGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Blue or V component)")
- add_integer_with_range( CFG_PREFIX "bz-blackcrush-red", 140, 0, 255, NULL, RGAMMA_BC_TEXT, RGAMMA_BC_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-blackcrush-green", 140, 0, 255, NULL, GGAMMA_BC_TEXT, GGAMMA_BC_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-blackcrush-blue", 140, 0, 255, NULL, BGAMMA_BC_TEXT, BGAMMA_BC_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-whitecrush-red", 200, 0, 255, NULL, RGAMMA_WC_TEXT, RGAMMA_WC_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-whitecrush-green", 200, 0, 255, NULL, GGAMMA_WC_TEXT, GGAMMA_WC_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-whitecrush-blue", 200, 0, 255, NULL, BGAMMA_WC_TEXT, BGAMMA_WC_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-blacklevel-red", 150, 0, 255, NULL, RGAMMA_BL_TEXT, RGAMMA_BL_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-blacklevel-green", 150, 0, 255, NULL, GGAMMA_BL_TEXT, GGAMMA_BL_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-blacklevel-blue", 150, 0, 255, NULL, BGAMMA_BL_TEXT, BGAMMA_BL_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-whitelevel-red", 0, 0, 255, NULL, RGAMMA_WL_TEXT, RGAMMA_WL_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-whitelevel-green", 0, 0, 255, NULL, GGAMMA_WL_TEXT, GGAMMA_WL_LONGTEXT, true )
- add_integer_with_range( CFG_PREFIX "bz-whitelevel-blue", 0, 0, 255, NULL, BGAMMA_WL_TEXT, BGAMMA_WL_LONGTEXT, true )
- #ifndef WIN32
- #define XINERAMA_TEXT N_("Xinerama option")
- #define XINERAMA_LONGTEXT N_("Uncheck if you have not used xinerama")
- add_bool( CFG_PREFIX "xinerama", 1, NULL, XINERAMA_TEXT, XINERAMA_LONGTEXT, true )
- #endif
- #endif
- add_string( CFG_PREFIX "active", NULL, NULL, ACTIVE_TEXT, ACTIVE_LONGTEXT, true )
- add_shortcut( "panoramix" )
- set_callbacks( Create, Destroy )
- vlc_module_end ()
- static const char *const ppsz_filter_options[] = {
- "cols", "rows", "offset-x", "bz-length", "bz-height", "attenuate",
- "bz-begin", "bz-middle", "bz-end", "bz-middle-pos", "bz-gamma-red",
- "bz-gamma-green", "bz-gamma-blue", "bz-blackcrush-red",
- "bz-blackcrush-green", "bz-blackcrush-blue", "bz-whitecrush-red",
- "bz-whitecrush-green", "bz-whitecrush-blue", "bz-blacklevel-red",
- "bz-blacklevel-green", "bz-blacklevel-blue", "bz-whitelevel-red",
- "bz-whitelevel-green", "bz-whitelevel-blue", "xinerama", "active",
- NULL
- };
- /*****************************************************************************
- * vout_sys_t: Wall video output method descriptor
- *****************************************************************************
- * This structure is part of the video output thread descriptor.
- * It describes the Wall specific properties of an output thread.
- *****************************************************************************/
- struct vout_sys_t
- {
- #ifdef OVERLAP
- bool b_autocrop;
- bool b_attenuate;
- unsigned int bz_length, bz_height, bz_begin, bz_middle, bz_end, bz_middle_pos;
- unsigned int i_ratio_max;
- unsigned int i_ratio;
- unsigned int a_0, a_1, a_2;
- bool b_has_changed;
- int lambda[2][VOUT_MAX_PLANES][500];
- int cstYUV[2][VOUT_MAX_PLANES][500];
- int lambda2[2][VOUT_MAX_PLANES][500];
- int cstYUV2[2][VOUT_MAX_PLANES][500];
- unsigned int i_halfLength;
- unsigned int i_halfHeight;
- int i_offset_x;
- int i_offset_y;
- #ifdef GAMMA
- float f_gamma_red, f_gamma_green, f_gamma_blue;
- float f_gamma[VOUT_MAX_PLANES];
- uint8_t LUT[VOUT_MAX_PLANES][ACCURACY + 1][256];
- #ifdef PACKED_YUV
- uint8_t LUT2[VOUT_MAX_PLANES][256][500];
- #endif
- #endif
- #ifndef WIN32
- bool b_xinerama;
- #endif
- #endif
- int i_col;
- int i_row;
- int i_vout;
- struct vout_list_t
- {
- bool b_active;
- int i_width;
- int i_height;
- vout_thread_t *p_vout;
- } *pp_vout;
- };
- /*****************************************************************************
- * Control: control facility for the vout (forwards to child vout)
- *****************************************************************************/
- static int Control( vout_thread_t *p_vout, int i_query, va_list args )
- {
- int i_row, i_col, i_vout = 0;
- for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
- {
- for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
- {
- vout_vaControl( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- i_query, args );
- i_vout++;
- }
- }
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * Create: allocates Wall video thread output method
- *****************************************************************************
- * This function allocates and initializes a Wall vout method.
- *****************************************************************************/
- static int Create( vlc_object_t *p_this )
- {
- vout_thread_t *p_vout = (vout_thread_t *)p_this;
- char *psz_method, *psz_tmp, *psz_method_tmp;
- int i_vout;
- /* Allocate structure */
- p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
- if( p_vout->p_sys == NULL )
- return VLC_ENOMEM;
- p_vout->pf_init = Init;
- p_vout->pf_end = End;
- p_vout->pf_manage = NULL;
- /* Color Format not supported
- // Planar Y, packed UV
- case VLC_FOURCC('Y','M','G','A'):
- // Packed YUV 4:2:2, U:Y:V:Y, interlaced
- case VLC_FOURCC('I','U','Y','V'): // packed by 2
- // Packed YUV 2:1:1, Y:U:Y:V
- case VLC_FOURCC('Y','2','1','1'): // packed by 4
- // Packed YUV Reverted
- case VLC_FOURCC('c','y','u','v'): // packed by 2
- */
- switch (p_vout->render.i_chroma)
- {
- // planar YUV
- case VLC_FOURCC('I','4','4','4'):
- case VLC_FOURCC('I','4','2','2'):
- case VLC_FOURCC('I','4','2','0'):
- case VLC_FOURCC('Y','V','1','2'):
- case VLC_FOURCC('I','Y','U','V'):
- case VLC_FOURCC('I','4','1','1'):
- case VLC_FOURCC('I','4','1','0'):
- case VLC_FOURCC('Y','V','U','9'):
- case VLC_FOURCC('Y','U','V','A'):
- p_vout->pf_render = RenderPlanarYUV;
- break;
- // packed RGB
- case VLC_FOURCC('R','G','B','2'): // packed by 1
- case VLC_FOURCC('R','V','1','5'): // packed by 2
- case VLC_FOURCC('R','V','1','6'): // packed by 2
- case VLC_FOURCC('R','V','2','4'): // packed by 3
- case VLC_FOURCC('R','V','3','2'): // packed by 4
- p_vout->pf_render = RenderPackedRGB;
- break;
- #ifdef PACKED_YUV
- // packed YUV
- case VLC_FOURCC('Y','U','Y','2'): // packed by 2
- case VLC_FOURCC('Y','U','N','V'): // packed by 2
- case VLC_FOURCC('U','Y','V','Y'): // packed by 2
- case VLC_FOURCC('U','Y','N','V'): // packed by 2
- case VLC_FOURCC('Y','4','2','2'): // packed by 2
- p_vout->pf_render = RenderPackedYUV;
- break;
- #endif
- default:
- msg_Err( p_vout, "colorspace not supported by plug-in !!!");
- free( p_vout->p_sys );
- return VLC_ENOMEM;
- }
- p_vout->pf_display = NULL;
- p_vout->pf_control = Control;
- config_ChainParse( p_vout, CFG_PREFIX, ppsz_filter_options,
- p_vout->p_cfg );
- /* Look what method was requested */
- p_vout->p_sys->i_col = var_CreateGetInteger( p_vout, CFG_PREFIX "cols" );
- p_vout->p_sys->i_row = var_CreateGetInteger( p_vout, CFG_PREFIX "rows" );
- // OS dependent code : Autodetect number of displays in wall
- #ifdef WIN32
- if ((p_vout->p_sys->i_col < 0) || (p_vout->p_sys->i_row < 0) )
- {
- int nbMonitors = GetSystemMetrics(SM_CMONITORS);
- if (nbMonitors == 1)
- {
- nbMonitors = 5; // 1 display => 5x1 simulation
- p_vout->p_sys->i_col = nbMonitors;
- p_vout->p_sys->i_row = 1;
- }
- else
- {
- p_vout->p_sys->i_col = GetSystemMetrics( SM_CXVIRTUALSCREEN ) / GetSystemMetrics( SM_CXSCREEN );
- p_vout->p_sys->i_row = GetSystemMetrics( SM_CYVIRTUALSCREEN ) / GetSystemMetrics( SM_CYSCREEN );
- if (p_vout->p_sys->i_col * p_vout->p_sys->i_row != nbMonitors)
- {
- p_vout->p_sys->i_col = nbMonitors;
- p_vout->p_sys->i_row = 1;
- }
- }
- var_SetInteger( p_vout, CFG_PREFIX "cols", p_vout->p_sys->i_col);
- var_SetInteger( p_vout, CFG_PREFIX "rows", p_vout->p_sys->i_row);
- }
- #endif
- #ifdef OVERLAP
- p_vout->p_sys->i_offset_x = var_CreateGetBool( p_vout, CFG_PREFIX "offset-x" );
- if (p_vout->p_sys->i_col > 2) p_vout->p_sys->i_offset_x = 0; // offset-x is used in case of 2x1 wall & autocrop
- p_vout->p_sys->b_autocrop = !(var_CreateGetInteger( p_vout, "crop-ratio" ) == 0);
- if (!p_vout->p_sys->b_autocrop) p_vout->p_sys->b_autocrop = var_CreateGetInteger( p_vout, "autocrop" );
- p_vout->p_sys->b_attenuate = var_CreateGetBool( p_vout, CFG_PREFIX "attenuate");
- p_vout->p_sys->bz_length = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-length" );
- if (p_vout->p_sys->i_row > 1)
- p_vout->p_sys->bz_height = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-height" );
- else
- p_vout->p_sys->bz_height = 100;
- p_vout->p_sys->bz_begin = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-begin" );
- p_vout->p_sys->bz_middle = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-middle" );
- p_vout->p_sys->bz_end = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-end" );
- p_vout->p_sys->bz_middle_pos = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-middle-pos" );
- double d_p = 100.0 / p_vout->p_sys->bz_middle_pos;
- p_vout->p_sys->i_ratio_max = var_CreateGetInteger( p_vout, "autocrop-ratio-max" ); // in crop module with autocrop ...
- p_vout->p_sys->i_ratio = var_CreateGetInteger( p_vout, "crop-ratio" ); // in crop module with manual ratio ...
- p_vout->p_sys->a_2 = d_p * p_vout->p_sys->bz_begin - (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle + (double)(d_p / (d_p - 1)) * p_vout->p_sys->bz_end;
- p_vout->p_sys->a_1 = -(d_p + 1) * p_vout->p_sys->bz_begin + (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle - (double)(1 / (d_p - 1)) * p_vout->p_sys->bz_end;
- p_vout->p_sys->a_0 = p_vout->p_sys->bz_begin;
- #ifdef GAMMA
- p_vout->p_sys->f_gamma_red = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-red" );
- p_vout->p_sys->f_gamma_green = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
- p_vout->p_sys->f_gamma_blue = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
- #endif
- #ifndef WIN32
- p_vout->p_sys->b_xinerama = var_CreateGetBool( p_vout, CFG_PREFIX "xinerama" );
- #endif
- #else
- p_vout->p_sys->i_col = __MAX( 1, __MIN( 15, p_vout->p_sys->i_col ) );
- p_vout->p_sys->i_row = __MAX( 1, __MIN( 15, p_vout->p_sys->i_row ) );
- #endif
- msg_Dbg( p_vout, "opening a %i x %i wall",
- p_vout->p_sys->i_col, p_vout->p_sys->i_row );
- p_vout->p_sys->pp_vout = calloc( p_vout->p_sys->i_row *
- p_vout->p_sys->i_col,
- sizeof(struct vout_list_t) );
- if( p_vout->p_sys->pp_vout == NULL )
- {
- free( p_vout->p_sys );
- return VLC_ENOMEM;
- }
- psz_method_tmp =
- psz_method = var_CreateGetNonEmptyString( p_vout, CFG_PREFIX "active" );
- /* If no trailing vout are specified, take them all */
- if( psz_method == NULL )
- {
- for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
- i_vout--; )
- {
- p_vout->p_sys->pp_vout[i_vout].b_active = 1;
- }
- }
- /* If trailing vout are specified, activate only the requested ones */
- else
- {
- for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
- i_vout--; )
- {
- p_vout->p_sys->pp_vout[i_vout].b_active = 0;
- }
- while( *psz_method )
- {
- psz_tmp = psz_method;
- while( *psz_tmp && *psz_tmp != ',' )
- {
- psz_tmp++;
- }
- if( *psz_tmp )
- {
- *psz_tmp = ' ';
- i_vout = atoi( psz_method );
- psz_method = psz_tmp + 1;
- }
- else
- {
- i_vout = atoi( psz_method );
- psz_method = psz_tmp;
- }
- if( i_vout >= 0 &&
- i_vout < p_vout->p_sys->i_row * p_vout->p_sys->i_col )
- {
- p_vout->p_sys->pp_vout[i_vout].b_active = 1;
- }
- }
- }
- free( psz_method_tmp );
- return VLC_SUCCESS;
- }
- #ifdef OVERLAP
- /*****************************************************************************
- * CLIP_0A: clip between 0 and ACCURACY
- *****************************************************************************/
- inline static int CLIP_0A( int a )
- {
- return (a > ACCURACY) ? ACCURACY : (a < 0) ? 0 : a;
- }
- #ifdef GAMMA
- /*****************************************************************************
- * Gamma: Gamma correction
- *****************************************************************************/
- static double Gamma_Correction(int i_plane, float f_component, float f_BlackCrush[VOUT_MAX_PLANES], float f_WhiteCrush[VOUT_MAX_PLANES], float f_BlackLevel[VOUT_MAX_PLANES], float f_WhiteLevel[VOUT_MAX_PLANES], float f_Gamma[VOUT_MAX_PLANES])
- {
- float f_Input;
- f_Input = (f_component * f_BlackLevel[i_plane]) / (f_BlackCrush[i_plane]) + (1.0 - f_BlackLevel[i_plane]);
- if (f_component <= f_BlackCrush[i_plane])
- {
- return pow(f_Input, 1.0 / f_Gamma[i_plane]);
- }
- else if (f_component >= f_WhiteCrush[i_plane])
- {
- f_Input = (f_component * (1.0 - (f_WhiteLevel[i_plane] + 1.0)) + (f_WhiteLevel[i_plane] + 1.0) * f_WhiteCrush[i_plane] - 1.0) / (f_WhiteCrush[i_plane] - 1.0);
- return pow(f_Input, 1.0 / f_Gamma[i_plane]);
- }
- else
- {
- return 1.0;
- }
- }
- #ifdef PACKED_YUV
- /*****************************************************************************
- * F: Function to calculate Gamma correction
- *****************************************************************************/
- static uint8_t F(uint8_t i, float gamma)
- {
- double input = (double) i / 255.0;
- // return clip(255 * pow(input, 1.0 / gamma));
- if (input < 0.5)
- return clip_uint8((255 * pow(2 * input, gamma)) / 2);
- else
- return clip_uint8(255 * (1 - pow(2 * (1 - input), gamma) / 2));
- }
- #endif
- #endif
- /*****************************************************************************
- * AdjustHeight: ajust p_sys->i_height to have same BZ width for any ratio
- *****************************************************************************/
- static int AdjustHeight( vout_thread_t *p_vout )
- {
- bool b_fullscreen = p_vout->b_fullscreen;
- int i_window_width = p_vout->i_window_width;
- int i_window_height = p_vout->i_window_height;
- double d_halfLength = 0;
- double d_halfLength_crop;
- double d_halfLength_calculated;
- int i_offset = 0;
- // OS DEPENDENT CODE to get display dimensions
- if (b_fullscreen )
- {
- #ifdef WIN32
- i_window_width = GetSystemMetrics(SM_CXSCREEN);
- i_window_height = GetSystemMetrics(SM_CYSCREEN);
- #else
- char *psz_display = var_CreateGetNonEmptyString( p_vout,
- "x11-display" );
- Display *p_display = XOpenDisplay( psz_display );
- free( psz_display );
- if (p_vout->p_sys->b_xinerama)
- {
- i_window_width = DisplayWidth(p_display, 0) / p_vout->p_sys->i_col;
- i_window_height = DisplayHeight(p_display, 0) / p_vout->p_sys->i_row;
- }
- else
- {
- i_window_width = DisplayWidth(p_display, 0);
- i_window_height = DisplayHeight(p_display, 0);
- }
- XCloseDisplay( p_display );
- #endif
- var_SetInteger( p_vout, "width", i_window_width);
- var_SetInteger( p_vout, "height", i_window_height);
- p_vout->i_window_width = i_window_width;
- p_vout->i_window_height = i_window_height;
- }
- if( p_vout->p_sys->bz_length)
- if ((!p_vout->p_sys->b_autocrop) && (!p_vout->p_sys->i_ratio))
- {
- if ((p_vout->p_sys->i_row > 1) || (p_vout->p_sys->i_col > 1))
- {
- while ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
- {
- if (p_vout->p_sys->bz_length >= 50)
- {
- d_halfLength = i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col);
- }
- else
- {
- d_halfLength = (p_vout->render.i_width * p_vout->p_sys->bz_length) / (100.0 * p_vout->p_sys->i_col);
- d_halfLength = __MAX(i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col), d_halfLength);
- }
- if ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
- p_vout->p_sys->i_row--;
- if (p_vout->p_sys->i_row < 1 )
- {
- p_vout->p_sys->i_row = 1;
- break;
- }
- }
- p_vout->p_sys->i_halfLength = (d_halfLength + 0.5);
- p_vout->p_sys->bz_length = (p_vout->p_sys->i_halfLength * 100.0 * p_vout->p_sys->i_col) / p_vout->render.i_width;
- var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
- var_SetInteger( p_vout, "panoramix-rows", p_vout->p_sys->i_row);
- }
- }
- else
- {
- d_halfLength = ((2 * (double)i_window_width - (double)(p_vout->p_sys->i_ratio_max * i_window_height) / 1000.0 ) * (double)p_vout->p_sys->bz_length) / 200.0;
- d_halfLength_crop = d_halfLength * VOUT_ASPECT_FACTOR * (double)p_vout->output.i_width
- / (double)i_window_height / (double)p_vout->render.i_aspect;
- p_vout->p_sys->i_halfLength = (d_halfLength_crop + 0.5);
- d_halfLength_calculated = p_vout->p_sys->i_halfLength * (double)i_window_height *
- (double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width;
- if (!p_vout->p_sys->b_attenuate)
- {
- double d_bz_length = (p_vout->p_sys->i_halfLength * p_vout->p_sys->i_col * 100.0) / p_vout->render.i_width;
- // F(2x) != 2F(x) in opengl module
- if (p_vout->p_sys->i_col == 2) d_bz_length = (100.0 * d_bz_length) / (100.0 - d_bz_length) ;
- var_SetInteger( p_vout, "bz-length", (int)(d_bz_length + 0.5));
- }
- i_offset = (int)d_halfLength - (int)
- (p_vout->p_sys->i_halfLength * (double)i_window_height *
- (double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width);
- }
- else
- p_vout->p_sys->i_halfLength = 0;
- return i_offset;
- }
- #endif
- /*****************************************************************************
- * Init: initialize Wall video thread output method
- *****************************************************************************/
- #define VLC_XCHG( type, a, b ) do { type __tmp = (b); (b) = (a); (a) = __tmp; } while(0)
- static int Init( vout_thread_t *p_vout )
- {
- int i_index, i_row, i_col;
- I_OUTPUTPICTURES = 0;
- /* Initialize the output structure */
- p_vout->output.i_chroma = p_vout->render.i_chroma;
- p_vout->output.i_width = p_vout->render.i_width;
- p_vout->output.i_height = p_vout->render.i_height;
- p_vout->output.i_aspect = p_vout->render.i_aspect;
- #ifdef OVERLAP
- p_vout->p_sys->b_has_changed = p_vout->p_sys->b_attenuate;
- int i_video_x = var_GetInteger( p_vout, "video-x");
- int i_video_y = var_GetInteger( p_vout, "video-y");
- #ifdef GAMMA
- if (p_vout->p_sys->b_attenuate)
- {
- int i_index2, i_plane;
- int constantYUV[3] = {0,128,128};
- float f_BlackCrush[VOUT_MAX_PLANES];
- float f_BlackLevel[VOUT_MAX_PLANES];
- float f_WhiteCrush[VOUT_MAX_PLANES];
- float f_WhiteLevel[VOUT_MAX_PLANES];
- p_vout->p_sys->f_gamma[0] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-red" );
- p_vout->p_sys->f_gamma[1] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
- p_vout->p_sys->f_gamma[2] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
- f_BlackCrush[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-red" ) / 255.0;
- f_BlackCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-green" ) / 255.0;
- f_BlackCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-blue" ) / 255.0;
- f_WhiteCrush[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-red" ) / 255.0;
- f_WhiteCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-green" ) / 255.0;
- f_WhiteCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-blue" ) / 255.0;
- f_BlackLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-red" ) / 255.0;
- f_BlackLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-green" ) / 255.0;
- f_BlackLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-blue" ) / 255.0;
- f_WhiteLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-red" ) / 255.0;
- f_WhiteLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-green" ) / 255.0;
- f_WhiteLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-blue" ) / 255.0;
- for( int i = 3; i < VOUT_MAX_PLANES; i++ )
- {
- /* Initialize unsupported planes */
- f_BlackCrush[i] = 140.0/255.0;
- f_WhiteCrush[i] = 200.0/255.0;
- f_BlackLevel[i] = 150.0/255.0;
- f_WhiteLevel[i] = 0.0/255.0;
- p_vout->p_sys->f_gamma[i] = 1.0;
- }
- switch (p_vout->render.i_chroma)
- {
- // planar YVU
- case VLC_FOURCC('Y','V','1','2'):
- case VLC_FOURCC('Y','V','U','9'):
- // packed UYV
- case VLC_FOURCC('U','Y','V','Y'): // packed by 2
- case VLC_FOURCC('U','Y','N','V'): // packed by 2
- case VLC_FOURCC('Y','4','2','2'): // packed by 2
- // case VLC_FOURCC('c','y','u','v'): // packed by 2
- VLC_XCHG( float, p_vout->p_sys->f_gamma[1], p_vout->p_sys->f_gamma[2] );
- VLC_XCHG( float, f_BlackCrush[1], f_BlackCrush[2] );
- VLC_XCHG( float, f_WhiteCrush[1], f_WhiteCrush[2] );
- VLC_XCHG( float, f_BlackLevel[1], f_BlackLevel[2] );
- VLC_XCHG( float, f_WhiteLevel[1], f_WhiteLevel[2] );
- // planar YUV
- case VLC_FOURCC('I','4','4','4'):
- case VLC_FOURCC('I','4','2','2'):
- case VLC_FOURCC('I','4','2','0'):
- case VLC_FOURCC('I','4','1','1'):
- case VLC_FOURCC('I','4','1','0'):
- case VLC_FOURCC('I','Y','U','V'):
- case VLC_FOURCC('Y','U','V','A'):
- // packed YUV
- case VLC_FOURCC('Y','U','Y','2'): // packed by 2
- case VLC_FOURCC('Y','U','N','V'): // packed by 2
- for (i_index = 0; i_index < 256; i_index++)
- for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
- for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
- {
- float f_lut = CLIP_01(1.0 -
- ((ACCURACY - (float)i_index2)
- * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
- / (ACCURACY - 1)));
- p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index + (int)((1.0 - f_lut) * (float)constantYUV[i_plane]);
- }
- break;
- // packed RGB
- case VLC_FOURCC('R','G','B','2'): // packed by 1
- case VLC_FOURCC('R','V','1','5'): // packed by 2
- case VLC_FOURCC('R','V','1','6'): // packed by 2
- case VLC_FOURCC('R','V','2','4'): // packed by 3
- case VLC_FOURCC('R','V','3','2'): // packed by 4
- for (i_index = 0; i_index < 256; i_index++)
- for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
- for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
- {
- float f_lut = CLIP_01(1.0 -
- ((ACCURACY - (float)i_index2)
- * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
- / (ACCURACY - 1)));
- p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index;
- }
- break;
- default:
- msg_Err( p_vout, "colorspace not supported by plug-in !!!");
- free( p_vout->p_sys );
- return VLC_ENOMEM;
- }
- }
- #endif
- if (p_vout->p_sys->i_offset_x)
- p_vout->p_sys->i_offset_x = AdjustHeight(p_vout);
- else
- AdjustHeight(p_vout);
- if (p_vout->p_sys->i_row >= 2)
- {
- p_vout->p_sys->i_halfHeight = (p_vout->p_sys->i_halfLength * p_vout->p_sys->bz_height) / 100;
- p_vout->p_sys->i_halfHeight -= (p_vout->p_sys->i_halfHeight % 2);
- }
- #endif
- /* Try to open the real video output */
- msg_Dbg( p_vout, "spawning the real video outputs" );
- /* FIXME: use bresenham instead of those ugly divisions */
- p_vout->p_sys->i_vout = 0;
- for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
- {
- for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, p_vout->p_sys->i_vout++ )
- {
- struct vout_list_t *p_entry = &p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ];
- video_format_t fmt;
- int i_width, i_height;
- /* */
- i_width = ( p_vout->render.i_width / p_vout->p_sys->i_col ) & ~0x1;
- if( i_col + 1 == p_vout->p_sys->i_col )
- i_width = p_vout->render.i_width - i_col * i_width;
- #ifdef OVERLAP
- i_width += p_vout->p_sys->i_halfLength;
- if (p_vout->p_sys->i_col > 2 )
- i_width += p_vout->p_sys->i_halfLength;
- i_width &= ~0x1;
- #endif
- /* */
- i_height = ( p_vout->render.i_height / p_vout->p_sys->i_row ) & ~0x3;
- if( i_row + 1 == p_vout->p_sys->i_row )
- i_height = p_vout->render.i_height - i_row * i_height;
- #ifdef OVERLAP
- if(p_vout->p_sys->i_row >= 2 )
- {
- i_height += p_vout->p_sys->i_halfHeight;
- if( p_vout->p_sys->i_row > 2 )
- i_height += p_vout->p_sys->i_halfHeight;
- }
- i_height &= ~0x1;
- #endif
- p_entry->i_width = i_width;
- p_entry->i_height = i_height;
- if( !p_entry->b_active )
- continue;
- /* */
- memset( &fmt, 0, sizeof(video_format_t) );
- fmt.i_width = fmt.i_visible_width = p_vout->render.i_width;
- fmt.i_height = fmt.i_visible_height = p_vout->render.i_height;
- fmt.i_x_offset = fmt.i_y_offset = 0;
- fmt.i_chroma = p_vout->render.i_chroma;
- fmt.i_aspect = p_vout->render.i_aspect;
- fmt.i_sar_num = p_vout->render.i_aspect * fmt.i_height / fmt.i_width;
- fmt.i_sar_den = VOUT_ASPECT_FACTOR;
- fmt.i_width = fmt.i_visible_width = i_width;
- fmt.i_height = fmt.i_visible_height = i_height;
- fmt.i_aspect = p_vout->render.i_aspect
- * p_vout->render.i_height / i_height
- * i_width / p_vout->render.i_width;
- #ifdef OVERLAP
- if (p_vout->p_sys->i_offset_x < 0)
- {
- var_SetInteger(p_vout, "video-x", -p_vout->p_sys->i_offset_x);
- p_vout->p_sys->i_offset_x = 0;
- }
- #endif
- p_entry->p_vout = vout_Create( p_vout, &fmt);
- if( p_entry->p_vout == NULL )
- {
- msg_Err( p_vout, "failed to get %ix%i vout threads",
- p_vout->p_sys->i_col, p_vout->p_sys->i_row );
- RemoveAllVout( p_vout );
- return VLC_EGENERIC;
- }
- vout_filter_SetupChild( p_vout, p_entry->p_vout,
- MouseEvent, FullscreenEventUp, FullscreenEventDown, true );
- #ifdef OVERLAP
- p_entry->p_vout->i_alignment = 0;
- if (i_col == 0)
- p_entry->p_vout->i_alignment |= VOUT_ALIGN_RIGHT;
- else if (i_col == p_vout->p_sys->i_col -1)
- p_entry->p_vout->i_alignment |= VOUT_ALIGN_LEFT;
- if (p_vout->p_sys->i_row > 1)
- {
- if (i_row == 0)
- p_entry->p_vout->i_alignment |= VOUT_ALIGN_BOTTOM;
- else if (i_row == p_vout->p_sys->i_row -1)
- p_entry->p_vout->i_alignment |= VOUT_ALIGN_TOP;
- }
- // i_active : number of active pp_vout
- int i_active = 0;
- for( int i = 0; i <= p_vout->p_sys->i_vout; i++ )
- {
- if( p_vout->p_sys->pp_vout[i].b_active )
- i_active++;
- }
- var_SetInteger( p_vout, "align", p_entry->p_vout->i_alignment );
- var_SetInteger( p_vout, "video-x", i_video_x + p_vout->p_sys->i_offset_x + (i_active % p_vout->p_sys->i_col) * p_vout->i_window_width);
- var_SetInteger( p_vout, "video-y", i_video_y + (i_active / p_vout->p_sys->i_col) * p_vout->i_window_height);
- #endif
- }
- }
- vout_filter_AllocateDirectBuffers( p_vout, VOUT_MAX_PICTURES );
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * End: terminate Wall video thread output method
- *****************************************************************************/
- static void End( vout_thread_t *p_vout )
- {
- RemoveAllVout( p_vout );
- vout_filter_ReleaseDirectBuffers( p_vout );
- #ifdef OVERLAP
- var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
- #endif
- }
- /*****************************************************************************
- * Destroy: destroy Wall video thread output method
- *****************************************************************************
- * Terminate an output method created by WallCreateOutputMethod
- *****************************************************************************/
- static void Destroy( vlc_object_t *p_this )
- {
- vout_thread_t *p_vout = (vout_thread_t *)p_this;
- free( p_vout->p_sys->pp_vout );
- free( p_vout->p_sys );
- }
- /*****************************************************************************
- * RenderPlanarYUV: displays previously rendered output
- *****************************************************************************
- * This function send the currently rendered image to Wall image, waits
- * until it is displayed and switch the two rendering buffers, preparing next
- * frame.
- *****************************************************************************/
- static void RenderPlanarYUV( vout_thread_t *p_vout, picture_t *p_pic )
- {
- picture_t *p_outpic = NULL;
- int i_col, i_row, i_vout, i_plane;
- int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
- #ifdef OVERLAP
- int TopOffset;
- int constantYUV[3] = {0,128,128};
- int Denom;
- int a_2;
- int a_1;
- int a_0;
- int i_index, i_index2;
- #endif
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- pi_top_skip[i_plane] = 0;
- for( i_vout = 0, i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
- {
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- pi_left_skip[i_plane] = 0;
- for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, i_vout++ )
- {
- struct vout_list_t *p_entry = &p_vout->p_sys->pp_vout[ i_vout ];
- if( !p_entry->b_active )
- {
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
- pi_left_skip[i_plane] += p_entry->i_width * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
- }
- continue;
- }
- while( ( p_outpic = vout_CreatePicture( p_entry->p_vout, 0, 0, 0 )) == NULL )
- {
- if( !vlc_object_alive(p_vout) || p_vout->b_error )
- {
- vout_DestroyPicture( p_entry->p_vout, p_outpic );
- return;
- }
- msleep( VOUT_OUTMEM_SLEEP );
- }
- p_outpic->date = p_pic->date;
- vout_LinkPicture( p_entry->p_vout, p_outpic );
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
- uint8_t *p_in, *p_in_end, *p_out;
- int i_in_pitch = p_pic->p[i_plane].i_pitch;
- int i_out_pitch = p_outpic->p[i_plane].i_pitch;
- int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
- int i_lines = p_outpic->p[i_plane].i_visible_lines;
- const int i_div = p_entry->i_width / i_copy_pitch;
- const bool b_row_first = i_row == 0;
- const bool b_row_last = i_row + 1 == p_vout->p_sys->i_row;
- const bool b_col_first = i_col == 0;
- const bool b_col_last = i_col + 1 == p_vout->p_sys->i_col;
- #ifdef OVERLAP
- if( !b_col_first )
- pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / i_div;
- if( p_vout->p_sys->i_row >= 2 )
- {
- if( !b_row_first && b_col_first )
- pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
- if( p_vout->p_sys->i_row > 2 && i_row == 1 && b_col_first )
- pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
- if( !p_vout->p_sys->pp_vout[p_vout->p_sys->i_col-1].b_active )
- pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / i_div;
- }
- // i_n : previous inactive pp_vout
- int i_n=0;
- while( (i_col - i_n > 1) && (!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) ) i_n++;
- if( i_col > 1 && i_n )
- pi_left_skip[i_plane] -= i_n * (2 * p_vout->p_sys->i_halfLength ) / i_div;
- if( p_vout->p_sys->i_row > 2 && ( b_row_first || b_row_last ) )
- i_lines -= (2 * p_vout->p_sys->i_halfHeight) / i_div;
- // 1088 lines bug in a mpeg2 stream of 1080 lines
- if( b_row_last && p_pic->p[i_plane].i_lines == 1088 )
- i_lines -= 8 / i_div;
- #endif
- /* */
- p_in = &p_pic->p[i_plane].p_pixels[ pi_top_skip[i_plane] + pi_left_skip[i_plane] ]; /* Wall proprities */
- p_in_end = &p_in[i_lines * p_pic->p[i_plane].i_pitch];
- p_out = p_outpic->p[i_plane].p_pixels;
- #ifdef OVERLAP
- if( p_vout->p_sys->i_row > 2 && b_row_first )
- p_out += p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) / i_div;
- int i_col_mod;
- int length = 2 * p_vout->p_sys->i_halfLength / i_div;
- if( p_vout->p_sys->b_has_changed )
- {
- Denom = F2(length);
- a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
- a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
- a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
- for( i_col_mod = 0; i_col_mod < 2; i_col_mod++ )
- {
- for( i_index = 0; i_index < length; i_index++ )
- {
- p_vout->p_sys->lambda[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
- }
- }
- }
- #endif
- while( p_in < p_in_end )
- {
- #ifndef OVERLAP
- vlc_memcpy( p_out, p_in, i_copy_pitch);
- #else
- if( p_vout->p_sys->i_col > 2 )
- {
- const int halfl = length / 2;
- if( b_col_first)
- vlc_memcpy( &p_out[halfl], &p_in[0], i_copy_pitch - halfl );
- else if( b_col_last )
- vlc_memcpy( &p_out[ 0], &p_in[-halfl], i_copy_pitch - halfl );
- else
- vlc_memcpy( &p_out[ 0], &p_in[-halfl], i_copy_pitch);
- // black bar
- if( b_col_first )
- memset( &p_out[0], constantYUV[i_plane], halfl);
- else if( b_col_last )
- memset( &p_out[i_copy_pitch - halfl], constantYUV[i_plane], halfl );
- }
- else
- {
- vlc_memcpy( p_out , p_in, i_copy_pitch );
- }
- if( p_vout->p_sys->b_attenuate )
- {
- // vertical blend
- // first blended zone
- if( !b_col_first )
- {
- uint8_t *p_dst = &p_out[0];
- for (i_index = 0; i_index < length; i_index++)
- {
- #ifndef GAMMA
- p_dst[i_index] = (p_vout->p_sys->lambda[1][i_plane][i_index] * p_dst[i_index]) / ACCURACY +
- p_vout->p_sys->cstYUV[1][i_plane][i_index];
- #else
- p_dst[i_index] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[1][i_plane][i_index]][p_dst[i_index]];
- #endif
- }
- }
- // second blended zone
- if( !b_col_last )
- {
- uint8_t *p_dst = &p_out[i_copy_pitch - length];
- for (i_index = 0; i_index < length; i_index++)
- {
- #ifndef GAMMA
- p_dst[i_index] = (p_vout->p_sys->lambda[0][i_plane][i_index] * p_dst[i_index]) / ACCURACY +
- p_vout->p_sys->cstYUV[0][i_plane][i_index];
- #else
- p_dst[i_index] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[0][i_plane][i_index]][p_dst[i_index]];
- #endif
- }
- }
- // end blended zone
- }
- #endif
- p_in += i_in_pitch;
- p_out += i_out_pitch;
- }
- #ifdef OVERLAP
- // horizontal blend
- if ( p_vout->p_sys->i_row >= 2 )
- {
- // black bar
- if (( p_vout->p_sys->i_row > 2 ) && (( b_row_first ) || ( b_row_last )))
- {
- int height = 2 * p_vout->p_sys->i_halfHeight / i_div;
- if ( b_row_first )
- {
- TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / i_div;
- }
- else
- {
- TopOffset = height - (2 * p_vout->p_sys->i_halfHeight) / i_div;
- }
- uint8_t *p_dst = p_out - TopOffset * i_out_pitch;
- for (i_index = 0; i_index < height; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- p_dst[i_index * i_out_pitch + i_index2] = constantYUV[i_plane];
- }
- if( p_vout->p_sys->b_attenuate )
- {
- length = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
- if (p_vout->p_sys->b_has_changed)
- {
- Denom = F2(length);
- a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
- a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
- a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
- for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
- for (i_index = 0; i_index < length; i_index++)
- {
- p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV2[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
- }
- }
- // first blended zone
- if ( !b_row_first )
- {
- TopOffset = i_lines;
- uint8_t *p_dst = p_out - TopOffset * i_out_pitch;
- for (i_index = 0; i_index < length; i_index++)
- {
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- {
- #ifndef GAMMA
- p_dst[i_index * i_out_pitch + i_index2] = ( p_vout->p_sys->lambda2[1][i_plane][i_index] *
- p_dst[i_index * i_out_pitch + i_index2] ) / ACCURACY +
- p_vout->p_sys->cstYUV2[1][i_plane][i_index];
- #else
- p_dst[i_index * i_out_pitch + i_index2] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[1][i_plane][i_index]][p_dst[i_index * i_out_pitch + i_index2]];
- #endif
- }
- }
- }
- // second blended zone
- if ( !b_row_last )
- {
- TopOffset = length;
- uint8_t *p_dst = p_out - TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- {
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- {
- #ifndef GAMMA
- p_dst[i_index * i_out_pitch + i_index2] = (p_vout->p_sys->lambda2[0][i_plane][i_index] *
- p_dst[i_index * i_out_pitch + i_index2]) / ACCURACY +
- p_vout->p_sys->cstYUV2[0][i_plane][i_index];
- #else
- p_dst[i_index * i_out_pitch + i_index2] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[0][i_plane][i_index]][p_dst[i_index * i_out_pitch + i_index2]];
- #endif
- }
- }
- }
- }
- }
- // end blended zone
- #endif
- // bug for wall filter : fix by CC
- // pi_left_skip[i_plane] += i_out_pitch;
- pi_left_skip[i_plane] += i_copy_pitch;
- }
- vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic );
- vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic );
- }
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
- pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout-1 ].i_height
- * p_pic->p[i_plane].i_lines
- / p_vout->output.i_height
- * p_pic->p[i_plane].i_pitch;
- }
- }
- #ifdef OVERLAP
- if (p_vout->p_sys->b_has_changed)
- p_vout->p_sys->b_has_changed = false;
- #endif
- }
- /*****************************************************************************
- * RenderPackedRGB: displays previously rendered output
- *****************************************************************************
- * This function send the currently rendered image to Wall image, waits
- * until it is displayed and switch the two rendering buffers, preparing next
- * frame.
- *****************************************************************************/
- static void RenderPackedRGB( vout_thread_t *p_vout, picture_t *p_pic )
- {
- picture_t *p_outpic = NULL;
- int i_col, i_row, i_vout, i_plane;
- int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
- #ifdef OVERLAP
- int LeftOffset, TopOffset;
- int Denom;
- int a_2;
- int a_1;
- int a_0;
- int i_index, i_index2;
- #endif
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- pi_top_skip[i_plane] = 0;
- for( i_vout = 0, i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
- {
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- pi_left_skip[i_plane] = 0;
- for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, i_vout++ )
- {
- if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
- {
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
- pi_left_skip[i_plane] +=
- p_vout->p_sys->pp_vout[ i_vout ].i_width * p_pic->p->i_pixel_pitch;
- }
- continue;
- }
- while( ( p_outpic =
- vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- 0, 0, 0 )
- ) == NULL )
- {
- if( !vlc_object_alive (p_vout) || p_vout->b_error )
- {
- vout_DestroyPicture(
- p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
- return;
- }
- msleep( VOUT_OUTMEM_SLEEP );
- }
- p_outpic->date = p_pic->date;
- vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic );
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
- uint8_t *p_in, *p_in_end, *p_out;
- int i_in_pitch = p_pic->p[i_plane].i_pitch;
- int i_out_pitch = p_outpic->p[i_plane].i_pitch;
- int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
- #ifdef OVERLAP
- if (i_col)
- pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength) * p_pic->p->i_pixel_pitch;
- if( p_vout->p_sys->i_row >= 2 )
- {
- if( (i_row) && (!i_col))
- pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
- if( (p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col) )
- pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
- if( !p_vout->p_sys->pp_vout[p_vout->p_sys->i_col-1].b_active )
- pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch);
- }
- // i_n : previous inactive pp_vout
- int i_n=0;
- while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
- if ((i_col > 1) && i_n)
- pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) * p_pic->p->i_pixel_pitch;
- p_in = p_pic->p[i_plane].p_pixels
- /* Wall proprities */
- + pi_top_skip[i_plane] + pi_left_skip[i_plane];
- int i_lines = p_outpic->p[i_plane].i_visible_lines;
- // 1088 lines bug in a mpeg2 stream of 1080 lines
- if ((p_vout->p_sys->i_row - 1 == i_row) &&
- (p_pic->p[i_plane].i_lines == 1088))
- i_lines -= 8;
- p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
- #else
- p_in = p_pic->p[i_plane].p_pixels
- + pi_top_skip[i_plane] + pi_left_skip[i_plane];
- p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
- * p_pic->p[i_plane].i_pitch;
- #endif //OVERLAP
- p_out = p_outpic->p[i_plane].p_pixels;
- #ifdef OVERLAP
- if ((p_vout->p_sys->i_row > 2) && (!i_row))
- p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) * p_pic->p->i_pixel_pitch);
- int length;
- length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
- if (p_vout->p_sys->b_has_changed)
- {
- int i_plane_;
- int i_col_mod;
- Denom = F2(length / p_pic->p->i_pixel_pitch);
- a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
- a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
- a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
- for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
- for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
- for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
- p_vout->p_sys->lambda[i_col_mod][i_plane_][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
- }
- #endif
- while( p_in < p_in_end )
- {
- #ifndef OVERLAP
- vlc_memcpy( p_out, p_in, i_copy_pitch );
- #else
- if (p_vout->p_sys->i_col > 2)
- {
- // vertical blend
- length /= 2;
- if (i_col == 0)
- vlc_memcpy( p_out + length, p_in, i_copy_pitch - length);
- else if (i_col + 1 == p_vout->p_sys->i_col)
- vlc_memcpy( p_out, p_in - length, i_copy_pitch - length);
- else
- vlc_memcpy( p_out, p_in - length, i_copy_pitch);
- if ((i_col == 0))
- // black bar
- {
- LeftOffset = 0;
- p_out += LeftOffset;
- p_in += LeftOffset;
- for (i_index = 0; i_index < length; i_index++)
- *(p_out + i_index) = 0;
- p_out -= LeftOffset;
- p_in -= LeftOffset;
- }
- else if ((i_col + 1 == p_vout->p_sys->i_col ))
- // black bar
- {
- LeftOffset = i_copy_pitch - length;
- p_out += LeftOffset;
- p_in += LeftOffset;
- for (i_index = 0; i_index < length; i_index++)
- *(p_out + i_index) = 0;
- p_out -= LeftOffset;
- p_in -= LeftOffset;
- }
- length *= 2;
- }
- else
- vlc_memcpy( p_out, p_in, i_copy_pitch);
- // vertical blend
- // first blended zone
- if (i_col)
- {
- LeftOffset = 0;
- p_out += LeftOffset;
- for (i_index = 0; i_index < length; i_index++)
- #ifndef GAMMA
- *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
- (*(p_out + i_index))) / ACCURACY;
- #else
- *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
- #endif
- p_out -= LeftOffset;
- }
- // second blended zone
- if (i_col + 1 < p_vout->p_sys->i_col)
- {
- LeftOffset = i_copy_pitch - length;
- p_out += LeftOffset;
- for (i_index = 0; i_index < length; i_index++)
- #ifndef GAMMA
- *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
- (*(p_out + i_index))) / ACCURACY;
- #else
- *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
- #endif
- p_out -= LeftOffset;
- }
- // end blended zone
- #endif //OVERLAP
- p_in += i_in_pitch;
- p_out += i_out_pitch;
- }
- #ifdef OVERLAP
- // horizontal blend
- if (!p_vout->p_sys->b_attenuate)
- {
- if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
- // black bar
- {
- TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
- else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
- // black bar
- {
- TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
- }
- else
- {
- if (p_vout->p_sys->i_row >= 2)
- {
- length = 2 * p_vout->p_sys->i_halfHeight;
- if (p_vout->p_sys->b_has_changed)
- {
- int i_plane_;
- int i_row_mod;
- Denom = F2(length);
- a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
- a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
- a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
- for(i_row_mod = 0; i_row_mod < 2; i_row_mod++)
- for (i_index = 0; i_index < length; i_index++)
- for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
- p_vout->p_sys->lambda2[i_row_mod][i_plane_][i_index] = CLIP_0A(!i_row_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length) - i_index) + a_0) / Denom);
- }
- // first blended zone
- if (i_row)
- {
- TopOffset = i_lines;
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- #ifndef GAMMA
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
- (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
- #else
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
- #endif
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
- else if (p_vout->p_sys->i_row > 2)
- // black bar
- {
- TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
- // second blended zone
- if (i_row + 1 < p_vout->p_sys->i_row)
- {
- TopOffset = length;
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- #ifndef GAMMA
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
- (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
- #else
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
- #endif
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
- else if (p_vout->p_sys->i_row > 2)
- // black bar
- {
- TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- for (i_index = 0; i_index < length; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
- // end blended zone
- }
- }
- #endif
- // bug for wall filter : fix by CC
- // pi_left_skip[i_plane] += i_out_pitch;
- pi_left_skip[i_plane] += i_copy_pitch;
- }
- vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic );
- vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic );
- }
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
- pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout-1 ].i_height
- * p_pic->p[i_plane].i_lines
- / p_vout->output.i_height
- * p_pic->p[i_plane].i_pitch;
- }
- }
- #ifdef OVERLAP
- if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
- #endif
- }
- #ifdef PACKED_YUV
- // WARNING : NO DEBUGGED
- /*****************************************************************************
- * RenderPackedYUV: displays previously rendered output
- *****************************************************************************
- * This function send the currently rendered image to Wall image, waits
- * until it is displayed and switch the two rendering buffers, preparing next
- * frame.
- *****************************************************************************/
- static void RenderPackedYUV( vout_thread_t *p_vout, picture_t *p_pic )
- {
- picture_t *p_outpic = NULL;
- int i_col, i_row, i_vout, i_plane;
- int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
- #ifdef OVERLAP
- int LeftOffset, TopOffset;
- int constantYUV[3] = {0,128,128};
- int Denom;
- int a_2;
- int a_1;
- int a_0;
- int i_index, i_index2;
- #endif
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- pi_top_skip[i_plane] = 0;
- for( i_vout = 0;, i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
- {
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- pi_left_skip[i_plane] = 0;
- for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, i_vout++ )
- {
- if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
- {
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
- pi_left_skip[i_plane] +=
- p_vout->p_sys->pp_vout[ i_vout ].i_width
- * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
- }
- continue;
- }
- while( ( p_outpic =
- vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- 0, 0, 0 )
- ) == NULL )
- {
- if( !vlc_object_alive (p_vout) || p_vout->b_error )
- {
- vout_DestroyPicture(
- p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
- return;
- }
- msleep( VOUT_OUTMEM_SLEEP );
- }
- p_outpic->date = p_pic->date;
- vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic );
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
- uint8_t *p_in, *p_in_end, *p_out;
- int i_in_pitch = p_pic->p[i_plane].i_pitch;
- int i_out_pitch = p_outpic->p[i_plane].i_pitch;
- int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
- const int i_div = p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch;
- #ifdef OVERLAP
- if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / i_div;
- if ((p_vout->p_sys->i_row >= 2) && (i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
- if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
- if( !p_vout->p_sys->pp_vout[p_vout->p_sys->i_col-1].b_active )
- pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / i_div;
- // i_n : previous inactive pp_vout
- int i_n=0;
- while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
- if ((i_col > 1) && i_n)
- pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / i_div;
- p_in = p_pic->p[i_plane].p_pixels
- /* Wall proprities */
- + pi_top_skip[i_plane] + pi_left_skip[i_plane];
- int i_lines = p_outpic->p[i_plane].i_visible_lines;
- // 1088 lines bug in a mpeg2 stream of 1080 lines
- if ((p_vout->p_sys->i_row - 1 == i_row) &&
- (p_pic->p[i_plane].i_lines == 1088))
- i_lines -= 8;
- p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
- #else
- p_in = p_pic->p[i_plane].p_pixels
- + pi_top_skip[i_plane] + pi_left_skip[i_plane];
- p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
- * p_pic->p[i_plane].i_pitch;
- #endif
- p_out = p_outpic->p[i_plane].p_pixels;
- #ifdef OVERLAP
- int length;
- length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
- LeftOffset = (i_col ? 0 : i_copy_pitch - length);
- if (p_vout->p_sys->b_has_changed)
- {
- #ifdef GAMMA
- int i_plane_;
- for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
- for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
- for (i_index2 = 0; i_index2 < 256; i_index2++)
- p_vout->p_sys->LUT[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
- #endif
- switch (p_vout->output.i_chroma)
- {
- case VLC_FOURCC('Y','U','Y','2'): // packed by 2
- case VLC_FOURCC('Y','U','N','V'): // packed by 2
- Denom = F2(length / p_pic->p->i_pixel_pitch);
- a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
- a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
- a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
- for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
- // for each macropixel
- {
- // first image pixel
- p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
- p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[1]) / ACCURACY;
- // second image pixel
- p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
- p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
- p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
- p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
- }
- break;
- case VLC_FOURCC('U','Y','V','Y'): // packed by 2
- case VLC_FOURCC('U','Y','N','V'): // packed by 2
- case VLC_FOURCC('Y','4','2','2'): // packed by 2
- Denom = F2(length / p_pic->p->i_pixel_pitch);
- a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
- a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
- a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
- for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
- // for each macropixel
- {
- // first image pixel
- p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
- p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[0]) / ACCURACY;
- // second image pixel
- p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
- p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
- p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
- p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
- }
- break;
- default :
- break;
- }
- }
- #endif
- while( p_in < p_in_end )
- {
- #ifndef OVERLAP
- vlc_memcpy( p_out, p_in, i_copy_pitch);
- #else
- vlc_memcpy( p_out + i_col * length, p_in + i_col * length, i_copy_pitch - length);
- p_out += LeftOffset;
- p_in += LeftOffset;
- #ifndef GAMMA
- for (i_index = 0; i_index < length; i_index++)
- *(p_out + i_index) = (p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
- (*(p_in + i_index))) / ACCURACY +
- p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch];
- #else
- for (i_index = 0; i_index < length; i_index++)
- *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
- (*(p_in + i_index))) / ACCURACY +
- p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][i_index / p_pic->p->i_pixel_pitch];
- #endif
- p_out -= LeftOffset;
- p_in -= LeftOffset;
- #endif
- p_in += i_in_pitch;
- p_out += i_out_pitch;
- }
- #ifdef OVERLAP
- if (p_vout->p_sys->i_row == 2)
- {
- length = 2 * p_vout->p_sys->i_halfHeight * p_pic->p->i_pixel_pitch;
- TopOffset = (i_row ? i_lines : length / p_pic->p->i_pixel_pitch);
- if (p_vout->p_sys->b_has_changed)
- {
- #ifdef GAMMA
- int i_plane_;
- for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
- for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
- for (i_index2 = 0; i_index2 < 256; i_index2++)
- p_vout->p_sys->LUT2[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
- #endif
- switch (p_vout->output.i_chroma)
- {
- case VLC_FOURCC('Y','U','Y','2'): // packed by 2
- case VLC_FOURCC('Y','U','N','V'): // packed by 2
- Denom = F2(length / p_pic->p->i_pixel_pitch);
- a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
- a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
- a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
- for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
- // for each macropixel
- {
- // first image pixel
- p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
- p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[1]) / ACCURACY;
- // second image pixel
- p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
- p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
- p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
- p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
- }
- break;
- case VLC_FOURCC('U','Y','V','Y'): // packed by 2
- case VLC_FOURCC('U','Y','N','V'): // packed by 2
- case VLC_FOURCC('Y','4','2','2'): // packed by 2
- Denom = F2(length / p_pic->p->i_pixel_pitch);
- a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
- a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
- a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
- for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
- // for each macropixel
- {
- // first image pixel
- p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
- p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
- p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[0]) / ACCURACY;
- // second image pixel
- p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
- p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[1]) / ACCURACY;
- p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
- p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
- }
- break;
- default :
- break;
- }
- }
- p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
- #ifndef GAMMA
- for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
- (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
- p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index];
- #else
- for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
- for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
- *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
- (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
- p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index]][i_index / p_pic->p->i_pixel_pitch];
- #endif
- p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
- }
- #endif
- // bug for wall filter : fix by CC
- // pi_left_skip[i_plane] += i_out_pitch;
- pi_left_skip[i_plane] += i_copy_pitch;
- }
- vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic );
- vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
- p_outpic );
- }
- for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
- {
- pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout-1 ].i_height
- * p_pic->p[i_plane].i_lines
- / p_vout->output.i_height
- * p_pic->p[i_plane].i_pitch;
- }
- }
- #ifdef OVERLAP
- if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
- #endif
- }
- #endif
- /*****************************************************************************
- * RemoveAllVout: destroy all the child video output threads
- *****************************************************************************/
- static void RemoveAllVout( vout_thread_t *p_vout )
- {
- vout_sys_t *p_sys = p_vout->p_sys;
- for( int i = 0; i < p_vout->p_sys->i_vout; i++ )
- {
- if( p_sys->pp_vout[i].b_active )
- {
- vout_filter_SetupChild( p_vout, p_sys->pp_vout[i].p_vout,
- MouseEvent, FullscreenEventUp, FullscreenEventDown, true );
- vout_CloseAndRelease( p_sys->pp_vout[i].p_vout );
- p_sys->pp_vout[i].p_vout = NULL;
- }
- }
- }
- /*****************************************************************************
- * SendEvents: forward mouse and keyboard events to the parent p_vout
- *****************************************************************************/
- static int MouseEvent( vlc_object_t *p_this, char const *psz_var,
- vlc_value_t oldval, vlc_value_t newval, void *p_data )
- {
- vout_thread_t *p_vout = p_data;
- vout_sys_t *p_sys = p_vout->p_sys;
- VLC_UNUSED(oldval);
- int i_vout;
- /* Find the video output index */
- for( i_vout = 0; i_vout < p_sys->i_vout; i_vout++ )
- {
- if( p_sys->pp_vout[i_vout].b_active &&
- p_this == VLC_OBJECT(p_sys->pp_vout[i_vout].p_vout) )
- break;
- }
- assert( i_vout < p_vout->p_sys->i_vout );
- /* Translate the mouse coordinates */
- if( !strcmp( psz_var, "mouse-x" ) )
- {
- #ifdef OVERLAP
- int i_overlap = ((p_sys->i_col > 2) ? 0 : 2 * p_sys->i_halfLength);
- newval.i_int += (p_vout->output.i_width - i_overlap)
- #else
- newval.i_int += p_vout->output.i_width
- #endif
- * (i_vout % p_sys->i_col)
- / p_sys->i_col;
- }
- else if( !strcmp( psz_var, "mouse-y" ) )
- {
- #ifdef OVERLAP
- int i_overlap = ((p_sys->i_row > 2) ? 0 : 2 * p_sys->i_halfHeight);
- newval.i_int += (p_vout->output.i_height - i_overlap)
- #else
- newval.i_int += p_vout->output.i_height
- #endif
- //bug fix in Wall plug-in
- // * (i_vout / p_vout->p_sys->i_row)
- * (i_vout / p_sys->i_col)
- / p_sys->i_row;
- }
- return var_Set( p_vout, psz_var, newval );
- }
- /**
- * Forward fullscreen event to/from the childrens.
- * FIXME pretty much duplicated from wall.c
- */
- static bool IsFullscreenActive( vout_thread_t *p_vout )
- {
- vout_sys_t *p_sys = p_vout->p_sys;
- for( int i = 0; i < p_sys->i_vout; i++ )
- {
- if( p_sys->pp_vout[i].b_active &&
- var_GetBool( p_sys->pp_vout[i].p_vout, "fullscreen" ) )
- return true;
- }
- return false;
- }
- static int FullscreenEventUp( vlc_object_t *p_this, char const *psz_var,
- vlc_value_t oldval, vlc_value_t newval, void *p_data )
- {
- vout_thread_t *p_vout = p_data;
- VLC_UNUSED(oldval); VLC_UNUSED(p_this); VLC_UNUSED(psz_var); VLC_UNUSED(newval);
- const bool b_fullscreen = IsFullscreenActive( p_vout );
- if( !var_GetBool( p_vout, "fullscreen" ) != !b_fullscreen )
- return var_SetBool( p_vout, "fullscreen", b_fullscreen );
- return VLC_SUCCESS;
- }
- static int FullscreenEventDown( vlc_object_t *p_this, char const *psz_var,
- vlc_value_t oldval, vlc_value_t newval, void *p_data )
- {
- vout_thread_t *p_vout = (vout_thread_t*)p_this;
- vout_sys_t *p_sys = p_vout->p_sys;
- VLC_UNUSED(oldval); VLC_UNUSED(p_data); VLC_UNUSED(psz_var);
- const bool b_fullscreen = IsFullscreenActive( p_vout );
- if( !b_fullscreen != !newval.b_bool )
- {
- for( int i = 0; i < p_sys->i_vout; i++ )
- {
- if( !p_sys->pp_vout[i].b_active )
- continue;
- vout_thread_t *p_child = p_sys->pp_vout[i].p_vout;
- if( !var_GetBool( p_child, "fullscreen" ) != !newval.b_bool )
- {
- var_SetBool( p_child, "fullscreen", newval.b_bool );
- if( newval.b_bool )
- return VLC_SUCCESS;
- }
- }
- }
- return VLC_SUCCESS;
- }