playlist.c
资源名称:vlc-1.0.5.zip [点击查看]
上传用户:kjfoods
上传日期:2020-07-06
资源大小:29949k
文件大小:14k
源码类别:
midi
开发平台:
Unix_Linux
- /*****************************************************************************
- * playlist.c
- *****************************************************************************
- * Copyright (C) 2007-2008 the VideoLAN team
- * $Id: f442fe2ed3829b7cb4a95cd4e52feca94213566d $
- *
- * Authors: Antoine Cellerier <dionoea at videolan tod org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
- /*****************************************************************************
- * Preamble
- *****************************************************************************/
- #ifndef _GNU_SOURCE
- # define _GNU_SOURCE
- #endif
- #ifdef HAVE_CONFIG_H
- # include "config.h"
- #endif
- #include <vlc_common.h>
- #include <vlc_interface.h>
- #include <vlc_playlist.h>
- #include <lua.h> /* Low level lua C API */
- #include <lauxlib.h> /* Higher level C API */
- #include "../vlc.h"
- #include "../libs.h"
- #include "playlist.h"
- #include "variables.h"
- /*****************************************************************************
- * Internal lua<->vlc utils
- *****************************************************************************/
- playlist_t *vlclua_get_playlist_internal( lua_State *L )
- {
- vlc_object_t *p_this = vlclua_get_this( L );
- return pl_Hold( p_this );
- }
- void vlclua_release_playlist_internal( playlist_t *p_playlist )
- {
- vlc_object_release( p_playlist );
- }
- static int vlclua_playlist_prev( lua_State * L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- playlist_Prev( p_playlist );
- vlclua_release_playlist_internal( p_playlist );
- return 0;
- }
- static int vlclua_playlist_next( lua_State * L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- playlist_Next( p_playlist );
- vlclua_release_playlist_internal( p_playlist );
- return 0;
- }
- static int vlclua_playlist_skip( lua_State * L )
- {
- int i_skip = luaL_checkint( L, 1 );
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- playlist_Skip( p_playlist, i_skip );
- vlclua_release_playlist_internal( p_playlist );
- return 0;
- }
- static int vlclua_playlist_play( lua_State * L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- playlist_Play( p_playlist );
- vlclua_release_playlist_internal( p_playlist );
- return 0;
- }
- static int vlclua_playlist_pause( lua_State * L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- playlist_Pause( p_playlist );
- vlclua_release_playlist_internal( p_playlist );
- return 0;
- }
- static int vlclua_playlist_stop( lua_State * L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- playlist_Stop( p_playlist );
- vlclua_release_playlist_internal( p_playlist );
- return 0;
- }
- static int vlclua_playlist_clear( lua_State * L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- playlist_Stop( p_playlist ); /* Isn't this already implied by Clear? */
- playlist_Clear( p_playlist, pl_Unlocked );
- vlclua_release_playlist_internal( p_playlist );
- return 0;
- }
- static int vlclua_playlist_repeat( lua_State * L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- int i_ret = vlclua_var_toggle_or_set( L, p_playlist, "repeat" );
- vlclua_release_playlist_internal( p_playlist );
- return i_ret;
- }
- static int vlclua_playlist_loop( lua_State * L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- int i_ret = vlclua_var_toggle_or_set( L, p_playlist, "loop" );
- vlclua_release_playlist_internal( p_playlist );
- return i_ret;
- }
- static int vlclua_playlist_random( lua_State * L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- int i_ret = vlclua_var_toggle_or_set( L, p_playlist, "random" );
- vlclua_release_playlist_internal( p_playlist );
- return i_ret;
- }
- static int vlclua_playlist_goto( lua_State * L )
- {
- int i_id = luaL_checkint( L, 1 );
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- PL_LOCK;
- int i_ret = playlist_Control( p_playlist, PLAYLIST_VIEWPLAY,
- true, NULL,
- playlist_ItemGetById( p_playlist, i_id ) );
- PL_UNLOCK;
- vlclua_release_playlist_internal( p_playlist );
- return vlclua_push_ret( L, i_ret );
- }
- static int vlclua_playlist_add( lua_State *L )
- {
- int i_count;
- vlc_object_t *p_this = vlclua_get_this( L );
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- i_count = vlclua_playlist_add_internal( p_this, L, p_playlist,
- NULL, true );
- vlclua_release_playlist_internal( p_playlist );
- lua_pushinteger( L, i_count );
- return 1;
- }
- static int vlclua_playlist_enqueue( lua_State *L )
- {
- int i_count;
- vlc_object_t *p_this = vlclua_get_this( L );
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- i_count = vlclua_playlist_add_internal( p_this, L, p_playlist,
- NULL, false );
- vlclua_release_playlist_internal( p_playlist );
- lua_pushinteger( L, i_count );
- return 1;
- }
- static void push_playlist_item( lua_State *L, playlist_item_t *p_item );
- static void push_playlist_item( lua_State *L, playlist_item_t *p_item )
- {
- input_item_t *p_input = p_item->p_input;
- int i_flags = 0;
- i_flags = p_item->i_flags;
- lua_newtable( L );
- lua_pushinteger( L, p_item->i_id );
- lua_setfield( L, -2, "id" );
- lua_newtable( L );
- #define CHECK_AND_SET_FLAG( name, label )
- if( i_flags & PLAYLIST_ ## name ## _FLAG )
- {
- lua_pushboolean( L, 1 );
- lua_setfield( L, -2, #label );
- }
- CHECK_AND_SET_FLAG( SAVE, save )
- CHECK_AND_SET_FLAG( SKIP, skip )
- CHECK_AND_SET_FLAG( DBL, disabled )
- CHECK_AND_SET_FLAG( RO, ro )
- CHECK_AND_SET_FLAG( REMOVE, remove )
- CHECK_AND_SET_FLAG( EXPANDED, expanded )
- #undef CHECK_AND_SET_FLAG
- lua_setfield( L, -2, "flags" );
- if( p_input )
- {
- lua_pushstring( L, p_input->psz_name );
- lua_setfield( L, -2, "name" );
- lua_pushstring( L, p_input->psz_uri );
- lua_setfield( L, -2, "path" );
- if( p_input->i_duration < 0 )
- lua_pushnumber( L, -1 );
- else
- lua_pushnumber( L, ((double)p_input->i_duration)*1e-6 );
- lua_setfield( L, -2, "duration" );
- lua_pushinteger( L, p_input->i_nb_played );
- lua_setfield( L, -2, "nb_played" );
- /* TODO: add (optional) info categories, meta, options, es */
- }
- if( p_item->i_children >= 0 )
- {
- int i;
- lua_createtable( L, p_item->i_children, 0 );
- for( i = 0; i < p_item->i_children; i++ )
- {
- push_playlist_item( L, p_item->pp_children[i] );
- lua_rawseti( L, -2, i+1 );
- }
- lua_setfield( L, -2, "children" );
- }
- }
- static int vlclua_playlist_get( lua_State *L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- PL_LOCK;
- int b_category = luaL_optboolean( L, 2, 1 ); /* Default to tree playlist (discared when 1st argument is a playlist_item's id) */
- playlist_item_t *p_item = NULL;
- if( lua_isnumber( L, 1 ) )
- {
- int i_id = lua_tointeger( L, 1 );
- p_item = playlist_ItemGetById( p_playlist, i_id );
- if( !p_item )
- {
- PL_UNLOCK;
- vlclua_release_playlist_internal( p_playlist );
- return 0; /* Should we return an error instead? */
- }
- }
- else if( lua_isstring( L, 1 ) )
- {
- const char *psz_what = lua_tostring( L, 1 );
- if( !strcasecmp( psz_what, "normal" )
- || !strcasecmp( psz_what, "playlist" ) )
- p_item = b_category ? p_playlist->p_local_category
- : p_playlist->p_local_onelevel;
- else if( !strcasecmp( psz_what, "ml" )
- || !strcasecmp( psz_what, "media library" ) )
- p_item = b_category ? p_playlist->p_ml_category
- : p_playlist->p_ml_onelevel;
- else if( !strcasecmp( psz_what, "root" ) )
- p_item = b_category ? p_playlist->p_root_category
- : p_playlist->p_root_onelevel;
- else
- {
- #ifdef FIX_THAT_CODE_NOT_TO_MESS_WITH_PLAYLIST_INTERNALS
- for( int i = 0; i < p_playlist->i_sds; i++ )
- {
- if( !strcasecmp( psz_what,
- p_playlist->pp_sds[i]->p_sd->psz_module ) )
- {
- p_item = b_category ? p_playlist->pp_sds[i]->p_cat
- : p_playlist->pp_sds[i]->p_one;
- break;
- }
- }
- #else
- # warning "Don't access playlist iternal, broken code here."
- abort();
- #endif
- if( !p_item )
- {
- PL_UNLOCK;
- vlclua_release_playlist_internal( p_playlist );
- return 0; /* Should we return an error instead? */
- }
- }
- }
- else
- {
- p_item = b_category ? p_playlist->p_root_category
- : p_playlist->p_root_onelevel;
- }
- push_playlist_item( L, p_item );
- PL_UNLOCK;
- vlclua_release_playlist_internal( p_playlist );
- return 1;
- }
- static int vlclua_playlist_search( lua_State *L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- const char *psz_string = luaL_optstring( L, 1, "" );
- int b_category = luaL_optboolean( L, 2, 1 ); /* default to category */
- playlist_item_t *p_item = b_category ? p_playlist->p_root_category
- : p_playlist->p_root_onelevel;
- PL_LOCK;
- playlist_LiveSearchUpdate( p_playlist, p_item, psz_string );
- PL_UNLOCK;
- push_playlist_item( L, p_item );
- vlclua_release_playlist_internal( p_playlist );
- return 1;
- }
- static int vlclua_playlist_current( lua_State *L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- lua_pushinteger( L, var_GetInteger( p_playlist, "item-current" ) );
- vlclua_release_playlist_internal( p_playlist );
- return 1;
- }
- static int vlc_sort_key_from_string( const char *psz_name )
- {
- static const struct
- {
- const char *psz_name;
- int i_key;
- } pp_keys[] =
- { { "id", SORT_ID },
- { "title", SORT_TITLE },
- { "title nodes first", SORT_TITLE_NODES_FIRST },
- { "artist", SORT_ARTIST },
- { "genre", SORT_GENRE },
- { "random", SORT_RANDOM },
- { "duration", SORT_DURATION },
- { "title numeric", SORT_TITLE_NUMERIC },
- { "album", SORT_ALBUM },
- { NULL, -1 } };
- int i;
- for( i = 0; pp_keys[i].psz_name; i++ )
- {
- if( !strcmp( psz_name, pp_keys[i].psz_name ) )
- return pp_keys[i].i_key;
- }
- return -1;
- }
- static int vlclua_playlist_sort( lua_State *L )
- {
- /* allow setting the different sort keys */
- int i_mode = vlc_sort_key_from_string( luaL_checkstring( L, 1 ) );
- if( i_mode == -1 )
- return luaL_error( L, "Invalid search key." );
- int i_type = luaL_optboolean( L, 2, 0 ) ? ORDER_REVERSE : ORDER_NORMAL;
- int b_category = luaL_optboolean( L, 3, 1 ); /* default to category */
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- PL_LOCK;
- playlist_item_t *p_root = b_category ? p_playlist->p_local_category
- : p_playlist->p_local_onelevel;
- int i_ret = playlist_RecursiveNodeSort( p_playlist, p_root, i_mode,
- i_type );
- PL_UNLOCK;
- vlclua_release_playlist_internal( p_playlist );
- return vlclua_push_ret( L, i_ret );
- }
- /* FIXME: split this in 3 different functions? */
- static int vlclua_playlist_status( lua_State *L )
- {
- playlist_t *p_playlist = vlclua_get_playlist_internal( L );
- /*
- int i_count = 0;
- lua_settop( L, 0 );*/
- input_thread_t * p_input = playlist_CurrentInput( p_playlist );
- if( p_input )
- {
- /*char *psz_uri =
- input_item_GetURI( input_GetItem( p_playlist->p_input ) );
- lua_pushstring( L, psz_uri );
- free( psz_uri );
- lua_pushnumber( L, config_GetInt( p_intf, "volume" ) );*/
- PL_LOCK;
- switch( playlist_Status( p_playlist ) )
- {
- case PLAYLIST_STOPPED:
- lua_pushstring( L, "stopped" );
- break;
- case PLAYLIST_RUNNING:
- lua_pushstring( L, "playing" );
- break;
- case PLAYLIST_PAUSED:
- lua_pushstring( L, "paused" );
- break;
- default:
- lua_pushstring( L, "unknown" );
- break;
- }
- PL_UNLOCK;
- /*i_count += 3;*/
- vlc_object_release( p_input );
- }
- else
- {
- lua_pushstring( L, "stopped" );
- }
- vlclua_release_playlist_internal( p_playlist );
- return 1;
- }
- /*****************************************************************************
- *
- *****************************************************************************/
- static const luaL_Reg vlclua_playlist_reg[] = {
- { "prev", vlclua_playlist_prev },
- { "next", vlclua_playlist_next },
- { "skip", vlclua_playlist_skip },
- { "play", vlclua_playlist_play },
- { "pause", vlclua_playlist_pause },
- { "stop", vlclua_playlist_stop },
- { "clear", vlclua_playlist_clear },
- { "repeat", vlclua_playlist_repeat },
- { "loop", vlclua_playlist_loop },
- { "random", vlclua_playlist_random },
- { "goto", vlclua_playlist_goto },
- { "add", vlclua_playlist_add },
- { "enqueue", vlclua_playlist_enqueue },
- { "get", vlclua_playlist_get },
- { "search", vlclua_playlist_search },
- { "current", vlclua_playlist_current },
- { "sort", vlclua_playlist_sort },
- { "status", vlclua_playlist_status },
- { NULL, NULL }
- };
- void luaopen_playlist( lua_State *L )
- {
- lua_newtable( L );
- luaL_register( L, NULL, vlclua_playlist_reg );
- lua_setfield( L, -2, "playlist" );
- }