directx.c
资源名称:vlc-1.0.5.zip [点击查看]
上传用户:kjfoods
上传日期:2020-07-06
资源大小:29949k
文件大小:82k
源码类别:
midi
开发平台:
Unix_Linux
- /*****************************************************************************
- * vout.c: Windows DirectX video output display method
- *****************************************************************************
- * Copyright (C) 2001-2009 the VideoLAN team
- * $Id: cbb7eafca17135ba238cbd2fa744770c630eb6a0 $
- *
- * Authors: Gildas Bazin <gbazin@videolan.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
- /*****************************************************************************
- * Preamble:
- *
- * This plugin will use YUV overlay if supported, using overlay will result in
- * the best video quality (hardware interpolation when rescaling the picture)
- * and the fastest display as it requires less processing.
- *
- * If YUV overlay is not supported this plugin will use RGB offscreen video
- * surfaces that will be blitted onto the primary surface (display) to
- * effectively display the pictures. This fallback method also enables us to
- * display video in window mode.
- *
- *****************************************************************************/
- #include <errno.h> /* ENOMEM */
- #ifdef HAVE_CONFIG_H
- # include "config.h"
- #endif
- #include <vlc_common.h>
- #include <vlc_plugin.h>
- #include <vlc_interface.h>
- #include <vlc_playlist.h>
- #include <vlc_vout.h>
- #include <windows.h>
- #include <tchar.h>
- #include <ddraw.h>
- #include <commctrl.h>
- #ifndef UNDER_CE
- # include <multimon.h>
- #endif
- #undef GetSystemMetrics
- #ifndef MONITOR_DEFAULTTONEAREST
- # define MONITOR_DEFAULTTONEAREST 2
- #endif
- #include "vout.h"
- /*****************************************************************************
- * picture_sys_t: direct buffer method descriptor
- *****************************************************************************
- * This structure is part of the picture descriptor, it describes the
- * DirectX specific properties of a direct buffer.
- *****************************************************************************/
- struct picture_sys_t
- {
- LPDIRECTDRAWSURFACE2 p_surface;
- LPDIRECTDRAWSURFACE2 p_front_surface;
- DDSURFACEDESC ddsd;
- };
- /*****************************************************************************
- * DirectDraw GUIDs.
- * Defining them here allows us to get rid of the dxguid library during
- * the linking stage.
- *****************************************************************************/
- #include <initguid.h>
- #undef GUID_EXT
- #define GUID_EXT
- DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
- DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
- /*****************************************************************************
- * Local prototypes.
- *****************************************************************************/
- static int OpenVideo ( vlc_object_t * );
- static void CloseVideo ( vlc_object_t * );
- static int Init ( vout_thread_t * );
- static void End ( vout_thread_t * );
- static int Manage ( vout_thread_t * );
- static void Display ( vout_thread_t *, picture_t * );
- static void FirstDisplay( vout_thread_t *, picture_t * );
- static void SetPalette( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );
- static int NewPictureVec ( vout_thread_t *, picture_t *, int );
- static void FreePictureVec ( vout_thread_t *, picture_t *, int );
- static int UpdatePictureStruct( vout_thread_t *, picture_t *, int );
- static int DirectXInitDDraw ( vout_thread_t *p_vout );
- static void DirectXCloseDDraw ( vout_thread_t *p_vout );
- static int DirectXCreateDisplay ( vout_thread_t *p_vout );
- static void DirectXCloseDisplay ( vout_thread_t *p_vout );
- static int DirectXCreateSurface ( vout_thread_t *p_vout,
- LPDIRECTDRAWSURFACE2 *, int, int, int );
- static void DirectXCloseSurface ( vout_thread_t *p_vout,
- LPDIRECTDRAWSURFACE2 );
- static int DirectXCreateClipper ( vout_thread_t *p_vout );
- static void DirectXGetDDrawCaps ( vout_thread_t *p_vout );
- static int DirectXLockSurface ( vout_thread_t *p_vout, picture_t *p_pic );
- static int DirectXUnlockSurface ( vout_thread_t *p_vout, picture_t *p_pic );
- static DWORD DirectXFindColorkey( vout_thread_t *p_vout, uint32_t *i_color );
- void SwitchWallpaperMode( vout_thread_t *, bool );
- /* Object variables callbacks */
- static int FindDevicesCallback( vlc_object_t *, char const *,
- vlc_value_t, vlc_value_t, void * );
- static int WallpaperCallback( vlc_object_t *, char const *,
- vlc_value_t, vlc_value_t, void * );
- /*****************************************************************************
- * Module descriptor
- *****************************************************************************/
- #define HW_YUV_TEXT N_("Use hardware YUV->RGB conversions")
- #define HW_YUV_LONGTEXT N_(
- "Try to use hardware acceleration for YUV->RGB conversions. "
- "This option doesn't have any effect when using overlays." )
- #define SYSMEM_TEXT N_("Use video buffers in system memory")
- #define SYSMEM_LONGTEXT N_(
- "Create video buffers in system memory instead of video memory. This "
- "isn't recommended as usually using video memory allows to benefit from "
- "more hardware acceleration (like rescaling or YUV->RGB conversions). "
- "This option doesn't have any effect when using overlays." )
- #define TRIPLEBUF_TEXT N_("Use triple buffering for overlays")
- #define TRIPLEBUF_LONGTEXT N_(
- "Try to use triple buffering when using YUV overlays. That results in "
- "much better video quality (no flickering)." )
- #define DEVICE_TEXT N_("Name of desired display device")
- #define DEVICE_LONGTEXT N_("In a multiple monitor configuration, you can "
- "specify the Windows device name of the display that you want the video "
- "window to open on. For example, "\\.\DISPLAY1" or "
- ""\\.\DISPLAY2"." )
- #define WALLPAPER_TEXT N_("Enable wallpaper mode ")
- #define WALLPAPER_LONGTEXT N_(
- "The wallpaper mode allows you to display the video as the desktop "
- "background. Note that this feature only works in overlay mode and "
- "the desktop must not already have a wallpaper." )
- static const char *const ppsz_dev[] = { "" };
- static const char *const ppsz_dev_text[] = { N_("Default") };
- vlc_module_begin ()
- set_shortname( "DirectX" )
- set_category( CAT_VIDEO )
- set_subcategory( SUBCAT_VIDEO_VOUT )
- add_bool( "directx-hw-yuv", 1, NULL, HW_YUV_TEXT, HW_YUV_LONGTEXT,
- true )
- add_bool( "directx-use-sysmem", 0, NULL, SYSMEM_TEXT, SYSMEM_LONGTEXT,
- true )
- add_bool( "directx-3buffering", 1, NULL, TRIPLEBUF_TEXT,
- TRIPLEBUF_LONGTEXT, true )
- add_string( "directx-device", "", NULL, DEVICE_TEXT, DEVICE_LONGTEXT,
- true )
- change_string_list( ppsz_dev, ppsz_dev_text, FindDevicesCallback )
- change_action_add( FindDevicesCallback, N_("Refresh list") )
- add_bool( "directx-wallpaper", 0, NULL, WALLPAPER_TEXT, WALLPAPER_LONGTEXT,
- true )
- set_description( N_("DirectX video output") )
- set_capability( "video output", 100 )
- add_shortcut( "directx" )
- set_callbacks( OpenVideo, CloseVideo )
- /* FIXME: Hack to avoid unregistering our window class */
- linked_with_a_crap_library_which_uses_atexit ()
- vlc_module_end ()
- #if 0 /* FIXME */
- /* check if we registered a window class because we need to
- * unregister it */
- WNDCLASS wndclass;
- if( GetClassInfo( GetModuleHandle(NULL), "VLC DirectX", &wndclass ) )
- UnregisterClass( "VLC DirectX", GetModuleHandle(NULL) );
- #endif
- /*****************************************************************************
- * OpenVideo: allocate DirectX video thread output method
- *****************************************************************************
- * This function allocates and initialize the DirectX vout method.
- *****************************************************************************/
- static int OpenVideo( vlc_object_t *p_this )
- {
- vout_thread_t * p_vout = (vout_thread_t *)p_this;
- vlc_value_t val;
- HMODULE huser32;
- /* Allocate structure */
- p_vout->p_sys = calloc( 1, sizeof( vout_sys_t ) );
- if( p_vout->p_sys == NULL )
- return VLC_ENOMEM;
- /* Initialisations */
- p_vout->pf_init = Init;
- p_vout->pf_end = End;
- p_vout->pf_manage = Manage;
- p_vout->pf_render = NULL;
- p_vout->pf_display = FirstDisplay;
- p_vout->p_sys->p_ddobject = NULL;
- p_vout->p_sys->p_display = NULL;
- p_vout->p_sys->p_current_surface = NULL;
- p_vout->p_sys->p_clipper = NULL;
- p_vout->p_sys->hwnd = p_vout->p_sys->hvideownd = NULL;
- p_vout->p_sys->hparent = p_vout->p_sys->hfswnd = NULL;
- p_vout->p_sys->i_changes = 0;
- p_vout->p_sys->b_wallpaper = 0;
- vlc_mutex_init( &p_vout->p_sys->lock );
- SetRectEmpty( &p_vout->p_sys->rect_display );
- SetRectEmpty( &p_vout->p_sys->rect_parent );
- /* Multimonitor stuff */
- p_vout->p_sys->hmonitor = NULL;
- p_vout->p_sys->p_display_driver = NULL;
- p_vout->p_sys->MonitorFromWindow = NULL;
- p_vout->p_sys->GetMonitorInfo = NULL;
- if( (huser32 = GetModuleHandle( _T("USER32") ) ) )
- {
- p_vout->p_sys->MonitorFromWindow = (HMONITOR (WINAPI *)( HWND, DWORD ))
- GetProcAddress( huser32, _T("MonitorFromWindow") );
- p_vout->p_sys->GetMonitorInfo =
- #ifndef UNICODE
- GetProcAddress( huser32, "GetMonitorInfoA" );
- #else
- GetProcAddress( huser32, _T("GetMonitorInfoW") );
- #endif
- }
- var_Create( p_vout, "overlay", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
- var_Create( p_vout, "directx-use-sysmem", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
- var_Create( p_vout, "directx-hw-yuv", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
- var_Create( p_vout, "directx-3buffering", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
- var_Create( p_vout, "directx-device", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
- var_Create( p_vout, "video-title", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
- var_Create( p_vout, "disable-screensaver", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
- p_vout->p_sys->b_cursor_hidden = 0;
- p_vout->p_sys->i_lastmoved = mdate();
- p_vout->p_sys->i_mouse_hide_timeout =
- var_GetInteger(p_vout, "mouse-hide-timeout") * 1000;
- /* Set main window's size */
- p_vout->p_sys->i_window_width = p_vout->i_window_width;
- p_vout->p_sys->i_window_height = p_vout->i_window_height;
- /* Create the Vout EventThread, this thread is created by us to isolate
- * the Win32 PeekMessage function calls. We want to do this because
- * Windows can stay blocked inside this call for a long time, and when
- * this happens it thus blocks vlc's video_output thread.
- * DirectXEventThread will take care of the creation of the video
- * window (because PeekMessage has to be called from the same thread which
- * created the window). */
- msg_Dbg( p_vout, "creating DirectXEventThread" );
- p_vout->p_sys->p_event =
- vlc_object_create( p_vout, sizeof(event_thread_t) );
- p_vout->p_sys->p_event->p_vout = p_vout;
- p_vout->p_sys->p_event->window_ready = CreateEvent( NULL, TRUE, FALSE, NULL );
- if( vlc_thread_create( p_vout->p_sys->p_event, "Vout Events Thread",
- EventThread, 0 ) )
- {
- msg_Err( p_vout, "cannot create Vout EventThread" );
- CloseHandle( p_vout->p_sys->p_event->window_ready );
- vlc_object_release( p_vout->p_sys->p_event );
- p_vout->p_sys->p_event = NULL;
- goto error;
- }
- WaitForSingleObject( p_vout->p_sys->p_event->window_ready, INFINITE );
- CloseHandle( p_vout->p_sys->p_event->window_ready );
- if( p_vout->p_sys->p_event->b_error )
- {
- msg_Err( p_vout, "Vout EventThread failed" );
- goto error;
- }
- vlc_object_attach( p_vout->p_sys->p_event, p_vout );
- msg_Dbg( p_vout, "Vout EventThread running" );
- /* Initialise DirectDraw */
- if( DirectXInitDDraw( p_vout ) )
- {
- msg_Err( p_vout, "cannot initialize DirectX DirectDraw" );
- goto error;
- }
- /* Create the directx display */
- if( DirectXCreateDisplay( p_vout ) )
- {
- msg_Err( p_vout, "cannot initialize DirectX DirectDraw" );
- goto error;
- }
- /* Variable to indicate if the window should be on top of others */
- /* Trigger a callback right now */
- var_TriggerCallback( p_vout, "video-on-top" );
- /* Variable to indicate if the window should be on top of others */
- /* Trigger a callback right now */
- var_Create( p_vout, "directx-wallpaper", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
- val.psz_string = _("Wallpaper");
- var_Change( p_vout, "directx-wallpaper", VLC_VAR_SETTEXT, &val, NULL );
- var_AddCallback( p_vout, "directx-wallpaper", WallpaperCallback, NULL );
- var_TriggerCallback( p_vout, "directx-wallpaper" );
- /* disable screensaver by temporarily changing system settings */
- p_vout->p_sys->i_spi_lowpowertimeout = 0;
- p_vout->p_sys->i_spi_powerofftimeout = 0;
- p_vout->p_sys->i_spi_screensavetimeout = 0;
- if( var_GetBool( p_vout, "disable-screensaver" ) ) {
- msg_Dbg(p_vout, "disabling screen saver");
- SystemParametersInfo(SPI_GETLOWPOWERTIMEOUT,
- 0, &(p_vout->p_sys->i_spi_lowpowertimeout), 0);
- if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
- SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT, 0, NULL, 0);
- }
- SystemParametersInfo(SPI_GETPOWEROFFTIMEOUT, 0,
- &(p_vout->p_sys->i_spi_powerofftimeout), 0);
- if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
- SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT, 0, NULL, 0);
- }
- SystemParametersInfo(SPI_GETSCREENSAVETIMEOUT, 0,
- &(p_vout->p_sys->i_spi_screensavetimeout), 0);
- if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
- SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT, 0, NULL, 0);
- }
- }
- return VLC_SUCCESS;
- error:
- CloseVideo( VLC_OBJECT(p_vout) );
- return VLC_EGENERIC;
- }
- /*****************************************************************************
- * Init: initialize DirectX video thread output method
- *****************************************************************************
- * This function create the directx surfaces needed by the output thread.
- * It is called at the beginning of the thread.
- *****************************************************************************/
- static int Init( vout_thread_t *p_vout )
- {
- int i_chroma_backup;
- /* Get a few default parameters */
- p_vout->p_sys->b_using_overlay = var_GetBool( p_vout, "overlay" );
- p_vout->p_sys->b_use_sysmem = var_GetBool( p_vout, "directx-use-sysmem" );
- p_vout->p_sys->b_hw_yuv = var_GetBool( p_vout, "directx-hw-yuv" );
- p_vout->p_sys->b_3buf_overlay = var_GetBool( p_vout, "directx-3buffering" );
- /* Initialise DirectDraw if not already done.
- * We do this here because on multi-monitor systems we may have to
- * re-create the directdraw surfaces. */
- if( !p_vout->p_sys->p_ddobject &&
- DirectXInitDDraw( p_vout ) != VLC_SUCCESS )
- {
- msg_Err( p_vout, "cannot initialize DirectDraw" );
- return VLC_EGENERIC;
- }
- /* Create the directx display */
- if( !p_vout->p_sys->p_display &&
- DirectXCreateDisplay( p_vout ) != VLC_SUCCESS )
- {
- msg_Err( p_vout, "cannot initialize DirectDraw" );
- return VLC_EGENERIC;
- }
- /* Initialize the output structure.
- * Since DirectDraw can do rescaling for us, stick to the default
- * coordinates and aspect. */
- p_vout->output.i_width = p_vout->render.i_width;
- p_vout->output.i_height = p_vout->render.i_height;
- p_vout->output.i_aspect = p_vout->render.i_aspect;
- p_vout->fmt_out = p_vout->fmt_in;
- UpdateRects( p_vout, true );
- #define MAX_DIRECTBUFFERS 1
- /* Right now we use only 1 directbuffer because we don't want the
- * video decoder to decode directly into direct buffers as they are
- * created into video memory and video memory is _really_ slow */
- /* Choose the chroma we will try first. */
- switch( p_vout->render.i_chroma )
- {
- case VLC_FOURCC('Y','U','Y','2'):
- case VLC_FOURCC('Y','U','N','V'):
- p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
- break;
- case VLC_FOURCC('U','Y','V','Y'):
- case VLC_FOURCC('U','Y','N','V'):
- case VLC_FOURCC('Y','4','2','2'):
- p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
- break;
- case VLC_FOURCC('Y','V','Y','U'):
- p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
- break;
- default:
- p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
- break;
- }
- NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
- i_chroma_backup = p_vout->output.i_chroma;
- if( !I_OUTPUTPICTURES )
- {
- /* hmmm, it didn't work! Let's try commonly supported chromas */
- if( p_vout->output.i_chroma != VLC_FOURCC('I','4','2','0') )
- {
- p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
- NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
- }
- if( !I_OUTPUTPICTURES )
- {
- /* hmmm, it still didn't work! Let's try another one */
- p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
- NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
- }
- }
- if( !I_OUTPUTPICTURES )
- {
- /* If it still didn't work then don't try to use an overlay */
- p_vout->output.i_chroma = i_chroma_backup;
- p_vout->p_sys->b_using_overlay = 0;
- msg_Warn( p_vout, "Could not initialize directx overlay" ) ;
- NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
- }
- /* Change the window title bar text */
- PostMessage( p_vout->p_sys->hwnd, WM_VLC_CHANGE_TEXT, 0, 0 );
- p_vout->fmt_out.i_chroma = p_vout->output.i_chroma;
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * End: terminate Sys video thread output method
- *****************************************************************************
- * Terminate an output method created by Create.
- * It is called at the end of the thread.
- *****************************************************************************/
- static void End( vout_thread_t *p_vout )
- {
- FreePictureVec( p_vout, p_vout->p_picture, I_OUTPUTPICTURES );
- DirectXCloseDisplay( p_vout );
- DirectXCloseDDraw( p_vout );
- return;
- }
- /*****************************************************************************
- * CloseVideo: destroy Sys video thread output method
- *****************************************************************************
- * Terminate an output method created by Create
- *****************************************************************************/
- static void CloseVideo( vlc_object_t *p_this )
- {
- vout_thread_t * p_vout = (vout_thread_t *)p_this;
- if( p_vout->b_fullscreen )
- {
- msg_Dbg( p_vout, "Quitting fullscreen" );
- Win32ToggleFullscreen( p_vout );
- /* Force fullscreen in the core for the next video */
- var_SetBool( p_vout, "fullscreen", true );
- }
- if( p_vout->p_sys->p_event )
- {
- vlc_object_detach( p_vout->p_sys->p_event );
- /* Kill Vout EventThread */
- vlc_object_kill( p_vout->p_sys->p_event );
- /* we need to be sure Vout EventThread won't stay stuck in
- * GetMessage, so we send a fake message */
- if( p_vout->p_sys->hwnd )
- {
- PostMessage( p_vout->p_sys->hwnd, WM_NULL, 0, 0);
- }
- vlc_thread_join( p_vout->p_sys->p_event );
- vlc_object_release( p_vout->p_sys->p_event );
- }
- vlc_mutex_destroy( &p_vout->p_sys->lock );
- /* Make sure the wallpaper is restored */
- var_DelCallback( p_vout, "directx-wallpaper", WallpaperCallback, NULL );
- SwitchWallpaperMode( p_vout, false );
- /* restore screensaver system settings */
- if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
- SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT,
- p_vout->p_sys->i_spi_lowpowertimeout, NULL, 0);
- }
- if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
- SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT,
- p_vout->p_sys->i_spi_powerofftimeout, NULL, 0);
- }
- if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
- SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT,
- p_vout->p_sys->i_spi_screensavetimeout, NULL, 0);
- }
- free( p_vout->p_sys );
- p_vout->p_sys = NULL;
- }
- /*****************************************************************************
- * Manage: handle Sys events
- *****************************************************************************
- * This function should be called regularly by the video output thread.
- * It returns a non null value if an error occurred.
- *****************************************************************************/
- static int Manage( vout_thread_t *p_vout )
- {
- /* If we do not control our window, we check for geometry changes
- * ourselves because the parent might not send us its events. */
- vlc_mutex_lock( &p_vout->p_sys->lock );
- if( p_vout->p_sys->hparent && !p_vout->b_fullscreen )
- {
- RECT rect_parent;
- POINT point;
- vlc_mutex_unlock( &p_vout->p_sys->lock );
- GetClientRect( p_vout->p_sys->hparent, &rect_parent );
- point.x = point.y = 0;
- ClientToScreen( p_vout->p_sys->hparent, &point );
- OffsetRect( &rect_parent, point.x, point.y );
- if( !EqualRect( &rect_parent, &p_vout->p_sys->rect_parent ) )
- {
- p_vout->p_sys->rect_parent = rect_parent;
- /* This one is to force the update even if only
- * the position has changed */
- SetWindowPos( p_vout->p_sys->hwnd, 0, 1, 1,
- rect_parent.right - rect_parent.left,
- rect_parent.bottom - rect_parent.top, 0 );
- SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
- rect_parent.right - rect_parent.left,
- rect_parent.bottom - rect_parent.top, 0 );
- }
- }
- else
- {
- vlc_mutex_unlock( &p_vout->p_sys->lock );
- }
- /*
- * Position Change
- */
- if( p_vout->p_sys->i_changes & DX_POSITION_CHANGE )
- {
- p_vout->p_sys->i_changes &= ~DX_POSITION_CHANGE;
- /* Check if we are still on the same monitor */
- if( p_vout->p_sys->MonitorFromWindow &&
- p_vout->p_sys->hmonitor !=
- p_vout->p_sys->MonitorFromWindow( p_vout->p_sys->hwnd,
- MONITOR_DEFAULTTONEAREST ) )
- {
- /* This will force the vout core to recreate the picture buffers */
- p_vout->i_changes |= VOUT_PICTURE_BUFFERS_CHANGE;
- }
- }
- /* autoscale toggle */
- if( p_vout->i_changes & VOUT_SCALE_CHANGE )
- {
- p_vout->i_changes &= ~VOUT_SCALE_CHANGE;
- p_vout->b_autoscale = var_GetBool( p_vout, "autoscale" );
- p_vout->i_zoom = (int) ZOOM_FP_FACTOR;
- UpdateRects( p_vout, true );
- }
- /* scaling factor */
- if( p_vout->i_changes & VOUT_ZOOM_CHANGE )
- {
- p_vout->i_changes &= ~VOUT_ZOOM_CHANGE;
- p_vout->b_autoscale = false;
- p_vout->i_zoom =
- (int)( ZOOM_FP_FACTOR * var_GetFloat( p_vout, "scale" ) );
- UpdateRects( p_vout, true );
- }
- /* Check for cropping / aspect changes */
- if( p_vout->i_changes & VOUT_CROP_CHANGE ||
- p_vout->i_changes & VOUT_ASPECT_CHANGE )
- {
- p_vout->i_changes &= ~VOUT_CROP_CHANGE;
- p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
- p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
- p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
- p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
- p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
- p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
- p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
- p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
- p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
- UpdateRects( p_vout, true );
- }
- /* We used to call the Win32 PeekMessage function here to read the window
- * messages. But since window can stay blocked into this function for a
- * long time (for example when you move your window on the screen), I
- * decided to isolate PeekMessage in another thread. */
- if( p_vout->p_sys->i_changes & DX_WALLPAPER_CHANGE )
- {
- SwitchWallpaperMode( p_vout, !p_vout->p_sys->b_wallpaper );
- p_vout->p_sys->i_changes &= ~DX_WALLPAPER_CHANGE;
- DirectDrawUpdateOverlay( p_vout );
- }
- /*
- * Fullscreen change
- */
- if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE
- || p_vout->p_sys->i_changes & VOUT_FULLSCREEN_CHANGE )
- {
- Win32ToggleFullscreen( p_vout );
- p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
- p_vout->p_sys->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
- }
- /*
- * Pointer change
- */
- if( p_vout->b_fullscreen && !p_vout->p_sys->b_cursor_hidden &&
- (mdate() - p_vout->p_sys->i_lastmoved) >
- p_vout->p_sys->i_mouse_hide_timeout )
- {
- POINT point;
- HWND hwnd;
- /* Hide the cursor only if it is inside our window */
- GetCursorPos( &point );
- hwnd = WindowFromPoint(point);
- if( hwnd == p_vout->p_sys->hwnd || hwnd == p_vout->p_sys->hvideownd )
- {
- PostMessage( p_vout->p_sys->hwnd, WM_VLC_HIDE_MOUSE, 0, 0 );
- }
- else
- {
- p_vout->p_sys->i_lastmoved = mdate();
- }
- }
- /*
- * "Always on top" status change
- */
- if( p_vout->p_sys->b_on_top_change )
- {
- vlc_value_t val;
- HMENU hMenu = GetSystemMenu( p_vout->p_sys->hwnd, FALSE );
- var_Get( p_vout, "video-on-top", &val );
- /* Set the window on top if necessary */
- if( val.b_bool && !( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
- & WS_EX_TOPMOST ) )
- {
- CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
- MF_BYCOMMAND | MFS_CHECKED );
- SetWindowPos( p_vout->p_sys->hwnd, HWND_TOPMOST, 0, 0, 0, 0,
- SWP_NOSIZE | SWP_NOMOVE );
- }
- else
- /* The window shouldn't be on top */
- if( !val.b_bool && ( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
- & WS_EX_TOPMOST ) )
- {
- CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
- MF_BYCOMMAND | MFS_UNCHECKED );
- SetWindowPos( p_vout->p_sys->hwnd, HWND_NOTOPMOST, 0, 0, 0, 0,
- SWP_NOSIZE | SWP_NOMOVE );
- }
- p_vout->p_sys->b_on_top_change = false;
- }
- /* Check if the event thread is still running */
- if( !vlc_object_alive (p_vout->p_sys->p_event) )
- {
- return VLC_EGENERIC; /* exit */
- }
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * Display: displays previously rendered output
- *****************************************************************************
- * This function sends the currently rendered image to the display, wait until
- * it is displayed and switch the two rendering buffers, preparing next frame.
- *****************************************************************************/
- static void Display( vout_thread_t *p_vout, picture_t *p_pic )
- {
- HRESULT dxresult;
- if( (p_vout->p_sys->p_display == NULL) )
- {
- msg_Warn( p_vout, "no display!" );
- return;
- }
- /* Our surface can be lost so be sure to check this
- * and restore it if need be */
- if( IDirectDrawSurface2_IsLost( p_vout->p_sys->p_display )
- == DDERR_SURFACELOST )
- {
- if( IDirectDrawSurface2_Restore( p_vout->p_sys->p_display ) == DD_OK &&
- p_vout->p_sys->b_using_overlay )
- DirectDrawUpdateOverlay( p_vout );
- }
- if( !p_vout->p_sys->b_using_overlay )
- {
- DDBLTFX ddbltfx;
- /* We ask for the "NOTEARING" option */
- memset( &ddbltfx, 0, sizeof(DDBLTFX) );
- ddbltfx.dwSize = sizeof(DDBLTFX);
- ddbltfx.dwDDFX = DDBLTFX_NOTEARING;
- /* Blit video surface to display */
- dxresult = IDirectDrawSurface2_Blt( p_vout->p_sys->p_display,
- &p_vout->p_sys->rect_dest_clipped,
- p_pic->p_sys->p_surface,
- &p_vout->p_sys->rect_src_clipped,
- DDBLT_ASYNC, &ddbltfx );
- if( dxresult != DD_OK )
- {
- msg_Warn( p_vout, "could not blit surface (error %li)", dxresult );
- return;
- }
- }
- else /* using overlay */
- {
- /* Flip the overlay buffers if we are using back buffers */
- if( p_pic->p_sys->p_front_surface == p_pic->p_sys->p_surface )
- {
- return;
- }
- dxresult = IDirectDrawSurface2_Flip( p_pic->p_sys->p_front_surface,
- NULL, DDFLIP_WAIT );
- if( dxresult != DD_OK )
- {
- msg_Warn( p_vout, "could not flip overlay (error %li)", dxresult );
- }
- /* set currently displayed pic */
- p_vout->p_sys->p_current_surface = p_pic->p_sys->p_front_surface;
- /* Lock surface to get all the required info */
- if( DirectXLockSurface( p_vout, p_pic ) )
- {
- /* AAARRGG */
- msg_Warn( p_vout, "cannot lock surface" );
- return;
- }
- DirectXUnlockSurface( p_vout, p_pic );
- }
- }
- /*
- ** this function is only used once when the first picture is received
- ** this function will show the video window once video is ready for
- ** display.
- */
- static void FirstDisplay( vout_thread_t *p_vout, picture_t *p_pic )
- {
- /* get initial picture rendered on overlay surface */
- Display(p_vout, p_pic);
- IDirectDraw_WaitForVerticalBlank(p_vout->p_sys->p_ddobject,
- DDWAITVB_BLOCKBEGIN, NULL);
- if( p_vout->p_sys->b_using_overlay )
- {
- /* set the colorkey as the backgound brush for the video window */
- SetClassLong( p_vout->p_sys->hvideownd, GCL_HBRBACKGROUND,
- (LONG)CreateSolidBrush( p_vout->p_sys->i_rgb_colorkey ) );
- }
- /*
- ** Video window is initially hidden, show it now since we got a
- ** picture to show.
- */
- SetWindowPos( p_vout->p_sys->hvideownd, NULL, 0, 0, 0, 0,
- SWP_ASYNCWINDOWPOS|
- SWP_FRAMECHANGED|
- SWP_SHOWWINDOW|
- SWP_NOMOVE|
- SWP_NOSIZE|
- SWP_NOZORDER );
- /* use and restores proper display function for further pictures */
- p_vout->pf_display = Display;
- }
- /* following functions are local */
- /*****************************************************************************
- * DirectXEnumCallback: Device enumeration
- *****************************************************************************
- * This callback function is called by DirectDraw once for each
- * available DirectDraw device.
- *****************************************************************************/
- BOOL WINAPI DirectXEnumCallback( GUID* p_guid, LPTSTR psz_desc,
- LPTSTR psz_drivername, VOID* p_context,
- HMONITOR hmon )
- {
- vout_thread_t *p_vout = (vout_thread_t *)p_context;
- vlc_value_t device;
- msg_Dbg( p_vout, "DirectXEnumCallback: %s, %s", psz_desc, psz_drivername );
- if( hmon )
- {
- var_Get( p_vout, "directx-device", &device );
- if( ( !device.psz_string || !*device.psz_string ) &&
- hmon == p_vout->p_sys->hmonitor )
- {
- free( device.psz_string );
- }
- else if( strcmp( psz_drivername, device.psz_string ) == 0 )
- {
- MONITORINFO monitor_info;
- monitor_info.cbSize = sizeof( MONITORINFO );
- if( p_vout->p_sys->GetMonitorInfo( hmon, &monitor_info ) )
- {
- RECT rect;
- /* Move window to the right screen */
- GetWindowRect( p_vout->p_sys->hwnd, &rect );
- if( !IntersectRect( &rect, &rect, &monitor_info.rcWork ) )
- {
- rect.left = monitor_info.rcWork.left;
- rect.top = monitor_info.rcWork.top;
- msg_Dbg( p_vout, "DirectXEnumCallback: setting window "
- "position to %ld,%ld", rect.left, rect.top );
- SetWindowPos( p_vout->p_sys->hwnd, NULL,
- rect.left, rect.top, 0, 0,
- SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE );
- }
- }
- p_vout->p_sys->hmonitor = hmon;
- free( device.psz_string );
- }
- else
- {
- free( device.psz_string );
- return TRUE; /* Keep enumerating */
- }
- msg_Dbg( p_vout, "selecting %s, %s", psz_desc, psz_drivername );
- p_vout->p_sys->p_display_driver = malloc( sizeof(GUID) );
- if( p_vout->p_sys->p_display_driver )
- memcpy( p_vout->p_sys->p_display_driver, p_guid, sizeof(GUID) );
- }
- return TRUE; /* Keep enumerating */
- }
- /*****************************************************************************
- * DirectXInitDDraw: Takes care of all the DirectDraw initialisations
- *****************************************************************************
- * This function initialise and allocate resources for DirectDraw.
- *****************************************************************************/
- static int DirectXInitDDraw( vout_thread_t *p_vout )
- {
- HRESULT dxresult;
- HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
- HRESULT (WINAPI *OurDirectDrawEnumerateEx)( LPDDENUMCALLBACKEXA, LPVOID,
- DWORD );
- LPDIRECTDRAW p_ddobject;
- msg_Dbg( p_vout, "DirectXInitDDraw" );
- /* Load direct draw DLL */
- p_vout->p_sys->hddraw_dll = LoadLibrary(_T("DDRAW.DLL"));
- if( p_vout->p_sys->hddraw_dll == NULL )
- {
- msg_Warn( p_vout, "DirectXInitDDraw failed loading ddraw.dll" );
- goto error;
- }
- OurDirectDrawCreate =
- (void *)GetProcAddress( p_vout->p_sys->hddraw_dll,
- _T("DirectDrawCreate") );
- if( OurDirectDrawCreate == NULL )
- {
- msg_Err( p_vout, "DirectXInitDDraw failed GetProcAddress" );
- goto error;
- }
- OurDirectDrawEnumerateEx =
- (void *)GetProcAddress( p_vout->p_sys->hddraw_dll,
- #ifndef UNICODE
- "DirectDrawEnumerateExA" );
- #else
- _T("DirectDrawEnumerateExW") );
- #endif
- if( OurDirectDrawEnumerateEx && p_vout->p_sys->MonitorFromWindow )
- {
- vlc_value_t device;
- var_Get( p_vout, "directx-device", &device );
- if( device.psz_string )
- {
- msg_Dbg( p_vout, "directx-device: %s", device.psz_string );
- free( device.psz_string );
- }
- p_vout->p_sys->hmonitor =
- p_vout->p_sys->MonitorFromWindow( p_vout->p_sys->hwnd,
- MONITOR_DEFAULTTONEAREST );
- /* Enumerate displays */
- OurDirectDrawEnumerateEx( DirectXEnumCallback, p_vout,
- DDENUM_ATTACHEDSECONDARYDEVICES );
- }
- /* Initialize DirectDraw now */
- dxresult = OurDirectDrawCreate( p_vout->p_sys->p_display_driver,
- &p_ddobject, NULL );
- if( dxresult != DD_OK )
- {
- msg_Err( p_vout, "DirectXInitDDraw cannot initialize DDraw" );
- goto error;
- }
- /* Get the IDirectDraw2 interface */
- dxresult = IDirectDraw_QueryInterface( p_ddobject, &IID_IDirectDraw2,
- (LPVOID *)&p_vout->p_sys->p_ddobject );
- /* Release the unused interface */
- IDirectDraw_Release( p_ddobject );
- if( dxresult != DD_OK )
- {
- msg_Err( p_vout, "cannot get IDirectDraw2 interface" );
- goto error;
- }
- /* Set DirectDraw Cooperative level, ie what control we want over Windows
- * display */
- dxresult = IDirectDraw2_SetCooperativeLevel( p_vout->p_sys->p_ddobject,
- NULL, DDSCL_NORMAL );
- if( dxresult != DD_OK )
- {
- msg_Err( p_vout, "cannot set direct draw cooperative level" );
- goto error;
- }
- /* Get the size of the current display device */
- if( p_vout->p_sys->hmonitor && p_vout->p_sys->GetMonitorInfo )
- {
- MONITORINFO monitor_info;
- monitor_info.cbSize = sizeof( MONITORINFO );
- p_vout->p_sys->GetMonitorInfo( p_vout->p_sys->hmonitor,
- &monitor_info );
- p_vout->p_sys->rect_display = monitor_info.rcMonitor;
- }
- else
- {
- p_vout->p_sys->rect_display.left = 0;
- p_vout->p_sys->rect_display.top = 0;
- p_vout->p_sys->rect_display.right = GetSystemMetrics(SM_CXSCREEN);
- p_vout->p_sys->rect_display.bottom = GetSystemMetrics(SM_CYSCREEN);
- }
- msg_Dbg( p_vout, "screen dimensions (%lix%li,%lix%li)",
- p_vout->p_sys->rect_display.left,
- p_vout->p_sys->rect_display.top,
- p_vout->p_sys->rect_display.right,
- p_vout->p_sys->rect_display.bottom );
- /* Probe the capabilities of the hardware */
- DirectXGetDDrawCaps( p_vout );
- msg_Dbg( p_vout, "End DirectXInitDDraw" );
- return VLC_SUCCESS;
- error:
- if( p_vout->p_sys->p_ddobject )
- IDirectDraw2_Release( p_vout->p_sys->p_ddobject );
- if( p_vout->p_sys->hddraw_dll )
- FreeLibrary( p_vout->p_sys->hddraw_dll );
- p_vout->p_sys->hddraw_dll = NULL;
- p_vout->p_sys->p_ddobject = NULL;
- return VLC_EGENERIC;
- }
- /*****************************************************************************
- * DirectXCreateDisplay: create the DirectDraw display.
- *****************************************************************************
- * Create and initialize display according to preferences specified in the vout
- * thread fields.
- *****************************************************************************/
- static int DirectXCreateDisplay( vout_thread_t *p_vout )
- {
- HRESULT dxresult;
- DDSURFACEDESC ddsd;
- LPDIRECTDRAWSURFACE p_display;
- msg_Dbg( p_vout, "DirectXCreateDisplay" );
- /* Now get the primary surface. This surface is what you actually see
- * on your screen */
- memset( &ddsd, 0, sizeof( DDSURFACEDESC ));
- ddsd.dwSize = sizeof(DDSURFACEDESC);
- ddsd.dwFlags = DDSD_CAPS;
- ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
- dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
- &ddsd, &p_display, NULL );
- if( dxresult != DD_OK )
- {
- msg_Err( p_vout, "cannot get primary surface (error %li)", dxresult );
- return VLC_EGENERIC;
- }
- dxresult = IDirectDrawSurface_QueryInterface( p_display,
- &IID_IDirectDrawSurface2,
- (LPVOID *)&p_vout->p_sys->p_display );
- /* Release the old interface */
- IDirectDrawSurface_Release( p_display );
- if ( dxresult != DD_OK )
- {
- msg_Err( p_vout, "cannot query IDirectDrawSurface2 interface "
- "(error %li)", dxresult );
- return VLC_EGENERIC;
- }
- /* The clipper will be used only in non-overlay mode */
- DirectXCreateClipper( p_vout );
- /* Make sure the colorkey will be painted */
- p_vout->p_sys->i_colorkey = 1;
- p_vout->p_sys->i_rgb_colorkey =
- DirectXFindColorkey( p_vout, &p_vout->p_sys->i_colorkey );
- UpdateRects( p_vout, true );
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * DirectXCreateClipper: Create a clipper that will be used when blitting the
- * RGB surface to the main display.
- *****************************************************************************
- * This clipper prevents us to modify by mistake anything on the screen
- * which doesn't belong to our window. For example when a part of our video
- * window is hidden by another window.
- *****************************************************************************/
- static int DirectXCreateClipper( vout_thread_t *p_vout )
- {
- HRESULT dxresult;
- msg_Dbg( p_vout, "DirectXCreateClipper" );
- /* Create the clipper */
- dxresult = IDirectDraw2_CreateClipper( p_vout->p_sys->p_ddobject, 0,
- &p_vout->p_sys->p_clipper, NULL );
- if( dxresult != DD_OK )
- {
- msg_Warn( p_vout, "cannot create clipper (error %li)", dxresult );
- goto error;
- }
- /* Associate the clipper to the window */
- dxresult = IDirectDrawClipper_SetHWnd( p_vout->p_sys->p_clipper, 0,
- p_vout->p_sys->hvideownd );
- if( dxresult != DD_OK )
- {
- msg_Warn( p_vout, "cannot attach clipper to window (error %li)",
- dxresult );
- goto error;
- }
- /* associate the clipper with the surface */
- dxresult = IDirectDrawSurface_SetClipper(p_vout->p_sys->p_display,
- p_vout->p_sys->p_clipper);
- if( dxresult != DD_OK )
- {
- msg_Warn( p_vout, "cannot attach clipper to surface (error %li)",
- dxresult );
- goto error;
- }
- return VLC_SUCCESS;
- error:
- if( p_vout->p_sys->p_clipper )
- {
- IDirectDrawClipper_Release( p_vout->p_sys->p_clipper );
- }
- p_vout->p_sys->p_clipper = NULL;
- return VLC_EGENERIC;
- }
- /*****************************************************************************
- * DirectXCreateSurface: create an YUV overlay or RGB surface for the video.
- *****************************************************************************
- * The best method of display is with an YUV overlay because the YUV->RGB
- * conversion is done in hardware.
- * You can also create a plain RGB surface.
- * ( Maybe we could also try an RGB overlay surface, which could have hardware
- * scaling and which would also be faster in window mode because you don't
- * need to do any blitting to the main display...)
- *****************************************************************************/
- static int DirectXCreateSurface( vout_thread_t *p_vout,
- LPDIRECTDRAWSURFACE2 *pp_surface_final,
- int i_chroma, int b_overlay,
- int i_backbuffers )
- {
- HRESULT dxresult;
- LPDIRECTDRAWSURFACE p_surface;
- DDSURFACEDESC ddsd;
- /* Create the video surface */
- if( b_overlay )
- {
- /* Now try to create the YUV overlay surface.
- * This overlay will be displayed on top of the primary surface.
- * A color key is used to determine whether or not the overlay will be
- * displayed, ie the overlay will be displayed in place of the primary
- * surface wherever the primary surface will have this color.
- * The video window has been created with a background of this color so
- * the overlay will be only displayed on top of this window */
- memset( &ddsd, 0, sizeof( DDSURFACEDESC ));
- ddsd.dwSize = sizeof(DDSURFACEDESC);
- ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
- ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
- ddsd.ddpfPixelFormat.dwFourCC = i_chroma;
- ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
- ddsd.dwFlags |= (i_backbuffers ? DDSD_BACKBUFFERCOUNT : 0);
- ddsd.ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
- ddsd.ddsCaps.dwCaps |= (i_backbuffers ? DDSCAPS_COMPLEX | DDSCAPS_FLIP
- : 0 );
- ddsd.dwHeight = p_vout->render.i_height;
- ddsd.dwWidth = p_vout->render.i_width;
- ddsd.dwBackBufferCount = i_backbuffers;
- dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
- &ddsd, &p_surface, NULL );
- if( dxresult != DD_OK )
- {
- *pp_surface_final = NULL;
- return VLC_EGENERIC;
- }
- }
- if( !b_overlay )
- {
- bool b_rgb_surface =
- ( i_chroma == VLC_FOURCC('R','G','B','2') )
- || ( i_chroma == VLC_FOURCC('R','V','1','5') )
- || ( i_chroma == VLC_FOURCC('R','V','1','6') )
- || ( i_chroma == VLC_FOURCC('R','V','2','4') )
- || ( i_chroma == VLC_FOURCC('R','V','3','2') );
- memset( &ddsd, 0, sizeof( DDSURFACEDESC ) );
- ddsd.dwSize = sizeof(DDSURFACEDESC);
- ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
- ddsd.dwFlags = DDSD_HEIGHT | DDSD_WIDTH | DDSD_CAPS;
- ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
- ddsd.dwHeight = p_vout->render.i_height;
- ddsd.dwWidth = p_vout->render.i_width;
- if( p_vout->p_sys->b_use_sysmem )
- ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
- else
- ddsd.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
- if( !b_rgb_surface )
- {
- ddsd.dwFlags |= DDSD_PIXELFORMAT;
- ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
- ddsd.ddpfPixelFormat.dwFourCC = i_chroma;
- }
- dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
- &ddsd, &p_surface, NULL );
- if( dxresult != DD_OK )
- {
- *pp_surface_final = NULL;
- return VLC_EGENERIC;
- }
- }
- /* Now that the surface is created, try to get a newer DirectX interface */
- dxresult = IDirectDrawSurface_QueryInterface( p_surface,
- &IID_IDirectDrawSurface2,
- (LPVOID *)pp_surface_final );
- IDirectDrawSurface_Release( p_surface ); /* Release the old interface */
- if ( dxresult != DD_OK )
- {
- msg_Err( p_vout, "cannot query IDirectDrawSurface2 interface "
- "(error %li)", dxresult );
- *pp_surface_final = NULL;
- return VLC_EGENERIC;
- }
- if( b_overlay )
- {
- /* Check the overlay is useable as some graphics cards allow creating
- * several overlays but only one can be used at one time. */
- p_vout->p_sys->p_current_surface = *pp_surface_final;
- if( DirectDrawUpdateOverlay( p_vout ) != VLC_SUCCESS )
- {
- IDirectDrawSurface2_Release( *pp_surface_final );
- *pp_surface_final = NULL;
- msg_Err( p_vout, "overlay unuseable (might already be in use)" );
- return VLC_EGENERIC;
- }
- }
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * DirectDrawUpdateOverlay: Move or resize overlay surface on video display.
- *****************************************************************************
- * This function is used to move or resize an overlay surface on the screen.
- * Ususally the overlay is moved by the user and thus, by a move or resize
- * event (in Manage).
- *****************************************************************************/
- int DirectDrawUpdateOverlay( vout_thread_t *p_vout )
- {
- DDOVERLAYFX ddofx;
- DWORD dwFlags;
- HRESULT dxresult;
- RECT rect_src = p_vout->p_sys->rect_src_clipped;
- RECT rect_dest = p_vout->p_sys->rect_dest_clipped;
- if( !p_vout->p_sys->b_using_overlay ) return VLC_EGENERIC;
- if( p_vout->p_sys->b_wallpaper )
- {
- int i_x, i_y, i_width, i_height;
- rect_src.left = p_vout->fmt_out.i_x_offset;
- rect_src.top = p_vout->fmt_out.i_y_offset;
- rect_src.right = rect_src.left + p_vout->fmt_out.i_visible_width;
- rect_src.bottom = rect_src.top + p_vout->fmt_out.i_visible_height;
- rect_dest = p_vout->p_sys->rect_display;
- vout_PlacePicture( p_vout, rect_dest.right, rect_dest.bottom,
- &i_x, &i_y, &i_width, &i_height );
- rect_dest.left += i_x;
- rect_dest.right = rect_dest.left + i_width;
- rect_dest.top += i_y;
- rect_dest.bottom = rect_dest.top + i_height;
- }
- vlc_mutex_lock( &p_vout->p_sys->lock );
- if( p_vout->p_sys->p_current_surface == NULL )
- {
- vlc_mutex_unlock( &p_vout->p_sys->lock );
- return VLC_EGENERIC;
- }
- /* The new window dimensions should already have been computed by the
- * caller of this function */
- /* Position and show the overlay */
- memset(&ddofx, 0, sizeof(DDOVERLAYFX));
- ddofx.dwSize = sizeof(DDOVERLAYFX);
- ddofx.dckDestColorkey.dwColorSpaceLowValue = p_vout->p_sys->i_colorkey;
- ddofx.dckDestColorkey.dwColorSpaceHighValue = p_vout->p_sys->i_colorkey;
- dwFlags = DDOVER_SHOW | DDOVER_KEYDESTOVERRIDE;
- dxresult = IDirectDrawSurface2_UpdateOverlay(
- p_vout->p_sys->p_current_surface,
- &rect_src, p_vout->p_sys->p_display, &rect_dest,
- dwFlags, &ddofx );
- vlc_mutex_unlock( &p_vout->p_sys->lock );
- if(dxresult != DD_OK)
- {
- msg_Warn( p_vout, "DirectDrawUpdateOverlay cannot move/resize overlay" );
- return VLC_EGENERIC;
- }
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * DirectXCloseDDraw: Release the DDraw object allocated by DirectXInitDDraw
- *****************************************************************************
- * This function returns all resources allocated by DirectXInitDDraw.
- *****************************************************************************/
- static void DirectXCloseDDraw( vout_thread_t *p_vout )
- {
- msg_Dbg( p_vout, "DirectXCloseDDraw" );
- if( p_vout->p_sys->p_ddobject != NULL )
- {
- IDirectDraw2_Release(p_vout->p_sys->p_ddobject);
- p_vout->p_sys->p_ddobject = NULL;
- }
- if( p_vout->p_sys->hddraw_dll != NULL )
- {
- FreeLibrary( p_vout->p_sys->hddraw_dll );
- p_vout->p_sys->hddraw_dll = NULL;
- }
- free( p_vout->p_sys->p_display_driver );
- p_vout->p_sys->p_display_driver = NULL;
- p_vout->p_sys->hmonitor = NULL;
- }
- /*****************************************************************************
- * DirectXCloseDisplay: close and reset the DirectX display device
- *****************************************************************************
- * This function returns all resources allocated by DirectXCreateDisplay.
- *****************************************************************************/
- static void DirectXCloseDisplay( vout_thread_t *p_vout )
- {
- msg_Dbg( p_vout, "DirectXCloseDisplay" );
- if( p_vout->p_sys->p_clipper != NULL )
- {
- msg_Dbg( p_vout, "DirectXCloseDisplay clipper" );
- IDirectDrawClipper_Release( p_vout->p_sys->p_clipper );
- p_vout->p_sys->p_clipper = NULL;
- }
- if( p_vout->p_sys->p_display != NULL )
- {
- msg_Dbg( p_vout, "DirectXCloseDisplay display" );
- IDirectDrawSurface2_Release( p_vout->p_sys->p_display );
- p_vout->p_sys->p_display = NULL;
- }
- }
- /*****************************************************************************
- * DirectXCloseSurface: close the YUV overlay or RGB surface.
- *****************************************************************************
- * This function returns all resources allocated for the surface.
- *****************************************************************************/
- static void DirectXCloseSurface( vout_thread_t *p_vout,
- LPDIRECTDRAWSURFACE2 p_surface )
- {
- msg_Dbg( p_vout, "DirectXCloseSurface" );
- if( p_surface != NULL )
- {
- IDirectDrawSurface2_Release( p_surface );
- }
- }
- /*****************************************************************************
- * NewPictureVec: allocate a vector of identical pictures
- *****************************************************************************
- * Returns 0 on success, -1 otherwise
- *****************************************************************************/
- static int NewPictureVec( vout_thread_t *p_vout, picture_t *p_pic,
- int i_num_pics )
- {
- int i;
- int i_ret = VLC_SUCCESS;
- LPDIRECTDRAWSURFACE2 p_surface;
- msg_Dbg( p_vout, "NewPictureVec overlay:%s chroma:%.4s",
- p_vout->p_sys->b_using_overlay ? "yes" : "no",
- (char *)&p_vout->output.i_chroma );
- I_OUTPUTPICTURES = 0;
- /* First we try to use an YUV overlay surface.
- * The overlay surface that we create won't be used to decode directly
- * into it because accessing video memory directly is way to slow (remember
- * that pictures are decoded macroblock per macroblock). Instead the video
- * will be decoded in picture buffers in system memory which will then be
- * memcpy() to the overlay surface. */
- if( p_vout->p_sys->b_using_overlay )
- {
- /* Triple buffering rocks! it doesn't have any processing overhead
- * (you don't have to wait for the vsync) and provides for a very nice
- * video quality (no tearing). */
- if( p_vout->p_sys->b_3buf_overlay )
- i_ret = DirectXCreateSurface( p_vout, &p_surface,
- p_vout->output.i_chroma,
- p_vout->p_sys->b_using_overlay,
- 2 /* number of backbuffers */ );
- if( !p_vout->p_sys->b_3buf_overlay || i_ret != VLC_SUCCESS )
- {
- /* Try to reduce the number of backbuffers */
- i_ret = DirectXCreateSurface( p_vout, &p_surface,
- p_vout->output.i_chroma,
- p_vout->p_sys->b_using_overlay,
- 0 /* number of backbuffers */ );
- }
- if( i_ret == VLC_SUCCESS )
- {
- DDSCAPS dds_caps;
- picture_t front_pic;
- picture_sys_t front_pic_sys;
- front_pic.p_sys = &front_pic_sys;
- /* Allocate internal structure */
- p_pic[0].p_sys = malloc( sizeof( picture_sys_t ) );
- if( p_pic[0].p_sys == NULL )
- {
- DirectXCloseSurface( p_vout, p_surface );
- return VLC_ENOMEM;
- }
- /* set front buffer */
- p_pic[0].p_sys->p_front_surface = p_surface;
- /* Get the back buffer */
- memset( &dds_caps, 0, sizeof( DDSCAPS ) );
- dds_caps.dwCaps = DDSCAPS_BACKBUFFER;
- if( DD_OK != IDirectDrawSurface2_GetAttachedSurface(
- p_surface, &dds_caps,
- &p_pic[0].p_sys->p_surface ) )
- {
- msg_Warn( p_vout, "NewPictureVec could not get back buffer" );
- /* front buffer is the same as back buffer */
- p_pic[0].p_sys->p_surface = p_surface;
- }
- p_vout->p_sys->p_current_surface = front_pic.p_sys->p_surface =
- p_pic[0].p_sys->p_front_surface;
- /* Reset the front buffer memory */
- if( DirectXLockSurface( p_vout, &front_pic ) == VLC_SUCCESS )
- {
- int i,j;
- for( i = 0; i < front_pic.i_planes; i++ )
- for( j = 0; j < front_pic.p[i].i_visible_lines; j++)
- memset( front_pic.p[i].p_pixels + j *
- front_pic.p[i].i_pitch, 127,
- front_pic.p[i].i_visible_pitch );
- DirectXUnlockSurface( p_vout, &front_pic );
- }
- DirectDrawUpdateOverlay( p_vout );
- I_OUTPUTPICTURES = 1;
- msg_Dbg( p_vout, "YUV overlay created successfully" );
- }
- }
- /* As we can't have an overlay, we'll try to create a plain offscreen
- * surface. This surface will reside in video memory because there's a
- * better chance then that we'll be able to use some kind of hardware
- * acceleration like rescaling, blitting or YUV->RGB conversions.
- * We then only need to blit this surface onto the main display when we
- * want to display it */
- if( !p_vout->p_sys->b_using_overlay )
- {
- if( p_vout->p_sys->b_hw_yuv )
- {
- DWORD i_codes;
- DWORD *pi_codes;
- bool b_result = false;
- /* Check if the chroma is supported first. This is required
- * because a few buggy drivers don't mind creating the surface
- * even if they don't know about the chroma. */
- if( IDirectDraw2_GetFourCCCodes( p_vout->p_sys->p_ddobject,
- &i_codes, NULL ) == DD_OK )
- {
- pi_codes = malloc( i_codes * sizeof(DWORD) );
- if( pi_codes && IDirectDraw2_GetFourCCCodes(
- p_vout->p_sys->p_ddobject, &i_codes, pi_codes ) == DD_OK )
- {
- for( i = 0; i < (int)i_codes; i++ )
- {
- if( p_vout->output.i_chroma == pi_codes[i] )
- {
- b_result = true;
- break;
- }
- }
- }
- }
- if( b_result )
- i_ret = DirectXCreateSurface( p_vout, &p_surface,
- p_vout->output.i_chroma,
- 0 /* no overlay */,
- 0 /* no back buffers */ );
- else
- p_vout->p_sys->b_hw_yuv = false;
- }
- if( i_ret || !p_vout->p_sys->b_hw_yuv )
- {
- /* Our last choice is to use a plain RGB surface */
- DDPIXELFORMAT ddpfPixelFormat;
- ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
- IDirectDrawSurface2_GetPixelFormat( p_vout->p_sys->p_display,
- &ddpfPixelFormat );
- if( ddpfPixelFormat.dwFlags & DDPF_RGB )
- {
- switch( ddpfPixelFormat.dwRGBBitCount )
- {
- case 8:
- p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
- p_vout->output.pf_setpalette = SetPalette;
- break;
- case 15:
- p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
- break;
- case 16:
- p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
- break;
- case 24:
- p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
- break;
- case 32:
- p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
- break;
- default:
- msg_Err( p_vout, "unknown screen depth" );
- return VLC_EGENERIC;
- }
- p_vout->output.i_rmask = ddpfPixelFormat.dwRBitMask;
- p_vout->output.i_gmask = ddpfPixelFormat.dwGBitMask;
- p_vout->output.i_bmask = ddpfPixelFormat.dwBBitMask;
- }
- p_vout->p_sys->b_hw_yuv = 0;
- i_ret = DirectXCreateSurface( p_vout, &p_surface,
- p_vout->output.i_chroma,
- 0 /* no overlay */,
- 0 /* no back buffers */ );
- if( i_ret && !p_vout->p_sys->b_use_sysmem )
- {
- /* Give it a last try with b_use_sysmem enabled */
- p_vout->p_sys->b_use_sysmem = 1;
- i_ret = DirectXCreateSurface( p_vout, &p_surface,
- p_vout->output.i_chroma,
- 0 /* no overlay */,
- 0 /* no back buffers */ );
- }
- }
- if( i_ret == VLC_SUCCESS )
- {
- /* Allocate internal structure */
- p_pic[0].p_sys = malloc( sizeof( picture_sys_t ) );
- if( p_pic[0].p_sys == NULL )
- {
- DirectXCloseSurface( p_vout, p_surface );
- return VLC_ENOMEM;
- }
- p_pic[0].p_sys->p_surface = p_pic[0].p_sys->p_front_surface
- = p_surface;
- I_OUTPUTPICTURES = 1;
- msg_Dbg( p_vout, "created plain surface of chroma:%.4s",
- (char *)&p_vout->output.i_chroma );
- }
- }
- /* Now that we've got all our direct-buffers, we can finish filling in the
- * picture_t structures */
- for( i = 0; i < I_OUTPUTPICTURES; i++ )
- {
- p_pic[i].i_status = DESTROYED_PICTURE;
- p_pic[i].i_type = DIRECT_PICTURE;
- p_pic[i].b_slow = true;
- p_pic[i].pf_lock = DirectXLockSurface;
- p_pic[i].pf_unlock = DirectXUnlockSurface;
- PP_OUTPUTPICTURE[i] = &p_pic[i];
- if( DirectXLockSurface( p_vout, &p_pic[i] ) != VLC_SUCCESS )
- {
- /* AAARRGG */
- FreePictureVec( p_vout, p_pic, I_OUTPUTPICTURES );
- I_OUTPUTPICTURES = 0;
- msg_Err( p_vout, "cannot lock surface" );
- return VLC_EGENERIC;
- }
- DirectXUnlockSurface( p_vout, &p_pic[i] );
- }
- msg_Dbg( p_vout, "End NewPictureVec (%s)",
- I_OUTPUTPICTURES ? "succeeded" : "failed" );
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * FreePicture: destroy a picture vector allocated with NewPictureVec
- *****************************************************************************
- *
- *****************************************************************************/
- static void FreePictureVec( vout_thread_t *p_vout, picture_t *p_pic,
- int i_num_pics )
- {
- int i;
- vlc_mutex_lock( &p_vout->p_sys->lock );
- p_vout->p_sys->p_current_surface = 0;
- vlc_mutex_unlock( &p_vout->p_sys->lock );
- for( i = 0; i < i_num_pics; i++ )
- {
- DirectXCloseSurface( p_vout, p_pic[i].p_sys->p_front_surface );
- for( i = 0; i < i_num_pics; i++ )
- {
- free( p_pic[i].p_sys );
- }
- }
- }
- /*****************************************************************************
- * UpdatePictureStruct: updates the internal data in the picture_t structure
- *****************************************************************************
- * This will setup stuff for use by the video_output thread
- *****************************************************************************/
- static int UpdatePictureStruct( vout_thread_t *p_vout, picture_t *p_pic,
- int i_chroma )
- {
- switch( p_vout->output.i_chroma )
- {
- case VLC_FOURCC('R','G','B','2'):
- case VLC_FOURCC('R','V','1','5'):
- case VLC_FOURCC('R','V','1','6'):
- case VLC_FOURCC('R','V','2','4'):
- case VLC_FOURCC('R','V','3','2'):
- p_pic->p->p_pixels = p_pic->p_sys->ddsd.lpSurface;
- p_pic->p->i_lines = p_vout->output.i_height;
- p_pic->p->i_visible_lines = p_vout->output.i_height;
- p_pic->p->i_pitch = p_pic->p_sys->ddsd.lPitch;
- switch( p_vout->output.i_chroma )
- {
- case VLC_FOURCC('R','G','B','2'):
- p_pic->p->i_pixel_pitch = 1;
- break;
- case VLC_FOURCC('R','V','1','5'):
- case VLC_FOURCC('R','V','1','6'):
- p_pic->p->i_pixel_pitch = 2;
- break;
- case VLC_FOURCC('R','V','2','4'):
- p_pic->p->i_pixel_pitch = 3;
- break;
- case VLC_FOURCC('R','V','3','2'):
- p_pic->p->i_pixel_pitch = 4;
- break;
- default:
- return VLC_EGENERIC;
- }
- p_pic->p->i_visible_pitch = p_vout->output.i_width *
- p_pic->p->i_pixel_pitch;
- p_pic->i_planes = 1;
- break;
- case VLC_FOURCC('Y','V','1','2'):
- case VLC_FOURCC('I','4','2','0'):
- /* U and V inverted compared to I420
- * Fixme: this should be handled by the vout core */
- p_vout->output.i_chroma = VLC_FOURCC('I','4','2','0');
- p_pic->Y_PIXELS = p_pic->p_sys->ddsd.lpSurface;
- p_pic->p[Y_PLANE].i_lines = p_vout->output.i_height;
- p_pic->p[Y_PLANE].i_visible_lines = p_vout->output.i_height;
- p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->ddsd.lPitch;
- p_pic->p[Y_PLANE].i_pixel_pitch = 1;
- p_pic->p[Y_PLANE].i_visible_pitch = p_vout->output.i_width *
- p_pic->p[Y_PLANE].i_pixel_pitch;
- p_pic->V_PIXELS = p_pic->Y_PIXELS
- + p_pic->p[Y_PLANE].i_lines * p_pic->p[Y_PLANE].i_pitch;
- p_pic->p[V_PLANE].i_lines = p_vout->output.i_height / 2;
- p_pic->p[V_PLANE].i_visible_lines = p_vout->output.i_height / 2;
- p_pic->p[V_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
- p_pic->p[V_PLANE].i_pixel_pitch = 1;
- p_pic->p[V_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
- p_pic->p[V_PLANE].i_pixel_pitch;
- p_pic->U_PIXELS = p_pic->V_PIXELS
- + p_pic->p[V_PLANE].i_lines * p_pic->p[V_PLANE].i_pitch;
- p_pic->p[U_PLANE].i_lines = p_vout->output.i_height / 2;
- p_pic->p[U_PLANE].i_visible_lines = p_vout->output.i_height / 2;
- p_pic->p[U_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
- p_pic->p[U_PLANE].i_pixel_pitch = 1;
- p_pic->p[U_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
- p_pic->p[U_PLANE].i_pixel_pitch;
- p_pic->i_planes = 3;
- break;
- case VLC_FOURCC('I','Y','U','V'):
- p_pic->Y_PIXELS = p_pic->p_sys->ddsd.lpSurface;
- p_pic->p[Y_PLANE].i_lines = p_vout->output.i_height;
- p_pic->p[Y_PLANE].i_visible_lines = p_vout->output.i_height;
- p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->ddsd.lPitch;
- p_pic->p[Y_PLANE].i_pixel_pitch = 1;
- p_pic->p[Y_PLANE].i_visible_pitch = p_vout->output.i_width *
- p_pic->p[Y_PLANE].i_pixel_pitch;
- p_pic->U_PIXELS = p_pic->Y_PIXELS
- + p_pic->p[Y_PLANE].i_lines * p_pic->p[Y_PLANE].i_pitch;
- p_pic->p[U_PLANE].i_lines = p_vout->output.i_height / 2;
- p_pic->p[U_PLANE].i_visible_lines = p_vout->output.i_height / 2;
- p_pic->p[U_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
- p_pic->p[U_PLANE].i_pixel_pitch = 1;
- p_pic->p[U_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
- p_pic->p[U_PLANE].i_pixel_pitch;
- p_pic->V_PIXELS = p_pic->U_PIXELS
- + p_pic->p[U_PLANE].i_lines * p_pic->p[U_PLANE].i_pitch;
- p_pic->p[V_PLANE].i_lines = p_vout->output.i_height / 2;
- p_pic->p[V_PLANE].i_visible_lines = p_vout->output.i_height / 2;
- p_pic->p[V_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
- p_pic->p[V_PLANE].i_pixel_pitch = 1;
- p_pic->p[V_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
- p_pic->p[V_PLANE].i_pixel_pitch;
- p_pic->i_planes = 3;
- break;
- case VLC_FOURCC('U','Y','V','Y'):
- case VLC_FOURCC('Y','U','Y','2'):
- p_pic->p->p_pixels = p_pic->p_sys->ddsd.lpSurface;
- p_pic->p->i_lines = p_vout->output.i_height;
- p_pic->p->i_visible_lines = p_vout->output.i_height;
- p_pic->p->i_pitch = p_pic->p_sys->ddsd.lPitch;
- p_pic->p->i_pixel_pitch = 2;
- p_pic->p->i_visible_pitch = p_vout->output.i_width *
- p_pic->p->i_pixel_pitch;
- p_pic->i_planes = 1;
- break;
- default:
- /* Unknown chroma, tell the guy to get lost */
- msg_Err( p_vout, "never heard of chroma 0x%.8x (%4.4s)",
- p_vout->output.i_chroma,
- (char*)&p_vout->output.i_chroma );
- return VLC_EGENERIC;
- }
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * DirectXGetDDrawCaps: Probe the capabilities of the hardware
- *****************************************************************************
- * It is nice to know which features are supported by the hardware so we can
- * find ways to optimize our rendering.
- *****************************************************************************/
- static void DirectXGetDDrawCaps( vout_thread_t *p_vout )
- {
- DDCAPS ddcaps;
- HRESULT dxresult;
- /* This is just an indication of whether or not we'll support overlay,
- * but with this test we don't know if we support YUV overlay */
- memset( &ddcaps, 0, sizeof( DDCAPS ));
- ddcaps.dwSize = sizeof(DDCAPS);
- dxresult = IDirectDraw2_GetCaps( p_vout->p_sys->p_ddobject,
- &ddcaps, NULL );
- if(dxresult != DD_OK )
- {
- msg_Warn( p_vout, "cannot get caps" );
- }
- else
- {
- bool bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
- bHasColorKey, bCanStretch, bCanBltFourcc,
- bAlignBoundarySrc, bAlignBoundaryDest,
- bAlignSizeSrc, bAlignSizeDest;
- /* Determine if the hardware supports overlay surfaces */
- bHasOverlay = (ddcaps.dwCaps & DDCAPS_OVERLAY) ? 1 : 0;
- /* Determine if the hardware supports overlay surfaces */
- bHasOverlayFourCC = (ddcaps.dwCaps & DDCAPS_OVERLAYFOURCC) ? 1 : 0;
- /* Determine if the hardware supports overlay deinterlacing */
- bCanDeinterlace = (ddcaps.dwCaps & DDCAPS2_CANFLIPODDEVEN) ? 1 : 0;
- /* Determine if the hardware supports colorkeying */
- bHasColorKey = (ddcaps.dwCaps & DDCAPS_COLORKEY) ? 1 : 0;
- /* Determine if the hardware supports scaling of the overlay surface */
- bCanStretch = (ddcaps.dwCaps & DDCAPS_OVERLAYSTRETCH) ? 1 : 0;
- /* Determine if the hardware supports color conversion during a blit */
- bCanBltFourcc = (ddcaps.dwCaps & DDCAPS_BLTFOURCC) ? 1 : 0;
- /* Determine overlay source boundary alignment */
- bAlignBoundarySrc = (ddcaps.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) ? 1 : 0;
- /* Determine overlay destination boundary alignment */
- bAlignBoundaryDest = (ddcaps.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) ? 1:0;
- /* Determine overlay destination size alignment */
- bAlignSizeSrc = (ddcaps.dwCaps & DDCAPS_ALIGNSIZESRC) ? 1 : 0;
- /* Determine overlay destination size alignment */
- bAlignSizeDest = (ddcaps.dwCaps & DDCAPS_ALIGNSIZEDEST) ? 1 : 0;
- msg_Dbg( p_vout, "DirectDraw Capabilities: overlay=%i yuvoverlay=%i "
- "can_deinterlace_overlay=%i colorkey=%i stretch=%i "
- "bltfourcc=%i",
- bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
- bHasColorKey, bCanStretch, bCanBltFourcc );
- if( bAlignBoundarySrc || bAlignBoundaryDest ||
- bAlignSizeSrc || bAlignSizeDest )
- {
- if( bAlignBoundarySrc ) p_vout->p_sys->i_align_src_boundary =
- ddcaps.dwAlignBoundarySrc;
- if( bAlignBoundaryDest ) p_vout->p_sys->i_align_dest_boundary =
- ddcaps.dwAlignBoundaryDest;
- if( bAlignSizeDest ) p_vout->p_sys->i_align_src_size =
- ddcaps.dwAlignSizeSrc;
- if( bAlignSizeDest ) p_vout->p_sys->i_align_dest_size =
- ddcaps.dwAlignSizeDest;
- msg_Dbg( p_vout, "align_boundary_src=%i,%i "
- "align_boundary_dest=%i,%i "
- "align_size_src=%i,%i align_size_dest=%i,%i",
- bAlignBoundarySrc, p_vout->p_sys->i_align_src_boundary,
- bAlignBoundaryDest, p_vout->p_sys->i_align_dest_boundary,
- bAlignSizeSrc, p_vout->p_sys->i_align_src_size,
- bAlignSizeDest, p_vout->p_sys->i_align_dest_size );
- }
- /* Don't ask for troubles */
- if( !bCanBltFourcc ) p_vout->p_sys->b_hw_yuv = FALSE;
- }
- }
- /*****************************************************************************
- * DirectXLockSurface: Lock surface and get picture data pointer
- *****************************************************************************
- * This function locks a surface and get the surface descriptor which amongst
- * other things has the pointer to the picture data.
- *****************************************************************************/
- static int DirectXLockSurface( vout_thread_t *p_vout, picture_t *p_pic )
- {
- HRESULT dxresult;
- /* Lock the surface to get a valid pointer to the picture buffer */
- memset( &p_pic->p_sys->ddsd, 0, sizeof( DDSURFACEDESC ));
- p_pic->p_sys->ddsd.dwSize = sizeof(DDSURFACEDESC);
- dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface,
- NULL, &p_pic->p_sys->ddsd,
- DDLOCK_NOSYSLOCK | DDLOCK_WAIT,
- NULL );
- if( dxresult != DD_OK )
- {
- if( dxresult == DDERR_INVALIDPARAMS )
- {
- /* DirectX 3 doesn't support the DDLOCK_NOSYSLOCK flag, resulting
- * in an invalid params error */
- dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface, NULL,
- &p_pic->p_sys->ddsd,
- DDLOCK_WAIT, NULL);
- }
- if( dxresult == DDERR_SURFACELOST )
- {
- /* Your surface can be lost so be sure
- * to check this and restore it if needed */
- /* When using overlays with back-buffers, we need to restore
- * the front buffer so the back-buffers get restored as well. */
- if( p_vout->p_sys->b_using_overlay )
- IDirectDrawSurface2_Restore( p_pic->p_sys->p_front_surface );
- else
- IDirectDrawSurface2_Restore( p_pic->p_sys->p_surface );
- dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface, NULL,
- &p_pic->p_sys->ddsd,
- DDLOCK_WAIT, NULL);
- #if 0
- if( dxresult == DDERR_SURFACELOST )
- msg_Dbg( p_vout, "DirectXLockSurface: DDERR_SURFACELOST" );
- #endif
- }
- if( dxresult != DD_OK )
- {
- return VLC_EGENERIC;
- }
- }
- /* Now we have a pointer to the surface memory, we can update our picture
- * structure. */
- if( UpdatePictureStruct( p_vout, p_pic, p_vout->output.i_chroma )
- != VLC_SUCCESS )
- {
- DirectXUnlockSurface( p_vout, p_pic );
- return VLC_EGENERIC;
- }
- else
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * DirectXUnlockSurface: Unlock a surface locked by DirectXLockSurface().
- *****************************************************************************/
- static int DirectXUnlockSurface( vout_thread_t *p_vout, picture_t *p_pic )
- {
- /* Unlock the Surface */
- if( IDirectDrawSurface2_Unlock( p_pic->p_sys->p_surface, NULL ) == DD_OK )
- return VLC_SUCCESS;
- else
- return VLC_EGENERIC;
- }
- /*****************************************************************************
- * DirectXFindColorkey: Finds out the 32bits RGB pixel value of the colorkey
- *****************************************************************************/
- static DWORD DirectXFindColorkey( vout_thread_t *p_vout, uint32_t *pi_color )
- {
- DDSURFACEDESC ddsd;
- HRESULT dxresult;
- COLORREF i_rgb = 0;
- uint32_t i_pixel_backup;
- HDC hdc;
- ddsd.dwSize = sizeof(ddsd);
- dxresult = IDirectDrawSurface2_Lock( p_vout->p_sys->p_display, NULL,
- &ddsd, DDLOCK_WAIT, NULL );
- if( dxresult != DD_OK ) return 0;
- i_pixel_backup = *(uint32_t *)ddsd.lpSurface;
- switch( ddsd.ddpfPixelFormat.dwRGBBitCount )
- {
- case 4:
- *(uint8_t *)ddsd.lpSurface = *pi_color | (*pi_color << 4);
- break;
- case 8:
- *(uint8_t *)ddsd.lpSurface = *pi_color;
- break;
- case 15:
- case 16:
- *(uint16_t *)ddsd.lpSurface = *pi_color;
- break;
- case 24:
- /* Seems to be problematic so we'll just put black as the colorkey */
- *pi_color = 0;
- default:
- *(uint32_t *)ddsd.lpSurface = *pi_color;
- break;
- }
- IDirectDrawSurface2_Unlock( p_vout->p_sys->p_display, NULL );
- if( IDirectDrawSurface2_GetDC( p_vout->p_sys->p_display, &hdc ) == DD_OK )
- {
- i_rgb = GetPixel( hdc, 0, 0 );
- IDirectDrawSurface2_ReleaseDC( p_vout->p_sys->p_display, hdc );
- }
- ddsd.dwSize = sizeof(ddsd);
- dxresult = IDirectDrawSurface2_Lock( p_vout->p_sys->p_display, NULL,
- &ddsd, DDLOCK_WAIT, NULL );
- if( dxresult != DD_OK ) return i_rgb;
- *(uint32_t *)ddsd.lpSurface = i_pixel_backup;
- IDirectDrawSurface2_Unlock( p_vout->p_sys->p_display, NULL );
- return i_rgb;
- }
- /*****************************************************************************
- * A few toolbox functions
- *****************************************************************************/
- void SwitchWallpaperMode( vout_thread_t *p_vout, bool b_on )
- {
- HWND hwnd;
- if( p_vout->p_sys->b_wallpaper == b_on ) return; /* Nothing to do */
- hwnd = FindWindow( _T("Progman"), NULL );
- if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SHELLDLL_DefView"), NULL );
- if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SysListView32"), NULL );
- if( !hwnd )
- {
- msg_Warn( p_vout, "couldn't find "SysListView32" window, "
- "wallpaper mode not supported" );
- return;
- }
- p_vout->p_sys->b_wallpaper = b_on;
- msg_Dbg( p_vout, "wallpaper mode %s", b_on ? "enabled" : "disabled" );
- if( p_vout->p_sys->b_wallpaper )
- {
- p_vout->p_sys->color_bkg = ListView_GetBkColor( hwnd );
- p_vout->p_sys->color_bkgtxt = ListView_GetTextBkColor( hwnd );
- ListView_SetBkColor( hwnd, p_vout->p_sys->i_rgb_colorkey );
- ListView_SetTextBkColor( hwnd, p_vout->p_sys->i_rgb_colorkey );
- }
- else if( hwnd )
- {
- ListView_SetBkColor( hwnd, p_vout->p_sys->color_bkg );
- ListView_SetTextBkColor( hwnd, p_vout->p_sys->color_bkgtxt );
- }
- /* Update desktop */
- InvalidateRect( hwnd, NULL, TRUE );
- UpdateWindow( hwnd );
- }
- /*****************************************************************************
- * config variable callback
- *****************************************************************************/
- BOOL WINAPI DirectXEnumCallback2( GUID* p_guid, LPTSTR psz_desc,
- LPTSTR psz_drivername, VOID* p_context,
- HMONITOR hmon )
- {
- module_config_t *p_item = (module_config_t *)p_context;
- p_item->ppsz_list =
- (char **)realloc( p_item->ppsz_list,
- (p_item->i_list+2) * sizeof(char *) );
- p_item->ppsz_list_text =
- (char **)realloc( p_item->ppsz_list_text,
- (p_item->i_list+2) * sizeof(char *) );
- p_item->ppsz_list[p_item->i_list] = strdup( psz_drivername );
- p_item->ppsz_list_text[p_item->i_list] = NULL;
- p_item->i_list++;
- p_item->ppsz_list[p_item->i_list] = NULL;
- p_item->ppsz_list_text[p_item->i_list] = NULL;
- return TRUE; /* Keep enumerating */
- }
- static int FindDevicesCallback( vlc_object_t *p_this, char const *psz_name,
- vlc_value_t newval, vlc_value_t oldval, void *d)
- {
- HRESULT (WINAPI *OurDirectDrawEnumerateEx)( LPDDENUMCALLBACKEXA, LPVOID,
- DWORD );
- HINSTANCE hddraw_dll;
- module_config_t *p_item;
- int i;
- p_item = config_FindConfig( p_this, psz_name );
- if( !p_item ) return VLC_SUCCESS;
- /* Clear-up the current list */
- if( p_item->i_list )
- {
- /* Keep the first entry */
- for( i = 1; i < p_item->i_list; i++ )
- {
- free( p_item->ppsz_list[i] );
- free( p_item->ppsz_list_text[i] );
- }
- /* TODO: Remove when no more needed */
- p_item->ppsz_list[i] = NULL;
- p_item->ppsz_list_text[i] = NULL;
- }
- p_item->i_list = 1;
- /* Load direct draw DLL */
- hddraw_dll = LoadLibrary(_T("DDRAW.DLL"));
- if( hddraw_dll == NULL ) return VLC_SUCCESS;
- OurDirectDrawEnumerateEx =
- #ifndef UNICODE
- (void *)GetProcAddress( hddraw_dll, "DirectDrawEnumerateExA" );
- #else
- (void *)GetProcAddress( hddraw_dll, _T("DirectDrawEnumerateExW") );
- #endif
- if( OurDirectDrawEnumerateEx )
- {
- /* Enumerate displays */
- OurDirectDrawEnumerateEx( DirectXEnumCallback2, p_item,
- DDENUM_ATTACHEDSECONDARYDEVICES );
- }
- FreeLibrary( hddraw_dll );
- /* Signal change to the interface */
- p_item->b_dirty = true;
- return VLC_SUCCESS;
- }
- static int WallpaperCallback( vlc_object_t *p_this, char const *psz_cmd,
- vlc_value_t oldval, vlc_value_t newval,
- void *p_data )
- {
- vout_thread_t *p_vout = (vout_thread_t *)p_this;
- if( (newval.b_bool && !p_vout->p_sys->b_wallpaper) ||
- (!newval.b_bool && p_vout->p_sys->b_wallpaper) )
- {
- playlist_t *p_playlist = pl_Hold( p_vout );
- if( p_playlist )
- {
- /* Modify playlist as well because the vout might have to be
- * restarted */
- var_Create( p_playlist, "directx-wallpaper", VLC_VAR_BOOL );
- var_Set( p_playlist, "directx-wallpaper", newval );
- pl_Release( p_vout );
- }
- p_vout->p_sys->i_changes |= DX_WALLPAPER_CHANGE;
- }
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * SetPalette: sets an 8 bpp palette
- *****************************************************************************/
- static void SetPalette( vout_thread_t *p_vout,
- uint16_t *red, uint16_t *green, uint16_t *blue )
- {
- msg_Err( p_vout, "FIXME: SetPalette unimplemented" );
- }