win32_factory.hpp
资源名称:vlc-1.0.5.zip [点击查看]
上传用户:kjfoods
上传日期:2020-07-06
资源大小:29949k
文件大小:5k
源码类别:
midi
开发平台:
Unix_Linux
- /*****************************************************************************
- * win32_factory.hpp
- *****************************************************************************
- * Copyright (C) 2003 the VideoLAN team
- * $Id: 77904d239ec3164e88bcd9fc7145964df37198cd $
- *
- * Authors: Cyril Deguet <asmax@via.ecp.fr>
- * Olivier Teulière <ipkiss@via.ecp.fr>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
- #ifndef WIN32_FACTORY_HPP
- #define WIN32_FACTORY_HPP
- #ifndef _WIN32_WINNT
- # define _WIN32_WINNT 0x0500
- #endif
- #include <windows.h>
- #include <shellapi.h>
- #include "../src/os_factory.hpp"
- #include <map>
- /// Class used to instanciate Win32 specific objects
- class Win32Factory: public OSFactory
- {
- public:
- Win32Factory( intf_thread_t *pIntf );
- virtual ~Win32Factory();
- /// Initialization method
- virtual bool init();
- /// Instantiate an object OSGraphics
- virtual OSGraphics *createOSGraphics( int width, int height );
- /// Get the instance of the singleton OSLoop
- virtual OSLoop *getOSLoop();
- /// Destroy the instance of OSLoop
- virtual void destroyOSLoop();
- /// Minimize all the windows
- virtual void minimize();
- /// Restore the minimized windows
- virtual void restore();
- /// Add an icon in the system tray
- virtual void addInTray();
- /// Remove the icon from the system tray
- virtual void removeFromTray();
- /// Show the task in the task bar
- virtual void addInTaskBar();
- /// Remove the task from the task bar
- virtual void removeFromTaskBar();
- /// Instantiate an OSTimer with the given command
- virtual OSTimer *createOSTimer( CmdGeneric &rCmd );
- /// Instantiate an OSWindow object
- virtual OSWindow *createOSWindow( GenericWindow &rWindow,
- bool dragDrop, bool playOnDrop,
- OSWindow *pParent );
- /// Instantiate an object OSTooltip
- virtual OSTooltip *createOSTooltip();
- /// Instantiate an object OSPopup
- virtual OSPopup *createOSPopup();
- /// Get the directory separator
- virtual const string &getDirSeparator() const { return m_dirSep; }
- /// Get the resource path
- virtual const list<string> &getResourcePath() const
- { return m_resourcePath; }
- /// Get the screen size
- virtual int getScreenWidth() const;
- virtual int getScreenHeight() const;
- /// Get the work area (screen area without taskbars)
- virtual SkinsRect getWorkArea() const;
- /// Get the position of the mouse
- virtual void getMousePos( int &rXPos, int &rYPos ) const;
- /// Change the cursor
- virtual void changeCursor( CursorType_t type ) const;
- /// Delete a directory recursively
- virtual void rmDir( const string &rPath );
- /// Map to find the GenericWindow associated with a Win32Window
- map<HWND, GenericWindow*> m_windowMap;
- /// Functions dynamically loaded from the dll, because they don't exist
- /// on Win9x/NT4
- // We dynamically load msimg32.dll to get a pointer to TransparentBlt()
- BOOL (WINAPI *TransparentBlt)( HDC, int, int, int, int,
- HDC, int, int, int, int, UINT );
- BOOL (WINAPI *AlphaBlend)( HDC, int, int, int, int,
- HDC, int, int, int, int, BLENDFUNCTION );
- // Idem for user32.dll and SetLayeredWindowAttributes()
- BOOL (WINAPI *SetLayeredWindowAttributes)( HWND, COLORREF,
- BYTE, DWORD );
- private:
- /// Handle of the instance
- HINSTANCE m_hInst;
- /// Handle of the parent window
- HWND m_hParentWindow;
- /// Structure for the system tray
- NOTIFYICONDATA m_trayIcon;
- /// Handle on msimg32.dll (for TransparentBlt)
- HINSTANCE m_hMsimg32;
- /// Handle on user32.dll (for SetLayeredWindowAttributes)
- HINSTANCE m_hUser32;
- /// Directory separator
- const string m_dirSep;
- /// Resource path
- list<string> m_resourcePath;
- };
- #endif