builder_data.hpp
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上传日期:2020-07-06
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midi
开发平台:
Unix_Linux
- /*****************************************************************************
- * builder_data.hpp
- *****************************************************************************
- * Copyright (C) 2003 the VideoLAN team
- * $Id: 4e1dd31c0be952e3acc9719e0f21b52cedae0543 $
- *
- * Authors: Cyril Deguet <asmax@via.ecp.fr>
- * Olivier Teuliere <ipkiss@via.ecp.fr>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
- //File generated by gen_builder.py
- //DO NOT EDIT BY HAND !
- #ifndef BUILDER_DATA_HPP
- #define BUILDER_DATA_HPP
- #include <vlc_common.h>
- #include <list>
- #include <map>
- #include <string>
- using namespace std;
- /// Structure for mapping data from XML file
- struct BuilderData
- {
- /// Type definition
- struct Theme
- {
- Theme( const string & tooltipfont, int magnet, uint32_t alpha, uint32_t moveAlpha ):
- m_tooltipfont( tooltipfont ), m_magnet( magnet ), m_alpha( alpha ), m_moveAlpha( moveAlpha ) {}
- string m_tooltipfont;
- int m_magnet;
- uint32_t m_alpha;
- uint32_t m_moveAlpha;
- };
- /// List
- list<Theme> m_listTheme;
- /// Type definition
- struct Bitmap
- {
- Bitmap( const string & id, const string & fileName, uint32_t alphaColor, int nbFrames, int fps ):
- m_id( id ), m_fileName( fileName ), m_alphaColor( alphaColor ), m_nbFrames( nbFrames ), m_fps( fps ) {}
- string m_id;
- string m_fileName;
- uint32_t m_alphaColor;
- int m_nbFrames;
- int m_fps;
- };
- /// List
- list<Bitmap> m_listBitmap;
- /// Type definition
- struct SubBitmap
- {
- SubBitmap( const string & id, const string & parent, int x, int y, int width, int height, int nbFrames, int fps ):
- m_id( id ), m_parent( parent ), m_x( x ), m_y( y ), m_width( width ), m_height( height ), m_nbFrames( nbFrames ), m_fps( fps ) {}
- string m_id;
- string m_parent;
- int m_x;
- int m_y;
- int m_width;
- int m_height;
- int m_nbFrames;
- int m_fps;
- };
- /// List
- list<SubBitmap> m_listSubBitmap;
- /// Type definition
- struct BitmapFont
- {
- BitmapFont( const string & id, const string & file, const string & type ):
- m_id( id ), m_file( file ), m_type( type ) {}
- string m_id;
- string m_file;
- string m_type;
- };
- /// List
- list<BitmapFont> m_listBitmapFont;
- /// Type definition
- struct Font
- {
- Font( const string & id, const string & fontFile, int size ):
- m_id( id ), m_fontFile( fontFile ), m_size( size ) {}
- string m_id;
- string m_fontFile;
- int m_size;
- };
- /// List
- list<Font> m_listFont;
- /// Type definition
- struct PopupMenu
- {
- PopupMenu( const string & id ):
- m_id( id ) {}
- string m_id;
- };
- /// List
- list<PopupMenu> m_listPopupMenu;
- /// Type definition
- struct MenuItem
- {
- MenuItem( const string & label, const string & action, int pos, const string & popupId ):
- m_label( label ), m_action( action ), m_pos( pos ), m_popupId( popupId ) {}
- string m_label;
- string m_action;
- int m_pos;
- string m_popupId;
- };
- /// List
- list<MenuItem> m_listMenuItem;
- /// Type definition
- struct MenuSeparator
- {
- MenuSeparator( int pos, const string & popupId ):
- m_pos( pos ), m_popupId( popupId ) {}
- int m_pos;
- string m_popupId;
- };
- /// List
- list<MenuSeparator> m_listMenuSeparator;
- /// Type definition
- struct Window
- {
- Window( const string & id, int xPos, int yPos, bool visible, bool dragDrop, bool playOnDrop ):
- m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_dragDrop( dragDrop ), m_playOnDrop( playOnDrop ) {}
- string m_id;
- int m_xPos;
- int m_yPos;
- bool m_visible;
- bool m_dragDrop;
- bool m_playOnDrop;
- };
- /// List
- list<Window> m_listWindow;
- /// Type definition
- struct Layout
- {
- Layout( const string & id, int width, int height, int minWidth, int maxWidth, int minHeight, int maxHeight, const string & windowId ):
- m_id( id ), m_width( width ), m_height( height ), m_minWidth( minWidth ), m_maxWidth( maxWidth ), m_minHeight( minHeight ), m_maxHeight( maxHeight ), m_windowId( windowId ) {}
- string m_id;
- int m_width;
- int m_height;
- int m_minWidth;
- int m_maxWidth;
- int m_minHeight;
- int m_maxHeight;
- string m_windowId;
- };
- /// List
- list<Layout> m_listLayout;
- /// Type definition
- struct Anchor
- {
- Anchor( int xPos, int yPos, const string & leftTop, int range, int priority, const string & points, const string & layoutId ):
- m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_range( range ), m_priority( priority ), m_points( points ), m_layoutId( layoutId ) {}
- int m_xPos;
- int m_yPos;
- string m_leftTop;
- int m_range;
- int m_priority;
- string m_points;
- string m_layoutId;
- };
- /// List
- list<Anchor> m_listAnchor;
- /// Type definition
- struct Button
- {
- Button( const string & id, int xPos, int yPos, const string & leftTop, const string & rightBottom, bool xKeepRatio, bool yKeepRatio, const string & visible, const string & upId, const string & downId, const string & overId, const string & actionId, const string & tooltip, const string & help, int layer, const string & windowId, const string & layoutId, const string & panelId ):
- m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_xKeepRatio( xKeepRatio ), m_yKeepRatio( yKeepRatio ), m_visible( visible ), m_upId( upId ), m_downId( downId ), m_overId( overId ), m_actionId( actionId ), m_tooltip( tooltip ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ), m_panelId( panelId ) {}
- string m_id;
- int m_xPos;
- int m_yPos;
- string m_leftTop;
- string m_rightBottom;
- bool m_xKeepRatio;
- bool m_yKeepRatio;
- string m_visible;
- string m_upId;
- string m_downId;
- string m_overId;
- string m_actionId;
- string m_tooltip;
- string m_help;
- int m_layer;
- string m_windowId;
- string m_layoutId;
- string m_panelId;
- };
- /// List
- list<Button> m_listButton;
- /// Type definition
- struct Checkbox
- {
- Checkbox( const string & id, int xPos, int yPos, const string & leftTop, const string & rightBottom, bool xKeepRatio, bool yKeepRatio, const string & visible, const string & up1Id, const string & down1Id, const string & over1Id, const string & up2Id, const string & down2Id, const string & over2Id, const string & state, const string & action1, const string & action2, const string & tooltip1, const string & tooltip2, const string & help, int layer, const string & windowId, const string & layoutId, const string & panelId ):
- m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_xKeepRatio( xKeepRatio ), m_yKeepRatio( yKeepRatio ), m_visible( visible ), m_up1Id( up1Id ), m_down1Id( down1Id ), m_over1Id( over1Id ), m_up2Id( up2Id ), m_down2Id( down2Id ), m_over2Id( over2Id ), m_state( state ), m_action1( action1 ), m_action2( action2 ), m_tooltip1( tooltip1 ), m_tooltip2( tooltip2 ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ), m_panelId( panelId ) {}
- string m_id;
- int m_xPos;
- int m_yPos;
- string m_leftTop;
- string m_rightBottom;
- bool m_xKeepRatio;
- bool m_yKeepRatio;
- string m_visible;
- string m_up1Id;
- string m_down1Id;
- string m_over1Id;
- string m_up2Id;
- string m_down2Id;
- string m_over2Id;
- string m_state;
- string m_action1;
- string m_action2;
- string m_tooltip1;
- string m_tooltip2;
- string m_help;
- int m_layer;
- string m_windowId;
- string m_layoutId;
- string m_panelId;
- };
- /// List
- list<Checkbox> m_listCheckbox;
- /// Type definition
- struct Image
- {
- Image( const string & id, int xPos, int yPos, const string & leftTop, const string & rightBottom, bool xKeepRatio, bool yKeepRatio, const string & visible, const string & bmpId, const string & actionId, const string & action2Id, const string & resize, const string & help, int layer, const string & windowId, const string & layoutId, const string & panelId ):
- m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_xKeepRatio( xKeepRatio ), m_yKeepRatio( yKeepRatio ), m_visible( visible ), m_bmpId( bmpId ), m_actionId( actionId ), m_action2Id( action2Id ), m_resize( resize ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ), m_panelId( panelId ) {}
- string m_id;
- int m_xPos;
- int m_yPos;
- string m_leftTop;
- string m_rightBottom;
- bool m_xKeepRatio;
- bool m_yKeepRatio;
- string m_visible;
- string m_bmpId;
- string m_actionId;
- string m_action2Id;
- string m_resize;
- string m_help;
- int m_layer;
- string m_windowId;
- string m_layoutId;
- string m_panelId;
- };
- /// List
- list<Image> m_listImage;
- /// Type definition
- struct IniFile
- {
- IniFile( const string & id, const string & file ):
- m_id( id ), m_file( file ) {}
- string m_id;
- string m_file;
- };
- /// List
- list<IniFile> m_listIniFile;
- /// Type definition
- struct Panel
- {
- Panel( const string & id, int xPos, int yPos, const string & leftTop, const string & rightBottom, bool xKeepRatio, bool yKeepRatio, int width, int height, int layer, const string & windowId, const string & layoutId, const string & panelId ):
- m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_xKeepRatio( xKeepRatio ), m_yKeepRatio( yKeepRatio ), m_width( width ), m_height( height ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ), m_panelId( panelId ) {}
- string m_id;
- int m_xPos;
- int m_yPos;
- string m_leftTop;
- string m_rightBottom;
- bool m_xKeepRatio;
- bool m_yKeepRatio;
- int m_width;
- int m_height;
- int m_layer;
- string m_windowId;
- string m_layoutId;
- string m_panelId;
- };
- /// List
- list<Panel> m_listPanel;
- /// Type definition
- struct Text
- {
- Text( const string & id, int xPos, int yPos, const string & visible, const string & fontId, const string & text, int width, const string & leftTop, const string & rightBottom, bool xKeepRatio, bool yKeepRatio, uint32_t color, const string & scrolling, const string & alignment, const string & help, int layer, const string & windowId, const string & layoutId, const string & panelId ):
- m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_fontId( fontId ), m_text( text ), m_width( width ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_xKeepRatio( xKeepRatio ), m_yKeepRatio( yKeepRatio ), m_color( color ), m_scrolling( scrolling ), m_alignment( alignment ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ), m_panelId( panelId ) {}
- string m_id;
- int m_xPos;
- int m_yPos;
- string m_visible;
- string m_fontId;
- string m_text;
- int m_width;
- string m_leftTop;
- string m_rightBottom;
- bool m_xKeepRatio;
- bool m_yKeepRatio;
- uint32_t m_color;
- string m_scrolling;
- string m_alignment;
- string m_help;
- int m_layer;
- string m_windowId;
- string m_layoutId;
- string m_panelId;
- };
- /// List
- list<Text> m_listText;
- /// Type definition
- struct RadialSlider
- {
- RadialSlider( const string & id, const string & visible, int xPos, int yPos, const string & leftTop, const string & rightBottom, bool xKeepRatio, bool yKeepRatio, const string & sequence, int nbImages, float minAngle, float maxAngle, const string & value, const string & tooltip, const string & help, int layer, const string & windowId, const string & layoutId, const string & panelId ):
- m_id( id ), m_visible( visible ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_xKeepRatio( xKeepRatio ), m_yKeepRatio( yKeepRatio ), m_sequence( sequence ), m_nbImages( nbImages ), m_minAngle( minAngle ), m_maxAngle( maxAngle ), m_value( value ), m_tooltip( tooltip ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ), m_panelId( panelId ) {}
- string m_id;
- string m_visible;
- int m_xPos;
- int m_yPos;
- string m_leftTop;
- string m_rightBottom;
- bool m_xKeepRatio;
- bool m_yKeepRatio;
- string m_sequence;
- int m_nbImages;
- float m_minAngle;
- float m_maxAngle;
- string m_value;
- string m_tooltip;
- string m_help;
- int m_layer;
- string m_windowId;
- string m_layoutId;
- string m_panelId;
- };
- /// List
- list<RadialSlider> m_listRadialSlider;
- /// Type definition
- struct Slider
- {
- Slider( const string & id, const string & visible, int xPos, int yPos, const string & leftTop, const string & rightBottom, bool xKeepRatio, bool yKeepRatio, const string & upId, const string & downId, const string & overId, const string & points, int thickness, const string & value, const string & imageId, int nbHoriz, int nbVert, int padHoriz, int padVert, const string & tooltip, const string & help, int layer, const string & windowId, const string & layoutId, const string & panelId ):
- m_id( id ), m_visible( visible ), m_xPos( xPos ), m_yPos( yPos ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_xKeepRatio( xKeepRatio ), m_yKeepRatio( yKeepRatio ), m_upId( upId ), m_downId( downId ), m_overId( overId ), m_points( points ), m_thickness( thickness ), m_value( value ), m_imageId( imageId ), m_nbHoriz( nbHoriz ), m_nbVert( nbVert ), m_padHoriz( padHoriz ), m_padVert( padVert ), m_tooltip( tooltip ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ), m_panelId( panelId ) {}
- string m_id;
- string m_visible;
- int m_xPos;
- int m_yPos;
- string m_leftTop;
- string m_rightBottom;
- bool m_xKeepRatio;
- bool m_yKeepRatio;
- string m_upId;
- string m_downId;
- string m_overId;
- string m_points;
- int m_thickness;
- string m_value;
- string m_imageId;
- int m_nbHoriz;
- int m_nbVert;
- int m_padHoriz;
- int m_padVert;
- string m_tooltip;
- string m_help;
- int m_layer;
- string m_windowId;
- string m_layoutId;
- string m_panelId;
- };
- /// List
- list<Slider> m_listSlider;
- /// Type definition
- struct List
- {
- List( const string & id, int xPos, int yPos, const string & visible, int width, int height, const string & leftTop, const string & rightBottom, bool xKeepRatio, bool yKeepRatio, const string & fontId, const string & var, const string & bgImageId, const string & fgColor, const string & playColor, const string & bgColor1, const string & bgColor2, const string & selColor, const string & help, int layer, const string & windowId, const string & layoutId, const string & panelId ):
- m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_width( width ), m_height( height ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_xKeepRatio( xKeepRatio ), m_yKeepRatio( yKeepRatio ), m_fontId( fontId ), m_var( var ), m_bgImageId( bgImageId ), m_fgColor( fgColor ), m_playColor( playColor ), m_bgColor1( bgColor1 ), m_bgColor2( bgColor2 ), m_selColor( selColor ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ), m_panelId( panelId ) {}
- string m_id;
- int m_xPos;
- int m_yPos;
- string m_visible;
- int m_width;
- int m_height;
- string m_leftTop;
- string m_rightBottom;
- bool m_xKeepRatio;
- bool m_yKeepRatio;
- string m_fontId;
- string m_var;
- string m_bgImageId;
- string m_fgColor;
- string m_playColor;
- string m_bgColor1;
- string m_bgColor2;
- string m_selColor;
- string m_help;
- int m_layer;
- string m_windowId;
- string m_layoutId;
- string m_panelId;
- };
- /// List
- list<List> m_listList;
- /// Type definition
- struct Tree
- {
- Tree( const string & id, int xPos, int yPos, const string & visible, const string & flat, int width, int height, const string & leftTop, const string & rightBottom, bool xKeepRatio, bool yKeepRatio, const string & fontId, const string & var, const string & bgImageId, const string & itemImageId, const string & openImageId, const string & closedImageId, const string & fgColor, const string & playColor, const string & bgColor1, const string & bgColor2, const string & selColor, const string & help, int layer, const string & windowId, const string & layoutId, const string & panelId ):
- m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_visible( visible ), m_flat( flat ), m_width( width ), m_height( height ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_xKeepRatio( xKeepRatio ), m_yKeepRatio( yKeepRatio ), m_fontId( fontId ), m_var( var ), m_bgImageId( bgImageId ), m_itemImageId( itemImageId ), m_openImageId( openImageId ), m_closedImageId( closedImageId ), m_fgColor( fgColor ), m_playColor( playColor ), m_bgColor1( bgColor1 ), m_bgColor2( bgColor2 ), m_selColor( selColor ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ), m_panelId( panelId ) {}
- string m_id;
- int m_xPos;
- int m_yPos;
- string m_visible;
- string m_flat;
- int m_width;
- int m_height;
- string m_leftTop;
- string m_rightBottom;
- bool m_xKeepRatio;
- bool m_yKeepRatio;
- string m_fontId;
- string m_var;
- string m_bgImageId;
- string m_itemImageId;
- string m_openImageId;
- string m_closedImageId;
- string m_fgColor;
- string m_playColor;
- string m_bgColor1;
- string m_bgColor2;
- string m_selColor;
- string m_help;
- int m_layer;
- string m_windowId;
- string m_layoutId;
- string m_panelId;
- };
- /// List
- list<Tree> m_listTree;
- /// Type definition
- struct Video
- {
- Video( const string & id, int xPos, int yPos, int width, int height, const string & leftTop, const string & rightBottom, bool xKeepRatio, bool yKeepRatio, const string & visible, bool autoResize, const string & help, int layer, const string & windowId, const string & layoutId, const string & panelId ):
- m_id( id ), m_xPos( xPos ), m_yPos( yPos ), m_width( width ), m_height( height ), m_leftTop( leftTop ), m_rightBottom( rightBottom ), m_xKeepRatio( xKeepRatio ), m_yKeepRatio( yKeepRatio ), m_visible( visible ), m_autoResize( autoResize ), m_help( help ), m_layer( layer ), m_windowId( windowId ), m_layoutId( layoutId ), m_panelId( panelId ) {}
- string m_id;
- int m_xPos;
- int m_yPos;
- int m_width;
- int m_height;
- string m_leftTop;
- string m_rightBottom;
- bool m_xKeepRatio;
- bool m_yKeepRatio;
- string m_visible;
- bool m_autoResize;
- string m_help;
- int m_layer;
- string m_windowId;
- string m_layoutId;
- string m_panelId;
- };
- /// List
- list<Video> m_listVideo;
- };
- #endif