voutgl.m
资源名称:vlc-1.0.5.zip [点击查看]
上传用户:kjfoods
上传日期:2020-07-06
资源大小:29949k
文件大小:36k
源码类别:
midi
开发平台:
Unix_Linux
- /*****************************************************************************
- * voutgl.m: MacOS X OpenGL provider
- *****************************************************************************
- * Copyright (C) 2001-2004, 2007-2009 the VideoLAN team
- * $Id: a6e751d8bd07c838a11aaeab5f3c294951657261 $
- *
- * Authors: Colin Delacroix <colin@zoy.org>
- * Florian G. Pflug <fgp@phlo.org>
- * Jon Lech Johansen <jon-vl@nanocrew.net>
- * Derk-Jan Hartman <hartman at videolan dot org>
- * Eric Petit <titer@m0k.org>
- * Benjamin Pracht <bigben at videolan dot org>
- * Damien Fouilleul <damienf at videolan dot org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
- /*****************************************************************************
- * Preamble
- *****************************************************************************/
- #include <errno.h> /* ENOMEM */
- #include <stdlib.h> /* free() */
- #include <string.h>
- #include <vlc_keys.h>
- #include "intf.h"
- #include "vout.h"
- #include <OpenGL/OpenGL.h>
- #include <OpenGL/gl.h>
- #include <AGL/agl.h>
- /*****************************************************************************
- * VLCGLView interface
- *****************************************************************************/
- @interface VLCGLView : NSOpenGLView <VLCVoutViewResetting>
- {
- vout_thread_t * p_vout;
- }
- + (void)resetVout: (NSValue *) voutValue;
- - (id) initWithVout: (vout_thread_t *) p_vout;
- @end
- struct vout_sys_t
- {
- VLCGLView * o_glview;
- VLCVoutView * o_vout_view;
- bool b_saved_frame;
- NSRect s_frame;
- bool b_got_frame;
- /* Mozilla plugin-related variables (not 64bit compatible) */
- bool b_embedded;
- #ifndef __x86_64__
- AGLContext agl_ctx;
- AGLDrawable agl_drawable;
- int i_offx, i_offy;
- int i_width, i_height;
- WindowRef theWindow;
- WindowGroupRef winGroup;
- bool b_clipped_out;
- Rect clipBounds, viewBounds;
- #endif
- };
- /*****************************************************************************
- * Local prototypes
- *****************************************************************************/
- static int Init ( vout_thread_t * p_vout );
- static void End ( vout_thread_t * p_vout );
- static int Manage ( vout_thread_t * p_vout );
- static int Control( vout_thread_t *, int, va_list );
- static void Swap ( vout_thread_t * p_vout );
- static int Lock ( vout_thread_t * p_vout );
- static void Unlock ( vout_thread_t * p_vout );
- #ifndef __x86_64__
- static int aglInit ( vout_thread_t * p_vout );
- static void aglEnd ( vout_thread_t * p_vout );
- static int aglManage ( vout_thread_t * p_vout );
- static int aglControl( vout_thread_t *, int, va_list );
- static void aglSwap ( vout_thread_t * p_vout );
- static int aglLock ( vout_thread_t * p_vout );
- static void aglUnlock ( vout_thread_t * p_vout );
- #endif
- int OpenVideoGL ( vlc_object_t * p_this )
- {
- vout_thread_t * p_vout = (vout_thread_t *) p_this;
- vlc_value_t value_drawable;
- if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) )
- {
- msg_Warn( p_vout, "no OpenGL hardware acceleration found. "
- "Video display might be slow" );
- }
- msg_Dbg( p_vout, "display is Quartz Extreme accelerated" );
- p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
- if( p_vout->p_sys == NULL )
- return VLC_ENOMEM;
- memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
- #ifndef __x86_64__
- var_Get( p_vout->p_libvlc, "drawable-agl", &value_drawable );
- if( value_drawable.i_int != 0 )
- {
- static const GLint ATTRIBUTES[] = {
- AGL_WINDOW,
- AGL_RGBA,
- AGL_NO_RECOVERY,
- AGL_ACCELERATED,
- AGL_DOUBLEBUFFER,
- AGL_RED_SIZE, 8,
- AGL_GREEN_SIZE, 8,
- AGL_BLUE_SIZE, 8,
- AGL_ALPHA_SIZE, 8,
- AGL_DEPTH_SIZE, 24,
- AGL_NONE };
- AGLPixelFormat pixFormat;
- p_vout->p_sys->b_embedded = true;
- pixFormat = aglChoosePixelFormat(NULL, 0, ATTRIBUTES);
- if( NULL == pixFormat )
- {
- msg_Err( p_vout, "no screen renderer available for required attributes." );
- free( p_vout->p_sys );
- return VLC_EGENERIC;
- }
- p_vout->p_sys->agl_ctx = aglCreateContext(pixFormat, NULL);
- aglDestroyPixelFormat(pixFormat);
- if( NULL == p_vout->p_sys->agl_ctx )
- {
- msg_Err( p_vout, "cannot create AGL context." );
- free( p_vout->p_sys );
- return VLC_EGENERIC;
- }
- else
- {
- // tell opengl not to sync buffer swap with vertical retrace (too inefficient)
- GLint param = 0;
- aglSetInteger(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL, ¶m);
- aglEnable(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL);
- }
- p_vout->pf_init = aglInit;
- p_vout->pf_end = aglEnd;
- p_vout->pf_manage = aglManage;
- p_vout->pf_control = aglControl;
- p_vout->pf_swap = aglSwap;
- p_vout->pf_lock = aglLock;
- p_vout->pf_unlock = aglUnlock;
- }
- else
- {
- #endif
- NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
- p_vout->p_sys->b_embedded = false;
- [VLCGLView performSelectorOnMainThread:@selector(initVout:) withObject:[NSValue valueWithPointer:p_vout] waitUntilDone:YES];
- [o_pool release];
- /* Check to see if initVout: was successfull */
- if( !p_vout->p_sys->o_vout_view )
- {
- free( p_vout->p_sys );
- return VLC_EGENERIC;
- }
- p_vout->pf_init = Init;
- p_vout->pf_end = End;
- p_vout->pf_manage = Manage;
- p_vout->pf_control= Control;
- p_vout->pf_swap = Swap;
- p_vout->pf_lock = Lock;
- p_vout->pf_unlock = Unlock;
- #ifndef __x86_64__
- }
- #endif
- p_vout->p_sys->b_got_frame = false;
- return VLC_SUCCESS;
- }
- void CloseVideoGL ( vlc_object_t * p_this )
- {
- vout_thread_t * p_vout = (vout_thread_t *) p_this;
- msg_Dbg( p_this, "Closing" );
- #ifndef __x86_64__
- if( p_vout->p_sys->b_embedded )
- {
- /* If the fullscreen window is still open, close it */
- if( p_vout->b_fullscreen )
- {
- p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
- aglManage( p_vout );
- var_SetBool( p_vout->p_parent, "fullscreen", false );
- }
- if( p_vout->p_sys->agl_ctx )
- {
- aglEnd( p_vout );
- aglDestroyContext(p_vout->p_sys->agl_ctx);
- }
- }
- else
- #endif
- if(VLCIntf && vlc_object_alive (VLCIntf))
- {
- NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
- /* Close the window */
- [p_vout->p_sys->o_vout_view performSelectorOnMainThread:@selector(closeVout) withObject:NULL waitUntilDone:YES];
- [o_pool release];
- }
- /* Clean up */
- free( p_vout->p_sys );
- }
- static int Init( vout_thread_t * p_vout )
- {
- [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
- return VLC_SUCCESS;
- }
- static void End( vout_thread_t * p_vout )
- {
- [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
- }
- static int Manage( vout_thread_t * p_vout )
- {
- if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
- {
- [p_vout->p_sys->o_glview reshape];
- p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
- }
- if( p_vout->i_changes & VOUT_CROP_CHANGE )
- {
- [p_vout->p_sys->o_glview reshape];
- p_vout->i_changes &= ~VOUT_CROP_CHANGE;
- }
- if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
- {
- NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
- p_vout->b_fullscreen = !p_vout->b_fullscreen;
- if( p_vout->b_fullscreen )
- [p_vout->p_sys->o_vout_view enterFullscreen];
- else
- [p_vout->p_sys->o_vout_view leaveFullscreen];
- [o_pool release];
- p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
- }
- if( p_vout->p_sys->o_vout_view )
- [p_vout->p_sys->o_vout_view manage];
- return VLC_SUCCESS;
- }
- /*****************************************************************************
- * Control: control facility for the vout
- *****************************************************************************/
- static int Control( vout_thread_t *p_vout, int i_query, va_list args )
- {
- bool b_arg;
- switch( i_query )
- {
- case VOUT_SET_STAY_ON_TOP:
- b_arg = (bool) va_arg( args, int );
- [p_vout->p_sys->o_vout_view setOnTop: b_arg];
- return VLC_SUCCESS;
- default:
- return VLC_EGENERIC;
- }
- }
- static void Swap( vout_thread_t * p_vout )
- {
- p_vout->p_sys->b_got_frame = true;
- [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
- }
- static int Lock( vout_thread_t * p_vout )
- {
- if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
- {
- [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
- return 0;
- }
- return 1;
- }
- static void Unlock( vout_thread_t * p_vout )
- {
- CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
- }
- /*****************************************************************************
- * VLCGLView implementation
- *****************************************************************************/
- @implementation VLCGLView
- + (void)initVout:(NSValue *)arg
- {
- vout_thread_t * p_vout = [arg pointerValue];
- /* Create the GL view */
- p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
- [p_vout->p_sys->o_glview autorelease];
- /* Spawn the window */
- id old_vout = p_vout->p_sys->o_vout_view;
- p_vout->p_sys->o_vout_view = [[VLCVoutView voutView: p_vout
- subView: p_vout->p_sys->o_glview frame: nil] retain];
- [old_vout release];
- }
- /* This function will reset the o_vout_view. It's useful to go fullscreen. */
- + (void)resetVout:(NSValue *) voutValue
- {
- vout_thread_t * p_vout = [voutValue pointerValue];
- if( p_vout->b_fullscreen )
- {
- /* Save window size and position */
- p_vout->p_sys->s_frame.size =
- [p_vout->p_sys->o_vout_view frame].size;
- p_vout->p_sys->s_frame.origin =
- [[p_vout->p_sys->o_vout_view voutWindow]frame].origin;
- p_vout->p_sys->b_saved_frame = true;
- }
- [p_vout->p_sys->o_vout_view closeVout];
- #define o_glview p_vout->p_sys->o_glview
- o_glview = [[VLCGLView alloc] initWithVout: p_vout];
- [o_glview autorelease];
- if( p_vout->p_sys->b_saved_frame )
- {
- id old_vout = p_vout->p_sys->o_vout_view;
- p_vout->p_sys->o_vout_view = [[VLCVoutView voutView: p_vout
- subView: o_glview
- frame: &p_vout->p_sys->s_frame] retain];
- [old_vout release];
- }
- else
- {
- id old_vout = p_vout->p_sys->o_vout_view;
- p_vout->p_sys->o_vout_view = [[VLCVoutView voutView: p_vout
- subView: o_glview frame: nil] retain];
- [old_vout release];
- }
- #undef o_glview
- }
- - (id) initWithVout: (vout_thread_t *) vout
- {
- /* Must be called from main thread:
- * "The NSView class is generally thread-safe, with a few exceptions. You
- * should create, destroy, resize, move, and perform other operations on NSView
- * objects only from the main thread of an application. Drawing from secondary
- * threads is thread-safe as long as you bracket drawing calls with calls to
- * lockFocusIfCanDraw and unlockFocus." Cocoa Thread Safety */
- p_vout = vout;
- NSOpenGLPixelFormatAttribute attribs[] =
- {
- NSOpenGLPFADoubleBuffer,
- NSOpenGLPFAAccelerated,
- NSOpenGLPFANoRecovery,
- NSOpenGLPFAColorSize, 24,
- NSOpenGLPFAAlphaSize, 8,
- NSOpenGLPFADepthSize, 24,
- NSOpenGLPFAWindow,
- 0
- };
- NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
- initWithAttributes: attribs];
- if( !fmt )
- {
- msg_Warn( p_vout, "could not create OpenGL video output" );
- return nil;
- }
- self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt];
- [fmt release];
- [[self openGLContext] makeCurrentContext];
- [[self openGLContext] update];
- /* Swap buffers only during the vertical retrace of the monitor.
- http://developer.apple.com/documentation/GraphicsImaging/
- Conceptual/OpenGL/chap5/chapter_5_section_44.html */
- GLint params[] = { 1 };
- CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval, params );
- return self;
- }
- - (BOOL)mouseDownCanMoveWindow
- {
- return YES;
- }
- - (void) reshape
- {
- int x, y;
- Lock( p_vout );
- NSRect bounds = [self bounds];
- if( var_GetBool( p_vout, "macosx-stretch" ) )
- {
- x = bounds.size.width;
- y = bounds.size.height;
- }
- else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
- p_vout->fmt_in.i_sar_num <
- bounds.size.width * p_vout->fmt_in.i_visible_height *
- p_vout->fmt_in.i_sar_den )
- {
- x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
- p_vout->fmt_in.i_sar_num ) /
- ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
- y = bounds.size.height;
- }
- else
- {
- x = bounds.size.width;
- y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
- p_vout->fmt_in.i_sar_den) /
- ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num );
- }
- glViewport( ( bounds.size.width - x ) / 2,
- ( bounds.size.height - y ) / 2, x, y );
- [super reshape];
- if( p_vout->p_sys->b_got_frame )
- {
- /* Ask the opengl module to redraw */
- vout_thread_t * p_parent;
- p_parent = (vout_thread_t *) p_vout->p_parent;
- Unlock( p_vout );
- if( p_parent && p_parent->pf_display )
- {
- p_parent->pf_display( p_parent, NULL );
- }
- }
- else
- {
- glClear( GL_COLOR_BUFFER_BIT );
- Unlock( p_vout );
- }
- }
- - (void) update
- {
- Lock( p_vout );
- [super update];
- Unlock( p_vout );
- }
- - (void) drawRect: (NSRect) rect
- {
- Lock( p_vout );
- [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
- [super drawRect:rect];
- Unlock( p_vout );
- }
- @end
- /*****************************************************************************
- * embedded AGL context implementation
- *****************************************************************************/
- #ifndef __x86_64__
- static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds );
- static void aglReshape( vout_thread_t * p_vout );
- static OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData);
- static int aglInit( vout_thread_t * p_vout )
- {
- Rect viewBounds;
- Rect clipBounds;
- p_vout->p_sys->agl_drawable = (AGLDrawable)
- var_GetInteger( p_vout->p_libvlc, "drawable-agl" );
- aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
- viewBounds.top = var_GetInteger( p_vout->p_libvlc, "drawable-view-top" );
- viewBounds.left = var_GetInteger( p_vout->p_libvlc, "drawable-view-left" );
- viewBounds.bottom = var_GetInteger( p_vout->p_libvlc, "drawable-view-bottom" );
- viewBounds.right = var_GetInteger( p_vout->p_libvlc, "drawable-view-right" );
- clipBounds.top = var_GetInteger( p_vout->p_libvlc, "drawable-clip-top" );
- clipBounds.left = var_GetInteger( p_vout->p_libvlc, "drawable-clip-left" );
- clipBounds.bottom = var_GetInteger( p_vout->p_libvlc, "drawable-clip-bottom" );
- clipBounds.right = var_GetInteger( p_vout->p_libvlc, "drawable-clip-right" );
- p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
- || (clipBounds.left == clipBounds.right);
- if( ! p_vout->p_sys->b_clipped_out )
- {
- aglLock(p_vout);
- aglSetViewport(p_vout, viewBounds, clipBounds);
- aglReshape(p_vout);
- aglUnlock(p_vout);
- }
- p_vout->p_sys->clipBounds = clipBounds;
- p_vout->p_sys->viewBounds = viewBounds;
- return VLC_SUCCESS;
- }
- static void aglEnd( vout_thread_t * p_vout )
- {
- aglSetCurrentContext(NULL);
- if( p_vout->p_sys->theWindow )
- {
- DisposeWindow( p_vout->p_sys->theWindow );
- p_vout->p_sys->theWindow = NULL;
- }
- }
- static void aglReshape( vout_thread_t * p_vout )
- {
- unsigned int x, y;
- unsigned int i_height = p_vout->p_sys->i_height;
- unsigned int i_width = p_vout->p_sys->i_width;
- vout_PlacePicture(p_vout, i_width, i_height, &x, &y, &i_width, &i_height);
- glViewport( p_vout->p_sys->i_offx + x, p_vout->p_sys->i_offy + y, i_width, i_height );
- if( p_vout->p_sys->b_got_frame )
- {
- /* Ask the opengl module to redraw */
- vout_thread_t * p_parent;
- p_parent = (vout_thread_t *) p_vout->p_parent;
- if( p_parent && p_parent->pf_display )
- {
- p_parent->pf_display( p_parent, NULL );
- }
- }
- else
- {
- glClear( GL_COLOR_BUFFER_BIT );
- }
- }
- /* private event class */
- enum
- {
- kEventClassVLCPlugin = 'vlcp',
- };
- /* private event kinds */
- enum
- {
- kEventVLCPluginShowFullscreen = 32768,
- kEventVLCPluginHideFullscreen,
- };
- static void sendEventToMainThread(EventTargetRef target, UInt32 class, UInt32 kind)
- {
- EventRef myEvent;
- if( noErr == CreateEvent(NULL, class, kind, 0, kEventAttributeNone, &myEvent) )
- {
- if( noErr == SetEventParameter(myEvent, kEventParamPostTarget, typeEventTargetRef, sizeof(EventTargetRef), &target) )
- {
- PostEventToQueue(GetMainEventQueue(), myEvent, kEventPriorityStandard);
- }
- ReleaseEvent(myEvent);
- }
- }
- static int aglManage( vout_thread_t * p_vout )
- {
- if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
- {
- aglLock( p_vout );
- aglReshape(p_vout);
- aglUnlock( p_vout );
- p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
- }
- if( p_vout->i_changes & VOUT_CROP_CHANGE )
- {
- aglLock( p_vout );
- aglReshape(p_vout);
- aglUnlock( p_vout );
- p_vout->i_changes &= ~VOUT_CROP_CHANGE;
- }
- if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
- {
- aglSetDrawable(p_vout->p_sys->agl_ctx, NULL);
- aglLock( p_vout );
- if( p_vout->b_fullscreen )
- {
- /* Close the fullscreen window and resume normal drawing */
- Rect viewBounds;
- Rect clipBounds;
- p_vout->p_sys->agl_drawable = (AGLDrawable)
- var_GetInteger( p_vout->p_libvlc, "drawable-agl" );
- aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
- viewBounds.top = var_GetInteger( p_vout->p_libvlc, "drawable-view-top" );
- viewBounds.left = var_GetInteger( p_vout->p_libvlc, "drawable-view-left" );
- viewBounds.bottom = var_GetInteger( p_vout->p_libvlc, "drawable-view-bottom" );
- viewBounds.right = var_GetInteger( p_vout->p_libvlc, "drawable-view-right" );
- clipBounds.top = var_GetInteger( p_vout->p_libvlc, "drawable-clip-top" );
- clipBounds.left = var_GetInteger( p_vout->p_libvlc, "drawable-clip-left" );
- clipBounds.bottom = var_GetInteger( p_vout->p_libvlc, "drawable-clip-bottom" );
- clipBounds.right = var_GetInteger( p_vout->p_libvlc, "drawable-clip-right" );
- aglSetCurrentContext(p_vout->p_sys->agl_ctx);
- aglSetViewport(p_vout, viewBounds, clipBounds);
- if( p_vout->p_sys->theWindow )
- {
- /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty
- * update to the main thread */
- sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow),
- kEventClassVLCPlugin, kEventVLCPluginHideFullscreen);
- }
- }
- else
- {
- /* Go into fullscreen */
- Rect deviceRect;
- GDHandle deviceHdl = GetMainDevice();
- deviceRect = (*deviceHdl)->gdRect;
- if( !p_vout->p_sys->theWindow )
- {
- /* Create a window */
- WindowAttributes windowAttrs;
- windowAttrs = kWindowStandardDocumentAttributes
- | kWindowStandardHandlerAttribute
- | kWindowLiveResizeAttribute
- | kWindowNoShadowAttribute;
- windowAttrs &= (~kWindowResizableAttribute);
- CreateNewWindow(kDocumentWindowClass, windowAttrs, &deviceRect, &p_vout->p_sys->theWindow);
- if( !p_vout->p_sys->winGroup )
- {
- CreateWindowGroup(0, &p_vout->p_sys->winGroup);
- SetWindowGroup(p_vout->p_sys->theWindow, p_vout->p_sys->winGroup);
- SetWindowGroupParent( p_vout->p_sys->winGroup, GetWindowGroupOfClass(kDocumentWindowClass) ) ;
- }
- // Window title
- CFStringRef titleKey = CFSTR("Fullscreen VLC media plugin");
- CFStringRef windowTitle = CFCopyLocalizedString(titleKey, NULL);
- SetWindowTitleWithCFString(p_vout->p_sys->theWindow, windowTitle);
- CFRelease(titleKey);
- CFRelease(windowTitle);
- //Install event handler
- static const EventTypeSpec win_events[] = {
- { kEventClassMouse, kEventMouseDown },
- { kEventClassMouse, kEventMouseMoved },
- { kEventClassMouse, kEventMouseUp },
- { kEventClassWindow, kEventWindowClosed },
- { kEventClassWindow, kEventWindowBoundsChanged },
- { kEventClassCommand, kEventCommandProcess },
- { kEventClassVLCPlugin, kEventVLCPluginShowFullscreen },
- { kEventClassVLCPlugin, kEventVLCPluginHideFullscreen },
- };
- InstallWindowEventHandler (p_vout->p_sys->theWindow, NewEventHandlerUPP (WindowEventHandler), GetEventTypeCount(win_events), win_events, p_vout, NULL);
- }
- else
- {
- /* just in case device resolution changed */
- SetWindowBounds(p_vout->p_sys->theWindow, kWindowContentRgn, &deviceRect);
- }
- glClear( GL_COLOR_BUFFER_BIT );
- p_vout->p_sys->agl_drawable = (AGLDrawable)GetWindowPort(p_vout->p_sys->theWindow);
- aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
- aglSetCurrentContext(p_vout->p_sys->agl_ctx);
- aglSetViewport(p_vout, deviceRect, deviceRect);
- //aglSetFullScreen(p_vout->p_sys->agl_ctx, device_width, device_height, 0, 0);
- if( p_vout->p_sys->theWindow )
- {
- /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty
- * update to the main thread */
- sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow),
- kEventClassVLCPlugin, kEventVLCPluginShowFullscreen);
- }
- }
- aglReshape(p_vout);
- aglUnlock( p_vout );
- p_vout->b_fullscreen = !p_vout->b_fullscreen;
- p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
- }
- return VLC_SUCCESS;
- }
- static int aglControl( vout_thread_t *p_vout, int i_query, va_list args )
- {
- switch( i_query )
- {
- case VOUT_SET_VIEWPORT:
- {
- Rect viewBounds, clipBounds;
- viewBounds.top = va_arg( args, int);
- viewBounds.left = va_arg( args, int);
- viewBounds.bottom = va_arg( args, int);
- viewBounds.right = va_arg( args, int);
- clipBounds.top = va_arg( args, int);
- clipBounds.left = va_arg( args, int);
- clipBounds.bottom = va_arg( args, int);
- clipBounds.right = va_arg( args, int);
- if( !p_vout->b_fullscreen )
- {
- /*
- ** check that the clip rect is not empty, as this is used
- ** by Firefox to prevent a plugin from displaying during
- ** a scrolling event. In this case we just prevent buffers
- ** from being swapped and ignore clipping as this is less
- ** disruptive than a GL geometry change
- */
- p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
- || (clipBounds.left == clipBounds.right);
- if( ! p_vout->p_sys->b_clipped_out )
- {
- /* ignore consecutive viewport update with identical parameters */
- if( memcmp(&clipBounds, &(p_vout->p_sys->clipBounds), sizeof(clipBounds) )
- && memcmp(&viewBounds, &(p_vout->p_sys->viewBounds), sizeof(viewBounds)) )
- {
- aglLock( p_vout );
- aglSetViewport(p_vout, viewBounds, clipBounds);
- aglReshape( p_vout );
- aglUnlock( p_vout );
- p_vout->p_sys->clipBounds = clipBounds;
- p_vout->p_sys->viewBounds = viewBounds;
- }
- }
- }
- return VLC_SUCCESS;
- }
- case VOUT_REDRAW_RECT:
- {
- vout_thread_t * p_parent;
- Rect areaBounds;
- areaBounds.top = va_arg( args, int);
- areaBounds.left = va_arg( args, int);
- areaBounds.bottom = va_arg( args, int);
- areaBounds.right = va_arg( args, int);
- /* Ask the opengl module to redraw */
- p_parent = (vout_thread_t *) p_vout->p_parent;
- if( p_parent && p_parent->pf_display )
- {
- p_parent->pf_display( p_parent, NULL );
- }
- return VLC_SUCCESS;
- }
- default:
- return VLC_EGENERIC;
- }
- }
- static void aglSwap( vout_thread_t * p_vout )
- {
- if( ! p_vout->p_sys->b_clipped_out )
- {
- p_vout->p_sys->b_got_frame = true;
- aglSwapBuffers(p_vout->p_sys->agl_ctx);
- }
- else
- {
- /* drop frame */
- glFlush();
- }
- }
- /* Enter this function with the p_vout locked */
- static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds )
- {
- // mozilla plugin provides coordinates based on port bounds
- // however AGL coordinates are based on window structure region
- // and are vertically flipped
- GLint rect[4];
- CGrafPtr port = (CGrafPtr)p_vout->p_sys->agl_drawable;
- Rect winBounds, clientBounds;
- GetWindowBounds(GetWindowFromPort(port),
- kWindowStructureRgn, &winBounds);
- GetWindowBounds(GetWindowFromPort(port),
- kWindowContentRgn, &clientBounds);
- /* update video clipping bounds in drawable */
- rect[0] = (clientBounds.left-winBounds.left)
- + clipBounds.left; // from window left edge
- rect[1] = (winBounds.bottom-winBounds.top)
- - (clientBounds.top-winBounds.top)
- - clipBounds.bottom; // from window bottom edge
- rect[2] = clipBounds.right-clipBounds.left; // width
- rect[3] = clipBounds.bottom-clipBounds.top; // height
- aglSetInteger(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT, rect);
- aglEnable(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT);
- /* update video internal bounds in drawable */
- p_vout->p_sys->i_width = viewBounds.right-viewBounds.left;
- p_vout->p_sys->i_height = viewBounds.bottom-viewBounds.top;
- p_vout->p_sys->i_offx = -clipBounds.left - viewBounds.left;
- p_vout->p_sys->i_offy = clipBounds.bottom + viewBounds.top
- - p_vout->p_sys->i_height;
- aglUpdateContext(p_vout->p_sys->agl_ctx);
- }
- //default window event handler
- static pascal OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData)
- {
- OSStatus result = noErr;
- UInt32 class = GetEventClass (event);
- UInt32 kind = GetEventKind (event);
- vout_thread_t *p_vout = (vout_thread_t *)userData;
- result = CallNextEventHandler(nextHandler, event);
- if(class == kEventClassCommand)
- {
- HICommand theHICommand;
- GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL, sizeof( HICommand ), NULL, &theHICommand );
- switch ( theHICommand.commandID )
- {
- default:
- result = eventNotHandledErr;
- }
- }
- else if(class == kEventClassWindow)
- {
- WindowRef window;
- Rect rectPort = {0,0,0,0};
- GetEventParameter(event, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef), NULL, &window);
- if(window)
- {
- GetPortBounds(GetWindowPort(window), &rectPort);
- }
- switch (kind)
- {
- case kEventWindowClosed:
- case kEventWindowZoomed:
- case kEventWindowBoundsChanged:
- break;
- default:
- result = eventNotHandledErr;
- }
- }
- else if(class == kEventClassMouse)
- {
- switch (kind)
- {
- case kEventMouseDown:
- {
- UInt16 button;
- GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
- switch (button)
- {
- case kEventMouseButtonPrimary:
- {
- vlc_value_t val;
- var_Get( p_vout, "mouse-button-down", &val );
- val.i_int |= 1;
- var_Set( p_vout, "mouse-button-down", val );
- break;
- }
- case kEventMouseButtonSecondary:
- {
- vlc_value_t val;
- var_Get( p_vout, "mouse-button-down", &val );
- val.i_int |= 2;
- var_Set( p_vout, "mouse-button-down", val );
- break;
- }
- case kEventMouseButtonTertiary:
- {
- vlc_value_t val;
- var_Get( p_vout, "mouse-button-down", &val );
- val.i_int |= 4;
- var_Set( p_vout, "mouse-button-down", val );
- break;
- }
- default:
- result = eventNotHandledErr;
- }
- break;
- }
- case kEventMouseUp:
- {
- UInt16 button;
- GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
- switch (button)
- {
- case kEventMouseButtonPrimary:
- {
- UInt32 clickCount = 0;
- GetEventParameter(event, kEventParamClickCount, typeUInt32, NULL, sizeof(clickCount), NULL, &clickCount);
- if( clickCount > 1 )
- {
- vlc_value_t val;
- val.b_bool = false;
- var_Set((vout_thread_t *) p_vout->p_parent, "fullscreen", val);
- }
- else
- {
- vlc_value_t val;
- var_SetBool( p_vout, "mouse-clicked", true );
- var_Get( p_vout, "mouse-button-down", &val );
- val.i_int &= ~1;
- var_Set( p_vout, "mouse-button-down", val );
- }
- break;
- }
- case kEventMouseButtonSecondary:
- {
- vlc_value_t val;
- var_Get( p_vout, "mouse-button-down", &val );
- val.i_int &= ~2;
- var_Set( p_vout, "mouse-button-down", val );
- break;
- }
- case kEventMouseButtonTertiary:
- {
- vlc_value_t val;
- var_Get( p_vout, "mouse-button-down", &val );
- val.i_int &= ~2;
- var_Set( p_vout, "mouse-button-down", val );
- break;
- }
- default:
- result = eventNotHandledErr;
- }
- break;
- }
- case kEventMouseMoved:
- {
- Point ml;
- vlc_value_t val;
- unsigned int i_x, i_y;
- unsigned int i_height = p_vout->p_sys->i_height;
- unsigned int i_width = p_vout->p_sys->i_width;
- vout_PlacePicture(p_vout, i_width, i_height, &i_x, &i_y, &i_width, &i_height);
- GetEventParameter(event, kEventParamWindowMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &ml);
- val.i_int = ( ((int)ml.h) - i_x ) *
- p_vout->render.i_width / i_width;
- var_Set( p_vout, "mouse-x", val );
- val.i_int = ( ((int)ml.v) - i_y ) *
- p_vout->render.i_height / i_height;
- var_Set( p_vout, "mouse-y", val );
- val.b_bool = true;
- var_Set( p_vout, "mouse-moved", val );
- break;
- }
- default:
- result = eventNotHandledErr;
- }
- }
- else if(class == kEventClassTextInput)
- {
- switch (kind)
- {
- case kEventTextInputUnicodeForKeyEvent:
- {
- break;
- }
- default:
- result = eventNotHandledErr;
- }
- }
- else if(class == kEventClassVLCPlugin)
- {
- switch (kind)
- {
- case kEventVLCPluginShowFullscreen:
- ShowWindow (p_vout->p_sys->theWindow);
- SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
- //CGDisplayHideCursor(kCGDirectMainDisplay);
- break;
- case kEventVLCPluginHideFullscreen:
- HideWindow (p_vout->p_sys->theWindow);
- SetSystemUIMode( kUIModeNormal, 0);
- CGDisplayShowCursor(kCGDirectMainDisplay);
- break;
- default:
- result = eventNotHandledErr;
- break;
- }
- }
- return result;
- }
- static int aglLock( vout_thread_t * p_vout )
- {
- /* get the underlying CGL context */
- CGLContextObj cglContext;
- if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
- {
- if( kCGLNoError == CGLLockContext( cglContext ) )
- {
- aglSetCurrentContext(p_vout->p_sys->agl_ctx);
- return 0;
- }
- }
- return 1;
- }
- static void aglUnlock( vout_thread_t * p_vout )
- {
- /* get the underlying CGL context */
- CGLContextObj cglContext;
- if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
- {
- CGLUnlockContext( cglContext );
- }
- }
- #endif