vlc_playlist.h
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上传日期:2020-07-06
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midi
开发平台:
Unix_Linux
- /*****************************************************************************
- * vlc_playlist.h : Playlist functions
- *****************************************************************************
- * Copyright (C) 1999-2004 the VideoLAN team
- * $Id: fc2b8089865178e0d2d7f31fdc1afa5b6c72324b $
- *
- * Authors: Samuel Hocevar <sam@zoy.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
- #ifndef VLC_PLAYLIST_H_
- #define VLC_PLAYLIST_H_
- # ifdef __cplusplus
- extern "C" {
- # endif
- #include <vlc_input.h>
- #include <vlc_events.h>
- TYPEDEF_ARRAY(playlist_item_t*, playlist_item_array_t);
- /**
- * file
- * This file contain structures and function prototypes related
- * to the playlist in vlc
- *
- * defgroup vlc_playlist Playlist
- *
- * The VLC playlist system has a tree structure. This allows advanced
- * categorization, like for SAP streams (which are grouped by "sap groups").
- *
- * The base structure for all playlist operations is the input_item_t. This
- * contains all information needed to play a stream and get info, ie, mostly,
- * mrl and metadata. This structure contains a unique i_id field. ids are
- * not recycled when an item is destroyed.
- *
- * Input items are not used directly, but through playlist items.
- * The playlist items are themselves in a tree structure. They only contain
- * a link to the input item, a unique id and a few flags. the playlist
- * item id is NOT the same as the input item id.
- * Several playlist items can be attached to a single input item. The input
- * item is refcounted and is automatically destroyed when it is not used
- * anymore.
- *
- * In the playlist itself, there are two trees, that should always be kept
- * in sync. The "category" tree contains the whole tree structure with
- * several levels, while the onelevel tree contains only one level :), ie
- * it only contains "real" items, not nodes
- * For example, if you open a directory, you will have
- *verbatim
- * Category tree: Onelevel tree:
- * Playlist Playlist
- * - Dir - item1
- * - Subdir - item2
- * - item1
- * - item2
- *endverbatim
- * The top-level items of both tree are the same, and they are reproduced
- * in the left-part of the playlist GUIs, they are the "sources" from the
- * source selectors. Top-level items include: playlist, media library, SAP,
- * Shoutcast, devices, ...
- *
- * It is envisioned that a third tree will appear: VLM, but it's not done yet
- *
- * The playlist also stores, for utility purposes, an array of all input
- * items, an array of all playlist items and an array of all playlist items
- * and nodes (both are represented by the same structure).
- *
- * So, here is an example:
- * verbatim
- * Inputs array
- * - input 1 -> name = foo 1 uri = ...
- * - input 2 -> name = foo 2 uri = ...
- *
- * Category tree Onelevel tree
- * - playlist (id 1) - playlist (id 3)
- * - category 1 (id 2) - foo 2 (id 8 - input 2)
- * - foo 2 (id 6 - input 2) - media library (id 4)
- * - media library (id 2) - foo 1 (id6 - input 1)
- * - foo 1 (id 5 - input 1)
- * endverbatim
- * Sometimes, an item must be transformed to a node. This happens for the
- * directory access for example. In that case, the item is removed from
- * the onelevel tree, as it is not a real item anymore.
- *
- * For "standard" item addition, you can use playlist_Add, playlist_AddExt
- * (more options) or playlist_AddInput if you already created your input
- * item. This will add the item at the root of "Playlist" or of "Media library"
- * in each of the two trees.
- *
- * If you want more control (like, adding the item as the child of a given
- * node in the category tree, use playlist_BothAddInput. You'll have to provide
- * the node in the category tree. The item will be added as a child of
- * this node in the category tree, and as a child of the matching top-level
- * node in the onelevel tree. (Nodes are created with playlist_NodeCreate)
- *
- * Generally speaking, playlist_NodeAddInput should not be used in newer code, it
- * will maybe become useful again when we merge VLM;
- *
- * To delete an item, use playlist_DeleteFromInput( input_id ) which will
- * remove all occurrences of the input in both trees
- *
- *
- * The playlist defines the following event variables:
- *
- * - "item-change": It will contains the input_item_t->i_id of a changed input
- * item monitored by the playlist.
- * * - "item-current": It will contains a input_item_t->i_id of the current
- * item being played.
- *
- * - "playlist-item-append": It will contains a pointer to a playlist_add_t.
- * - "playlist-item-deleted": It will contains the playlist_item_t->i_id of a deleted
- * playlist_item_t.
- *
- * XXX Be really carefull, playlist_item_t->i_id and input_item_t->i_id are not
- * the same. Yes, the situation is pretty bad.
- *
- * @{
- */
- /** Helper structure to export to file part of the playlist */
- struct playlist_export_t
- {
- char *psz_filename;
- FILE *p_file;
- playlist_item_t *p_root;
- };
- /** playlist item / node */
- struct playlist_item_t
- {
- input_item_t *p_input; /**< Linked input item */
- /** Number of children, -1 if not a node */
- int i_children;
- playlist_item_t **pp_children; /**< Children nodes/items */
- playlist_item_t *p_parent; /**< Item parent */
- int i_id; /**< Playlist item specific id */
- uint8_t i_flags; /**< Flags */
- playlist_t *p_playlist; /**< Parent playlist */
- };
- #define PLAYLIST_SAVE_FLAG 0x0001 /**< Must it be saved */
- #define PLAYLIST_SKIP_FLAG 0x0002 /**< Must playlist skip after it ? */
- #define PLAYLIST_DBL_FLAG 0x0004 /**< Is it disabled ? */
- #define PLAYLIST_RO_FLAG 0x0008 /**< Write-enabled ? */
- #define PLAYLIST_REMOVE_FLAG 0x0010 /**< Remove this item at the end */
- #define PLAYLIST_EXPANDED_FLAG 0x0020 /**< Expanded node */
- /** Playlist status */
- typedef enum
- { PLAYLIST_STOPPED,PLAYLIST_RUNNING,PLAYLIST_PAUSED } playlist_status_t;
- /** Structure containing information about the playlist */
- struct playlist_t
- {
- VLC_COMMON_MEMBERS
- playlist_item_array_t items; /**< Arrays of items */
- playlist_item_array_t all_items; /**< Array of items and nodes */
- playlist_item_array_t current; /**< Items currently being played */
- int i_current_index; /**< Index in current array */
- /* Predefined items */
- playlist_item_t * p_root_category; /**< Root of category tree */
- playlist_item_t * p_root_onelevel; /**< Root of onelevel tree */
- playlist_item_t * p_local_category; /** < "Playlist" in CATEGORY view */
- playlist_item_t * p_ml_category; /** < "Library" in CATEGORY view */
- playlist_item_t * p_local_onelevel; /** < "Playlist" in ONELEVEL view */
- playlist_item_t * p_ml_onelevel; /** < "Library" in ONELEVEL view */
- };
- /** Helper to add an item */
- struct playlist_add_t
- {
- int i_node; /**< Playist id of the parent node */
- int i_item; /**< Playist id of the playlist_item_t */
- };
- enum
- {
- SORT_ID = 0,
- SORT_TITLE = 1,
- SORT_TITLE_NODES_FIRST = 2,
- SORT_ARTIST = 3,
- SORT_GENRE = 4,
- SORT_RANDOM = 5,
- SORT_DURATION = 6,
- SORT_TITLE_NUMERIC = 7,
- SORT_ALBUM = 8,
- SORT_TRACK_NUMBER = 9,
- SORT_DESCRIPTION = 10,
- SORT_RATING = 11,
- SORT_URI = 12,
- };
- enum
- {
- ORDER_NORMAL = 0,
- ORDER_REVERSE = 1,
- };
- /* Used by playlist_Import */
- #define PLAYLIST_INSERT 0x0001
- #define PLAYLIST_APPEND 0x0002
- #define PLAYLIST_GO 0x0004
- #define PLAYLIST_PREPARSE 0x0008
- #define PLAYLIST_SPREPARSE 0x0010
- #define PLAYLIST_NO_REBUILD 0x0020
- #define PLAYLIST_END -666
- enum pl_locked_state
- {
- pl_Locked = true,
- pl_Unlocked = false
- };
- /*****************************************************************************
- * Prototypes
- *****************************************************************************/
- /* Helpers */
- #define PL_LOCK playlist_Lock( p_playlist )
- #define PL_UNLOCK playlist_Unlock( p_playlist )
- #define PL_ASSERT_LOCKED playlist_AssertLocked( p_playlist )
- VLC_EXPORT( playlist_t *, __pl_Hold, ( vlc_object_t * ) );
- #define pl_Hold( a ) __pl_Hold( VLC_OBJECT(a) )
- VLC_EXPORT( void, __pl_Release, ( vlc_object_t * ) );
- #define pl_Release(a) __pl_Release( VLC_OBJECT(a) )
- /* Playlist control */
- #define playlist_Play(p) playlist_Control(p,PLAYLIST_PLAY, pl_Unlocked )
- #define playlist_Pause(p) playlist_Control(p,PLAYLIST_PAUSE, pl_Unlocked )
- #define playlist_Stop(p) playlist_Control(p,PLAYLIST_STOP, pl_Unlocked )
- #define playlist_Next(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, 1)
- #define playlist_Prev(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, -1)
- #define playlist_Skip(p,i) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, (i) )
- VLC_EXPORT( void, playlist_Lock, ( playlist_t * ) );
- VLC_EXPORT( void, playlist_Unlock, ( playlist_t * ) );
- VLC_EXPORT( void, playlist_AssertLocked, ( playlist_t * ) );
- /**
- * Do a playlist action.
- * If there is something in the playlist then you can do playlist actions.
- * Possible queries are listed in vlc_common.h
- * param p_playlist the playlist to do the command on
- * param i_query the command to do
- * param b_locked TRUE if playlist is locked when entering this function
- * param variable number of arguments
- * return VLC_SUCCESS or an error
- */
- VLC_EXPORT( int, playlist_Control, ( playlist_t *p_playlist, int i_query, bool b_locked, ... ) );
- /** Get current playing input. The object is retained.
- */
- VLC_EXPORT( input_thread_t *, playlist_CurrentInput, ( playlist_t *p_playlist ) );
- /** Clear the playlist
- * param b_locked TRUE if playlist is locked when entering this function
- */
- VLC_EXPORT( void, playlist_Clear, ( playlist_t *, bool ) );
- /** Enqueue an input item for preparsing */
- VLC_EXPORT( int, playlist_PreparseEnqueue, (playlist_t *, input_item_t *, bool b_locked ) );
- /** Request the art for an input item to be fetched */
- VLC_EXPORT( int, playlist_AskForArtEnqueue, (playlist_t *, input_item_t *, bool b_locked ) );
- /* Playlist sorting */
- VLC_EXPORT( int, playlist_TreeMove, ( playlist_t *, playlist_item_t *, playlist_item_t *, int ) );
- VLC_EXPORT( int, playlist_RecursiveNodeSort, ( playlist_t *, playlist_item_t *,int, int ) );
- VLC_EXPORT( playlist_item_t *, playlist_CurrentPlayingItem, ( playlist_t * ) );
- VLC_EXPORT( int, playlist_Status, ( playlist_t * ) );
- /**
- * Export a node of the playlist to a certain type of playlistfile
- * param p_playlist the playlist to export
- * param psz_filename the location where the exported file will be saved
- * param p_export_root the root node to export
- * param psz_type the type of playlist file to create (m3u, pls, ..)
- * return VLC_SUCCESS on success
- */
- VLC_EXPORT( int, playlist_Export, ( playlist_t *p_playlist, const char *psz_name, playlist_item_t *p_export_root, const char *psz_type ) );
- /**
- * Open a playlist file, add its content to the current playlist
- */
- VLC_EXPORT( int, playlist_Import, ( playlist_t *p_playlist, const char *psz_file ) );
- /********************** Services discovery ***********************/
- /** Add a list of comma-separated service discovery modules */
- VLC_EXPORT( int, playlist_ServicesDiscoveryAdd, (playlist_t *, const char *));
- /** Remove a services discovery module by name */
- VLC_EXPORT( int, playlist_ServicesDiscoveryRemove, (playlist_t *, const char *));
- /** Check whether a given SD is loaded */
- VLC_EXPORT( bool, playlist_IsServicesDiscoveryLoaded, ( playlist_t *,const char *));
- /********************************************************
- * Item management
- ********************************************************/
- /*************************** Item deletion **************************/
- VLC_EXPORT( int, playlist_DeleteFromInput, ( playlist_t *, int, bool ) );
- /******************** Item addition ********************/
- VLC_EXPORT( int, playlist_Add, ( playlist_t *, const char *, const char *, int, int, bool, bool ) );
- VLC_EXPORT( int, playlist_AddExt, ( playlist_t *, const char *, const char *, int, int, mtime_t, int, const char *const *, unsigned, bool, bool ) );
- VLC_EXPORT( int, playlist_AddInput, ( playlist_t *, input_item_t *, int, int, bool, bool ) );
- VLC_EXPORT( int, playlist_BothAddInput, ( playlist_t *, input_item_t *,playlist_item_t *,int , int, int*, int*, bool ) );
- /********************************** Item search *************************/
- VLC_EXPORT( playlist_item_t *, playlist_ItemGetById, (playlist_t *, int ) );
- VLC_EXPORT( playlist_item_t *, playlist_ItemGetByInput, (playlist_t *,input_item_t * ) );
- VLC_EXPORT( playlist_item_t *, playlist_ItemGetByInputId, (playlist_t *, int, playlist_item_t *) );
- VLC_EXPORT( int, playlist_LiveSearchUpdate, (playlist_t *, playlist_item_t *, const char *) );
- /********************************************************
- * Tree management
- ********************************************************/
- /* Node management */
- VLC_EXPORT( playlist_item_t *, playlist_NodeCreate, ( playlist_t *, const char *, playlist_item_t * p_parent, int i_flags, input_item_t * ) );
- VLC_EXPORT( int, playlist_NodeAppend, (playlist_t *,playlist_item_t*,playlist_item_t *) );
- VLC_EXPORT( int, playlist_NodeInsert, (playlist_t *,playlist_item_t*,playlist_item_t *, int) );
- VLC_EXPORT( int, playlist_NodeRemoveItem, (playlist_t *,playlist_item_t*,playlist_item_t *) );
- VLC_EXPORT( playlist_item_t *, playlist_ChildSearchName, (playlist_item_t*, const char* ) );
- VLC_EXPORT( int, playlist_NodeDelete, ( playlist_t *, playlist_item_t *, bool , bool ) );
- VLC_EXPORT( playlist_item_t *, playlist_GetPreferredNode, ( playlist_t *p_playlist, playlist_item_t *p_node ) );
- VLC_EXPORT( playlist_item_t *, playlist_GetNextLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, bool b_ena, bool b_unplayed ) );
- VLC_EXPORT( playlist_item_t *, playlist_GetPrevLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, bool b_ena, bool b_unplayed ) );
- VLC_EXPORT( playlist_item_t *, playlist_GetLastLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root ) );
- /***********************************************************************
- * Inline functions
- ***********************************************************************/
- /** Small helper tp get current playing input or NULL. Release the input after use. */
- #define pl_CurrentInput(a) __pl_CurrentInput( VLC_OBJECT(a) )
- static inline input_thread_t * __pl_CurrentInput( vlc_object_t * p_this )
- {
- playlist_t * p_playlist = pl_Hold( p_this );
- if( !p_playlist ) return NULL;
- input_thread_t * p_input = playlist_CurrentInput( p_playlist );
- pl_Release( p_this );
- return p_input;
- }
- /** Tell if the playlist is empty */
- static inline bool playlist_IsEmpty( playlist_t *p_playlist )
- {
- PL_ASSERT_LOCKED;
- return p_playlist->items.i_size == 0;
- }
- /** Tell the number of items in the current playing context */
- static inline int playlist_CurrentSize( playlist_t *p_playlist )
- {
- PL_ASSERT_LOCKED;
- return p_playlist->current.i_size;
- }
- /** @} */
- # ifdef __cplusplus
- }
- # endif
- #endif