hkpShapeDisplayViewer.h
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上传日期:2020-08-09
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文件大小:6k
源码类别:
其他游戏
开发平台:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HK_UTILITIES2_SHAPE_DISPLAY_VIEWER_H
- #define HK_UTILITIES2_SHAPE_DISPLAY_VIEWER_H
- #include <Physics/Utilities/VisualDebugger/Viewer/Dynamics/hkpWorldViewerBase.h>
- #include <Physics/Dynamics/World/Listener/hkpWorldPostSimulationListener.h>
- #include <Physics/Dynamics/Entity/hkpEntityListener.h>
- #include <Common/Base/Container/PointerMap/hkPointerMap.h>
- class hkDebugDisplayHandler;
- class hkpWorld;
- class hkpCollidable;
- #define HK_PROPERTY_DISPLAY_PTR 0x1234
- #define HK_DISPLAY_VIEWER_OPTIONS_CONTEXT "ShapeDisplayViewerOptions"
- #define HK_PROPERTY_DISPLAY_PTR 0x1234
- /// Displays all the entities in a world.
- class hkpShapeDisplayViewer : public hkpWorldViewerBase,
- protected hkpEntityListener, public hkpWorldPostSimulationListener
- {
- public:
- /// Creates a hkpShapeDisplayViewer.
- static hkProcess* HK_CALL create( const hkArray<hkProcessContext*>& contexts );
- /// Registers the hkpShapeDisplayViewer with the hkViewerFactory.
- static void HK_CALL registerViewer();
- /// Gets the tag associated with this viewer type
- virtual int getProcessTag() { return m_tag; }
- virtual void init();
- static inline const char* HK_CALL getName() { return "Shapes"; }
- virtual void synchronizeTransforms( class hkDebugDisplayHandler* displayHandler, hkpWorld* world );
- virtual void synchronizeTransforms(hkpWorld* world);
- /// By default the world current time is used for display, but you can
- /// set this to a different value if for example you are half - stepping the world
- /// using the integrate() and collide() functions, and want to display interpolated transforms
- /// between these calls
- void setTimeForDisplay( hkTime time ) { m_timeForDisplay = time; }
- void setDisplayBodyCreateEnabled( bool on ); // default : true, otherwise you handler will have to have precreated ones for it
- bool getDisplayBodyCreateEnabled( ) const { return m_enableDisplayCreation; }
- void setInstancingEnabled( bool on ); // default : false
- bool getInstancingEnabled( ) const { return m_enableInstancing; }
- void setAutoColorMode( bool on ); // default: true
- bool getAutoColorMode( ) const { return m_enableAutoColor; }
- void setDisplayBodyCachingEnabled( bool on ); // default : false
- bool getDisplayBodyCachingEnabled( ) const { return m_enableDisplayCaching; }
- void clearCache();
- void setAutoGeometryCreation( bool on ); // default : true
- bool getAutoGeometryCreation( ) const { return m_autoGeometryCreation; }
- public:
- class ShapeDisplayViewerOptions: public hkReferencedObject, public hkProcessContext
- {
- public:
- virtual const char* getType(){ return HK_DISPLAY_VIEWER_OPTIONS_CONTEXT; }
- ShapeDisplayViewerOptions(): m_enableShapeTransformUpdate(true){}
- hkBool m_enableShapeTransformUpdate;
- };
- public:
- virtual void worldAddedCallback( hkpWorld* world );
- virtual void worldRemovedCallback( hkpWorld* world );
- protected:
- hkpShapeDisplayViewer( const hkArray<hkProcessContext*>& contexts );
- virtual ~hkpShapeDisplayViewer();
- public:
- virtual void entityAddedCallback( hkpEntity* entity );
- virtual void entityRemovedCallback( hkpEntity* entity );
- virtual void postSimulationCallback( hkpWorld* world );
- void addWorld( hkpWorld* world );
- int findWorld( hkpWorld* world );
- void removeWorld( int worldIndex );
- void removeAllGeometries( int worldIndex );
- void inactiveEntityMovedCallback( hkpEntity* entity );
- struct WorldToEntityData {
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR(HK_MEMORY_CLASS_VDB, WorldToEntityData);
- hkpWorld* world;
- hkArray<hkUlong> entitiesCreated;
- };
- hkArray< WorldToEntityData* > m_worldEntities;
- hkPointerMap < const class hkpShape*, hkUlong > m_instancedShapeToGeomID;
- hkPointerMap < const class hkpShape*, hkUlong > m_instancedShapeToUsageCount;
- hkPointerMap < const class hkpShape*, hkUlong > m_cachedShapes;
- hkBool m_enableShapeTransformUpdate;
- hkBool m_enableInstancing;
- hkBool m_enableDisplayCaching;
- hkBool m_enableDisplayCreation;
- hkBool m_autoGeometryCreation;
- hkBool m_enableAutoColor;
- hkTime m_timeForDisplay;
- public:
- static inline hkUlong HK_CALL getId( hkpEntity* entity )
- {
- return (entity->hasProperty(HK_PROPERTY_DEBUG_DISPLAY_ID)) ?
- hkUlong(entity->getProperty(HK_PROPERTY_DEBUG_DISPLAY_ID).getInt()) : hkUlong(entity->getCollidable());
- }
- public:
- static int m_tag;
- };
- #endif // HK_UTILITIES2_SHAPE_DISPLAY_VIEWER_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */