hkpVehicleViewer.h
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- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HK_UTILITIES2_VEHICLE_VIEWER_H
- #define HK_UTILITIES2_VEHICLE_VIEWER_H
- #include <Physics/Utilities/VisualDebugger/Viewer/Dynamics/hkpWorldViewerBase.h>
- #include <Physics/Dynamics/World/Listener/hkpWorldPostSimulationListener.h>
- /// Draws the internal components of any vehicles in the simulation.
- /// This viewer allows a user of the Havok Visual Debugger (VDB) tool to see
- /// the internal components of any objects of type hkpVehicleInstance (or any
- /// objects of a type derived from hkpVehicleInstance). The viewer draws the rays
- /// cast by the vehicle for each wheel. The suspension hard point is draw, as are
- /// the contact points where the wheel rays hit the ground. The center of each
- /// wheel is drawn, as are the axles that connect the wheels together. Each wheel
- /// is also drawn, to allow the user to see the size and orientation of the wheels
- /// of the vehicle.
- class hkpVehicleViewer :
- public hkpWorldViewerBase,
- public hkpActionListener,
- public hkpWorldPostSimulationListener
- {
- public:
- HK_DECLARE_CLASS_ALLOCATOR(HK_MEMORY_CLASS_VDB);
- /// Creates a hkpContactPointViewer.
- static hkProcess* HK_CALL create(const hkArray<hkProcessContext*>& contexts);
- /// Registers the hkpContactPointViewer with the hkViewerFactory.
- static void HK_CALL registerViewer();
- /// Gets the tag associated with this viewer type
- virtual int getProcessTag() { return m_tag; }
- virtual void init();
- /// A function to return the name of the viewer that will be displayed
- /// in the visual debugger.
- static inline const char* HK_CALL getName() { return "Vehicles"; }
- protected:
- hkpVehicleViewer(const hkArray<hkProcessContext*>& contexts);
- virtual ~hkpVehicleViewer();
- /* Override these methods from hkpWorldViewerBase */
- virtual void worldAddedCallback( hkpWorld* world );
- virtual void worldRemovedCallback( hkpWorld* world );
- /// Override callback inherited from hkpWorldPostSimulationListener.
- virtual void postSimulationCallback(hkpWorld* world);
- /* Override these methods from hkpActionListener */
- virtual void actionAddedCallback( hkpAction* action );
- virtual void actionRemovedCallback( hkpAction* action );
- protected:
- /// This is a unique identifier to allow the VDB identify which viewer
- /// has called the drawing functions.
- static int m_tag;
- /// The number of individual line segments that will be used to draw the
- /// wheels.
- static const int s_numWheelSegments;
- /// This array stores a pointer to each vehicle in the scene.
- hkArray<class hkpVehicleInstance*> m_vehicles;
- };
- #endif // HK_UTILITIES2_VEHICLE_VIEWER_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */