hkpUtilitiesClasses.cxx
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上传日期:2020-08-09
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Visual C++

  1. /* 
  2.  * 
  3.  * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
  4.  * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
  5.  * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
  6.  * 
  7.  */
  8. // Autogenerated by genRegister.py
  9. #include <Physics/Utilities/Actions/AngularDashpot/hkpAngularDashpotActionClass.cpp>
  10. #include <Physics/Utilities/Actions/Dashpot/hkpDashpotActionClass.cpp>
  11. #include <Physics/Utilities/Actions/Motor/hkpMotorActionClass.cpp>
  12. #include <Physics/Utilities/Actions/MouseSpring/hkpMouseSpringActionClass.cpp>
  13. #include <Physics/Utilities/Actions/Reorient/hkpReorientActionClass.cpp>
  14. #include <Physics/Utilities/Actions/Spring/hkpSpringActionClass.cpp>
  15. #include <Physics/Utilities/CharacterControl/CharacterProxy/hkpCharacterProxyCinfoClass.cpp>
  16. #include <Physics/Utilities/Collide/Filter/ConstrainedSystem/hkpConstrainedSystemFilterClass.cpp>
  17. #include <Physics/Utilities/Constraint/Chain/hkpPoweredChainMapperClass.cpp>
  18. #include <Physics/Utilities/Deprecated/DisableEntity/hkpDisableEntityCollisionFilterClass.cpp>
  19. #include <Physics/Utilities/Deprecated/H1Group/hkpGroupCollisionFilterClass.cpp>
  20. #include <Physics/Utilities/Dynamics/Inertia/hkpInertiaTensorComputerClass.cpp>
  21. #include <Physics/Utilities/Dynamics/SaveContactPoints/hkpPhysicsSystemWithContactsClass.cpp>
  22. #include <Physics/Utilities/Dynamics/SaveContactPoints/hkpSerializedAgentNnEntryClass.cpp>
  23. #include <Physics/Utilities/Serialize/Display/hkpSerializedDisplayMarkerClass.cpp>
  24. #include <Physics/Utilities/Serialize/Display/hkpSerializedDisplayMarkerListClass.cpp>
  25. #include <Physics/Utilities/Serialize/Display/hkpSerializedDisplayRbTransformsClass.cpp>
  26. #include <Physics/Utilities/Serialize/hkpDisplayBindingDataClass.cpp>
  27. #include <Physics/Utilities/Serialize/hkpPhysicsDataClass.cpp>
  28. #include <Physics/Utilities/Weapons/hkpBallGunClass.cpp>
  29. #include <Physics/Utilities/Weapons/hkpFirstPersonGunClass.cpp>
  30. #include <Physics/Utilities/Weapons/hkpGravityGunClass.cpp>
  31. #include <Physics/Utilities/Weapons/hkpMountedBallGunClass.cpp>
  32. #include <Physics/Utilities/Weapons/hkpProjectileGunClass.cpp>
  33. /*
  34. * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
  35. * Confidential Information of Havok.  (C) Copyright 1999-2009
  36. * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
  37. * Logo, and the Havok buzzsaw logo are trademarks of Havok.  Title, ownership
  38. * rights, and intellectual property rights in the Havok software remain in
  39. * Havok and/or its suppliers.
  40. * Use of this software for evaluation purposes is subject to and indicates
  41. * acceptance of the End User licence Agreement for this product. A copy of
  42. * the license is included with this software and is also available at www.havok.com/tryhavok.
  43. */