hkpDisplayBindingData.h
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上传日期:2020-08-09
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文件大小:3k
源码类别:
其他游戏
开发平台:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HKUTILITIES_BINDINGDATA_H
- #define HKUTILITIES_BINDINGDATA_H
- #include <Common/Base/hkBase.h>
- #include <Common/Base/Container/Array/hkArray.h>
- extern const class hkClass hkpRigidBodyDisplayBindingClass;
- extern const class hkClass hkpPhysicsSystemDisplayBindingClass;
- extern const class hkClass hkpDisplayBindingDataClass;
- // A single 'rigid body <-> display object' binding
- struct hkpRigidBodyDisplayBinding
- {
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_UTILITIES, hkpRigidBodyDisplayBinding );
- HK_DECLARE_REFLECTION();
- class hkpRigidBody* m_rigidBody;
- class hkxMesh* m_displayObject;
- hkMatrix4 m_rigidBodyFromDisplayObjectTransform;
- };
- // A physics system and its collection of bindings
- struct hkpPhysicsSystemDisplayBinding
- {
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_UTILITIES, hkpPhysicsSystemDisplayBinding );
- HK_DECLARE_REFLECTION();
- hkArray<hkpRigidBodyDisplayBinding*> m_bindings;
- class hkpPhysicsSystem* m_system;
- /// For serialization we need a ctor that does not call the ctor of the array on load.
- hkpPhysicsSystemDisplayBinding() { }
- hkpPhysicsSystemDisplayBinding(hkFinishLoadedObjectFlag f) : m_bindings(f) { }
- };
- // A collection of display bindings
- struct hkpDisplayBindingData
- {
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_UTILITIES, hkpDisplayBindingData );
- HK_DECLARE_REFLECTION();
- hkArray<hkpRigidBodyDisplayBinding*> m_rigidBodyBindings;
- hkArray<hkpPhysicsSystemDisplayBinding*> m_physicsSystemBindings;
- /// For serialization we need a ctor that does not call the ctor of the arrays on load.
- hkpDisplayBindingData() { }
- hkpDisplayBindingData(hkFinishLoadedObjectFlag f) : m_rigidBodyBindings(f), m_physicsSystemBindings(f) { }
- };
- #endif // HKUTILITIES_BINDINGDATA_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */