hkpClosestPointManifold.h
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上传日期:2020-08-09
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其他游戏
开发平台:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HK_COLLIDE2_CLOSEST_POINT_MANIFOLD_H
- #define HK_COLLIDE2_CLOSEST_POINT_MANIFOLD_H
- class hkpCdBody;
- struct hkpProcessCollisionOutput;
- class hkpContactMgr;
- class hkpClosestPointManifold
- {
- public:
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR(HK_MEMORY_CLASS_CDINFO, hkpClosestPointManifold );
- enum { HK_NUM_MAX_CONTACTS = 4 };
- class hkpAgentContactPoint
- {
- public:
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR( HK_MEMORY_CLASS_COLLIDE, hkpClosestPointManifold::hkpAgentContactPoint );
- //
- // members
- //
- hkVector4 m_pointA; // in object space A .w is the pointA weight
- hkVector4 m_pointB; // in object space B .wi is the contactPointId
- hkVector4 m_normal; // in world space .w is the distance
- //
- // The next three functions are only to be called after the above hkVector4 have been set
- //
- float& getDistance(){ return m_normal(3); }
- float getDistance() const { return m_normal(3); }
- const hkVector4& getSeparatingNormal() const { return m_normal; }
- float & getPointAWeight(){ return m_pointA(3); }
- unsigned getContactPointId() const { return m_pointB.getInt24W(); }
- void setContactPointId( int id ){ m_pointB.setInt24W( id ); }
- };
- inline hkpClosestPointManifold( );
- /// Adds a point to the point array. Note: this class does not check for overflows, therefore the maximum number of points is 4
- static void HK_CALL addPoint( const hkpCdBody& ca, const hkpCdBody& cb, const hkpProcessCollisionInput &input, hkpProcessCollisionOutput& output, const struct hkpExtendedGskOut& cpInfo, hkReal createContactRangeMax, hkpContactMgr* contactMgr, hkCollisionConstraintOwner& constraintOwner, hkpAgentContactPoint* pointArray, int& numPoints );
- static void HK_CALL getPoints( const hkpCdBody& ca, const hkpCdBody& cb, const hkpProcessCollisionInput &input, hkReal dist, hkpAgentContactPoint* pointArray, int& numPoints, hkpProcessCollisionOutput& contactPointsOut, hkpContactMgr* contactMgr, hkCollisionConstraintOwner& constraintOwner );
- static void HK_CALL cleanup( hkpAgentContactPoint* pointArray, int& numPoints, hkpContactMgr* mgr, hkCollisionConstraintOwner& info );
- static int HK_CALL findRedundant5thPoint( const hkVector4** points);
- public:
- int m_numPoints;
- hkpAgentContactPoint m_contactPoints[HK_NUM_MAX_CONTACTS];
- };
- hkpClosestPointManifold::hkpClosestPointManifold()
- {
- m_numPoints = 0;
- }
- #endif // HK_COLLIDE2_CLOSEST_POINT_MANIFOLD_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */