hkpCdPointCollector.h
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- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HK_COLLIDE2_CD_POINT_COLLECTOR
- #define HK_COLLIDE2_CD_POINT_COLLECTOR
- #include <Common/Base/hkBase.h>
- struct hkpCdPoint;
- /// The base class to collect hkContactPoint and hkpCdBody information from the collision detection<br>
- /// This class is used for both getClosestPoints() and linearCast() functions.
- /// IMPORTANT:
- /// - If you are using this class for getClosestPoints(), the resulting distance is an Euclidean distance
- /// - If you are using this class for linearCast(), the resulting distance is a fraction between 0 and 1
- /// - If you want to reuse an object of this class, you must call reset
- class hkpCdPointCollector
- {
- public:
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR(HK_MEMORY_CLASS_AGENT, hkpCdPointCollector);
-
- /// The constructor calls reset(), and sets the m_earlyOutDistance to HK_REAL_MAX
- inline hkpCdPointCollector();
- inline virtual ~hkpCdPointCollector();
- /// This is the function called for every hit of the collision detector.
- /// Note: If this collector is being used for *linear casts* then for optimization
- /// purposes you should set the m_earlyOutDistance to:
- /// - 0.0 if you want to get no more hits
- /// - point.m_contact.getDistance() if you only want to get closer hits
- /// - don't set, if you want to get all hits.
- /// Note that setting this value has *no* optimization effect for eg. getClosestPoints() calls.
- virtual void addCdPoint( const hkpCdPoint& point ) = 0;
- /// This resets the m_earlyOutDistance to HK_REAL_MAX.
- /// Reset the values if you want to reuse this class.
- virtual inline void reset();
- /// Gets the early out hit distance. This function is used as an optimization by various algorithms to
- /// break out of inner loops.
- inline hkReal getEarlyOutDistance( ) const;
- protected:
- hkReal m_earlyOutDistance;
- };
- #include <Physics/Collide/Agent/Query/hkpCdPointCollector.inl>
- #endif // HK_COLLIDE2_CLOSEST_POINTS_COLLECTOR
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */