hkpCollisionQueryUtil.inl
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上传日期:2020-08-09
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文件大小:3k
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其他游戏
开发平台:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- HK_FORCE_INLINE hkpWorldRayCastOutputPpu* hkpShapeRayCastJobUtil::getNextFreeResult(hkpShapeRayCastCommand* command, hkpWorldRayCastOutputPpu* resultsArray, HK_PAD_ON_SPU(hkpWorldRayCastOutputPpu*)& nextFreeResult, hkReal hitFraction)
- {
- hkReal dummy = 1.0f;
- return hkpRayCastJobUtil<hkpShapeRayCastCommand, hkpWorldRayCastOutputPpu>::getNextFreeResult(command, resultsArray, nextFreeResult, hitFraction, dummy);
- }
- HK_FORCE_INLINE hkpWorldRayCastOutputPpu* hkpWorldRayCastJobUtil::getNextFreeResult(hkpWorldRayCastCommand* command, hkpWorldRayCastOutputPpu* resultsArray, HK_PAD_ON_SPU(hkpWorldRayCastOutputPpu*)& nextFreeResult, hkReal hitFraction)
- {
- hkReal dummy = 1.0f;
- return hkpRayCastJobUtil<hkpWorldRayCastCommand, hkpWorldRayCastOutputPpu>::getNextFreeResult(command, resultsArray, nextFreeResult, hitFraction, dummy);
- }
- template <typename COMMAND, typename OUTPUT>
- OUTPUT* hkpRayCastJobUtil<COMMAND, OUTPUT>::getNextFreeResult(COMMAND* command, OUTPUT* resultsArray, HK_PAD_ON_SPU(OUTPUT*)& nextFreeResult, hkReal hitFraction, hkReal& maxHitFractionOut)
- {
- OUTPUT* resultToReturn = HK_NULL;
- // maxhitFractionOut is the biggest hit fraction that we find while searching the array
- // This is slightly worse than we could do - we want the biggest hit fraction AFTER we replace one of the entries
- // But that would require rescanning the array.
- // check if there's still room left in the array for the new results or if we have to evict the furthest hit
- if ( command->m_numResultsOut < command->m_resultsCapacity )
- {
- resultToReturn = nextFreeResult;
- command->m_numResultsOut++;
- nextFreeResult = nextFreeResult + 1;
- maxHitFractionOut = 1.0f;
- }
- else
- {
- OUTPUT* furthestHit = resultsArray;
- OUTPUT* currentHitInArray = resultsArray + 1;
- //
- // search for the furthest hit
- //
- {
- for (int i = 1; i < command->m_numResultsOut; i++)
- {
- if ( currentHitInArray->m_hitFraction > furthestHit->m_hitFraction )
- {
- furthestHit = currentHitInArray;
- }
- currentHitInArray++;
- }
- }
- if ( hitFraction < furthestHit->m_hitFraction )
- {
- maxHitFractionOut = furthestHit->m_hitFraction;
- resultToReturn = furthestHit;
- }
- }
- return resultToReturn;
- }
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */