hkpAllCdBodyPairCollector.h
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上传日期:2020-08-09
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其他游戏
开发平台:
Visual C++
- /*
- *
- * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
- * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
- * Level 2 and Level 3 source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2009 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
- *
- */
- #ifndef HK_ALL_CD_BODY_PAIR_COLLECTOR_H
- #define HK_ALL_CD_BODY_PAIR_COLLECTOR_H
- #include <Physics/Collide/Agent/Query/hkpCdBodyPairCollector.h>
- #include <Physics/Collide/Query/Collector/BodyPairCollector/hkpRootCdBodyPair.h>
- /// hkpAllCdBodyPairCollector collects all body pairs from the hkpCollisionAgent::getPenetrations() call
- /// It simply takes all hkpCdBody pairs and stores them into a list, which you can get from calling getHits().
- /// It never causes an early out.
- /// Note: As this class actually can't store the hkpCdBody, it converts each hkpCdBody into
- /// the root hkpCollidable and the (leave) hkpShapeKey. If you have only one hkpShapeCollection in your shape hierarchy,
- /// this information should be enough to identify your triangle. If you need access to all details, you have to
- /// implement your own hkpCdBodyPairCollector
- class hkpAllCdBodyPairCollector : public hkpCdBodyPairCollector
- {
- public:
- HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR(HK_MEMORY_CLASS_AGENT, hkpAllCdBodyPairCollector);
- /// Constructor calls reset()
- inline hkpAllCdBodyPairCollector();
- /// Resets the early out condition and empties the array of hits.
- /// You must call this function if you want to reuse an object of this class.
- inline virtual void reset();
- inline virtual ~hkpAllCdBodyPairCollector();
- /// Get all the hits
- inline const hkArray<hkpRootCdBodyPair>& getHits() const;
- protected:
- virtual void addCdBodyPair( const hkpCdBody& bodyA, const hkpCdBody& bodyB );
- protected:
- hkInplaceArray<hkpRootCdBodyPair, 16> m_hits;
- };
- #include <Physics/Collide/Query/Collector/BodyPairCollector/hkpAllCdBodyPairCollector.inl>
- #endif //HK_ALL_CD_BODY_PAIR_COLLECTOR_H
- /*
- * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20090216)
- *
- * Confidential Information of Havok. (C) Copyright 1999-2009
- * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
- * Logo, and the Havok buzzsaw logo are trademarks of Havok. Title, ownership
- * rights, and intellectual property rights in the Havok software remain in
- * Havok and/or its suppliers.
- *
- * Use of this software for evaluation purposes is subject to and indicates
- * acceptance of the End User licence Agreement for this product. A copy of
- * the license is included with this software and is also available at www.havok.com/tryhavok.
- *
- */